Why does the wizard armour set have two items with damage shields? Most wizards I know get hit and die, so what's with this.
It really does boggle the mind. Why did the developers put such a worthless feature on the caster items? Why not some mana regen, focus effects, shieldings? Sheesh. Do you developers even play this game?
Well, if you look at the head pieces for all the other types, ie: plate classes it is the same stats (minus the AC differance) so they just made it all uniform I guess, eh.