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Verlekarnorm's Horn of Disaster  
 

MAGIC ITEM LORE ITEM NO TRADE PLACEABLE
Slot: PRIMARY SECONDARY
Charges: Unlimited
AC: 50
This item is placeable in yards, guild yards, houses and guild halls.
STA: +25
Effect: Verlekarnorm's Disaster (Any Slot/Can Equip, Casting Time: 15.0) at Level 50
Focus: Brass Resonance 13
WT: 5.0 Size: TINY
Class: BRD
Race: ALL
Slot 1, Type 7 (General: Group)
Item Type:Brass Instrument
Stackable:No
Lucy Entry By:Suladan
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2018-10-13 21:44:39
Page Updated:Thu Oct 9th, 2008
Scars of Velious Item


Rarity: Rare
Level to Attain: 58

[Drops | Comments ]

Drops: This item is found on creatures.

Temple of Veeshan


Zone(s) Found In:
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Uploaded November 27th, 2008
Updated November 28th, 2008
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Modifier
# Aug 08 2002 at 10:11 AM Rating: Excellent
17 posts
Brass Instrument Modifiers for a few horns.

Standard Horn 2.0
Singing Short Sword 2.0
Conch Shell Horn 2.1
Verlekarnorm's Horn of Disaster 2.2
McVaxius Horn of War 2.3
Immaculate Shell Horn 2.5

This horn would be nice for playing DS against some heavy AE or rampage mobs and also in an AE group. And yes DS is quite valuable on large raids if you are in main tank group. Brass is also nice for the level 60 assonance dot/slow. It last for 10 ticks so pull out the horn to land it then switch back to weapons. Also pull out brass for mana drain, it makes a large difference.

Edited, Thu Aug 8 11:03:01 2002
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RE: Modifier
# Sep 01 2002 at 12:40 AM Rating: Good
*
150 posts
I would have to agree with you about the DS part. On a high ac mob a DS can and WILL do more damage than ANY melee in the raid. I have heard of DS'es being as high as 173 but am not 100% sure of that. It would be interesting if someone could post what high level DS'es stack. I know a DS potion will do 26 and then how much are the other DS'es that stack? Thanks for any info.
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Ebonite Rhymecaster
Coercer of Cirlce of Arcane Illumination
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RE: Modifier
# May 12 2004 at 12:17 AM Rating: Decent
Scholar
36 posts
http://www.eqdiva.com/EQ/Guide.aspx?id=90&ForumID=132
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Sububer
WoW Priest
Not... that... great...
# Oct 23 2001 at 9:30 AM Rating: Decent
13 posts
This was discovered a decent while ago, and the bards of the Concert Hall have already discussed it. Most bards have already declared this 'A Piece of Junk', as it's a brass instrument. Really now... there's only one brass song we use, and we only use it on raids once in a long while (That would be our Rondo damage shield song :).

Most bards would rather just use their epic than a worthless brass instrument. Most bards don't even carry a brass instrument anymore. Sure 50 AC and 25 Stamina looks nice, but when are we supposed to use this? In experience groups, if we put this on, there goes a good 60-70% of our damage, since one of our weapon slots and our main-hand bonus is being thrown out the window for a 50 AC shield. With the main hand gone, it'd be difficult enough to get enough agro to tank.

We could use this on a raid, but it would only be used for the +25 Stamina effect. Our Epic would be in the off-hand, and would over-ride the horn (I believe this is a current bug). You could say we would use it for the 50 AC as well, but on a raid if we get agroed, we're dead anyway.

Lastly, the effect... if I remember correctly, when this was introduced it had a 30 second casting time. No bard would touch it with a ten-foot pole. The data seems to say that this requires the Evocation skill to use, which bards do not currently possess.

Bottom line is this horn really isn't what it looks like. I'm not saying it's a piece of complete garbage, but I wouldn't carry it around except to show off as a status symbol. Hopefully there will be more Brass songs useful to the end-game implemented with Luclin. I and other bards have our fingers crossed :)
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Ensis Arament
RE: Not... that... great...
# Aug 16 2004 at 6:11 AM Rating: Default
30 posts
THINK! THINK! ok.... there are lots of DSes that take brass instruments.... and JUST the bard melee.... that is nowhere near 60-70% of the dmg... the dmg bards do in grps is by using hastes DSes... stuff like that.... so.. with this horn... we can do much more....
RE: Not... that... great...
# May 06 2003 at 2:50 AM Rating: Excellent
23 posts
ONLY ONE BRASS SONG TO USE?!?!? wow thats just not true... ok granted there not a huge selection to brass, but this intruments GREAT for that line up. Its a primary, meaning that unlike most others u can hold a weapon in your other hand. Now line up fear song (brass) slow song, dissonace (brass at 19th level i believe) and the haste song u get at 42 level. it adds strength as well and is ALSO brass. Now with exception of the slow song which is singing you got 3 others to twist in a row all being boosted BIG time with this instrument. Dont need ac, or resists or heal. THIS is the fear kiting dream line up. All brass all hurt.
I have the troubadours mace, which is the same power of epic for brass instruments.. in my opinion the power lost in the songs is worth the power of a second weapon in this case, cuz your only losing a slight amount in trade off, with the mace still being a brass.

With this line up you can fear kite to hell with out any damage at all. This isnt a garbage instrument, just needs to be used in the right way, that way being fear kiting. I think thats why its primary in the first place. The best part is if the fear leaves due to lag in twisting, you got extra ac and hp! and 50 ac? wow thats wicked.

Well if theres a BETTER way to use it post away, but this is lined up pretty well and has taken me solo up 8 levels.
#Guddlar, Posted: Mar 09 2002 at 9:04 PM, Rating: Sub-Default, (Expand Post) id touch it in a second, just for the sta bonus... **** yea.
RE: Not... that... great...
# Feb 14 2002 at 1:35 AM Rating: Excellent
9 posts
mana drain.
#Anonymous, Posted: Oct 24 2001 at 4:01 AM, Rating: Sub-Default, (Expand Post) Yeah, you make great points. So don't loot it idiot! Let someone that doesn't give a flying **** about your analysis actually enjoy it. I can't believe I wasted precious seconds of life reading your worthless rant...
#VerokaVelosi, Posted: Oct 31 2001 at 2:34 AM, Rating: Sub-Default, (Expand Post) Wow, arent you a prick?
RE: Not... that... great...
# Oct 23 2001 at 10:42 AM Rating: Default
Scholar
20 posts
you ever try playing the ds on a raid? with puretone? and mage ds's and etc etc... it's good.
-a
#UnkemptDruid, Posted: Oct 23 2001 at 6:21 PM, Rating: Sub-Default, (Expand Post) Oh, and bard DS on a raid? lol... On a raid, bards are haste and resists, and lag permitting, one other song if they can squeeze it in. I can about assure you that a damage shield isn't going to be that last song.
RE: Not... that... great...
# Aug 25 2002 at 11:21 PM Rating: Decent
alright this message is old...but not that old..bards that just sing haste and resists on a raid are the same bards that sit down in groups and play mana song, then go afk for 4 hours.

on raids chanters cover the haste, i only throw it in when saves arent needed for the stats. for me, its saves or haste, march of the wee (or whatever i feel like throwing in, but i prefer DA's or DS's), mana song, amplification, melody of preservation.

every bard has their own style, so noones wrong, but 2 songs? id kick myself if i only weaved 2 songs. i hope your another class and this is all you notice them singing, that would make sense. If not, start practicing in laggy areas..

Drawnir, 54th bard on the rathe
<Vengeance of Lost Souls>
http://www.magelo.com/eq_view_profile.html?num=108276
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Drawnir
lvl 75 fast runner guy
RE: Not... that... great...
# Oct 24 2001 at 7:39 AM Rating: Default
17 posts
I wonder if there's some kind of conspiracy here to spread fake/stupid information to keep people from getting ideas or if it's just some genuiune stupidity. In any way it's quite entertaining!

Keep up the good work The One and Only UnkemptDruid.
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RE: Not... that... great...
# Oct 23 2001 at 6:20 PM Rating: Default
I'm going to have to agree, this is pretty weak.
RE: Not... that... great...
# Oct 24 2001 at 7:29 AM Rating: Default
*
52 posts
I don't know what Verant has planned for Luclin, but maybe they'll bring in a couple of high-level brass songs that will make this item more attractive.
Hrmm
# Oct 23 2001 at 6:49 AM Rating: Default
26 posts
I got the rating on my previous post automatically after I posted... I think if you use the words "monk" and "item" in conjunction with each other in any way it lowers your score. Heh, that's pretty funny. Anyways, I'm not a bard, but I think it'd be pretty tough to choose over this for brass songs or the epic. First the fact that this is Primary instead of Secondary, the fact that it gives more Stamina and AC, good stats to up for a bard, hell, for anyone, and then it also probably matches the epic or maybe betters it for brass. We need to get the guy in Vis Major who got the thing to come tell us how good the instrument bonus is. Outta here, /laugh
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Atmos Phere, Monk of Rodcet Nife
RE: Hrmm
# Oct 23 2001 at 9:39 AM Rating: Excellent
1 post
We tested this on August 18, 2001. Percentage added to BardSong is actually slightly LESS the McVaxius' Horn of War (15% BardSong Modifier). So rejoice! Yet another piece of equipment for us bards to have to flip around for maximum effectiveness. That's ok...4 instruments + 2 weapons was getting a little too easy, anyway. ;D

<HUGZ!>
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Mynlaeni Terpsichore
54 Bard of Vazaelle
Arise
RE: Hrmm
# Oct 24 2001 at 6:51 AM Rating: Default
26 posts
Well, I don't think there's anything to say except... bummer. Ah well, I'm sure they'll upgrade it soon, if it's as weak as most people are ranting it is. At least, we can hope they'll upgrade it. =D
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Atmos Phere, Monk of Rodcet Nife
mez
# Oct 23 2001 at 4:39 AM Rating: Default
*
64 posts
Nothing gets mezed in ToV, nothing...so why care about aoe? Of course what wont get your group killed in ToV will get the bard macked but good. For those who are slow on jargon; macked=dead

But aoe is fun in Fear! Why else would I have a sword of skyfire hehe and I picked it up super cheap. People usually fear things they don't understand. I love the agro from aoe. But thats just in my nature.
Nice horn
# Oct 22 2001 at 11:38 PM Rating: Excellent
*
69 posts
Wow - what a nice instrument. The STA helps out with hp, and you can really maximize your effectiveness by playing haste songs for your melee types - and you'd get the instrument bonus. On top of that, you slap a mob for an additional 150hp and interrupt any casting with the stun. This is indeed an uber bard item. Actually, this is probably the most effective instrument in the game (not counting the instrument capabilities of the epic).
Kinda sux that the effect is AoE though - AoE's get good groups killed, because they wake mezzed mobs, and you might draw some mobs from a level above or below.

Singing Steel BP - 60k
59 levels worth of powerleveling - 100k
Getting your entire guild killed with the AoE from your dandy new horn - priceless
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Any Bards notice?
# Oct 22 2001 at 9:00 PM Rating: Default
1 post
Anyone notice that the instrument is used in your primary slot? Bard instruments at least from my experience are all used in your secondary weapon slot, this one is listed as being used in your primary.

Is This allowing bard to duel wield instruments? If so it will make it much easier to juggle songs when in instrument mode. I Personally find this horn pretty damn awesome <G>

Whipper Snapper bard of the 52nd circle on Zebu
RE: Any Bards notice?
# Oct 22 2001 at 10:11 PM Rating: Excellent
*
69 posts
Actually, there are two other instruments that are primary hand only, lute of the howler, and drums of the beast. While you cannot use two instruments, you CAN use the instrument and an offhand weapon.
RE: Any Bards notice?
# Nov 05 2002 at 4:49 AM Rating: Good
*
64 posts
The instruments that are primary (weapon can be used in offhand):

Precussion, Drums of the Beast http://everquest.allakhazam.com/db/item.html?item=4893

String, Lute of the Howler http://everquest.allakhazam.com/db/item.html?item=5941

Brass, Verlekarnorm's Horn of Disaster http://everquest.allakhazam.com/db/item.html?item=5941

Wind, Ervaj's Flute of Flight (PoA quest: Test of Pitch) http://everquest.allakhazam.com/db/item.html?item=5595

Voice, Singing Short Sword (Bard epic) http://www.eqdiva.com/quests/epic/default.asp

Edited, Tue Nov 5 04:38:00 2002
RE: Any Bards notice?
# May 06 2003 at 2:41 AM Rating: Default
23 posts
You forgot the troubadours mace... same add as epic (1.8)


I use it now and its great!
RE: Any Bards notice?
# Apr 22 2004 at 10:49 PM Rating: Decent
21 posts
Hehe, the post has gotten one response a year, figured I'd add to it. LDoN added a slew of new PRIMARY instruments, as did tier 2+ pop. Battle Drummer's Main-Gauche, etc
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Stop ranting, it isn't their fault! Stupid folks can't be held accountable for their actions.

Lifigi - 36 Priest
Hellscream Server - Alliance
Nice
# Oct 22 2001 at 6:53 PM Rating: Good
26 posts
That's a nice instrument, the triggered effect isn't godlike, but it IS area effect, and 150 damage with a 1 second stun. Never go down on a free effect, they're all worth it if you ask me. Also, would anyone happen to know the instrument bonus on this? I heard somewhere about Verant bringing in new instruments that beat out the epic in their certain fields, and had the same song increasing effects, it would be cool if this was one of these new items. Laters,
*Lays in ambush to flame the first guy to call this a monk item*
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Atmos Phere, Monk of Rodcet Nife
#Kasey, Posted: Oct 22 2001 at 8:40 PM, Rating: Sub-Default, (Expand Post) MONK ITEM WOOT I WANT IT JK :)
From Spell Dat Parser
# Oct 22 2001 at 5:42 PM Rating: Good
11 posts
Verlekarnorm's Disaster
Moderate to Resist
Stuns target for 1.0 (L1) seconds
Decrease Hit Points (HP) by 150 (L1)


--------------------------------------------------------------------------------
Classes: None

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Skill: Evocation
Allowable Targets: Point Blank AoE

--------------------------------------------------------------------------------
Range to Target: 20 feet
Area Effect Range: 30 feet

--------------------------------------------------------------------------------
Resistance Check: Magic

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Spell Duration: Instant

--------------------------------------------------------------------------------
Spell cast on you: You are stunned.
Spell cast on someone: Soandso is stunned.
Spell fades: You are no longer stunned.
RE: From Spell Dat Parser
# Oct 22 2001 at 7:15 PM Rating: Default
Hehe so according to that you are standing inside the range of the proc?
RE: From Spell Dat Parser
# Oct 23 2001 at 7:58 AM Rating: Good
Sage
***
3,705 posts
Normal AoE spells affect only the mobs (including nearby npc's), not the caster or party. Rain spells affect everyone who is within the area of effect, but this does not appear to be a rain type spell.
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Xaanru's stuff
RE: From Spell Dat Parser
# Oct 22 2001 at 5:50 PM Rating: Default
So the Disaster is when the mobs recover from it and come pound on you en-mass... :D
RE: From Spell Dat Parser
# Oct 22 2001 at 6:31 PM Rating: Excellent
Scholar
*
92 posts
You got it! But hey, you do get that one second stun, to give you that all-important head start!!
#Barneby, Posted: Oct 22 2001 at 10:23 PM, Rating: Sub-Default, (Expand Post) lol but what bard cant outrun all them der mobs anyway? :)
RE: From Spell Dat Parser
# Oct 23 2001 at 3:41 AM Rating: Default
31 posts
Even a summoning lvl 60+ Dragonlord :p ?
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ExLenron Ashenfist
RE: From Spell Dat Parser
# Oct 23 2001 at 8:16 PM Rating: Default
16 posts
You have been killed by <NameYourDeath>. Returning to home point.
Please Wait...
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Grinch
"Ahhh, but what if I could...?"
#TheGrinch, Posted: Oct 22 2001 at 5:13 PM, Rating: Sub-Default, (Expand Post) Hooowah that is something nice ) I would love to have one of these, but does anyone know what the effect does?
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