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Orb of Forgotten Memories  
 

MAGIC ITEM LORE ITEM PLACEABLE
Slot: RANGE
Charges: 1
AC: 5
This item is placeable in yards, guild yards, houses and guild halls.
WIS: +4 MANA: +25
SV FIRE: +4
Recommended level of 42.
Effect: Memory Blur (Any Slot/Can Equip, Casting Time: Instant)
WT: 0.8 Size: SMALL
Class: CLR DRU SHM
Race: ALL
Slot 1, Type 7 (General: Group)
Item Type:Armor
Stackable:No
Tribute:360
Lucy Entry By:Nasrim
Updated By:SwiftyMUSE
Source:Live
Updated:Thu Oct 9th, 2008
Legacy of Ykesha Item


Average Price: No Data Pricing Data...
Rarity: Common
Level to Attain: 50

[Drops | Comments ]

Drops: This item is found on creatures.



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Uploaded November 27th, 2008
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so close...
# Mar 10 2003 at 11:05 PM Rating: Sub-Default
17 posts
well, it's not exactly junk. it's comparable to other midlevel wisdom caster range items. My Druid didn't have anything better than this until 52 (well, actually, that's kinda sad.). But it's something that you might wanna get just to have that one charge of mem blur available...it can really be a life saver. then just sell the piece to some lower level for 100-200pp or whatever you can get on your server.

but, just imagine if it was unlimited and rogue/ranger usable...even with a 5.0 second cast time or something, it'd be great. you could step back every so often and mem blur the mob so you never built up agro to the point of taking damage...a serious stress-reliever when you're bashing on a mob who can kill you in 3 seconds and your MT isn't capable of dishing damage like you are...

heh...naaaaaaaaaaahhhhhh!....

I like hearing rogue/ranger death jokes... :)

Nezmeron Maxalex
wizard...FV
____________________________
Animocity S'eething
Arch Lich
Stromm
RE: so close...
# Mar 11 2003 at 9:50 AM Rating: Default
***
3,937 posts
Unlimited rog/rng useable would be completely useless. When your MT has enough aggro to keep a mob off the cleric (who is in the middle of a CH btw..) do you REALLY want to clear the aggro? if you do you will end up with one pissed off cleric at her bind point...
EDIT : I suppose that would be a use, although I hardly consider PLing much of a use anymore. 1-25 in maybe an hour or two tops, and if you PL much above that you will ***** your skills

Edited, Tue Apr 1 15:42:53 2003
Duh
# May 06 2003 at 9:18 AM Rating: Default
*
83 posts
I think the key is to know when to use it, Einstein. You all get awful ratings!
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"My kid got your honor student pregnant"
#Venomax, Posted: May 06 2003 at 9:18 AM, Rating: Sub-Default, (Expand Post) Edited, Tue May 6 09:41:22 2003
#Venomax, Posted: May 06 2003 at 9:18 AM, Rating: Sub-Default, (Expand Post) Edited, Tue May 6 09:40:30 2003
RE: so close...
# Mar 11 2003 at 3:01 PM Rating: Decent
2 posts
I guess no one here has ever PLed an enchanter. Mem blur is the greatest spell ever!!! 60 tank kills mob down to 5%, enchanter mem blurs, enchanter nukes and gets all of the XP.

Now just imagine having a rogue or ranger or any class for that matter that has unlimited charges of mem blur. You could PL any class with ease. This item would be far from useless if it had unlimited charges.
RE: so close...
# Mar 11 2003 at 3:17 AM Rating: Default
Memblur is not a method of aggro control. The #1 reason memblur is important is post-mezz/charming/slowing. Using this on any mob would **** off your MT and cleric royally.
#Venomax, Posted: May 06 2003 at 9:16 AM, Rating: Sub-Default, (Expand Post) Umm, not if the cleric or other caster was getting wacked down and the tank couldn't get aggro back fast enough.
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