Item GlossaryEverQuest icon

Silk Coldain Prayer Shawl  
 

MAGIC ITEM LORE ITEM NO TRADE QUEST ITEM
Slot: SHOULDERS
AC: 5
This item can be used in tradeskills.
CHA: +5 WIS: +5 INT: +5
SV FIRE: +5 SV COLD: +5
WT: 2.0 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 7 (General: Group)
Item Type:Armor
Stackable:No
Lucy Entry By:Atarak
Updated By:Kwendal
Source:Live
Updated:Thu Oct 9th, 2008
Scars of Velious Item


Rarity: Uncommon
Level to Attain: 40

[Quests | Recipes | Comments ]

This item is the result of a quest.

Crafted: This item is crafted by players.
Quests: This item is used in quests.
Used in 1 recipe.
Recipe list - Premium only.

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trivial < 121
# Jul 04 2004 at 6:32 PM Rating: Decent
42 posts
Did the combine at 121 skill, succeded.
Got trivial message.
Was lucky, I guess.

Edited, Sun Jul 4 19:37:12 2004
Ouch!
# Jun 10 2004 at 1:11 PM Rating: Decent
*
77 posts
Collected the 75 Threads and 5 Glowing Biles, did all the Thread combines no failures. Did the final combination with 167 Tailoring and 270 WIS, got the failure message and was returned the Fur Lined Shawl. Back to square one.
Trivial 115?
# Jan 16 2004 at 7:02 AM Rating: Decent
Scholar
47 posts
Tryed combine today :
115 in tailoring, with 132 WIS/119 INT
Successfull, and no trivial message, so triv may be exactly 115...
Info on eqtraders.com are VERY usefull to get the biles (turn your gamma to 0%, and hunt them outside, only greenies and lightblues at 51, so easy kills). Took me two sessions of wurms slaying, around 2 hours each time.
Spiders in Velks are very hard to solo at 51, so group there or ask to loot the threads... Peeps here where xping or farming velium, so I was the only one to want them.
By the way, farm the crystalline silks in there too, raised my tailoring from 107 to 115 in 35 combines (mask->108 and cap->115)...

Last trick :
You all traders know about the round number generator or something, this weird factor that can make you fail 15 trivials combines or make you get 10 skill increases in 12 comb?
Well, my experience shows that when you get a increase (whatever the skill or comp is), make as many combines you can, RNG is in a good mood!
What i did : cast a divination spell (div not maxed yet) until i get a skill up, then make combines... If i fail to skill up more than 10 times in row, i camp out then in and i rince and repeat spell/skillup/combine...*
Works 7 times over 10 (at least for me!).

Rollin t'God's dice
# Jul 26 2003 at 12:03 AM Rating: Decent
*
134 posts
Jus a brief reminder . . . no matter what yer skill is; no matter what yer stats are . . . yer playin wit a piece o hardware an it has two numbers in it - 0 an 1 an they come up in a string o sequences that tell you a message: Yes or No meanin you either made it or you didn't - its called statistical odds or somethin like that.

Obviously you can better your chances a bit but thar is one variable you can't mess wit an tha is t'X factor - let me explain:

I came into GD one day and heard some folks ******* about Biles - they had been thar fer three days or so an had gotten exactly one. ONE.

I was thar fer like an hour . . . THREE hahaha. the next day Ah came back an got two in a half hour - TWO. Ah was done. Couple folks were really ticked off. Screamin at me practically. Oh well.

On t'other hand Ah spent nine days tryin fer tha damme frozen ************* Tanik. NINE days an at least two hours each time lookin fer him. Finally Ah tripped over him. Ah almost killed him instead o givin him his stupid Thurg-potion.

See me point?? Its just odds folks. You will hit it sometimes right off - othertimes you'll wipe. Do yer best but remember its a game and yer playin t'odds. Even at trivial you can still wipe!!!
____________________________
Be well, be safe an be dangerous
RE: Rollin t'God's dice
# Dec 29 2003 at 6:37 PM Rating: Decent
**
346 posts
I would have to agree, spent hours killing snow griffons about 30 in all and got 1 egg. Gave up for a LDoN. Returned next day killed three and all three dropped it.

On the Tanik side of things was worried it would be too hard to find for a pally. Then walked straight over him while working on the ring quest. It happens ands adds too the Fun.

Goodluck and Godbless everyone:)
____________________________
'The only thing I cannot resist is temptation.', Oscar Wilde.
#Baron von jjbelly, Posted: Sep 08 2003 at 10:05 AM, Rating: Sub-Default, (Expand Post) Wise words from the great Blackmaul
200 if you want 6th
# Jun 25 2003 at 6:52 PM Rating: Decent
*
243 posts
The fact of the matter is if you wish to get the 6th shawl and not go by a stroke of lucky combines you will have to get your taloring to 200 so you be better off getting your taloring up to 200+ then doing your combine.

When I started this quest I decided to get as much of the ingreadance as I could for my lev and what I could get with help then got my skills to the proper # and did it all at once. but if you are lev 40-49 it will be hard for you to get the threads for 5th in velks when I was there farming threads there were people in there all the time offering 2pp a thread to loot just an idea and you can get them on the bottem floor just takes MUCH longer.

So if your going for shawl go all the way it's worth it and good luck to you...
Shawl
# Jun 14 2003 at 2:38 AM Rating: Decent
1 post
My skill was only 90 in tailoring and I was impatient. I took a chance and SUCCESS!!! 8o)
It's alllll luck hehehe
How about some USEFULL info
# May 11 2003 at 1:44 PM Rating: Default
33 posts
Would someone that has completed and got the 'cannot increase your skill making this' message PLEASE post what there skill was at the time, so we can have an idea of the trivial, not, 100 'i got lucky' posts
RE: How about some USEFULL info
# Jun 03 2003 at 4:20 PM Rating: Decent
*
119 posts
According to EQ traders, trivial is 115.

http://eqtraders.com/quests/fifth.htm
____________________________
You better watch your thunder, it's the first thing I'm gonna steal.
#Nanloria, Posted: Jul 08 2003 at 10:55 PM, Rating: Sub-Default, (Expand Post) EqTraders.com is wrong 5 out of 10 times
RE: How about some USEFULL info
# Jul 30 2003 at 6:59 PM Rating: Excellent
Scholar
25 posts
I must disagree. I have used the trivials from this sight throughout the Prayer Shawl quests to up Baking to 152 and Pottery to 150 and the trivials seem to be right on the money. This is using numerous different combines in each skill. I have yet to find any reason to doubt the information on this site, and I HIGHLY recommend using it to anyone interested in advancing their trade skills.
____________________________
Cimmaron Stormfury - Magician
The Seventh Hammer

To have been touched by the elements is to have had a glimpse of the true meaning of life.
RE: How about some USEFULL info
# Jan 16 2004 at 6:47 AM Rating: Decent
Scholar
47 posts
#Megara, Posted: Sep 04 2002 at 9:28 AM, Rating: Sub-Default, (Expand Post) I succeeded first try on the 5th shawl...I have a tailoring of 157 and my wis was 255 and I was focused, so str/dex around 200. I also used a Geerlok contraption to aid in success rate. I personally have found skill level to affect my success rate mroe than any other stat factor, and that's from the viewpoint of someone who plays a 60 shammy and has a good friend who plays a 60 chanter, so I have had some insane stats when attempting things. I haven't attempted the 6th yet,though, so guess we'll see.
RE: Success on shawl
# Mar 28 2003 at 1:52 AM Rating: Decent
10 posts
Got mine tonight.
Tailoring 126, geerlock device, int 240 with kei.

I agree, skill level is most important in determining success/failure. Probably good idea to wait until you reach 131 in tailoring. Use the geerlock device to increase your skill level for the success/failure roll.

I think I got lucky. But figured I had about same chance as those that got it at 131 before (or without) the geerlock. Since I had all the stuff together, I decided to risk it.

Edited, Fri Mar 28 01:25:11 2003
RE: Success on shawl
# Feb 08 2003 at 12:01 PM Rating: Decent
4 posts
2 questions, one: What's this triv at, and two: if you fail, does the shawl poof, or is it returned when you fail?

Edited, Sat Feb 8 11:31:58 2003
RE: Success on shawl
# Mar 10 2003 at 11:14 PM Rating: Decent
4 posts
Not trivial at 115. Just failed the combine today, and my skill was 121. I did not receive a trivial message. Back to collecting more bile and threads. UGH!!

Koleaner
52 Druid on Mith Marr

He who laughs last, didn't get the joke
RE: Success on shawl
# Aug 02 2004 at 3:01 PM Rating: Good
*
114 posts
Trivial does not mean guaranteed sucess.. A master tradeskiller still has a chance to fail, albeit very tiny chance... If you try combine at the listed trivial of 115, you stand a good chance of failure.
____________________________
Antagonize
23 Gnome Necromancer
Venekor (PvP)
RE: Success on shawl
# Mar 21 2003 at 7:45 PM Rating: Excellent
8 posts
For what it's worth EQ traders has the best info on the Prayer Shawl Quests, bar none. According to them the trivial is 115. Info can be found at: http://www.eqtraders.com/quests/fifth.htm

In any case, though, if you FAIL to make a trivial item you don't get the "You can no longer advance in skill by making this item" message. You only get that on a successful combine.
RE: Success on shawl
# Feb 13 2003 at 2:37 PM Rating: Default
*
86 posts
You'll get your shawl back if you fail. Its trivial at about 115 but since failing really really really sucks you should get your skill up as high as possible.
-Ollex
RE: Success on shawl
# Dec 03 2002 at 5:34 PM Rating: Excellent
6 posts
The only stat that determines success or failure is your skill level vs the trivial of the item you are making. INT, WIS or DEX has no bearing on it.

For skillups in tailoring the HIGHEST of INT, WIS or DEX is used. So maxing every stat will do nothing for you.

RE: Success on shawl
# Dec 03 2002 at 6:10 PM Rating: Excellent
I asked about this at the Tradeskill discussion at FanFaire.

Some tradeskills DO have "secondary stats". Strength does help blacksmithing, and it seems like one other skill was DEX for tailoring. ONly those two. I'm not exactly sure how it's figured in, but it helps.

However, I did get confirmed that most of the secondary stats I had heard about were false, like CHA for jewelcraft (though it DOES make it less expensive to buy materials and makes you get a better price for sellingyour jewelry to NPCs), DEX for Blacksmithing, etc.
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

#The Honorable Roguewiz, Posted: May 25 2002 at 10:32 AM, Rating: Sub-Default, (Expand Post) Yes, Dex will affect your success rate now. Verant will be implementing it (if they havent already)
RE: Dex / Int / Wis
# Jun 12 2002 at 11:12 AM Rating: Excellent
15 posts
Few mistakes there... according to the info given by Verant EQTraders has. This is from the EQTraders message board:

"The basics:
INT & WIS: whichever of the two is higher will affect skill increases when practicing any tradeskill. The higher either your INT or WIS is, the greater the chance you have for a skill gain while tradeskilling.

CHA: higher charisma, along with faction, will affect your buying and selling prices with merchants.

Exceptions to the above:
Smithing: skill increases for smithing are determined by INT, WIS or STR, whichever is higher.

Fletching: skill increases for fletching are determined by INT, WIS or DEX, whichever is higher.

While tailoring has been mentioned several times as needing DEX, at last check it was still not implemented.


Stats have no impact on your chance of success or failure when practicing tradeskills. (Only your current skill is supposed to impact your chances of success or failure when creating an item.)

Yes, this is subject to change/debate, but until otherwise corrected by Verant itself, this is the last official word we have on the subject."

They've done a great deal of research, so I believe them.
RE: Dex / Int / Wis
# Feb 13 2003 at 2:38 PM Rating: Default
*
86 posts
Dex as a secondary attribute as confirmed at the last fan fare. Seems to work
question
# May 23 2002 at 7:28 PM Rating: Default
43 posts
quick question do you lose your shawl and all the work you have put into it if you r combine fails?

Edited, Thu May 23 20:20:05 2002
____________________________
Midgie Hobbitson
Halfling Warrior of the 50th Battle
Morell Thulle
RE: question
# Jun 21 2002 at 8:13 PM Rating: Default
4 posts
No
5th Shawl Success
# May 19 2002 at 9:02 PM Rating: Default
11 posts
Just got the 5th with 110 Tailoring 199 Wis and 75 Dex. First try. Sorry to those that have tried a few times.

Good Luck all

Nuren Silverthorne
44th Season Druid
Fellowship of Justice.
You guys are gonna hate me
# Mar 13 2002 at 3:52 PM Rating: Default
8 posts
I collected hundreds of threads from velks before i started hunting for the shardwurm bile. I would fail occasionally when combining the 5 threads but not very often. I managed to collect 6 biles and made 6 glowing threads before i even tried the shawl. I combined the threads and the shawl and was succesful the first time. And you wanna know my tailoring skill? And mind you, it was much lower when i first started collecting silks....

82

This Quest Blows
# Feb 28 2002 at 12:17 AM Rating: Default
21 posts
3 weeks in Velks (on an over crowded server)
3 weeks of collecting biles - off and on

Getting tailoring up to 120
Dex - 255
Int - 255

You lack the skill to fashion . . . blah blah blah.

Give me a freaking break.

This quest blows, and now with all the FT items coming out with Luclin, makes me even wonder why I started this quest in the first place.

Philibus Sophisticus, very ****** off 54th wizard

***Revision***

Ok, the quest does not blow - but I am still mad :op

Obviously I enjoy doing quest as much as the next guy - I wont detail the quests that I have done in EQ. And yes there is something to owning an item that you worked for. No one would have gotten as far as to attempt the combine for the 5th shawl, if they did not enjoy the quest. But nevertheless, this does not nullify ones frustration when you fail on that combine - I think it would only be surpassed if you actually lost all the items in the combine (i.e., the 4th shawl).

With regard to the comment below, yes Int/Wis and Dex both affect your ability to make an item in tailoring.

I had some guildmates help me collect the wurm biles again - we had 58 war, 57 cleric, 55 wiz (me) and 56 shammy. We cleared out the wurm caves at will, and collected all 5 biles in under an hour. Now off to velks and start collecting the threads - again.

I am gonna lvl up my skill in tailoring before I try another combine. Time to start making some Wu armor.

Philibus Sophisticus, 55th Evoker of Bertox
Zaneil Phiers, 33rd Ranger
Empidocles, 30th Bard

"Do not meddle in the affairs of a Wizard, for they are subtle and quick to temper."

Edited, Thu Mar 7 23:36:41 2002
RE: This Quest Blows
# Mar 02 2002 at 2:01 PM Rating: Default
27 posts
1. FT items stack
2. It's not easy to get all that FT gear droppin on the moon
3. It shows some accomplishment, it says "I didn't sit in Everfrost hunting IG's for 5 months straight to buy all my nice gear"

I came here just to find the trivial and I'm still looking...

Jonn Winterstorm
54 Mystic

RE: This Quest Blows
# Feb 28 2002 at 10:31 AM Rating: Good
*
64 posts
Dex and Int do NOT improve your success rate with trade skills. Indeed, no ability improves your success rate. All abilities do is improve your chance of skiling-up (gaining a skill point). A Tailor with a skill of 150 and a Dex & Int of 1 will succeed at a non trivial item more than a tailor with a skill of 140 with a Dex & Int of 255.

Also, when an item become trivial that means you can no longer learn anything from making it. You can still fail a disgustingly high percentage of the time on barely trivial items. After a point, and no one's quite sure when, your skill will climb to where you reach about a 95% success rate. That's why most people try to "overshoot" the trivial on quest items by about 20 skill points a lot of the time. You can succeed earlier, indeed better than half the time, but the failure rate is still high enough to scare away those who do not wish to gamble with their materials any more than necessary.

Let's face it, no matter what your skill, pressing the COMBINE button is ALWAYS a gamble. :D

Allisia Autumrain of The Archangel
Druid of Tunare in the 39th Season
Tholuxe Paells
#Choadholio, Posted: Mar 06 2002 at 6:06 PM, Rating: Sub-Default, (Expand Post) INT&WIS do not make a difference in success? Dude, your out of your mind! The higher your int and/or wis the better your chance at success in trade skills. You cant honestly believe that a char dumb as a rock is going to have the same chance as someone with the same skill but higher or maxed brain stats.
RE: This Quest Blows
# Mar 12 2002 at 5:01 PM Rating: Good
*
64 posts
Hmm, let's see . . . should I believe you or Yakatizma? I think I'll go with the person who:

1) Not only works for Verant, but is there Trade Skill go-to guy

2) Has stated, in public that NOTHING affects trade skill success except skill level.

Or I can believe you whom I do not know a thing about. You say you have a 250 JC skill -- easy to say but you have no proof to back it up. If you don't believe me go to www.eqtraders.com and you'll find all the proof you need. To repeat, for success ONLY SKILL LEVEL MATTERS.

Annatar of The Archangel
21st level Enchanter
Tholuxe Paells

Edited, Wed Mar 13 08:06:19 2002
RE: This Quest Blows
# May 21 2002 at 10:50 AM Rating: Decent
It certainly does effect the increases you get though..

That makes it worth wearing while practicing..

Edited, Tue May 21 11:50:25 2002
____________________________
MajorDamage
Cazic-Thule
RE: This Quest Blows
# Mar 27 2002 at 4:04 PM Rating: Excellent
*
64 posts
Going one better than before, I've gone to EQTraders and found the following in their FAQ list. This can be found at:

http://pub13.ezboard.com/feqtraderscornerfrm61.showMessage?topicID=3.topic

Here's the closest thing to "written in stone" you're ever likely to see about EQ & Trade Skills. The following is a quote from Niami Denmother, the webmaster of EQTraders:

> Stats, and how they impact tradeskills, have been the subject of much debate. The below
> information has been what we know directly from VI since May 13, but I've now reworded it a few
> gazillion times because folks still feel it's as clear as mud. ;)
>
> As of May 13, 2001, the following information was confirmed directly to Niami, by Yakatizma
> (tradeskills developer at Verant) with regards to stats and tradeskills. This is the MOST
> recent information we have available, despite at least a dozen different message board
> threads from folks trying to pull information from old threads, other sites, etc. When we/I
> know more, it will be posted here, but please, in the meantime, accept that this is as
> recent/accurate as it gets. Debate it all you want, as Verant has been known to be wrong
> before, but please, folks, don't expect me to re-re-re-restate this information in every new
> message board thread that you feel like starting. ;)
>
> INT & WIS: whichever of the two is higher will affect skill increases when practicing ALL
> tradeskills. The higher either your INT or WIS is, the greater the chance you have for a skill
> gain while tradeskilling.
>
> STR: higher strength will give you an added bonus to your chance at gaining skill increases
> while smithing.
>
> DEX: higher dexterity will give you an added bonus to your chance at gaining skill increases
> while fletching or tailoring.
>
> CHA: higher charisma, along with faction, will affect your buying and selling prices with
> merchants.
>
> Stats have no impact on your chance of success or failure when practicing tradeskills. (Only
> your current skill is supposed to impact your chances of success or failure when creating an
> item.)
>
> Yes, this is subject to change/debate, but until otherwise corrected by Verant itself,
> this is the last official word we have on the subject.
>
>(Yes, I sound frazzled. I created these FAQs to stop the gazillion and one threads asking for
> clarification, especially the ones requesting my personal attention, and for some reason,
> there are even MORE threads than there were before I created this FAQ back in May. :P)
>
> According to the October 2001 Fan Faire in Orlando, the bonus for secondary stats in
> tradeskills, such as STR for smithing, may not kick in until the stat is 185 or higher. No
> further details are available.

Now, Yakatizma is the Verant developer "in charge" of trade skills. He is the one that they themselves turn to when they have a question. So, DEX does NOT increase success rate at tailoring (neither does INT or WIS), but it DOES increase the chance of getting a skill increase, but it might not help unless the stat is 185 or higher.

So, as I originally stated:

NOTHING affects success at trade skills except the SKILL LEVEL.


Annatar of The Archangel
21st level Enchanter
Tholuxe Paells

Edited, Wed Mar 27 16:12:02 2002
#Lizalfos, Posted: Mar 27 2002 at 1:10 PM, Rating: Sub-Default, (Expand Post) I nkow I'm entering this one a little late, but the simple truth is INT/WIS does matter when doing tradeskills. Dex does not matter for tailoring. Your skill level defines how likely you are to succeed at making the item, and your int/wis defines how likely you are to raise your skill on a non trivial item. I've heard the same things how dex makes you less likely to hit your thumb with the sewing needle and get ****** and mess up what your trying to make, but it is not true. Simply put, int/wis only effects your chances of raising your skill (not sure if int/wis can be alternated depending on which is higher or not) and your skill level effects your chance at making what you were trying for.
RE: This Quest Blows
# Mar 30 2002 at 10:28 AM Rating: Excellent
Scholar
*
67 posts
"However, post 250 skills in all trades, you are considered to have become proficient enough at your tradeskill that you get modifiers raising your chances of making your item. That is the truth from what I have seen. This is from working brewing tailoring and smithing up with an Iksar. Don't believe me? Fine. One day, you will get your skills up high enough and find the truth for yourself."

Ummm... as a 250 Jeweller this is news to me! I read all the tradeskill boards frequently and have never heard of this. I still fail 1 out of 3 tries on vellium blue diamond bracers for example. You have any empirical proof to back this claim up?

Also, Yak has recently flip-flipped and denied that dexterity has any effect on tailoring. Personally, I put Boon of the Garou up just to be safe.

Edited, Sat Mar 30 10:25:20 2002
im so happy
# Feb 12 2002 at 5:55 AM Rating: Decent
1 post
first try and succesfully =)
tailoring 101, dex 191(boon), wis 118, int 196
you have become better in Tailoring! (102)
You have fashioned the items together ...

Rubinia on Bristlebane
Holy Shit
# Jan 29 2002 at 8:06 AM Rating: Decent
6 posts
I have collected all items a second time now. It failed again....doh. Did it with 115 in Tailoring and an Int of 250, dex 198.
Any tips for me except of increasing my tailoring skill?.-)

Greetings

Orgath Gazuul
lvl 52 Channeler, Solusek Ro, Blood Tide
RE: Holy Shit
# Feb 26 2002 at 8:49 AM Rating: Decent
6 posts
HAPPYNESS!:-)

Finally made it on the third attempt. 250 int and 121 tailoring skill-that's it. And it was trivial. Forget this dex buff bs-I think I has no influence or very less.
RE: Holy Shit
# Feb 01 2002 at 8:00 PM Rating: Decent
27 posts
make crystalline silk armor... that will take your skill up to 131
5th Shawl
# Dec 28 2001 at 9:23 AM Rating: Decent
38 posts
The Crystalline Silk Threads (Are NO DROP)out of Velks lab they look like Pearl Necklaces, best is to carry a large Sewing kit & just Combine every 5 you get into 1 Crystalline Fiber (NO DROP & triv 51), then banking them till you get bile that way you only need 15 Crystalline Fibers insted of 75 Silk threads.
I have Killed 3 days gotten ONE Glowing Bile in GD (NO DROP & Looks like a Foraged Rabbit) and promtly Combined it with 3 Fibers to get a Glowing Silk Piece. One down 4 to go :(
____________________________
Pearlay Griffinrider
65 Woodelf Ranger on ECI
RE: 5th Shawl
# May 05 2002 at 8:23 PM Rating: Decent
Scholar
34 posts
I would not recommend combining the threads ahead of time...because the fibers are NOT stackable while the threads ARE. I don't think it was always this way, but it is now. 75 stacked threads takes up only 4 inventory slots, while 15 fibers take up 15 inventory slots!
RE: 5th Shawl
# May 11 2002 at 2:33 AM Rating: Decent
5 posts
the treds are are NOT stackable eather
RE: 5th Shawl
# Jun 23 2003 at 10:17 AM Rating: Decent
3 posts
Everything is stackable EXCEPT the Bile and the Glowing/Normal Swatches made from the threads. I would suggest that you invest in a Collapsable Sewing Kit as it takes up 1 inv space AND the container that it summons is NOT NO RENT.

Saved me alot of running back and forth to Thurg and Velks.
____________________________
Prezto Pixxiepahkets
65 Deceiver, Ayonae Ro
<Vallis Aspectus>
www.guildvision.org
RE: 5th Shawl
# Jan 22 2002 at 3:19 AM Rating: Decent
*
140 posts
If you hunt the Wurms at night you can save yourself a lot of time. You're looking for glowing bile, because the wrms that drop it actually do glow. It'll just look like they have a GLS; you'll see light on the ground around them. Don't mistake their light for the Crystal Shards on the ground, though. I might be mistaken, but I think Crystalline Threads can only be combined in a Coldain Kit. Also, Fiber/Bile combos aren't failable. Good luck, and be safe.
____________________________
Avelanche
Righteous Warrior of Ironforge
Blackwing Lair
Stats for Tailoring
# Dec 22 2001 at 6:27 PM Rating: Excellent
Just to clear things out:

Wis/Int (your highest): Use to gain skill in tailoring.

Dex: Will add to the chance of gaining skill.

ONLY your current skill in tailoring is related to your chance for being successful.

This info can be found on eqtraders, and is first-place from a patch-message (VI released info)
____________________________
No, I'm not a tank (despite my name)
Trivials
# Nov 14 2001 at 2:11 PM Rating: Excellent
5 Crystalline Silk Threads = 1 Crystalline Fiber (trivial 51)
3 Crystalline Fibers + 1 Glowing Wurm Bile = Glowing Silk Piece (never fails)
5 Glowing Silk Piece + Fur-lined Coldain Prayer Shawl = Silk Coldain Prayer Shawl (trivial 115)

From the EQ Traders Shawl Guide: http://www.eqtraders.com/quests/fifth.htm
____________________________
Venerable Heyokah Verdandi Snowblood, Hierophant of Cabilis, Barbarian Prophet, and Fluffy Pillow for the Celestial Knights
RE: Trivials
# May 09 2002 at 1:10 AM Rating: Default
3 posts
Just wanted to add it is not trivial at 115. I tried today with 118 skill and failed miserably, and I sure didn't get the "You can no longer advance you skill from making this item" message.
Dralnor Planejumper
Druid of the 54th Group Gate
RE: Trivials
# Aug 10 2002 at 12:29 PM Rating: Decent
*
98 posts
Failing on a trivial item does not result in a trivial message. You have to succeed at it to be told you can no longer advance.
____________________________
Blyyde Ritaspet
Wizard of Tunare
Failed
# Oct 25 2001 at 8:21 AM Rating: Decent
2 posts
Back to collecting components. I was impatient and tried to combine at 113 tailoring, I had 195 Dex, 209 wis. failed miserably. I may not continue although i have most of my items for 6th shawl.
NPC INspecting Work??
# Oct 21 2001 at 1:28 AM Rating: Decent
5 posts
I'm working on this part of the quest now, collecting threads and bile (if I can ever find any).

What does the NPC mean in aying, "... be sure to let me inspect the work when it's complete."

Do we give him the finished shawl to get the new one in return? Or do we get the upgraded shawl simply by sewing the glowing silks into the fourth shaw?

I'd hate to give him a shawl, only to have it disappear.

Ty.

Vanjerboa Jones, 52 Druid
Success!
# Oct 18 2001 at 4:40 AM Rating: Decent
2 posts
Success! on the final combine. and i know theres conflicting stories here but it WAS trivial at the skill of 120. I even took a screenshot to prove it :)
Notes on drops, etc.
# Oct 16 2001 at 12:53 AM Rating: Decent
16 posts
The glowing biles drop off of any of the Wyrms in Great Divide: Of these, teh young Shardwyrms to the south of teh caves are the easiest to kill in order to gain the desired components.

If you are an Erudite, human, or other class that can't see diddly in the dark, there IS one advantage, finally: If you remove any codlstones or other vision-enhancements, at night time it appears that Shadwyrms what have the bile do have a glow.. check the ground for teh appearance of a light source from the wyrms. This is hard to spot (and from whatI can tell, not possible) when one has superior vision, the light source is only clear when the contrast is high due to terrible non-infra or ultra vision.

I have yet to see people post trivials on teh combine for this shawl, and after all the effort I ahev done I am loath to combine until I hit 158 in tailoring (in my 140s now); I should be able to finish off my wu's advancements this week and try the combine and I will post if it has trivialed or not at 158.

Father Azerun
Guild, Hand of Mana
Nameless Server
Info
# Sep 20 2001 at 2:09 AM Rating: Decent
9 posts
Threads look like "pearl necklaces" they drop in groups of 2 3 or 4. Combining them is trivial at 50ish (I don't remember what my skill is at). They are no drop and are not common but not uncommon if that makes sense. You can find them in velks lab on the crystalline type spiders.

I hope this is helpful to those just starting on this leg of the quest.

I combined my shawl and glowing silks. I had a skill of 108, DEX of 190 (gave myself boon), INT 200 and WIS 124, I was sucessful, but it was not trivial.

As soon as I can pick up the next set of components required I'll post info on the next shawl.

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Niobe WebWeaver
Enchantress Hero
Fennin Ro
Wielder of Slither
Bile ??
# Sep 11 2001 at 10:12 PM Rating: Decent
Ok, I failed my first attempt at skill 109. Dumb try, I know, but I figured I could do it again. Problem is, the darn Wurms aren't dropping Bile anymore - at least I never find any. I've been hunting for 2 weeks now and have killed over 100 wurms easily without finding a single drop. Did Verant nerf this with a patch? If so, how do I get it UN-nerfed? The stuff was rare before, now it's rarer than an untwinked newbie. Anyone have any suggestions on how/where to find the wurms that drop the bile? I've looked for the glowing ones, but I've heard that regular wurms are PH for them, so either way, I still need to kill tons of wurms. I just need a better strategy. Please share thoughts on this.
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Emily Maplewood
85 druidess
Cazic
RE: Bile ??
# Oct 13 2001 at 11:53 PM Rating: Decent
14 posts
Looted a bile off a wurm in GD today, so they are dropping.
RE: Bile ??
# Nov 11 2001 at 8:04 PM Rating: Good
*
71 posts
I also looted one on Saturday.
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Sage Holmium El`Blastee
Monolith
65th Level Erudite Arcanist
Torvonnilous
Unstackable threads
# Sep 10 2001 at 8:10 AM Rating: Default
The threads which come from Velks are not stackable :(

Elysha 53 Heretic
Drinal
RE: Unstackable threads
# May 26 2002 at 1:36 AM Rating: Decent
They are now stackable--as of last week when I went to velks again.
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