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Righteousness  
 

Lore Item No Trade Placeable
Slot: RANGE PRIMARY
Skill: 1H Blunt Atk Delay: 22
DMG: 20 Dmg Bonus: 33
This item is placeable in yards, guild yards, houses and guild halls.
STR: +10 STA: +5 WIS: +10 HP: +25 MANA: +25
SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
Recommended level of 51.
Effect: Vibrant Might (Combat, Casting Time: Instant) at Level 50
WT: 1.0 Size: MEDIUM
Class: CLR DRU SHM
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:1H Blunt
Stackable:No
Lucy Entry By:Atarak
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2022-01-13 23:47:08
Page Updated:Thu Oct 9th, 2008

Expansion: Shadows of Luclin Shadows of Luclin


Rarity: Common
Level to Attain: 55

[Drops | Comments ]

Drops

This item is found on creatures.

Ssraeshza Temple
NPC Name
Rhag`Zhezum



Zone(s) Found In:


Zone Name
Ssraeshza Temple
Screenshot

Uploaded January 31st, 2022 by halfridge
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Post Comment
RE: Proc
# Mar 28 2005 at 1:30 PM Rating: Default
READ THE SLOT LIST!!! It's primary only!
RE: Proc
# May 08 2005 at 1:22 AM Rating: Decent
*
139 posts
Perhaps you should read the slot list. It goes in Range now also. But to answer the quetion under this no.

Edited, Sun May 8 02:23:25 2005
Proc
# Feb 11 2005 at 2:18 PM Rating: Default
If equipped in the range slot, do you still get the proc. using another weapon?
When it procs..
# Apr 11 2004 at 11:38 AM Rating: Good
17 posts
Fully confirmed, purchased this on Firiona Vie at 43, weapon began procing at 50 exactly. Just so there is no confusion.

Vanrael Solborne
Cleric of Firiona Vie
Dual Wield =P !!
# Mar 09 2004 at 10:12 PM Rating: Default
Theres a little glitch in the graphics as follows. If you have Something in Primary and nothing in secondary (works on 1 handers and 2 handers) and have something with a graphic in your Ranged, just unequip and re-equip the ranged item so that the graphic is showing and before attacking with Melee zone. Now Both and showing until you re-equip Primary, attack with ranged, or equip something into secondary.

No big whoop, just looks cool to dual wield that graphic of hammer and you'll confuse some people while your at it =)
#REDACTED, Posted: May 18 2002 at 2:37 PM, Rating: Sub-Default, (Expand Post) the proc is RANDOM when you melee it has a chance of procing no right click verant wouldnt make a weapon that good and if it was right click (casting time 20.0 seconds)
Random
# May 18 2002 at 2:37 PM Rating: Decent
the proc is RANDOM when you melee it has a chance of procing no right click verant wouldnt make a weapon that good and if it was right click (casting time 20.0 seconds)
Upgraded
# May 10 2002 at 12:16 PM Rating: Decent
This item has been upgraded. It now fits in the range slot.

Tauran Motherbuffer
Oracle of Transcended
#REDACTED, Posted: Apr 05 2002 at 12:15 AM, Rating: Sub-Default, (Expand Post) OMG!!!!!! If anyone!!!!! is a quitin!!!! on Sullon Zek PLEASE GIVE THIS TO ME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! This is like a dream weapon!!!
#REDACTED, Posted: Jul 18 2002 at 12:29 PM, Rating: Sub-Default, (Expand Post) OMG!!! You're a ******!!! You use too many exclamations!!! Don't beg for ****!!! And read!!! This is NODROP!!!! MORON!!!!
#REDACTED, Posted: Apr 19 2002 at 6:32 PM, Rating: Sub-Default, (Expand Post) Try reading next Time Clown...
picture
# Mar 11 2002 at 10:07 AM Rating: Decent
Anyone have a link to a picture of this weapon?
RE: picture
# Apr 11 2004 at 11:34 AM Rating: Decent
17 posts
Sorry, I don't have a link to a pic, but just to give everyone an idea it looks exactly like the high level cleric summoned hammers (Hammer of Judgement) great graphic and a great weapon.
I lub it!
# Feb 18 2002 at 9:03 PM Rating: Default
Just got one today and it's great upgrade to my very lame Cone of the Mystics until I finally get my epic. Thanks again Lumiere Divine!!


Risca Strifehammer
58 Templar
Zeb
RE: I lub it!
# Apr 20 2002 at 5:39 PM Rating: Default
I also got this weapon, and I love it. Thank you Dara and Nurrse! Once again Lumiere Divine makes my day. Thank you.
Why Indeed!
# Feb 06 2002 at 3:07 PM Rating: Decent
Earman,

Sounds like simple jealousy =P

You go Verant for giving the Druid/Cleric/Shamans something nice to hit with. :)

#REDACTED, Posted: Feb 02 2002 at 10:03 PM, Rating: Sub-Default, (Expand Post) You know it really would make sense that a melee class like a Paladin or really any hybrid would have access to weapons like these. It's all about class balanceing but honestly giving dmg/dly like this to Clr/Dru/Shm is just sick. I've never been to this temple but really this shouldn't drop off anything less than ToV lvl mobs if at all. Just my opinion but I think something is seriously wrong here.
RE: Why?
# Oct 06 2003 at 10:15 PM Rating: Default
Why have you obviously NEVER been to ssra yet feel like posting on the weapons. Go back to your Argent defender. . . Check out the weapon that drops of Cursed in ssra. Goldenrod. 43/32 2hb Shadknight / Paladin - lots of stats +125hps / mana , resists, and a 150 hp lifetap proc. . . So actually they DO give SKs and Pallys access to this type of stuff.
RE: Why?
# Jul 09 2002 at 2:29 PM Rating: Good
*
204 posts
lol.. ToV level mobs?? Sorry, but Ssra temple mobs would eat ToV ones for breakfast.. just check out the bestiary or talk to anyone that's been there. It's NOT an easy zone to go through.
RE: Why?
# Mar 08 2002 at 12:29 PM Rating: Excellent
If you saw the multitude of Paladin/Shadowknight only weapons and shields out there, all the Shamans, Druids, and Clerics might have the complaint about NOT being allowed at least ONE or two itmes like this. There is class balance because there are only a few of these items in the game anyway. There are thousnads for Pally/SK. By the way this item has by far the best looking graphic of any 1hb item in the game, hands down. It looks awesome.
RE: Why?
# Feb 06 2002 at 1:09 AM Rating: Default
Umm.. Ssra Temple is the new uber zone in Luclin..
Its a PROC
# Feb 02 2002 at 3:47 AM Rating: Decent
I got one tonight, level 60 shaman, realy fun to play with and better ratio then our epic if you want to meele greens.

The effect is a PROC like every other proc it goes off when it is dam well good and ready to go off. ;)
nope
# Feb 01 2002 at 5:21 PM Rating: Default
chances are that this is actually a proc... or has a high cast time... no way that this could be instant cast

Edited, Fri Feb 1 16:20:55 2002
At least...
# Feb 01 2002 at 2:37 AM Rating: Default
... shamans and druids can use it as well. When I first saw this spooky do-gooder name I was sure that it's only PAL/CLR item, but lo and behold! Shamans and druids can use it too! Very neat, my shaman would be happy to get such one day. And a good idea to make it NO DROP.
casting time?
# Jan 31 2002 at 8:41 PM Rating: Default
*
103 posts
Surely this has got to be incorrect. I'd carry this thing around instead of my druid epic. Sure, less raw mana, and I lose the poison and disease resists, but an insta-cast stun that lasts up to six seconds and no recharge time? Talk about a one-man raid! <click><click><click><click> STUN <dot> <click><click><click><click> STUN <dot> <click><click><click><click> STUN <dot>

Surely this is too powerful to exist as it is presented. The PvP aspects are overbearing also. Even if you resist 95% of the time, spamming the effect would keep an opponent stunned the majority of the fight. If this is correct, I sure need to hit Ssra temple and get one of these little beasties.
RE: casting time?
# Feb 01 2002 at 3:25 PM Rating: Default
Even if this was a right click effect, who said it was insta cast? It can be a triggered effect with a casting time. Or is that somewhere in the spdat that I missed?
RE: casting time?
# Feb 01 2002 at 3:27 PM Rating: Default
Ok, yeah the casting time is 0 on the spdat, but items that cast current spells have a longer casting time then the spells do normaly, so maybe this wouldn't. Again, if it was a triggered.
RE: casting time?
# Jan 31 2002 at 9:37 PM Rating: Excellent
25 posts
I agree, would be way too overpowered. Looking at the screenshot of the item, no charges are listed, leading me to believe it is a random proc rather than a clickable effect. I know Allakhazam tends to list it as 'Triggered' unless he has information to the contrary.

Tawdry Meadowsmith
51 Ranger
RE: casting time?
# Jan 31 2002 at 10:40 PM Rating: Decent
Its a proc, seen it in action. Oddly enough, that information along with the creature it dropped off of (Rhag'Zhezum) I submitted along with the pic :P

-bort

Edited, Thu Jan 31 21:39:03 2002
vibrant might info
# Jan 31 2002 at 5:56 PM Rating: Good
Effects Stuns target for 6.0 (L1) seconds
Decrease Hit Points (HP) from 12 (L1) to 100 (L45)
Classes None
Skill Evocation
Resistance Check Magic
Allowable Targets All
Category Stun
Mana Cost 0
Duration 0 ticks
Casting Time 0.00 seconds
Spell Recovery 0.00 seconds
Recast Delay 0.00 seconds
Range to Target 200 feet
Area Effect Range 0 feet
Knock Back Distance 0 feet
Knock Up Distance 0 feet
Allowable Landscape Any
Allowable Time Any
Focus Items None
Reagents None
When You Cast -
When Someone Casts -
Spell Cast on You You are stunned.
Spell Cast on Someone Someone is stunned.
Spell Fades You are no longer stunned

http://www.gameznet.com/eq/spell.php?id=2651
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