I have been saying this for years, and will say it again. People need to start letting Sony hear how lame alchemy is because of the cost. There are some really nice potions out there, but no one is going to buy them at the cost it takes to make them. It was nice when they added the Luclin archery and grow potions, finally we could raise our skill without it costing an arm and a leg. But here's an idea, healing potions that give you more than a 1hp/pp (sarcasm not a real potion). I would love to see some useful potions that I can sell or wait... USE. Along the same lines how about a nice revamp of poisons while were at it??? Blacksmithing has actually become a viable trade, and most of the others have too. JewelCraft: what mid 50+ player doesn't have some plat and velium raid gear? Or tailored BP (monks probably not). I know I used the +10wis cloak a friend made until I got a Lodi (about 10-12 lvls out of it) So we still have sow potions, but on torv people sell them in PoK for 70pp Thats barely any profit assuming you don't fail.
Please, if you care about being a shaman post on the Sony site about alchemy. The warriors were able to get the fixing they NEEDED by getting the community behind them. And we are not asking for a major change here. Maybe a few new recipes that people will use, and reducing the cost of components. I mean it is the only criplingly capped skill I know about? Does tinkering have the cap that we do? I mean what is it 165-170 for the gate potions (everfrost, innothuel, field of bone and shadowhaven) that takes 30 seconds or some darn thing, who would pay 2k for 10ports? No one would, if they have PoP, and no one did before on any regular basis (think I sold 3 in 2 years) Maybe on other servers they do, but definitely not Torv that I have seen.
Sorry to rant so much, guess you just got me on a cranky day. ;-)
See you on the boards.
Edited, Fri Jan 9 07:46:38 2004

