the damage bonus on 1h weapons is based on level and str and such when the weapon is used in the main hand, this is why at a higher level wurmslayer is not as good a weapon because the number of times you get the damage bonus is so greatly reduced, if you could put wurm in offhand it would be used by any high level character who wasnt solely trying to taunt, 2h weapons, in addition to this bonus get a bonus relative to the delay of the weapon
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-Grynne's mama always told him, "You keep makin' that face an' one day it will stick."
DMG bonus has NOTHING to do with strength... for 1h weapons, it is based on the level of the wielder. For 2h weapons, it is a combination of the level of the wielder AND a delay bonus IF the weapon is 41+ delay.
there's a difference between a dmg bonus and a dmg cap. a dmg cap means that you do less than the maximum potential (ie and only an example: out of 100 possible pnts dmg, if yer cap is 50, ye can do a max of 50) and that cap is raised at certain levels. (20 and 30 i beleive) this means at those lvls you can do more dmg, but still only up to the max dmg (100 in the example). it just looks like yer doing bonus dmg but yer not, yer just not being as gimped as ye were before (say doing 75 pnts max instead of 50 max.. looks higher, but it's still less than the max)
on the other hand a dmg bonus means that you get this dmg over and above the max dmg (side note: i don't beleive this raises minimum dmg cause i still get sucky 1dmg hits with a +7 dmg bonus). in the above example if you have a dmg Bonus of 10 ye'd do 110 dmg.
the reason this makes such an impac at higher lvls is cause with a low enough delay and fast enough weapon, yer dmg bonus tiems the number of yer hits ends up being more dmg than a slower weapon's high seeming dmg. got to borrow another war's lammi (he wanted to try my WS) and i noticed a hell of a difference. yeah, i would get nice 90+ pnt hits with WS **once in a while** but my avg hits were only slightly less with the lammi (35-45 avg with WS, 25-35 with lammi) but were striking twice as fast (ex: 10 hits at 45 would be 450 dmg, 20 hits at 30 is 600).
*hopes that made sense, i've a Hate raid hangover*
you sure you are getting hits for 1 with main hand and not offhand? don't remember getting a hit for 1 since damage bonus kicked in, but then again, Trolls don't parse
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-Grynne's mama always told him, "You keep makin' that face an' one day it will stick."
Damage bonus based on level for one hand weapons is as follows: Every 3 levels after level 25 is +1 to the main hand damage bonus for one handed weapons. lvl : bns. 28 = +1 31 = +2 34 = +3 37 = +4 40 = +5 43 = +6 46 = +7 49 = +8 52 = +9 55 = +10 58 = +11
Two handed weapons however work differently, and I can't remember where, but there is a guide to it on www.monklybusiness.com.... go check it out if you are more interested.