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Mrylokar's Bracer  
 

MAGIC ITEM
Slot: WRIST
Charges: Unlimited
AC: 14
Effect: Summon Throwing Dagger (Any Slot/Can Equip, Casting Time: 15.0) at Level 45
WT: 4.0 Size: SMALL
Class: ROG
Race: ALL except IKS
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)
Item Type:Armor
Appearance:Plate
Tint:
 
Color (RGB):40, 30, 30
Stackable:No
Merchant Value:240 pp 0 gp 0 sp 0 cp
Tribute:836
Submitted By:Arkan Windsong
Lucy Entry By:Kerasota
Item Updated By:Cordite
Source:Live
IC Last Updated:2019-04-10 16:17:50
Page Updated:Thu Oct 9th, 2008
Ruins of Kunark Item


Average Price: 15,000pp Pricing Data...
Rarity: Very Rare
Level to Attain: 50

[Drops | Comments ]

Drops: This item is found on creatures.

Old Sebilis


Zone(s) Found In:
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Mrylokar's Bracer item window 2016

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Mrylokar's Bracer
# May 26 2008 at 4:42 PM Rating: Good
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4,576 posts
Dropped for me the other night in Old Sebilis off the Froglok Chef. I recorded the location of -1121, 771, -86. This was on the top floor, the very souther dead-end of the western wing.

Chef's PH was the front left froglok in the room.

This item is seldom seen in my server's bazaar nowadays, though other pieces of Mrylokar's often are.
Range 50 or 150? :D
# Mar 18 2005 at 5:16 AM Rating: Decent
9 posts
It becomes slightly more useful again at level 60... Rogues can do assasinations (instant death) with throwing weapons. Can't do that with bow.
Having a haste item on your person (such as your epic Ragebringer) makes the delay less irritating. There is a trick that works to increase the pathetic range on the knives as well, at least it does on Tholux Paell where I play my rogue. I'll get to that in a bit.
So why you wanna do assassinations with throwing knives you might wonder? - Well for one, if your healer is LOM and mobs agro you easily when you try to stab em, standing 20 yards away flinging knives in their backs will make it possible for you to still do a bit of damage (little damage is better then none) and do it relatively safely. And if yer lucky, you'll hit the thing with an assassination. Finishing blows (AA ability) are also working for rogues using throwing knives, no more chasing SOWed mobs with the constant message "your target is to far away, try to get closer" when they run. :)

With the tiny damage on the knives, but the improved range using the little trick I will reveal here, you can also do the sneak & hide scouting and pull the mob without nessesarily rushing out in the corridor agroing everything around you or waiting for that ranger and chanter to come pacify and pull when you're already there and can snag the mob. Throwing a knive breaks your hide but NOT your sneak, so you still stand a good chance to remain non-agro to other things around you.

Here is how you get better range:
Take a single arrow (or a full stack if you prefer, makes no difference, hehe) with as high a range as possible. 150 is what I'm using... Put that arrow in AMMO slot. Now grab a stack of the summoned knives and put them in RANGE slot. This way, when you have thrown all 20 knives, you will manually have to put another stack in RANGE since there is an arrow in AMMO and that screws up the auto-reload from inventory when empty BUT - Your range on the knives will become the range of the item in AMMO instead of the puny 50 that the knives have on them. This still works as I am writing this (March 18 in 2005).
Maybe some day SONY will discover this little useful bug, but honestly, what are the odds for that knowing SONY from several years of FUBAR patches? hehehe. ;-)

Have fun out there!
____________________________
RPG fan. gotta love Neverwinter Nights. :D
RE: Range 50 or 150? :D
# Sep 02 2005 at 2:28 AM Rating: Decent
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569 posts
Today you do not break hide/ sneak while throwing.
Your attacks come out of no where, and you can stop throwing, sneak / hide up to the mob, and open with a sneak attack disc line as if you never attacked.
Figure this as a bug but no where near in need of being fixed as throwing DPS is so small.

pricing .
# Feb 06 2004 at 6:34 AM Rating: Decent
21 posts
torv these are going for 8k.
RE: pricing .
# Mar 05 2004 at 1:00 PM Rating: Decent
27 posts
I picked one up on Brell for 350pp.
stats
# Aug 02 2003 at 8:40 PM Rating: Decent
1 post
I believe it you can summon at lvl 46, I know I have one for my rogue. Dmg is 6/36
The daggers
# Dec 29 2002 at 11:12 PM Rating: Decent
16 posts
I wanted to know the dmg/dly on the daggers also what is the range on them.
#DaRangers, Posted: Mar 11 2002 at 4:41 PM, Rating: Sub-Default, (Expand Post) Have one for sale on the rathe if anyone is intersed.
Cools Daggers
# Feb 17 2002 at 2:21 PM Rating: Default
Well cant wait to get me one of these. Never going to have to buy daggers again.
____________________________
How old where you when you realized the world sucked? How old will you be when you do something about it?
Wondering?
# Nov 24 2001 at 12:48 PM Rating: Decent
3 posts
What lvl do you have to be to summon the daggers?
RE: Wondering?
# Feb 14 2002 at 6:02 AM Rating: Excellent
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116 posts
Same as DW for pallies, Mrylokar stuff starts working at lvl 45
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Bloodlord Maulrat Corpse- 70 Shadowknight
Mezzonia - 65 Enchanter
Veteran Sleeque Ansecsi- 64 Rogue
Tenniel Taotaomona- 55 Pally (252 Blackmith)
Rodcet Nife Server
RE: Wondering?
# Jan 01 2002 at 5:28 PM Rating: Good
Code Monkey
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7,476 posts
Well, since most Kunark armor starts working at 45/46 (I forget which), I'd assume this does too
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Do what now?
#DarkdirkDevertibrator, Posted: Sep 25 2001 at 8:33 AM, Rating: Sub-Default, (Expand Post) Ahem please step aside sir you are no gnome rogue. Tis I who am, not you.
okies these things rock
# Jun 11 2001 at 7:41 PM Rating: Good
1 post
Ok, this is the item i want for my rogue when he turns 45 to fool around with. it Summons 20 throwing daggers each time although it does have a cast time. The Damage and delay on the throwing daggers is actualy pretty good, so its a good item to pull with. Gonna trade for one of these bad boys for my little gnome rogue =)

(contact me if ya got some Mrylokar's on Rodcet Nife)

Syson Soulremour
52 Illusionist
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Syson Soulremour
RE: okies these things rock
# Oct 14 2003 at 12:41 PM Rating: Good
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3,128 posts
By the time the reach 45 you shold be grouping with tanks at least 47-48 to have solid aggro off you, in such a group there is no reason for a rogue to be pulling. In fact at level 55 I have not thrown a dagger or shot an arrow in battle for near 10 levels or more since early 40s when LoY came out where I could duo with a healer on weak mobs at dulak zone in. By now I have an idol with nice stats and resists in my range slot, and have my stat bow in storage. This item is almost useless to rogues 45 and up, would have been more useful at lower levels but not against the mobs fought at the higher levels.
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"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats." -Henry Louis Mencken

"Ha! I laugh at danger and drop ice cubes down the vest of fear." - Blackadder
RE: okies these things rock
# Apr 28 2006 at 8:12 PM Rating: Decent
34 posts
While I don't play a rouge.... and Item like this would always have it's uses.

Imagine being deep inside some far off zone... far from any vendor. Suddenly you run out of throwing daggers.... Well, guess your in for a 10-15 minute run back to some vendor for more daggers.

Or, it may not even be you that ran out... say your with some monk or bard who is pulling for you, and he/she runs out...

Edited, Fri Apr 28 21:12:54 2006
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