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Shadow Flame Mace  
 

Lore Item No Trade Placeable
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 29
DMG: 13 Dmg Bonus: 33
Fire DMG: 3
This item is placeable in yards, guild yards, houses and guild halls.
STR: +3 DEX: +6 STA: +6 CHA: +3 WIS: +8 HP: +35 MANA: +25
SV FIRE: +10
WT: 3.5 Size: MEDIUM
Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:1H Blunt
Stackable:No
Lucy Entry By:tradiuz
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 03:49:30
Page Updated:Sun Dec 12th, 2021

Expansion: Shadows of Luclin Shadows of Luclin


Rarity: Common
Level to Attain: 55

[Drops | Comments ]

Drops

This item is found on creatures.

Akheva Ruins
NPC Name
Sheleric Vis
Xi Xaui - Akheva Ruins



Zone(s) Found In:


Zone Name
Akheva Ruins
Screenshot

Uploaded November 27th, 2008
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good for bards
# Jan 01 2003 at 5:03 PM Rating: Default
dis is ppretty good for bards. i use dis instead of goranga club. i use dis and epic. but i think im gonna get Dizok Snapper hehe
Epic
# Apr 24 2002 at 6:50 PM Rating: Decent
By the time you can reasonably get this item as a clr/dru/shm, you likely have your epic. Certainly for druids and shaman this is true. This item is kind of a booby prize, but useful if you are the one wis caster there without your epic.
RE: Epic
# Nov 07 2002 at 5:45 AM Rating: Default
even worse shammie cant use :(
lalala
# Mar 19 2002 at 1:05 AM Rating: Decent
As a 56 cleric without epic yet, this is an excellent weapon for us if we still have a ways to go for epic. We DO melee sometimes and the dmg/dly is better than Dark Ember, and if you have ever seen the graphic for this, it is WAY cool :) I am the proud owner of one myself and though the stats are good the vanity of the item is also well worth it. As far as what class it should belong to? It is much better suited for higher level wisdom casters, mainly druid and cleric in my opinion because of the stats, and the fact that it really does not do that much damage compared to the other weapons out there for melee classes.

Too bad it's nodrop. :/
think about all uses
# Feb 11 2002 at 12:20 AM Rating: Decent
I hate it when people post about items without considering the true use of the item. This blunt rocks if you are the person it was designed for, a wisdom caster. Consider that the most popular wis caster banger is the Dark Ember. 13/32 9 wis (some other stats but to simplify things just considering wis and ratio)... this item comes along which is 13+3/29 8 wis with nicer additional stats. Most wis casters who every solo a bit would give thier left nut for one of these.
RE: think about all uses
# Feb 11 2002 at 9:21 AM Rating: Decent
Dark ember has only has 5 wis. The full stats are
Damage: 13
Delay: 32
Str: +2 Wis: +5 Fire Resist: +7 HP: +20 Mana: +20

this gives a better ratio (2.230 vrs 2.461, not counting the flame damage), same str, 6 more each dex and sta, 3 cha, 15 more hp, 5 more mana, 3 more save fire, and above all, 3 more wis. Since the 200 wis cap was raised, 3 extra wis makes a VERY big difference now. Thats as much as +48 mana at level 60.
All told, and very nice primary hand item for a wis caster.
#REDACTED, Posted: Feb 10 2002 at 3:05 AM, Rating: Sub-Default, (Expand Post) dont get me wrong this is a great weapon but 16/29? (added the fire bonus) that is way slow for the lvl it is attainable at dont get me wrong I know that anyone in their right mind would have a haste item and all but I would never use this in any hand but offhand seeing as how off hand doesnt use delay it goes off using the skill of dual wield (please correct me if I am wrong)
RE: way bad
# Feb 11 2002 at 9:26 AM Rating: Decent
correction.
off hand does use delay. every time the secondary weapon delay cycles you make a dual wield check to see if you attack with yuour off hand. any good log parser will show you that the off hand weapon strikes in multiples of your secondary delay. So a lower delay weapon in your off hand makes more frequent dual wield checks, and will strik more often.
What you do not get for your off hand is the damage bonus. So to calculate the best off hand weapon, just go be straight ratio. You dont have to weight the delay like in the main hand.
RE: way bad
# Nov 08 2002 at 4:41 PM Rating: Good
Not to get picky but monks (at least) main and offhand cycle independently of each other.
RE: way bad
# Feb 10 2002 at 1:13 PM Rating: Default
I believe you are correct in stating that offhand goes off of dual wield....thats why i use the 17dmg 34dly green jade axe....works well

Kheon Necarat
Minstrel of the 52nd verse
Saryrn Server
RE: way bad
# Feb 11 2002 at 10:30 AM Rating: Decent
*
230 posts
You believe wrong I'm afraid, Oakenwood gave a good description of how the off hand attacks.

Correction
# Feb 09 2002 at 3:32 PM Rating: Decent
It looks to have been corrected. Nice Weap by the way.
#REDACTED, Posted: Feb 08 2002 at 8:11 PM, Rating: Sub-Default, (Expand Post) also the 3 fire damage was not noted above
RE: xxx
# Feb 08 2002 at 10:44 PM Rating: Good
???? There's a reason for that. Take a closer look at the entry and notice none of the other stats are correct, nor the name. Thats because the picture doesnt belong to this entry!
#REDACTED, Posted: Feb 08 2002 at 6:10 PM, Rating: Sub-Default, (Expand Post) the picture is for handwraps, the item is obviously not....someone's been slacking...=P
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