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Weighted War Cloak  
 

MAGIC ITEM LORE ITEM NO TRADE
Slot: BACK
AC: 25
STR: +15+4 DEX: 0+2 STA: +18 CHA: +10 AGI: +17 HP: +175 ENDUR: +175
SV FIRE: +15 SV COLD: +17 SV MAGIC: +10 SV POISON: +18
Required level of 65.
WT: 1.9 Size: MEDIUM
Class: WAR MNK ROG BER
Race: ALL
Slot 1, Type 8 (General: Raid)
Item Lore:Thick bloodied leather with black metal spikes on the hem
Item Type:Armor
Stackable:No
Submitted By:Adarii
Lucy Entry By:Phlint
Item Updated By:Oxgoad
Source:Live
IC Last Updated:2019-04-06 11:36:37
Page Updated:Thu Oct 9th, 2008
Gates of Discord Item


Rarity: Common
Level to Attain: 65

[Drops | Comments ]

Drops: This item is found on creatures.

Yxtta, Pulpit of Exiles


Zone(s) Found In:
Screenshot

Uploaded November 27th, 2008
Updated November 28th, 2008
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combat effects?
# Feb 24 2004 at 1:58 PM Rating: Default
*
151 posts
WTH is this? I'm wondering if it adds dmg to the combat abilities system

Edited, Tue Feb 24 14:00:13 2004
RE: combat effects?
# Jul 30 2004 at 9:03 PM Rating: Decent
Scholar
*
53 posts
increases proc rates of weapons. base proc rate is 100, and equates to 2 proc's per minute, over time. various weapons have different bases, the summoned cleric hammers are a good example. they're something like 650 as a base, if I remember right. They proc about 13 times/minute. Less dramatic differences are the Bloodfrenzy and Darkblade of the Warlord, warrior weapons. The have base proc rates of 130 or 160 or something, I really don't remember.

So that's what Combat Effects +s do, add to that base and make weapons 'go off' more. It's an AMAZING modifier for warrior gear, because of how it boosts their agro generation over time. It's also quite a RARE mod, do a search :P

RE: combat effects?
# Mar 04 2004 at 3:29 PM Rating: Good
*
64 posts
Increases proc rate.
____________________________
Duke Darkgecko Notgeico
Lord Protector of Karana
<Arch Overseers>
Bristlebane
required?
# Feb 24 2004 at 4:59 AM Rating: Decent
whats up with all these new "NODROP" items having required levels? if there no drop its not like a newbie will be able to twink with them seemd kinda redundant to make a req of 65
____________________________
[wowsig]2275621[/wowsig]
RE: required?
# Feb 24 2004 at 5:05 PM Rating: Decent
12 posts
It also keeps guilds from pharming the same content forever for their twinks...the combination of flags and required levels limits the amount of twinks that get to Time and GOD zones. Only the very determined will do Vdex and Tipt again for their twinks heh.
RE: required?
# Feb 24 2004 at 12:31 PM Rating: Decent
45 posts
That's not completely true. It's to keep people from twinking on Fironia Vie; where a vast majority of all the items are not "NODROP".
RE: required?
# Apr 20 2004 at 6:06 AM Rating: Decent
*
167 posts
aren't you only allowed one char on FV thereby eliminating 99% of twinks?
____________________________
Impresario Minerian Lutestrummer
<Sanctus Arcanum>
lev 65 bard

Jathir
lev 61 kitty beastlord
Tarew Marr
RE: required?
# Apr 27 2004 at 8:51 AM Rating: Decent
10 posts
Make that one character per account, and you're right. My friend has 3 accounts, and I have 2. Go figure. ;-)
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