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Initiate Symbol of Brell Serilis  
 

Lore Item No Trade Quest Item
Slot: NECK
Charges: Unlimited
AC: 3
WIS: +1 MANA: +3
Effect: Strengthen (Any Slot/Can Equip, Casting Time: 4.0)
WT: 0.1 Size: TINY
Class: CLR
Race: DWF GNM
Deity: Brell Serilis
Slot 1, Type 7 (General: Group)

Item Type:Armor
Light:Paw of Opalla
Stackable:No
Lucy Entry By:Kerasota
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 02:16:09
Page Updated:Thu Oct 9th, 2008



Rarity: Common
Level to Attain: 15

[Quests | Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Brell Serilis Initiate

Quests

This item is used in quests.
Expansion List - Premium only.

South Kaladim
Quest Name
Brell Serilis Disciple


Zone(s) Found In:


Zone Name
South Kaladim
Screenshot

Uploaded November 27th, 2008
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Right click from neck only?
# Jan 20 2002 at 7:46 PM Rating: Decent
I too have a Paladin who servers Brell Serilis and would like to work towards the Warden's Symbol. Can this be used from any inv slot or the neck only?
RE: Right click from neck only?
# Mar 26 2002 at 1:06 PM Rating: Decent
My cleic could not use it from inventory. Had to be wear it to work
RE: Right click from neck only?
# Jan 20 2002 at 10:16 PM Rating: Default
Sry to bust your bubble. But only clerics can wear bud. SRY

Xiaro
Level 40 paladin of morell-Thule
Hunters of the Undead
RE: Right click from neck only?
# Feb 12 2002 at 6:15 PM Rating: Decent
accually, he wanted to know if he can use it from INVENTORY, i think he already knew that he cannot wear it, otherwise why do you think he would ask?

Edited, Fri Feb 15 09:53:49 2002
stupid questions, i know
# Dec 15 2001 at 9:31 PM Rating: Default
at what level can you get the effect, and what does strengthen do? e-mail me at superjosh191@hotmail.com to answer, thanx
RE: stupid questions, i know
# Jan 09 2003 at 1:42 PM Rating: Decent
it's a 10 point Strength buff. Should be able to proc it as soon as you get it.
Level ??
# Oct 06 2001 at 12:28 PM Rating: Decent
There was no way my dwarf (10) could take these guys with out serious help. Thankfully, a higher level player saved my butt.
Disciple Symbol of Brell?
# Aug 28 2001 at 3:32 PM Rating: Decent
Isn't there a Disciple Symbol of Brell? Several of the other gods get these symbols that give them abilities that they would normaly never have---i.e. DE Clerics get a darkness snare(god, i'd love that). At 44th lvl I could actually solo stuff with a snare capability.

Drakuss

Oh ya..we get summon Dwarfen spirits or whatever lame a$$ crap.
RE: Disciple Symbol of Brell?
# Sep 29 2001 at 6:07 PM Rating: Default
hmm.. what god is it that snares?
Level of Skelis
# Aug 22 2001 at 11:49 PM Rating: Decent
I coned these at 12, and they were from red to yellow, I doubt you could do this quest at lvl 10 like it says without a group. At 18 I went back and took out the lot of em though.
why not pallys
# Aug 08 2001 at 12:19 AM Rating: Default
hay why cant my dwarf pally that worships brell ware this i am after all his worrior up i guess if thats the way the all mighty brell wants it thats the way it will be
Quests
# Aug 05 2001 at 12:20 PM Rating: Good
I think these quests are great. I love getting things that proc, esspecially at low levels. And when you can get this item on your own, makes you feel good to have it. Also, don't you want yer clerics to have higher WIS for more healing anyways?
WHERE IS THIS GUY
# Aug 09 2001 at 6:51 AM Rating: Default
where is bronlor brightblade? pls help, ive been searching for DAYS
RE: WHERE IS THIS GUY
# Jan 12 2002 at 10:54 AM Rating: Decent
He is down in the Warrior Guild (of all places). If you are heading in from the room with the long table, he is in the second door from the left.

Massul Blad'Kagenn, 24 Cleric of Brell Serilis
Nebula
Saryrn
Yeah...
# Aug 04 2001 at 1:26 PM Rating: Default
Yeah, it's kind of stupid that anyone besides WIS casters has to get to velious for this kind of quest, even if some of the symbols aren't all that great, it would be nice;

As for stats being the same as the Rallos Zek symbol, yes it is; but if I recall correctly, yaulp and strengthen stack, and since this one is for yaulp-only classes, it's kinda nice.
RE: Yeah...
# Jan 13 2002 at 1:58 AM Rating: Decent
*
60 posts
Don't have to go to Velious for scaling Quests, the whole qeynos badge series takes place in and aaround the Karana's. Not sure if the quest is still active or not though, seeing as how its been a couple months since they clensed the Karanas, but think I temember seeing the quest mobs on track the last couple times I ran through the area.
what the hell
# Aug 03 2001 at 11:57 PM Rating: Default
Ok verant finaly starts puting thing that actualy looks like its Roleplay oriented and you come out and bach it. I mean of course they are gonna have simmilar effect they are all godly sybols but you can now not only be "lev X clerc/shaman of X god" but be an initiat, neonate or whatever i aprouved when these kind of quest where implemented for us iksar and im glade that the cleric/shaman from other races get to advance in other ways then by level. atho its sad that only wis caster class get to have that kind of hierarchi(urg im prety shure thats not how its spelled but im not english by birth so pardon pls.)
VI is getting lazy again
# Aug 03 2001 at 8:25 PM Rating: Decent
I'm pretty sure this is teh exact same item as the Initiate Symbol of Rallos Zek for Ogre Shamen except it has effect Yaulp, instead strengthen which is a shaman spell, right?
RE: VI is getting lazy again
# Aug 03 2001 at 9:49 PM Rating: Decent
All the intiate symbols are the same, except for the god worshipped and the spell they cast. Rallos Zek - Yaulp (cleric level 1 spell. Useless because they put a long casting time on it, but it only lasts 18 seconds.) Tribunal - summon magic hammer (same as cleric level 9 spell). Innoruuk - Weakness (enchanter level 1 spell)

I don't know the rest, they are slowly adding these for each religion. They are 'progressive' quests with some getting novitiate and disciple symbols too.
RE: VI is getting lazy again
# Aug 04 2001 at 12:18 AM Rating: Decent
The first symbol for Tunare worshippers is a poison/disease resist buff. +10 each, not a spell already in existence. Second symbol is an upgrade to the first +15 each. Third symbol casts grasping (?) roots, the lvl 5 druid root spell which does 10 DD in addition to the root. Has a loooooong cast time. The PR/DR buff lasts only about 2 minutes, and then has to be recast.
RE: loooooong cast time
# Aug 06 2001 at 4:34 PM Rating: Decent
Its not a "loooooong cast time" on the Warden Symbol. Its about 4.5 seconds. Compared to the 2.5 seconds of the original spell, there's not much difference.

My level 53 druid uses the Right Click effect instead of ANY other root spell. The manaless cast any freed up spell gem slot is easily worth the extra 2 seconds (or extra 2.75 seconds if you use the level 39 druid root for the quick cast) this effect takes.

This effect has saved numerous groupmember's lives and coupled with a set of ES sleeves, you can save the day and finish off up to 3 or maybe 4 mobs depending on how quick you are at targeting.

This thing is a lifesaver as well as a great utility item.
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