Item GlossaryEverQuest icon

Granting Peace  
 


WT: 5.0 Size: SMALL

Item Lore:A book of secrets
Language:Thieves Cant
Item Type:Book
Stackable:No
Merchant Value:20 pp 0 gp 0 sp 0 cp
Tribute:50
Lucy Entry By:«Nobody Special»
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 13:17:16
Page Updated:Sat Apr 15th, 2023



Average Price: No Data Pricing Data...
Rarity: Common
Level to Attain: N/A

[Book Text | Merchants | Comments ]

Merchants


Vendor listing - Premium only



Book Text:

These secrets you shall not
share.

The peace we grant is the
peace of death.

It is our gift.

It is a gift we share.

It is a gift we do not
reveal.

The gift is simple to
create.

While we can share simple
gifts, and allow others to
give the gift, there are
many that only we can
deliver.

We and only we can use two
gifts at a time. One gift



simply delivers the gift
directly, while the other
allows us to more easily
deliver the gift to others.

Vials hold importance.
They contain the efficacy
of what is in. Quality
matters more as the gift
increases in its ability to
give the gift. There are
two. One is only for our
main gift and seals their
fate. The other is for the
gifts we share and the
gifts we use to assist.

Next one needs the base of
the gift. This base comes
in many forms. These forms
come in many grades. As
the grade and quality
improves, so does the power
of the gift.




The gift of the Nigriventer
is for a shared gift that
directly delivers the gift.

The gift of the Gormar is
for a shared gift that
directly delivers a lesser
gift along with irritating
pain.

The gift of the Mamba is
for the basic gift that
only we can use. It may
also be used in the gifts
of the gods.

The gift of the Taipan is
for the gift we can use
that expends itself more
quickly.

The gift of the Choresine
is for the fragile gift



with the strongest sting
that we give all at once.

The gift of the Muscimol is
for the assisting gift that
makes the gifted forget the
pain.

The gift of the Oleander is
for the assisting gift that
makes the gifted slow in
combat.

The gift of the Larkspur is
for the assisting gift that
makes the gifted slow of
foot.

The gift of the Caladium is
for the assisting gift that
makes the gifted clumsy in
combat.

The gift of the Laburnum is



for the assisting gift that
makes the gifted slow and
clumsy in combat.

The gift of the Privit is
for the assisting gift that
makes the gifted miss in
combat.

The gift of the Delphinium
is for the assisting gift
that makes the gifted fail
to evade strikes.

Once one has the base of
the gift, one will need to
suspend the gift. The gift
is suspended thickly for
those gifts that are
shared, allowing for safety
for those less skilled at
delivering gifts. It is
simply suspended for the
basics of what we give. It



is suspended from the ether
when we deliver quickly.
It is suspended from the
celestial hosts when we
give it all at once.
Finally, for the gifts that
assist, we must suffuse the
gift.

Finally, we must help the
base of the gift to mix
with the gift suspension.
For this, we must emulsify.
Most gifts share the same
emulsifier, but the gifts
of the gods have their own.

While the gifts that only
we can deliver will cost
you little, they do require
that you have skill in
creating the gifts. You
will find that you cannot
make them until you have



practiced making other
gifts.

Some assisting gifts do not
gain in efficacy past a
certain point. While this
may be true, it is still
important to improve the
quality of the components
of the gift in order to
have them deliver properly
to the gifted. In
addition, some assisting
gifts are complex enough
that they take a much
higher skill to construct
as well as use.

Send a correction

Free account required to post

You must log in or create an account to post messages.