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Jonas Dagmire's Skeletal Hand  

Augmentation type: 7 8
AC: 15
STR: +10 DEX: +10 STA: +10 CHA: +10 WIS: +10 INT: +10 AGI: +10 HP: +135 MANA: +135 ENDUR: +135
HP Regen +4
Required level of 65.
WT: 0.0 Size: TINY
Class: ALL
Race: ALL

Item Information:
You must use the solvent Class XVII Augmentation Distiller to remove this augment safely.
Item Type:Augmentation
Color (RGB):0, 0, 0
Lucy Entry By:Methuslah
Updated By:Drewie - D'Pikey
Updated:Thu Oct 9th, 2008
The Buried Sea Item

Rarity: Common
Level to Attain: N/A

[Comments ]

This item is the result of a quest.

Crafted: This item is crafted by players.

Uploaded November 27th, 2008
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Question of actuality
# Nov 07 2015 at 4:02 PM Rating: Good
195 posts
As I just combined my first Middlepart, i witnessed the tag "prestige" - As been silver, I got a bit frustrated, as I started this quest years ago, before this gold/silver/ftp thing. .... BUT .. as I checked the final result (see above), I DONT see any prestige tag at the final aug!!!

Is this info just out of date, or is there really a combine from various prestige items to a NON-prestige??

Could anyone who has this aug check the current status and post it here? Many thanks right now!
Leader of the CobraForceCrew
Leader of the Dragonring
Ayonae Ro (Tribunal)
Question of actuality
# Nov 08 2015 at 8:59 PM Rating: Excellent
4,526 posts
Firecobra wrote:
As I just combined my first Middlepart, i witnessed the tag "prestige" - As been silver, I got a bit frustrated, as I started this quest years ago, before this gold/silver/ftp thing. .... BUT .. as I checked the final result (see above), I DONT see any prestige tag at the final aug!!!

Is this info just out of date, or is there really a combine from various prestige items to a NON-prestige??

Could anyone who has this aug check the current status and post it here? Many thanks right now!

Uploaded image is pretty old, from 2008. So you may get bad news on the prestige front.
Deadbone Reef
# Aug 12 2007 at 11:45 AM Rating: Decent
5 posts
While doing the hand aug, one section is Deadbone Reef, I have completed all the task less the Rumors of a Flame. Where might I find this underwater flame, I have checked the underwater cave useing ivu and ivu works against the undead just not the sharks, but I still cannot locate the flame....

Edited, Aug 12th 2007 3:46pm by goarrlok
Deadbone Reef
# Sep 16 2012 at 9:42 AM Rating: Good
106 posts
theres a cave that has a straight downward hole to the flame room.
RE: Deadbone Reef
# Aug 26 2007 at 11:20 AM Rating: Good
1,087 posts
before zoning in, make sure you have /particle on
It is at the very bottom of the cave. Without particle on, it will be a rather non descript brown spot. But with particle on, you will see the fire.

Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Retired again
Profile editor
# Jun 01 2007 at 3:40 PM Rating: Good
63 posts
This aug is not showing up in the premium members profile editor drop-down menu for hand aug slot.
Adita Bedsnake
85 Trailwarden
The Gameless server

Profile editor
# Jun 01 2007 at 4:02 PM Rating: Excellent
Ungainly Ninja
6,998 posts
Adita wrote:
This aug is not showing up in the premium members profile editor drop-down menu for hand aug slot.

Nizdaar is actively working to fix the profile editor, and I have informed him of this problem.
# May 25 2007 at 11:21 PM Rating: Decent
23 posts
I noticed this quest is labled as solo. My question is how hard would it be for a warrior to solo it? Different classes determine difficulty of what is solo v.s what is not.
# Jun 15 2007 at 10:15 PM Rating: Decent
210 posts
It is labeled solo because the tasks are part of your solo tasks list - not the group quest list. even when DoN came out and introduced more than one solo quest at a time - it was not required that yo do them "solo" just they are tracked per character not per group.
Ranger Serano
New BiC?
# Mar 19 2007 at 9:57 AM Rating: Decent
16 posts
As i stated... this supposed to be the new and improved BiC aug of TBS? No raids involved and can 1 grp to solo each part. Yay for 27 boring missions. Maybe instead of maxing Tradeskills on another char I will do this.
New BiC?
# May 22 2007 at 5:35 AM Rating: Decent
55 posts
not really. best part about the BiC aug is that it went in any slot, including slot 4 for weapons. one of the few slot 4 hp/mana augs out there, and very beneficial for casters, ie putting bic in 2.5 along with a decent aug gives u a 700hp/mana 2.5
Complete Guide
# Mar 08 2007 at 8:50 PM Rating: Decent
1 post
Complete Guide
# Mar 18 2007 at 12:47 PM Rating: Decent
Entirely soloable by a 75 ranger, but I highly recommend bringing a partner for the backhand/ship drops and the other camps where a lot of the mobs are 75+.

A few additions to the walkthrough posted above:

The Red Aviak Feathers dropped off rooks, spellbinders, and kingsguards for me. I don't think they drop off roamers.

Only the mobs with 'drowned' in their name drop the booties in Deadbone Reef; these all spawn underwater, and sharks assist the undead.

The two named goblins in Suncrest are very rare spawns. I had 3 water and 2 fire named pop in 3 hours; either I got lucky or my spawning strategy worked. The water named spawned two times at the bridge entrance and once in a single-mob underwater hut, all three times in place of a PH that I'd killed. The fire named spawned from a shaman randomly killing fire goblins in the huts area, not the high-walled hall.

The Sailors Remains can also be looted off the undead in Maiden's Grave, they're not just ground spawns.

The loot mobs on Monkey Island are all light-blue, but they all cast a disease or poison DoT than can do 2k-3k damage or so in a few ticks, so get your disease and poison resists up.
Complete Guide
# Mar 17 2007 at 5:41 PM Rating: Default
61 posts
Deliver the Goods cannot be soloed btw, all 3 mobs will stand almost directly on top of each other making it impossible to break unless you are a feign death class. If you try to break them and they reach the end of the beach where they run to after standing at Silverlip Slim for a few seconds they will despawn. The 3 mobs are linked to each other, i.e., if you try to kill one mob the other 2 will assist no matter how far away they are so I kited all 3 along the path to Toxx Forest keeping them rooted and using trueshot on the troll. I just had to watch that my ae hail of arrows spell didn't land on the roaming mercenary.

Edited, Mar 18th 2007 11:49am by cyril
Complete Guide
# Aug 25 2007 at 11:08 PM Rating: Decent
8 posts
Soloable, did it with my pally.
Complete Guide
# Jun 28 2007 at 9:08 AM Rating: Decent
319 posts
I tried doing this two different ways; one worked, one didn't. Both times I handed in the Package of Goods to Silverlip Slim, which spawned three a Blacksail Brigand, and as noted elsewhere, two human and one ogre models. But the first time I did this all three were DB to level 75, which is different than others have noted. The failed method was my ranger trick of snaring and zoning, but souped up for this situation. I rooted them all using my TBS level 73 root spell. I snared the two human a Blacksail Brigands using my 11 minute AA snare, then let the ogre model chase me to the Toxulia Forest zone line, where I snared him and then zoned to Toxulia Forest. I zoned back and sure enough he was all alone, or so it seemed. I started to bow kite/root rot him, and both of the human a Blacksail Brigands showed up after a bit. I saw one running up to me from way outside of normal mob aggro range. I gave up, zoned out and when I came back the ogre model had despawned and the human models hung around for a while. At this point I started over, and by then the human model a Blacksail Brigand despawned. This is what I did that worked. I AE rooted/snared them and was able to pick out the ogre model becuase this time he was the yellow con. I used TrueShot Disc, and offed him with the bow, hail of arrows and a few dots. The human models broke root early and after a while I had them all rooted separately and it was looking like I would need to zone, but I got lucky and killed the ogre, looted and ran for the Tox zone line again. Things to note about the failed method are that the various snares and roots overwrite one another (I think) and it made the situation a mess. But I am reasonably certain I had the ogre far separated from the human a Blacksail Brigands, and it seemed like they had zone wide aggro for their buddy, which is similar to the Green Legion Commander in Gor'Ukar Mesa. Also, much to my relief, they don't despawn immedidately if you loose aggro. You have some time to play around with your plan, zone if it doesn't work and try again without having to completely restart the quest. And I did this entirely solo, not even with outside buffs.
Complete Guide
# May 15 2007 at 12:02 PM Rating: Default
246 posts
I soloed it with my Shadow Knight. I popped my defensive disc followed by Intensity of the Resolute and then burned the ogre down with lifetaps. With intensity running it would double crit nearly everytime. Once the ogre died I just Feigned off the other 2 and waited for them to leave. Looted, scooted, handed-in. Task done.
Complete Guide
# Apr 21 2007 at 2:07 AM Rating: Decent
16 posts
They are very easy to kite as a 75 wizard. I have done it solo 4 times for the wizard and 3 alt/bot toons. Target the yellow con take it down first. The other two can be rooted. You can kill them or loot the needed drop and evac.
Complete Guide
# Mar 27 2007 at 12:01 AM Rating: Decent
31 posts
It can be doubt. I have soloed every mission for every Isle up to the FireGob Isle. Vinelash all 3 in place, then only fully snare/root the two adds - you have 6 tics and Troll will break free and chase down the beach with him towards rats, etc and kill at your leisure - he does not summon.
# Mar 07 2007 at 12:06 AM Rating: Decent
31 posts
Checklist for Jonas Dagmire's Skeletal Hand (augment)

Jardel's Hook (The Buried Sea)
[]The Meek Shall What? - Bilgewater Bill
[]Just Desserts - Scurv-acious Bella Straw
[]Low on Rum - Murderous Mal
[]Thieves Among Thieves - Murderous Mal
[]Deliver The Goods - Murderous Mal
[]Snake Milk - Sid Hacke
[]Fire In The Hold - Darius Blythe
[]Old Cutlasses For New - Darius Blythe
[]That Was The Deal - Darius Blythe

Redfeather Isle (The Buried Sea)
[]Raptors, Basilisks, Pumas, Oh My! - Rickan
[]A Red-Plumed Hat - Rickan
[]Regrua-Shell Armor - Rickan
[]Ahoy! Treasures Washed Ashore - Johnny the Black Crow
[]Charting Redfeather Isle - Johnny the Black Crow

Blacksail Folly (The Buried Sea)
[]Recruitment Letters - Logan Grimm
[]Pirate Rum - Logan Grimm
[]Hair of the Dog - Logan Grimm
[]Killing the Rivals - Logan Grimm
[]The Makings of a Disguise - Logan Grimm

Deadbone Reef (The Buried Sea)
[]Deadbone Meats - Sid Hacke
[]Shark Meats - Sid Hacke
[]Small Matters - Sid Hacke
[]Rumors of a Flame - Sid Hacke
[]Hidden Riches - Sid Hacke

Maiden's Grave (The Buried Sea)
[]Uncovered Treasure - Pirate Smythe
[]The Lost Crew - Captain Pete
[]Scouting Maiden's Grave - Captain Pete
[]Siren Combs - Merchant Wain (Barren Coast)
[]Siren Hair - Merchant Wain (Barren Coast)

Suncrest Ridge (The Buried Sea)
[]Investigating the Combine Ruins - Bryden Snow (Barren Coast)
[]Mapping Suncrest Ridge - Bryden Snow (Barren Coast)
[]Steamdrake Potions - Bryden Snow (Barren Coast)
[]The Abandoned Relics - Bryden Snow (Barren Coast)
[]Totem of War and Fire - Bryden Snow (Barren Coast)

Monkey Rock (The Buried Sea)
[]Jaguar Trophies - Trophy Hunter Locke (Barren Coast)
[]Monkey Trophies - Trophy Hunter Locke (Barren Coast)
[]Python Trophies - Trophy Hunter Locke (Barren Coast)
[]Raptor Trophies - Trophy Hunter Locke (Barren Coast)
[]Scouting Monkey Rock - Trophy Hunter Locke (Barren Coast)

Backhand and Each Finger are sub-combines and all require a Bone Joint Compound (container) which costs 10 Doubloons from the Blacksail Smuggler Merchant (near Darius Blythe on Jardel's Hook). The fingers and backhand are then combined also in another Bone Joint Compound to make the final augment, Jonas Dagmire's Skeletal Hand. In total this makes 7 combines, so requires 7 Bone Joint Compound containers, i.e. 70 Doubloons and enough faction to get the merchant to trade with you.
Task Givers?
# Mar 01 2007 at 10:02 AM Rating: Decent
8 posts
Other task givers, is this all the same task givers but different fraction correct? i was indiff and could get 9 of 27 missions, got amiable and still same 9, so seeing about kindly.
Task Givers?
# Mar 02 2007 at 10:50 AM Rating: Decent
737 posts
I have not requested any tasks from Barren Coast yet. I'm still working through the pile in Buried Sea at present, so my information concerns primarily Buried Sea. I'm up to 15 bones collected now with several more active tasks showing bone rewards yet to come. Faction is only amiable at present, so kindly faction or higher defintely isn't any requirement to get past the 9th bone.

Some NPCs on Jordel's Hook island offer tasks which do not require you to hunt the other islands in the zone. Scurvacious Bella, Bilgewater Bill, Murderous Mal, and Darius all offer such tasks. A few of the tasks will show bone rewards in preview, but most will not. You'll find that on subsequent tasks from the same NPC, the bone reward options appear only once the task is completed.

Other NPCs on Jordel's Hook island offer tasks which require you to hunt the other islands in the zone. Logan offers tasks for Blacksail Folly, Sid Hawke offers tasks for Dreadbone Reef, Capt Pete and Pirate Smythe both offer tasks for Maidens Grave, Ricarn and Johnny Black Crow both offer tasks for Redfeather Isle.

I assume the NPCs in Barren Coast offer tasks involving Monkey Rock and Suncrest and they likewise will follow a similar pattern of task accessibility.

The pattern emerging regarding the tasks on islands other than Jordels Hook, is generally that 1st task completed on a particular island offers no bone reward, 2nd task completed on same island will offer bone only on completion of task, 3rd 4th 5th tasks show bones up front in preview. Key is completing tasks related to a particular island, and not necessarily all tasks will come from a single quest giver.
Task Givers?
# Mar 01 2007 at 10:41 PM Rating: Decent
8 posts
There's at least 8 solo task givers in The Buried Sea zone - and theres more than 9 tasks available from them - as far as I recall different tasks aren't unlocked with faction, just some of the rewards. There are also a bunch more solo tasks in the Barren Coast zone.

Edited, Mar 2nd 2007 6:43am by Methuslah
Task Givers?
# Mar 02 2007 at 3:13 AM Rating: Decent
13 posts
A detailed write up on this quest can be found here;

Edited, Mar 3rd 2007 7:21pm by Frael
Combines for Jonas Dagmire's Hand?
# Feb 28 2007 at 7:08 PM Rating: Good
28 posts
Combines for Jonas Dagmire's Hand?
# Feb 28 2007 at 11:58 PM Rating: Decent
8 posts
Sounds about right - my updater wasn't working the day I got the missing pieces, hence them not being posted on Lucy yet....

BTW the thumb only has 3 bones in it - those are all listed on Lucy.
Jonas Dagmire's Skeletal Hand
# Feb 28 2007 at 3:00 PM Rating: Decent
8 posts
And where does this quest start? Any help Methuslah.
Jonas Dagmire's Skeletal Hand
# Feb 28 2007 at 3:18 PM Rating: Decent
8 posts
All the tasks are given by the pirates - you should be able to get a few with finger bones as rewards immediately and doing these will unlock more as rewards. Later, faction seems to play a part to unlock more task rewards, as well as doing some tasks for no apparent reward beyond cash/faction.

The key is perseverance - keep checking different task givers & rewards on tasks you may have, they do change!

It's 27 different tasks for the 27 parts, but you need to do more than that to unlock all of the rewards available, and to get your faction high as well.

Good luck & enjoy!
Jonas Dagmire's Skeletal Hand
# Feb 27 2007 at 5:59 PM Rating: Decent
1 post
So ... where does one get this ?
Jonas Dagmire's Skeletal Hand
# Feb 27 2007 at 11:33 PM Rating: Decent
6 posts
I would assume you get this by collecting the few dozen bone pieces of Jonan's hand and then somehow combining together into one single aug.
Jonas Dagmire's Skeletal Hand
# Feb 28 2007 at 2:21 PM Rating: Decent
8 posts
Yup - 27 parts to it, formed to make the whole hand =)
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