Item GlossaryEverQuest icon

Lute of the Howler  

Charges: Unlimited
Stringed Instrument
This item is placeable in yards, guild yards, houses and guild halls.
Effect: Illusion Werewolf (Any Slot/Can Equip, Casting Time: 10.0) at Level 40
Focus: String Resonance 12
WT: 0.5 Size: SMALL
Class: BRD
Race: ALL
Slot 1, Type 7 (General: Group)
Item Type:Stringed Instrument
Instrument Modifier:2.2
Merchant Value:3 pp 5 gp 0 sp 0 cp
Submitted By:Malkov of Bertoxxulous
Lucy Entry By:Tiana
Updated By:Oxgoad
Updated:Thu Oct 9th, 2008
Scars of Velious Item

Average Price: 12,000pp Pricing Data...
Rarity: Uncommon
Level to Attain: 50

[Drops | Comments ]

Drops: This item is found on creatures.

Velketor's Labyrinth

Found in:

Uploaded July 18th, 2017 by Drewinette
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Illusion Benefit
# Jul 17 2017 at 10:17 PM Rating: Decent
Lute also has "Illusion Benefit Fana" -- Spell Effect: Grants enduring breath, haste, and increases your strength by 0 to 0."
Illusion Benefit
# Jul 18 2017 at 12:00 AM Rating: Excellent
Narpok the Vile wrote:
Lute also has "Illusion Benefit Fana" -- Spell Effect: Grants enduring breath, haste, and increases your strength by 0 to 0."

Can you run this through our item collector please?
Illusion Benefit
# Jul 18 2017 at 9:16 AM Rating: Good
1,028 posts
Gidono wrote:
Can you run this through our item collector please?

I just did, and uploaded a new screenshot too, but the Illusion Benefit Fana still doesn't show in the item description.
Illusion Benefit
# Jul 18 2017 at 2:28 PM Rating: Excellent
Drewinette wrote:
Gidono wrote:
Can you run this through our item collector please?

I just did, and uploaded a new screenshot too, but the Illusion Benefit Fana still doesn't show in the item description.

Thanks! I assume we don't have the Blessing set up in the item database to pull from items. I'll know for sure once I can get in and look at the databases.
# Dec 17 2013 at 9:00 PM Rating: Decent
2 posts
I strongly recommend what another poster advised. Bring a tank merc and just go afk. The timer is about 16 min, so on a Saturday just watch movies with a timer on your phone.

However, there is some plat to be made. The ice paw that is a common drop off the kobolds sells for around 25-30pp and the scalps sell for 20pp. They are stackable, so just load up on those while your clear the Ph and adjourning tunnels. It drops so often that it really adds up.

It took me a couple days of camping, but it definitely goes a lot faster if you just afk it.
Still drops 6/12/2013
# Jun 14 2013 at 6:46 AM Rating: Decent
7 posts
Confirmed still drops.

Was remarkably easy, just sat almost afk with tank merc up (lvl 71 Bard); whenever they spawned, he murdered them all, eventually the lute dropped!

Easy enough to get to; Though some mobs see Invis.. so FD or Fading Memories is recommended
Up the winding ice ramps until you see the three spiders in front of a hallway.
Enter the hallway and go through the back wall (fake wall).
Fall down into the pit, then fall in the small hole in the middle to where the Kobolds are.
Right, Left, Right, Left, Left.
You should be down a little ramp with a bunch of Kobolds, the one in the middle of the far wall is you PH

One thing I will say about the Warewolf Illusion, is that you might also want to get a shrink item of some kind.. It is a very tall illusion ;)

Good luck!
1999 Vet.
Lots o' Chars :)
Lucky Lute Hunter!
# Jun 20 2012 at 12:30 AM Rating: Decent
3 posts
Sometimes the numbers are just in your favour... Decided to camp Khelkar last night (I am a 63 Bard) with my friend boxing his 70 Bard and 70 SK. He pulled half the zone at a time while we waited, great fun. First named spawn...nothing (Silver mask). A couple of PHs then a second spawn, with the lute *cheer*. That one was mine. We had an hour or so left so we hung around. Next Khelkar spawn also dropped the lute, so we were two happy werewolves :)

I was gutted when I came back to EQ and remembered (vaguely) that I had sold mine for an absolute fortune in pp in 2003/2004 when I started playing a different character...sooooo happy to have it back, although I prefer the old model...

Balerien Truesong
63 Bard
United Kingdoms
# Apr 17 2012 at 8:26 PM Rating: Decent
3 posts
Decided to get this lute for my bard today, went to Velks and got to his spawn point, cleared room four times, he spawned on the fifth, dropped lute the first time. Room respawns about every 20 mins. Camped my 69 Druid & 63 Enchanter in the room with healer/tank merc and just checked on them once in awhile. He was dark blue to the 63, but still very easy to kill.
Still Drops
# Feb 22 2012 at 10:38 AM Rating: Decent
1 post
Just to confirm, this DOES still drop.

I camped for this today, and after about a 6-7 hour camp ( and 3 named spawns later); FINALLY got it to drop. Just have to have patience. The first 2 dropped the mask and belt (plus a few odd scalps, silks, and such).

Didn't really notice a pattern from what was the previous PH, but didn't really matter to me. If you go around killing the other iceclaws kobolds in the immediate area, so decent coin can be made. The best selling stuff was the scalps, flowers, and various crushed gems.

Side note: all 3 times I killed I didn't notice any sort of rampage as was previously reported.
# Sep 01 2010 at 1:49 AM Rating: Decent
46 posts
this blows. i sat here for over 10 hours now trying to loot this thing. spawn him 2 times, both times got the mask. whats the deal!!!
Povar-93 SK / 93 Shaman
# Sep 02 2010 at 10:10 AM Rating: Decent
1 post
What server you on? I got one for sale on Bertoxx.
Extremely Easy
# Apr 10 2010 at 1:39 AM Rating: Decent
1 post
This sells for around 100k on my server as of today.

Just ran into Velks, ran to the room, cleared some trash out of the way, brought my 66 Druid 8k Health/8k Mana, & Tank merc with Druid Buffs only. Took less than a minute to kill him, was piece of cake.

Mobs seem so wussified, I dont think it should still be worth 100k for the lute, but since its not lore, going to camp him and see if I can get it to drop 1 more time before I log for the night.

Happy hunting.
# Oct 15 2009 at 12:56 AM Rating: Decent
5 posts
did this tonight 10/14/09 followed kadbertox guide listed here im a 65 bard with a journeyman warrior merc on the seventh hammer server used guide was skeptical at times but the guide is idiot proof asi found out GREAT GUIDE only real problem i encountered was the healers more of a nuisance than a problem really at 65 mobs were green to light blue watched surrounding shadows to locate healers and dispatch them tricky part was khelkers room [he was up] pacified two mobs next to khelker to single pull other ran in and grabbed him lo and behold there was a prophet hiding in the left corner of room pulled them to previously cleared room focused on the prophet he didn't put up much of a fight then dropped warrior went back pacified khelker pulled room khelker decided he wanted to play too so i focused on him dropped in less than two minutes finished off other two mobs looted lute gated to POK YAY ONE HAPPY WEREWOLF BARD!! took longer to post this here on a PS3 thanit did to zone in to VELKS fight everything loot and gate out
got it easily
# Oct 12 2008 at 11:22 AM Rating: Decent
73 posts
First time was PH,second time he spawned...HE DROPPED IT first time we spawned him!

Did it with a 76 pally,70 mage,and a 65 druid
Drops still
# Dec 25 2007 at 3:02 PM Rating: Decent
2 posts
Just dropped for me 68 bard on bristlebain (solusek ro) Mob was hard to slow and had to use HoT pot along with veteran award full life. only 5.5k hps though without buffs, with temerity 8k hps was able to kill with only pots. Had to use veteran award because pot wasn't ready to use again. BEWARE, the veteran awaerd full life takes a sec or two to actually heal you! had to use deftdance when i noticed this
long camp
# Nov 25 2007 at 11:57 PM Rating: Decent
128 posts
ugh 13 PH's in a row, 20 minute spawn. Got the named twice so far, bother only had taken 7 ph's, but both had mask and some ore.

Have fun, my house is spotless now ;)
Still drops
# Nov 04 2007 at 8:55 PM Rating: Decent
Follow the post by KadBertox, because it's spot on to the last detail.

Used a level 70 SK with Epic 2.0 and 10k unbuffed HP. Fight took maybe 2 minutes. Had to clear camp 4 times, and he popped on the 5th. Dropped the Lute on first kill.

FWIW, icepaw prophets suck. If you have a reliable stun method, spam it when fighting those punks.
"They're not people, they're hippies!" - Eric Cartman
Howling Lute First Try
# Oct 02 2007 at 10:11 AM Rating: Decent
1 post
Following the wonderful post by KadBertox (and being the completely directionally chap that I am) I managed to get to the spot where Mr. Lute Hoarder spawns. One PH killed and he popped the next time. Got the Lute of the Howler on the first kill so it does still drop. Great news for my baby bard!
# Jul 22 2007 at 12:41 PM Rating: Decent
12 posts
price check?
Present status
# Jun 20 2007 at 1:19 AM Rating: Decent
2 posts
Figured I wanted to create a Bard as an alternate character, so I ran my Necromancer to Velks to try and get the Lute.

Still confirming he's in the same spot: from the zone in, head left and go up until you reach a hill crest where you have three spiders staring at you in a sort of arrow-head formation. Go through them and then turn right in the hallway, you'll go through a hidden door; drop all the way down (you won't die from the fall). It'd help to be invis. From there you're going straight until you hit the first big room, then taking a right into that big room. Then from there go down into the next room, hang another right then follow the rooms down, he'll be in the first one on the left (LOC: 226.44, -343.14, -180.19). You'll want to be careful and watch for prophets and clerics along the way, as they will see invis. If he's not up his placeholder will be "an Icepaw champion," at least it was everytime for the two hours I spent at this camp. Also note that in addition to his presence there are four guards that are down in that room with him, so you'll want to be careful of them. One more thing, watch out for the trap, as well, it's located on the platform just above his descending ramp, and it casts Telekenisis, which has a knockback effect.

He's not too bad at all. My Necromancer is level 75, and nothing to be amazed at with gear. I have around 8,000HP and 9,5000MANA unbuffed. I pulled the guards around him with dispell and they came single without a problem, pet proceeded to eat right through them (note, these guys do summon, hence the use of dispell). I'm not exactly sure of the AC figures on the level 73 pet, but rarely did he get hit for anything over 120 damage, most of the time it was for 80 and 90 damage (he didn't get a chance to backstab the pet or I). He does, of course, summon, and does seem to be a little bit on the magic resistant side. He resisted Curse of Mortality almost every time, but Ashengate Pyre and Vakk`dra's Sickly Mists took everytime. I pulled him up to the upper platform before his ramp so I could use all of the corpses (Army of the Dead). I only needed one wave of both of those DoTs and he was significantly lower in health . . . a lifetap or two and he was dead without trouble. Respawn time seemed to be twenty minutes on the button each time.

Loot was pretty random... Lute, Iceflame, Sunshard Ore, those flower things, and I never saw one spell from him. Took eight kills for the Lute to finally drop, and he was NOT holding it when he dropped it.

That's about it. Your best bet for exit is gating, else you have to continue through the rest of the maze in order to get out and back up on level ground with the zone.

Good luck :)

Bertoxxulous Server
<Keepers of the Glade>
Present status
# Jun 28 2007 at 2:39 PM Rating: Default
47 posts
I spent all that time with the above poster. He usually hit me 2 or 3 times per round, while i tanked him. His highest backstab was about 500, but thats when i was turned to the opposite and allowed him to. He's just a big baby if you ask me. He popped usually 1 of 3. First time Kadem (75 Necro) and myself (72 Paladin) attemped to get him out, we only say him and his two guards. So, i just pulled and got him alone. Only later did i realize that it was him and 4 guards Lol.

Beware of the trap like the above poster said. It breaks invis with a pretty nice knockback. It could be pretty startling if you aren't expecting it and send you flying into an adjacent room grabbing aggro from everything and their mother.

Edited, Jun 29th 2007 4:59am by hardolmer
Archfiend MDenham wrote:
Fine. You can figure out how I became so bitter by the age of 18.

If I got any more bitter, I'd be a pile of ******* potassium chloride.
# Jun 12 2007 at 4:50 PM Rating: Decent
20 posts
Is it lore?

Edit: Have a friend that says it was

Edited, Jun 12th 2007 6:47pm by powaofdanecwos
hi9 you all!
# Apr 28 2007 at 12:44 AM Rating: Decent
30 posts
Waited 9 hours today for a 75 druid to leave the camp so I could camp it for my bard. When he finally left, I took camp. First guy was PH, second guy was PH, third was named. Dropped lute :)
Mutt - 75 Monk on Erollisi Marr Server
Smurfy - 75 Magician on Erollisi Marr Server
Mutticus - 68 Necromancer on Erollisi Marr Server
spawn cycle
# Feb 12 2007 at 8:01 PM Rating: Decent
3 posts
anyone know the spawn cycle for this mob?

Edited, Feb 12th 2007 11:05pm by hammock
still camping
# Dec 28 2006 at 11:50 AM Rating: Decent
20 posts
Camped this for about 12-14 hours so far. First day got three spawns of Khelkar - two masks and the iceflame spear. Second day - one spawn and got a mask. Third day - two spawns in a row, but got two masks (couldn't loot second because it's lore). Overall, I'd guess that Khelkar spawns about 1 in 4 or 1 in 3 times instead of a PH.

Overall, the camp area is not too bad, money-wise. Sell the skins for 19pp each, and a fair number of gems drop that sell for ~47pp. Lots of spells drop too, but they aren't worth much (except maybe on the progression servers). There's another named that can spawn in the same room as Khelkar, and he was up once at the same time and was not easy to see (I used bind sight on Khelkar).

A few bard notes so far:

I can fairly easily tank five of the warrior and regular kobalds at a time using Shenanigans (AE slow + DoT). I am 75 and Qvic-geared for the most part.

On the prophets, clerics, and priests, I chain sing mez once their health drops below 50%. This keeps them from successfully CH'ing themselves, and they die pretty easily. I always kill these mobs first because otherwise they will heal the melee mobs.

The champions make pretty good melee charm pets. I usually don't need a pet, but it's kind of fun to have them punching the crap out of a prophet. Also, charming a pet has the advantage that you can click off their buffs making them easier to take out when charm breaks.

Edited, Dec 28th 2006 2:56pm by Ununu
# Dec 15 2006 at 9:30 PM Rating: Decent
26 posts
Been in this camp off and on for past couple days. Prolly total of 24-48 hours. So far here is what ive come up with.

Ive soloed the camp with my 75 sk, as well ive soloed the camp with my 70 druid. Druid is a little harder because those dam PROPHETS SUK. they CH everything so if u get to its pretty tough work. Ive gotten kleker to spawn like 3 times in a 2 day period. Im not sure if they upped his spawn rate to make it one and every 100 PH or what. But all he is dropped in the mask.

I duno but ive been here to long and im not leaving without it.
Got It!
# Oct 02 2006 at 5:30 AM Rating: Decent
6 posts
I got it Saturday Night!! I couldn't believe it. He spawned about 3 times in like 20 minutes..before he spawned,,I was camping him 7hours Thursday-Saturday..He only spawned once..and he dropped Iceflame..Took him down easy..2 70 Beastlords..and a 70 Bard..fight lasted about 30 Seconds..I was suprised nobody else wanted the Lute so I went and luted lil bard is soo happy now :) Good Luck guys!
# Sep 29 2006 at 11:20 AM Rating: Decent
44 posts
with 2 days of camping, all ph's but 1

but he dropped mask :(

time to go back to camping again

wonder if they changed the spawn rate of him
# Sep 28 2006 at 5:31 AM Rating: Decent
6 posts
Spawns in Pit where all the Kobolds are..has about 5 kobolds in spawn room..if u start to see spiders u have gone too far..
# Aug 03 2006 at 2:48 AM Rating: Good
29 posts
where does this guy spawn?
[img] [/img]
# May 22 2006 at 2:57 PM Rating: Default
15 posts
so far 6 PH's in a row 05/22/06
Khahril 70th Level Iksar Necromancer of the Nameless
Sekdak 68th Level Froglok Cleric of th Nameless
Fannye 58th Level Human Mage of the Nameless
Khascharm 55th Level Enchanter of the Nameless
# May 22 2006 at 3:24 PM Rating: Default
15 posts
up to 9 PH's ><
Khahril 70th Level Iksar Necromancer of the Nameless
Sekdak 68th Level Froglok Cleric of th Nameless
Fannye 58th Level Human Mage of the Nameless
Khascharm 55th Level Enchanter of the Nameless
# May 23 2006 at 3:54 PM Rating: Default
15 posts
came back today and BOOM 1 PH and then 2 named so far...both times droped the lute >;-)~
Khahril 70th Level Iksar Necromancer of the Nameless
Sekdak 68th Level Froglok Cleric of th Nameless
Fannye 58th Level Human Mage of the Nameless
Khascharm 55th Level Enchanter of the Nameless
Dropped twice
# Feb 11 2006 at 1:44 AM Rating: Default
10 posts
Had my 70 Bard and a 70 SK in there last night on Seventh Hammer. In four rounds, he popped twice and dropped the loot each time. On his third pop he dropped the mask. We were going to stay figuring he was gonna drop the lute each time :)
Tuliden, 70 Bard
Gumdail, 70 Shaman
Whuper, 66 Monk
Faladina, 70 Cleric
Seventh Hammer
Dropped 2-08-2006
# Feb 08 2006 at 3:59 PM Rating: Default
1 post
Lute dropped for me today at 1:20 CST on Luclin
No fair!
# Feb 01 2006 at 12:04 AM Rating: Default
LOL There hadn't been a post on this item in over a month and of course I have camped this for over 3 hrs tonight with nothing but PHs. Glad someone somewhere is getting these to drop.
Just Spawned on Rathe and dropped Lute
# Jan 30 2006 at 5:19 PM Rating: Default
8 posts
I've been camping Khelkar through 6 spawn cycles. On the second, he spawned and dropped the mask. On the 6th, he spawned and dropped the lute. He hit me (70 paladin, 12500 hp 2000ac, full aa defensives, bunch of avoidance) for around 85 usally, up to 220 (very occasionally). He was easily dispatched self buffed, enrages, and can be easily single pulled to the ramp in front of him (in case the shimmering orb is dispelling on the platform above, which it currenlty is on the rathe). Overall, I got a bunch of spider fur pieces, the lute, the mask, some shimmering terrorhide boots off some other guy, a shimmering terrorhide cloak off a guy that I ran past in village, and a crushed diamond dust. Not a bad haul for 2 hours or so of work. Hope this helps
so far...
# Dec 08 2005 at 12:16 AM Rating: Default
79 posts
Bard friend wanted to find how to get it so she and I went down there (I wanted one for baby bard) and he was up, dropped stupid mask so waitin on respawn
Mercy is for the weak, death is your redemtion, embrace me for I am Death!
The Lute Still drops 11/14/05
# Nov 14 2005 at 7:52 AM Rating: Default
8 posts
I was helping a friend level his necro and we decided to spend time in Velks. I also play a bard and this was on my "list" of things to get. We spent probably 6 hours there total, got 6 spawns of the named and he dropped the Lute once.

It DOES still drop.

The level it is clickable is 40, confirmed.

It is a very nice toy and even has useful effects while in wolf form.

Hope this helps. If you want one, go and get it!

Edited, Mon Nov 14 08:03:57 2005
# Jul 15 2005 at 7:13 AM Rating: Default
304 posts
Ph : Ph : Ph : Ph : Ph : Ph: Ph : ? sigh
RE: Spawn
# Oct 03 2005 at 5:02 AM Rating: Default
1 post
mob still spawns yes but was told this morning by GM that Lute of the Howler has been removed from his loot table
Camping leads to phat lewt. Phat lewt leads to twinking. Twinking leads to the DARKSIDE.
RE: Spawn
# Oct 13 2005 at 11:21 AM Rating: Default
2 posts
You lying sack of dung. I camped the mob on October 13, 05 and he dropped the Lute of the Howler. Your just a scam artist trying to raise the price of the lute in the bazaar.
# Jan 16 2005 at 3:46 AM Rating: Default
3 posts
what level is the lute usable by a bard, i spent 5 hours today camping it , the guy spawned once and dropped the lute, so when can he use it??????????????
Somewhere in this darkness, im alive but im alone, part of me is fighting this and part of me is gone..
# Sep 13 2005 at 4:11 AM Rating: Default
13 posts
Clickeable at level 40
# Jan 17 2005 at 2:47 PM Rating: Default
497 posts
50 or 51 I believe, but not 100% sure. It works on my 52 bard, though.
Branaddar - 70 Wizard on Tholuxe Paells - Everquest
Razormaw - 71 Monk on The Rathe (Born on Tholuxe Paells) - Everquest
Jarreck - 66 Monk on Befallen - Everquest 2
# Nov 09 2004 at 11:43 PM Rating: Default
12 posts
I just had to add this to make some bards drool a little, I got a lute approx 18 months ago, in the baz, and only paid 5k for it, i am so amazed at how much it is going for now... truly nuts !...
Any way, good luck in your obsessions, and hunt well !
Illusion Cast?
# Oct 17 2004 at 11:20 PM Rating: Default
12 posts
outta curiosity is this similar to the AoN and Tin bone bracelet and is castable from inventory or bard has to be playing it
"Solitude is as needful to the imagination as society is wholesome for the character." ~James Russel Lowell
"Men do less than they ought, unless they do all they can." ~Thomas Carlyle
"Failures do what is tension relieving, while winners do what is goal achieving." ~Dennis Waitley

RE: Illusion Cast?
# Oct 30 2004 at 11:01 AM Rating: Default
304 posts
You basically equip and clicky it every 36 minutes. Or once you have the OoW Master of Disguise AA, you clicky it every 999 minutes.
RE: Illusion Cast?
# Oct 19 2004 at 8:08 AM Rating: Default
29 posts
This item Must be equiped to be used. Can not cast from inventory
# Aug 24 2004 at 7:51 PM Rating: Default
I guess I got lucky for change.

Camped for about 90mins , 4th pop was Khelkar and he droped the Lute !

He hits for 272 and has about 15K HP. At 65 you can single pull him as long as the other Kobalds in his room are light blue to you.
lvl 40
# Aug 04 2004 at 2:54 PM Rating: Default
160 posts
Illusion can be cast at lvl 40+
WoW - Duxa(Druid)- Kalecgos Server (2005+)
EQ2 - Duxa (Warden) - Blackburrow Server (2004-2005)
EQ - Duxa (Druid)- Morell-Thule Server (2001-2004)| Duxa (Druid)- p99 server (2011+)
wow this camp sucks lol
# Aug 01 2004 at 11:17 AM Rating: Default
160 posts
Ok wow... after 2 days (11 hour camp each) about 60 room clears(in those 60 clears he spawned 5 times)

on 5th time he dropped teh lute.. after about 15 hours of total camping this friggin camp got so boring and repetative and annoying... but yeah I finally got it so it still drops as of today.

1st time he spawned he dropped the piece of crap mask.

2nd time spear

3rd time mask

4th time mask

5th time lute

Edited, Sun Aug 1 12:21:48 2004
WoW - Duxa(Druid)- Kalecgos Server (2005+)
EQ2 - Duxa (Warden) - Blackburrow Server (2004-2005)
EQ - Duxa (Druid)- Morell-Thule Server (2001-2004)| Duxa (Druid)- p99 server (2011+)
As of July 29 04
# Jul 30 2004 at 5:05 AM Rating: Default
160 posts
It still drops... bazaar price 100k on MT =/... gonna try camp it tomorrow
WoW - Duxa(Druid)- Kalecgos Server (2005+)
EQ2 - Duxa (Warden) - Blackburrow Server (2004-2005)
EQ - Duxa (Druid)- Morell-Thule Server (2001-2004)| Duxa (Druid)- p99 server (2011+)
# Apr 27 2004 at 4:45 PM Rating: Default
16 posts
I'm not sure if it's from the str, or haste element, but when i put this illusion on, I get a bonus of 105 to attack.
RE: Attack
# Jun 04 2004 at 12:45 PM Rating: Default
11 posts
You'll get 66 atk from the effect, and 39 atk from the str as far as i can figure, that what i get from it, having max str before this is cast.
Bugged Dispel ?
# Apr 17 2004 at 1:14 PM Rating: Default
1 post
Has anyone camped this recently ? I was camping in the room right above the 5 spawn room for about 2 hours without problems, then the room starting doing a 4 slot dispel every 2 seconds. I was under the impression that this room was dispel free. Can anyone confirm this on other servers? Perhaps i triggered the dispel orb somehow...

65 Prophet of Karana
RE: Bugged Dispel ?
# May 07 2004 at 3:45 PM Rating: Decent
346 posts
On several occasions i have set of traps that Dispell, If you Click on the mob above there is a post where a BST kept losing all his buffs and even his Warder. I Can not be sure what kind of traps these are or if they can be disarmed, the seem to set off in seperate places and hit all members who are with you.
I don't think it is a bug if it is it's on my server too. Nasty enought to be a bug thats for sure lol.

Oh well Goodluck Stay safe:-)
'The only thing I cannot resist is temptation.', Oscar Wilde.
clicky effect?
# Mar 30 2004 at 12:09 PM Rating: Default
49 posts
Can this item be clicked from inventory? IE, can anyone be able to use it?
RE: clicky effect?
# Jun 04 2004 at 12:47 PM Rating: Default
11 posts
Definately no, this has to be equipped to use.
RE: clicky effect?
# Apr 01 2004 at 5:23 AM Rating: Default
3 posts
Most likely no, since it does say Must Equip. =)
# Mar 03 2004 at 12:07 PM Rating: Default
16 posts
And no Yun, wasnt always so expensive. only became expensive now that ppl no longer famin velks 24/7 =P

Hardly anyone in the **** zone at all anymore =P

Bloodhorror Dreadmidget 65 Necrognomer
Furybringer Nightspirit 63 Dorflord warrior
Harmonii Obligato 55 Bard and never been kissed
Bixiesmasher Nightspirit Monk or die !!
# Mar 03 2004 at 12:02 PM Rating: Default
16 posts
for those people that want the REAL truth about the haste on this, Werewolf does give 40 % standard haste, which means it stacks with item haste, and Spell haste V3 IE, Vah shir, rizlona's etc, It DOES NOT stack with normal song haste, and it does NOT stack with Spell haste form chanters/shammy's.

there you have it, dont believe me, go do ur homework, or better still, go play a different game =)
# Apr 22 2004 at 7:10 AM Rating: Default
Homework? According to Lucy, it stacks with just about everything
40k on Xegony...
# Feb 02 2004 at 4:35 PM Rating: Default
Wow some guy named Tinian just asked me if he could buy mine for 40k. I declined the offer because I don't really need the plat right now. This seems to be a very rare item as I looked in the Bazaar later that day and saw the only one for sale was at 80k.

I got this a long long time ago at the "lower dogs" camp in Velks in an XP group before Luclin came out and it was sitting in my bank ever since. Was this always such an expensive item?
Hey look a monstar~ Hit it with a rock and lets eat it! :-)
RE: 40k on Xegony...
# Feb 18 2004 at 2:45 AM Rating: Default
49 posts
Just bought mine today on xegony, one in buysell for 25k and one in baz for 20k needless to say i snatched it up and am a better bard because of it. As far as it being so inexpensive id say yes, a few of my friends freeked at the price i got it for.

I been told that it grants 30str 100atk(thats like vengencex) and faction with some neutral animals but kos in town. If you ask me its worth its weight in gold if these are the correct stats.

Also if its true that the haste is 40%spell based then bards all over should want this for haste so they have all possible haste lists (EX:item, icon, ervaj line of songs, and vah shir/rizlona/ranger AA), had i known all this to be true i would have paid a ton more. Basicly its a great haste allowing you to haste yourself and not use a song/shammy/chanter/bst/clicky haste.(all of which are ones that leave a buff) This also being that you dont have the epic proc in effect. Go ahead and flame away on my haste knowledge but i assure you the only thing that may be wrong is your understanding of how i said it.

Magelo is from my rog not bard as i just started him and hes only 39 which is 1 lvl away from what i have been told is the req lvl(40). If you know anything about rogs this item is in my opinion very much comparable to the haste granted by stanos wicked gloves, granting you haste with no chanter around for speed of the shissar or VQ.

Edited, Wed Feb 18 03:50:03 2004
RE: 40k on Xegony...
# Feb 09 2004 at 9:51 PM Rating: Default
They are up to 100k on Mith marr :(
Muse Aennie
Bardess of Chronology
Mith Marr server
RE: 40k on Xegony...
# Feb 03 2004 at 8:56 AM Rating: Default
22 posts
This wasn't always such an expensive item, with less people playing in these older zones the rarer their items have become, thus increasing their price. This camp is easy to duo now :/

I've sold 2 of these for around 30K recently, they didn't sell for a week at a higher price.
No longer drops?
# Jan 30 2004 at 3:45 PM Rating: Default
19 posts
I was told that this no longer drops in game? This true?

Pelekai 65 shaman Tunare
Inglecias 58 Bard Tunare
RE: No longer drops?
# Feb 03 2004 at 8:10 AM Rating: Default
2 posts
This item dropped for my group on February 2nd, 2004.
How often?
# Jan 17 2004 at 4:48 PM Rating: Default
10 posts
What (if any) are the place holders for him, and how often does he actually drop the Lute?
Roxttar Americanidol
61 Sold out shows!
Gaze in awe at my UBER gear!
RE: How often?
# Jan 25 2004 at 11:04 PM Rating: Default
22 posts
He has dropped the Lute 2/3 times I've killed him, the mask once.

To add about the PH, it's always a Champion or a Prophet, all ways darkblue to 65.

Edited, Thu Jan 29 13:35:53 2004
Modern info (12/31/03)
# Dec 31 2003 at 10:36 PM Rating: Default
45 posts
With the advent of LDoN nobody is hunting in old world dungeons anymore, thus making non-LDoN drops like these rarer and rarer. Also, with the corrupt sony employee enabling plat dupers to work their foul magics, prices on items have doubled, sometimes more. Im not going to get into a long speech about any of this, but just say that this item is RARE as **** in Tallon Zek Bazaar now and I had to wait months to find one. The price was 65k. The stat buffs are amazing, but I find the entertainment aspect of being able to turn into a werewolf priceless.
~We've got food that tastes so good, it will make you wanna slap your momma.~
Stackin and Price
# Sep 26 2003 at 9:16 AM Rating: Default
63 posts
As participation in old world dungeons decreases these things have really shot up in price on the servers I frequent. 25-50k is not unusual.

Effects I believe it DOES NOT STACK with:

Other illusions (notably Night's Dark Terror jack-o-lantern), Boon of the Garou.

High end ranger attack buff (Call of the Predator?).

I don't think you can be shrunk while its on?

Any others?

Also, it is self only.

Edited, Thu Dec 4 14:52:32 2003
Krescendo, 70 Dirge
Bhandade, 64 Templar on Faydark...and others too numerous to mention... EQ part deaux

Kreskin, Enchanter--Combine Progressive EQ Uno

RE: Stackin and Price
# Dec 29 2003 at 7:54 AM Rating: Default
19 posts
I have this item and have had it for some time now, you can be shrunk twice with the effect on. no the effect does not stack with CoP but I have found that this item is indespenceable when you dont have someone casting haste spells and will help you get your epic to proc sooner(Due to the haste you are getting more chances to hit and thus can get that grp haste spell buff up sooner) I think I have seen ferune Avatar stack but cant remember for sure, Ill have to test it :P
RE: Stackin and Price
# Feb 01 2004 at 5:23 PM Rating: Default
Its been confirmed by several people that have done extensive log parsing that haste and weapon delay DO NOT affect proc rates. I know its counterintuitive, but its been proven. I don't have the link but there are numerous threads about this on the Monkly-Business forums:

What they found is that weapon proc rates are coded so that a weapon will average X number of procs per minute over time (and for most weapons this proc rate is the same).

And they found that the game will adjust for haste (even attack speed debuffs) to keep this constant. Thus, if your hasted the % chance to proc per swing goes down, if your attack speed is debuffed, it will go up. Similarly, a weapon with high delay will have a higher % chance to proc per swing than a lower one. This keeps the proc rates pretty constant.

The only modifier is dex. However, these same parses have found that increasing dex, even by a large amount, only has a minimal effect on increasing proc rates.

So the only benefit to haste is that X% haste will increase how often you swing your weapon by X%, thus increasing your melee damage output over time by X% - but not your proc damage over time.
RE: Stackin and Price
# Jun 18 2004 at 10:48 PM Rating: Default
162 posts
this is true, 3warriors took advantage of this fact (that your chance of procing per swing goes up the slower you swing since the chance to proc/min is constant)by using Earthshakers, and aa abilities such as rampage to AoE kill around 50+ mobs in PoFire at one time. THey had a shamman slow them, they then pulled a bunch of mobs, used their AoE earthshakers and aa abilities to essentially AE hit every mob multuple times........something along those lines, I just love the poeple who come up with these innovative ways to use the equipment in the game and their abilities to their maximum potential....Unfortunately SoE doesnt like people using such smart thinking
RE: Stackin and Price
# Dec 24 2003 at 8:34 AM Rating: Default
123 posts
Avatar (all of them) will not stack.
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