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Silk Coldain Prayer Shawl  

AC: 5
This item can be used in tradeskills.
CHA: +5 WIS: +5 INT: +5
WT: 2.0 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 7 (General: Group)
Item Type:Armor
Lucy Entry By:Atarak
Updated By:Kwendal
Updated:Thu Oct 9th, 2008
Scars of Velious Item

Rarity: Uncommon
Level to Attain: 40

[Quests | Recipes | Comments ]

This item is the result of a quest.

Crafted: This item is crafted by players.
Quests: This item is used in quests.
Used in 1 recipe.
Recipe list - Premium only.

Foraged in or Found in:

Uploaded November 27th, 2008
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trivial < 121
# Jul 04 2004 at 6:32 PM Rating: Decent
42 posts
Did the combine at 121 skill, succeded.
Got trivial message.
Was lucky, I guess.

Edited, Sun Jul 4 19:37:12 2004
# Jun 10 2004 at 1:11 PM Rating: Decent
77 posts
Collected the 75 Threads and 5 Glowing Biles, did all the Thread combines no failures. Did the final combination with 167 Tailoring and 270 WIS, got the failure message and was returned the Fur Lined Shawl. Back to square one.
Trivial 115?
# Jan 16 2004 at 7:02 AM Rating: Decent
47 posts
Tryed combine today :
115 in tailoring, with 132 WIS/119 INT
Successfull, and no trivial message, so triv may be exactly 115...
Info on are VERY usefull to get the biles (turn your gamma to 0%, and hunt them outside, only greenies and lightblues at 51, so easy kills). Took me two sessions of wurms slaying, around 2 hours each time.
Spiders in Velks are very hard to solo at 51, so group there or ask to loot the threads... Peeps here where xping or farming velium, so I was the only one to want them.
By the way, farm the crystalline silks in there too, raised my tailoring from 107 to 115 in 35 combines (mask->108 and cap->115)...

Last trick :
You all traders know about the round number generator or something, this weird factor that can make you fail 15 trivials combines or make you get 10 skill increases in 12 comb?
Well, my experience shows that when you get a increase (whatever the skill or comp is), make as many combines you can, RNG is in a good mood!
What i did : cast a divination spell (div not maxed yet) until i get a skill up, then make combines... If i fail to skill up more than 10 times in row, i camp out then in and i rince and repeat spell/skillup/combine...*
Works 7 times over 10 (at least for me!).

Rollin t'God's dice
# Jul 26 2003 at 12:03 AM Rating: Decent
134 posts
Jus a brief reminder . . . no matter what yer skill is; no matter what yer stats are . . . yer playin wit a piece o hardware an it has two numbers in it - 0 an 1 an they come up in a string o sequences that tell you a message: Yes or No meanin you either made it or you didn't - its called statistical odds or somethin like that.

Obviously you can better your chances a bit but thar is one variable you can't mess wit an tha is t'X factor - let me explain:

I came into GD one day and heard some folks ******* about Biles - they had been thar fer three days or so an had gotten exactly one. ONE.

I was thar fer like an hour . . . THREE hahaha. the next day Ah came back an got two in a half hour - TWO. Ah was done. Couple folks were really ticked off. Screamin at me practically. Oh well.

On t'other hand Ah spent nine days tryin fer tha damme frozen ************* Tanik. NINE days an at least two hours each time lookin fer him. Finally Ah tripped over him. Ah almost killed him instead o givin him his stupid Thurg-potion.

See me point?? Its just odds folks. You will hit it sometimes right off - othertimes you'll wipe. Do yer best but remember its a game and yer playin t'odds. Even at trivial you can still wipe!!!
Be well, be safe an be dangerous
RE: Rollin t'God's dice
# Dec 29 2003 at 6:37 PM Rating: Decent
346 posts
I would have to agree, spent hours killing snow griffons about 30 in all and got 1 egg. Gave up for a LDoN. Returned next day killed three and all three dropped it.

On the Tanik side of things was worried it would be too hard to find for a pally. Then walked straight over him while working on the ring quest. It happens ands adds too the Fun.

Goodluck and Godbless everyone:)
'The only thing I cannot resist is temptation.', Oscar Wilde.
#Baron von jjbelly, Posted: Sep 08 2003 at 10:05 AM, Rating: Sub-Default, (Expand Post) Wise words from the great Blackmaul
200 if you want 6th
# Jun 25 2003 at 6:52 PM Rating: Decent
243 posts
The fact of the matter is if you wish to get the 6th shawl and not go by a stroke of lucky combines you will have to get your taloring to 200 so you be better off getting your taloring up to 200+ then doing your combine.

When I started this quest I decided to get as much of the ingreadance as I could for my lev and what I could get with help then got my skills to the proper # and did it all at once. but if you are lev 40-49 it will be hard for you to get the threads for 5th in velks when I was there farming threads there were people in there all the time offering 2pp a thread to loot just an idea and you can get them on the bottem floor just takes MUCH longer.

So if your going for shawl go all the way it's worth it and good luck to you...
# Jun 14 2003 at 2:38 AM Rating: Decent
1 post
My skill was only 90 in tailoring and I was impatient. I took a chance and SUCCESS!!! 8o)
It's alllll luck hehehe
How about some USEFULL info
# May 11 2003 at 1:44 PM Rating: Default
33 posts
Would someone that has completed and got the 'cannot increase your skill making this' message PLEASE post what there skill was at the time, so we can have an idea of the trivial, not, 100 'i got lucky' posts
RE: How about some USEFULL info
# Jun 03 2003 at 4:20 PM Rating: Decent
119 posts
According to EQ traders, trivial is 115.
You better watch your thunder, it's the first thing I'm gonna steal.
#Nanloria, Posted: Jul 08 2003 at 10:55 PM, Rating: Sub-Default, (Expand Post) is wrong 5 out of 10 times
RE: How about some USEFULL info
# Jul 30 2003 at 6:59 PM Rating: Excellent
25 posts
I must disagree. I have used the trivials from this sight throughout the Prayer Shawl quests to up Baking to 152 and Pottery to 150 and the trivials seem to be right on the money. This is using numerous different combines in each skill. I have yet to find any reason to doubt the information on this site, and I HIGHLY recommend using it to anyone interested in advancing their trade skills.
Cimmaron Stormfury - Magician
The Seventh Hammer

To have been touched by the elements is to have had a glimpse of the true meaning of life.
RE: How about some USEFULL info
# Jan 16 2004 at 6:47 AM Rating: Decent
47 posts
#Megara, Posted: Sep 04 2002 at 9:28 AM, Rating: Sub-Default, (Expand Post) I succeeded first try on the 5th shawl...I have a tailoring of 157 and my wis was 255 and I was focused, so str/dex around 200. I also used a Geerlok contraption to aid in success rate. I personally have found skill level to affect my success rate mroe than any other stat factor, and that's from the viewpoint of someone who plays a 60 shammy and has a good friend who plays a 60 chanter, so I have had some insane stats when attempting things. I haven't attempted the 6th yet,though, so guess we'll see.
RE: Success on shawl
# Mar 28 2003 at 1:52 AM Rating: Decent
10 posts
Got mine tonight.
Tailoring 126, geerlock device, int 240 with kei.

I agree, skill level is most important in determining success/failure. Probably good idea to wait until you reach 131 in tailoring. Use the geerlock device to increase your skill level for the success/failure roll.

I think I got lucky. But figured I had about same chance as those that got it at 131 before (or without) the geerlock. Since I had all the stuff together, I decided to risk it.

Edited, Fri Mar 28 01:25:11 2003
RE: Success on shawl
# Feb 08 2003 at 12:01 PM Rating: Decent
4 posts
2 questions, one: What's this triv at, and two: if you fail, does the shawl poof, or is it returned when you fail?

Edited, Sat Feb 8 11:31:58 2003
RE: Success on shawl
# Mar 10 2003 at 11:14 PM Rating: Decent
4 posts
Not trivial at 115. Just failed the combine today, and my skill was 121. I did not receive a trivial message. Back to collecting more bile and threads. UGH!!

52 Druid on Mith Marr

He who laughs last, didn't get the joke
RE: Success on shawl
# Aug 02 2004 at 3:01 PM Rating: Good
114 posts
Trivial does not mean guaranteed sucess.. A master tradeskiller still has a chance to fail, albeit very tiny chance... If you try combine at the listed trivial of 115, you stand a good chance of failure.
23 Gnome Necromancer
Venekor (PvP)
RE: Success on shawl
# Mar 21 2003 at 7:45 PM Rating: Excellent
8 posts
For what it's worth EQ traders has the best info on the Prayer Shawl Quests, bar none. According to them the trivial is 115. Info can be found at:

In any case, though, if you FAIL to make a trivial item you don't get the "You can no longer advance in skill by making this item" message. You only get that on a successful combine.
RE: Success on shawl
# Feb 13 2003 at 2:37 PM Rating: Default
86 posts
You'll get your shawl back if you fail. Its trivial at about 115 but since failing really really really sucks you should get your skill up as high as possible.
RE: Success on shawl
# Dec 03 2002 at 5:34 PM Rating: Excellent
6 posts
The only stat that determines success or failure is your skill level vs the trivial of the item you are making. INT, WIS or DEX has no bearing on it.

For skillups in tailoring the HIGHEST of INT, WIS or DEX is used. So maxing every stat will do nothing for you.

RE: Success on shawl
# Dec 03 2002 at 6:10 PM Rating: Excellent
I asked about this at the Tradeskill discussion at FanFaire.

Some tradeskills DO have "secondary stats". Strength does help blacksmithing, and it seems like one other skill was DEX for tailoring. ONly those two. I'm not exactly sure how it's figured in, but it helps.

However, I did get confirmed that most of the secondary stats I had heard about were false, like CHA for jewelcraft (though it DOES make it less expensive to buy materials and makes you get a better price for sellingyour jewelry to NPCs), DEX for Blacksmithing, etc.
Dargadin, Barbarian Shaman of the 61st Season
Lost Fires
Ayonae Ro Server

#The Honorable Roguewiz, Posted: May 25 2002 at 10:32 AM, Rating: Sub-Default, (Expand Post) Yes, Dex will affect your success rate now. Verant will be implementing it (if they havent already)
RE: Dex / Int / Wis
# Jun 12 2002 at 11:12 AM Rating: Excellent
15 posts
Few mistakes there... according to the info given by Verant EQTraders has. This is from the EQTraders message board:

"The basics:
INT & WIS: whichever of the two is higher will affect skill increases when practicing any tradeskill. The higher either your INT or WIS is, the greater the chance you have for a skill gain while tradeskilling.

CHA: higher charisma, along with faction, will affect your buying and selling prices with merchants.

Exceptions to the above:
Smithing: skill increases for smithing are determined by INT, WIS or STR, whichever is higher.

Fletching: skill increases for fletching are determined by INT, WIS or DEX, whichever is higher.

While tailoring has been mentioned several times as needing DEX, at last check it was still not implemented.

Stats have no impact on your chance of success or failure when practicing tradeskills. (Only your current skill is supposed to impact your chances of success or failure when creating an item.)

Yes, this is subject to change/debate, but until otherwise corrected by Verant itself, this is the last official word we have on the subject."

They've done a great deal of research, so I believe them.
RE: Dex / Int / Wis
# Feb 13 2003 at 2:38 PM Rating: Default
86 posts
Dex as a secondary attribute as confirmed at the last fan fare. Seems to work
# May 23 2002 at 7:28 PM Rating: Default
43 posts
quick question do you lose your shawl and all the work you have put into it if you r combine fails?

Edited, Thu May 23 20:20:05 2002
Midgie Hobbitson
Halfling Warrior of the 50th Battle
Morell Thulle
RE: question
# Jun 21 2002 at 8:13 PM Rating: Default
4 posts
5th Shawl Success
# May 19 2002 at 9:02 PM Rating: Default
11 posts
Just got the 5th with 110 Tailoring 199 Wis and 75 Dex. First try. Sorry to those that have tried a few times.

Good Luck all

Nuren Silverthorne
44th Season Druid
Fellowship of Justice.
You guys are gonna hate me
# Mar 13 2002 at 3:52 PM Rating: Default
8 posts
I collected hundreds of threads from velks before i started hunting for the shardwurm bile. I would fail occasionally when combining the 5 threads but not very often. I managed to collect 6 biles and made 6 glowing threads before i even tried the shawl. I combined the threads and the shawl and was succesful the first time. And you wanna know my tailoring skill? And mind you, it was much lower when i first started collecting silks....


This Quest Blows
# Feb 28 2002 at 12:17 AM Rating: Default
21 posts
3 weeks in Velks (on an over crowded server)
3 weeks of collecting biles - off and on

Getting tailoring up to 120
Dex - 255
Int - 255

You lack the skill to fashion . . . blah blah blah.

Give me a freaking break.

This quest blows, and now with all the FT items coming out with Luclin, makes me even wonder why I started this quest in the first place.

Philibus Sophisticus, very ****** off 54th wizard


Ok, the quest does not blow - but I am still mad :op

Obviously I enjoy doing quest as much as the next guy - I wont detail the quests that I have done in EQ. And yes there is something to owning an item that you worked for. No one would have gotten as far as to attempt the combine for the 5th shawl, if they did not enjoy the quest. But nevertheless, this does not nullify ones frustration when you fail on that combine - I think it would only be surpassed if you actually lost all the items in the combine (i.e., the 4th shawl).

With regard to the comment below, yes Int/Wis and Dex both affect your ability to make an item in tailoring.

I had some guildmates help me collect the wurm biles again - we had 58 war, 57 cleric, 55 wiz (me) and 56 shammy. We cleared out the wurm caves at will, and collected all 5 biles in under an hour. Now off to velks and start collecting the threads - again.

I am gonna lvl up my skill in tailoring before I try another combine. Time to start making some Wu armor.

Philibus Sophisticus, 55th Evoker of Bertox
Zaneil Phiers, 33rd Ranger
Empidocles, 30th Bard

"Do not meddle in the affairs of a Wizard, for they are subtle and quick to temper."

Edited, Thu Mar 7 23:36:41 2002
RE: This Quest Blows
# Mar 02 2002 at 2:01 PM Rating: Default
27 posts
1. FT items stack
2. It's not easy to get all that FT gear droppin on the moon
3. It shows some accomplishment, it says "I didn't sit in Everfrost hunting IG's for 5 months straight to buy all my nice gear"

I came here just to find the trivial and I'm still looking...

Jonn Winterstorm
54 Mystic

RE: This Quest Blows
# Feb 28 2002 at 10:31 AM Rating: Good
64 posts
Dex and Int do NOT improve your success rate with trade skills. Indeed, no ability improves your success rate. All abilities do is improve your chance of skiling-up (gaining a skill point). A Tailor with a skill of 150 and a Dex & Int of 1 will succeed at a non trivial item more than a tailor with a skill of 140 with a Dex & Int of 255.

Also, when an item become trivial that means you can no longer learn anything from making it. You can still fail a disgustingly high percentage of the time on barely trivial items. After a point, and no one's quite sure when, your skill will climb to where you reach about a 95% success rate. That's why most people try to "overshoot" the trivial on quest items by about 20 skill points a lot of the time. You can succeed earlier, indeed better than half the time, but the failure rate is still high enough to scare away those who do not wish to gamble with their materials any more than necessary.

Let's face it, no matter what your skill, pressing the COMBINE button is ALWAYS a gamble. :D

Allisia Autumrain of The Archangel
Druid of Tunare in the 39th Season
Tholuxe Paells
#Choadholio, Posted: Mar 06 2002 at 6:06 PM, Rating: Sub-Default, (Expand Post) INT&WIS do not make a difference in success? Dude, your out of your mind! The higher your int and/or wis the better your chance at success in trade skills. You cant honestly believe that a char dumb as a rock is going to have the same chance as someone with the same skill but higher or maxed brain stats.
RE: This Quest Blows
# Mar 12 2002 at 5:01 PM Rating: Good
64 posts
Hmm, let's see . . . should I believe you or Yakatizma? I think I'll go with the person who:

1) Not only works for Verant, but is there Trade Skill go-to guy

2) Has stated, in public that NOTHING affects trade skill success except skill level.

Or I can believe you whom I do not know a thing about. You say you have a 250 JC skill -- easy to say but you have no proof to back it up. If you don't believe me go to and you'll find all the proof you need. To repeat, for success ONLY SKILL LEVEL MATTERS.

Annatar of The Archangel
21st level Enchanter
Tholuxe Paells

Edited, Wed Mar 13 08:06:19 2002
RE: This Quest Blows
# May 21 2002 at 10:50 AM Rating: Decent
It certainly does effect the increases you get though..

That makes it worth wearing while practicing..

Edited, Tue May 21 11:50:25 2002
RE: This Quest Blows
# Mar 27 2002 at 4:04 PM Rating: Excellent
64 posts
Going one better than before, I've gone to EQTraders and found the following in their FAQ list. This can be found at:

Here's the closest thing to "written in stone" you're ever likely to see about EQ & Trade Skills. The following is a quote from Niami Denmother, the webmaster of EQTraders:

> Stats, and how they impact tradeskills, have been the subject of much debate. The below
> information has been what we know directly from VI since May 13, but I've now reworded it a few
> gazillion times because folks still feel it's as clear as mud. ;)
> As of May 13, 2001, the following information was confirmed directly to Niami, by Yakatizma
> (tradeskills developer at Verant) with regards to stats and tradeskills. This is the MOST
> recent information we have available, despite at least a dozen different message board
> threads from folks trying to pull information from old threads, other sites, etc. When we/I
> know more, it will be posted here, but please, in the meantime, accept that this is as
> recent/accurate as it gets. Debate it all you want, as Verant has been known to be wrong
> before, but please, folks, don't expect me to re-re-re-restate this information in every new
> message board thread that you feel like starting. ;)
> INT & WIS: whichever of the two is higher will affect skill increases when practicing ALL
> tradeskills. The higher either your INT or WIS is, the greater the chance you have for a skill
> gain while tradeskilling.
> STR: higher strength will give you an added bonus to your chance at gaining skill increases
> while smithing.
> DEX: higher dexterity will give you an added bonus to your chance at gaining skill increases
> while fletching or tailoring.
> CHA: higher charisma, along with faction, will affect your buying and selling prices with
> merchants.
> Stats have no impact on your chance of success or failure when practicing tradeskills. (Only
> your current skill is supposed to impact your chances of success or failure when creating an
> item.)
> Yes, this is subject to change/debate, but until otherwise corrected by Verant itself,
> this is the last official word we have on the subject.
>(Yes, I sound frazzled. I created these FAQs to stop the gazillion and one threads asking for
> clarification, especially the ones requesting my personal attention, and for some reason,
> there are even MORE threads than there were before I created this FAQ back in May. :P)
> According to the October 2001 Fan Faire in Orlando, the bonus for secondary stats in
> tradeskills, such as STR for smithing, may not kick in until the stat is 185 or higher. No
> further details are available.

Now, Yakatizma is the Verant developer "in charge" of trade skills. He is the one that they themselves turn to when they have a question. So, DEX does NOT increase success rate at tailoring (neither does INT or WIS), but it DOES increase the chance of getting a skill increase, but it might not help unless the stat is 185 or higher.

So, as I originally stated:

NOTHING affects success at trade skills except the SKILL LEVEL.

Annatar of The Archangel
21st level Enchanter
Tholuxe Paells

Edited, Wed Mar 27 16:12:02 2002
#Lizalfos, Posted: Mar 27 2002 at 1:10 PM, Rating: Sub-Default, (Expand Post) I nkow I'm entering this one a little late, but the simple truth is INT/WIS does matter when doing tradeskills. Dex does not matter for tailoring. Your skill level defines how likely you are to succeed at making the item, and your int/wis defines how likely you are to raise your skill on a non trivial item. I've heard the same things how dex makes you less likely to hit your thumb with the sewing needle and get ****** and mess up what your trying to make, but it is not true. Simply put, int/wis only effects your chances of raising your skill (not sure if int/wis can be alternated depending on which is higher or not) and your skill level effects your chance at making what you were trying for.
RE: This Quest Blows
# Mar 30 2002 at 10:28 AM Rating: Excellent
67 posts
"However, post 250 skills in all trades, you are considered to have become proficient enough at your tradeskill that you get modifiers raising your chances of making your item. That is the truth from what I have seen. This is from working brewing tailoring and smithing up with an Iksar. Don't believe me? Fine. One day, you will get your skills up high enough and find the truth for yourself."

Ummm... as a 250 Jeweller this is news to me! I read all the tradeskill boards frequently and have never heard of this. I still fail 1 out of 3 tries on vellium blue diamond bracers for example. You have any empirical proof to back this claim up?

Also, Yak has recently flip-flipped and denied that dexterity has any effect on tailoring. Personally, I put Boon of the Garou up just to be safe.

Edited, Sat Mar 30 10:25:20 2002
im so happy
# Feb 12 2002 at 5:55 AM Rating: Decent
1 post
first try and succesfully =)
tailoring 101, dex 191(boon), wis 118, int 196
you have become better in Tailoring! (102)
You have fashioned the items together ...

Rubinia on Bristlebane
Holy Shit
# Jan 29 2002 at 8:06 AM Rating: Decent
6 posts
I have collected all items a second time now. It failed again....doh. Did it with 115 in Tailoring and an Int of 250, dex 198.
Any tips for me except of increasing my tailoring skill?.-)


Orgath Gazuul
lvl 52 Channeler, Solusek Ro, Blood Tide
RE: Holy Shit
# Feb 26 2002 at 8:49 AM Rating: Decent
6 posts

Finally made it on the third attempt. 250 int and 121 tailoring skill-that's it. And it was trivial. Forget this dex buff bs-I think I has no influence or very less.
RE: Holy Shit
# Feb 01 2002 at 8:00 PM Rating: Decent
27 posts
make crystalline silk armor... that will take your skill up to 131
5th Shawl
# Dec 28 2001 at 9:23 AM Rating: Decent
38 posts
The Crystalline Silk Threads (Are NO DROP)out of Velks lab they look like Pearl Necklaces, best is to carry a large Sewing kit & just Combine every 5 you get into 1 Crystalline Fiber (NO DROP & triv 51), then banking them till you get bile that way you only need 15 Crystalline Fibers insted of 75 Silk threads.
I have Killed 3 days gotten ONE Glowing Bile in GD (NO DROP & Looks like a Foraged Rabbit) and promtly Combined it with 3 Fibers to get a Glowing Silk Piece. One down 4 to go :(
Pearlay Griffinrider
65 Woodelf Ranger on ECI
RE: 5th Shawl
# May 05 2002 at 8:23 PM Rating: Decent
34 posts
I would not recommend combining the threads ahead of time...because the fibers are NOT stackable while the threads ARE. I don't think it was always this way, but it is now. 75 stacked threads takes up only 4 inventory slots, while 15 fibers take up 15 inventory slots!
RE: 5th Shawl
# May 11 2002 at 2:33 AM Rating: Decent
5 posts
the treds are are NOT stackable eather
RE: 5th Shawl
# Jun 23 2003 at 10:17 AM Rating: Decent
3 posts
Everything is stackable EXCEPT the Bile and the Glowing/Normal Swatches made from the threads. I would suggest that you invest in a Collapsable Sewing Kit as it takes up 1 inv space AND the container that it summons is NOT NO RENT.

Saved me alot of running back and forth to Thurg and Velks.
Prezto Pixxiepahkets
65 Deceiver, Ayonae Ro
<Vallis Aspectus>
RE: 5th Shawl
# Jan 22 2002 at 3:19 AM Rating: Decent
140 posts
If you hunt the Wurms at night you can save yourself a lot of time. You're looking for glowing bile, because the wrms that drop it actually do glow. It'll just look like they have a GLS; you'll see light on the ground around them. Don't mistake their light for the Crystal Shards on the ground, though. I might be mistaken, but I think Crystalline Threads can only be combined in a Coldain Kit. Also, Fiber/Bile combos aren't failable. Good luck, and be safe.
Righteous Warrior of Ironforge
Blackwing Lair
Stats for Tailoring
# Dec 22 2001 at 6:27 PM Rating: Excellent
Just to clear things out:

Wis/Int (your highest): Use to gain skill in tailoring.

Dex: Will add to the chance of gaining skill.

ONLY your current skill in tailoring is related to your chance for being successful.

This info can be found on eqtraders, and is first-place from a patch-message (VI released info)
No, I'm not a tank (despite my name)
# Nov 14 2001 at 2:11 PM Rating: Excellent
5 Crystalline Silk Threads = 1 Crystalline Fiber (trivial 51)
3 Crystalline Fibers + 1 Glowing Wurm Bile = Glowing Silk Piece (never fails)
5 Glowing Silk Piece + Fur-lined Coldain Prayer Shawl = Silk Coldain Prayer Shawl (trivial 115)

From the EQ Traders Shawl Guide:
Venerable Heyokah Verdandi Snowblood, Hierophant of Cabilis, Barbarian Prophet, and Fluffy Pillow for the Celestial Knights
RE: Trivials
# May 09 2002 at 1:10 AM Rating: Default
3 posts
Just wanted to add it is not trivial at 115. I tried today with 118 skill and failed miserably, and I sure didn't get the "You can no longer advance you skill from making this item" message.
Dralnor Planejumper
Druid of the 54th Group Gate
RE: Trivials
# Aug 10 2002 at 12:29 PM Rating: Decent
98 posts
Failing on a trivial item does not result in a trivial message. You have to succeed at it to be told you can no longer advance.
Blyyde Ritaspet
Wizard of Tunare
# Oct 25 2001 at 8:21 AM Rating: Decent
2 posts
Back to collecting components. I was impatient and tried to combine at 113 tailoring, I had 195 Dex, 209 wis. failed miserably. I may not continue although i have most of my items for 6th shawl.
NPC INspecting Work??
# Oct 21 2001 at 1:28 AM Rating: Decent
5 posts
I'm working on this part of the quest now, collecting threads and bile (if I can ever find any).

What does the NPC mean in aying, "... be sure to let me inspect the work when it's complete."

Do we give him the finished shawl to get the new one in return? Or do we get the upgraded shawl simply by sewing the glowing silks into the fourth shaw?

I'd hate to give him a shawl, only to have it disappear.


Vanjerboa Jones, 52 Druid
# Oct 18 2001 at 4:40 AM Rating: Decent
2 posts
Success! on the final combine. and i know theres conflicting stories here but it WAS trivial at the skill of 120. I even took a screenshot to prove it :)
Notes on drops, etc.
# Oct 16 2001 at 12:53 AM Rating: Decent
16 posts
The glowing biles drop off of any of the Wyrms in Great Divide: Of these, teh young Shardwyrms to the south of teh caves are the easiest to kill in order to gain the desired components.

If you are an Erudite, human, or other class that can't see diddly in the dark, there IS one advantage, finally: If you remove any codlstones or other vision-enhancements, at night time it appears that Shadwyrms what have the bile do have a glow.. check the ground for teh appearance of a light source from the wyrms. This is hard to spot (and from whatI can tell, not possible) when one has superior vision, the light source is only clear when the contrast is high due to terrible non-infra or ultra vision.

I have yet to see people post trivials on teh combine for this shawl, and after all the effort I ahev done I am loath to combine until I hit 158 in tailoring (in my 140s now); I should be able to finish off my wu's advancements this week and try the combine and I will post if it has trivialed or not at 158.

Father Azerun
Guild, Hand of Mana
Nameless Server
# Sep 20 2001 at 2:09 AM Rating: Decent
9 posts
Threads look like "pearl necklaces" they drop in groups of 2 3 or 4. Combining them is trivial at 50ish (I don't remember what my skill is at). They are no drop and are not common but not uncommon if that makes sense. You can find them in velks lab on the crystalline type spiders.

I hope this is helpful to those just starting on this leg of the quest.

I combined my shawl and glowing silks. I had a skill of 108, DEX of 190 (gave myself boon), INT 200 and WIS 124, I was sucessful, but it was not trivial.

As soon as I can pick up the next set of components required I'll post info on the next shawl.

Niobe WebWeaver
Enchantress Hero
Fennin Ro
Wielder of Slither
Bile ??
# Sep 11 2001 at 10:12 PM Rating: Decent
Ok, I failed my first attempt at skill 109. Dumb try, I know, but I figured I could do it again. Problem is, the darn Wurms aren't dropping Bile anymore - at least I never find any. I've been hunting for 2 weeks now and have killed over 100 wurms easily without finding a single drop. Did Verant nerf this with a patch? If so, how do I get it UN-nerfed? The stuff was rare before, now it's rarer than an untwinked newbie. Anyone have any suggestions on how/where to find the wurms that drop the bile? I've looked for the glowing ones, but I've heard that regular wurms are PH for them, so either way, I still need to kill tons of wurms. I just need a better strategy. Please share thoughts on this.
Emily Maplewood
85 druidess
RE: Bile ??
# Oct 13 2001 at 11:53 PM Rating: Decent
14 posts
Looted a bile off a wurm in GD today, so they are dropping.
RE: Bile ??
# Nov 11 2001 at 8:04 PM Rating: Good
71 posts
I also looted one on Saturday.
Sage Holmium El`Blastee
65th Level Erudite Arcanist
Unstackable threads
# Sep 10 2001 at 8:10 AM Rating: Default
The threads which come from Velks are not stackable :(

Elysha 53 Heretic
RE: Unstackable threads
# May 26 2002 at 1:36 AM Rating: Decent
They are now stackable--as of last week when I went to velks again.
Threads Stackable?
# Sep 09 2001 at 2:57 PM Rating: Decent
248 posts
A few posts down someone stated that the Threads which come from Velk's are NOT stackable? Is this GHASTLY rumor true? By my count, I'm going to need SIXTY-FIVE of them (if I succeed every time) and that's a DARN gud reason to bring da Sewin' kit into Velk's if they don't stack. Grr.
Please confirm stack/do not stack.

<bash bash> -P
RE: Threads Stackable?
# Nov 15 2001 at 6:25 PM Rating: Decent
61 posts
The Crystalline Silk Threads are NOT stackable, the Crystalline Silk Fibers are NOT stackable, the Glowing Shardwurm Bile is NOT stackable, the Glowing Crystalline Silk is NOT stackable and lastly the Silk Shawl is NOT stackable.

In short, clean up your inv and bring that kit with you!

RE: Threads Stackable?
# Oct 29 2001 at 10:28 PM Rating: Decent
94 posts
No you need SEVENTY-FIVE of them.
# Aug 26 2001 at 3:35 AM Rating: Decent
78 posts
As of a few patches ago the threads needed from Velk's became no drop. This was without warning, much like the VP loot, and a lot of people got screwed in the process while skilling up their tailoring. Very bad form.

But as of current the threads have become no drop.
The Info
# Aug 02 2001 at 9:45 PM Rating: Excellent
3 posts
I don't know where everyone gets their information, but let me set this bit of information straight.

The Threads drop in Velks lab. The drops are pretty common. In about 6 hours we got 100+ drops.

The biles are rare and the hardest part of this quest to acquire.

The 5th Shawl quest becomes trivial to make AT 110.
Deltsuten Aiafode
59 Necromancer
Tarew Marr
RE: The Info
# Jul 31 2002 at 2:34 AM Rating: Decent
3 posts
The biles are harder to get? Doubtful.

Got all of my biles before my druid was level 45 (just look for the glowing wurms at night, all over the places, easy for a druid to solo).

Just try to get 75 threads at level 45 soloing....

So I got my biles just sitting in the bank. Of course I need to work on my tailoring anyways...
5th shawl stats
# Jul 05 2001 at 1:38 PM Rating: Decent
14 posts
5th shawl now also gives 5sv fire and 5cha
trivial info and other stuff
# Jul 04 2001 at 4:33 PM Rating: Decent
17 posts
As of 7/4/01, the final combine is trivial at 122 skill.

Also, as has been said, the threads do not drop in Crystal Caves. HOWEVER, if you are working your tailoring skill up with crystalline silk, you will want to head over to the spider area in Crystal Caves rather than Velkator's Labrynth. The drop rate on regular silks in Velk's is, frankly, horrible in comparison. Velk spiders have also been upgraded in last patch, and are blue to 59 (but not 51+ cept for nameds, I think). They're not much more difficult than say, the LDCs in solb, but the ones in CC are far, far easier.
Targulim, 70 warrior, Stromm
Aatudien, 63 necro, Lanys T'Vyl
Stealth Upgrade
# Jun 25 2001 at 8:49 PM Rating: Decent
19 posts
This item has been improved. Current Stats are AC 5 +5 int/wis/cha and +5 FR/CR. I completed the quest on June 24th.
Dorrian Bloodstone
High Priest
Heroes, Luclin
#Anonymous, Posted: Jun 14 2001 at 4:46 PM, Rating: Sub-Default, (Expand Post) Well, I just failed the skill check on the final step with a tailoring skill of 124 and INT well over 200. And yes, I got my crappy 4th stage prayer shawl back.
Info as of June 1st
# Jun 09 2001 at 6:32 PM Rating: Excellent
2 posts
Helped a necro friend do this. They do drop in Velkator's off of Crystalline spiders. These cast invis when they spawn so see invis is very handy for pulling.

These silks ARE droppable/tradeable so when he had to log and we kept killing we were able to hold them for him. In about 4 hours of killing we got 46 silks for him. We were pulling to the zone, easy work for 5 level 51s (3 warriors, cleric and enchanter)

The spiders here also drop all three peices you need for the Thurgadin Gate potions. Small bricks of Velium (non stackable), Small pieces of Velium (stackable) and crystalline silk (stackable).
Seventh Hammer
Silk Threads
# Jun 07 2001 at 8:32 AM Rating: Decent
1 post
Im currently doing the fifth shawl quest, and therefore hunting for threads. Im killing the spiders just inside, close to the entrance. These spiders drop BOTH Crystalline Silk and Crystalline Silk THREADS. The silk is stackable, the threads are not. Threads look like small necklaces. Drop fairly common on the crys watchers.

Njall Frostbane
52 Shaman of the north

Btw most down here are greenies, rarely blue
7th quest complete
# Jun 04 2001 at 9:45 PM Rating: Default
You guys wanna know why they make this so hard?

The seventh part I heard has been complete.

Stats are

AC7 + 7cha +7 int +7wis +7fire/cold/magic *i think*

Effect: flowing thought I

This is what's brewing around the rumor mill anyways.

To me, all this work seems worth it for somthing like that.
Even better
# Jun 13 2001 at 12:01 PM Rating: Decent
102 posts

Stamina too! Great for a necro or shaman. (The stamina, I mean. The shawl would be great for any caster or even hybrid.)
Necro 53 of Nighthaven
on Cazic-Thule
Change is good
# Jun 01 2001 at 10:23 PM Rating: Default
I just finished my Silk Coldain Prayer Shawl, and found it to have 5 Chr and 5 Fire Resist in addition to the other stats. I believe this was changed last patch.

The drop rate is better in Velk's now too. Sometimes the spiders even drop 4 threads at a time. I did this with a tailoring of 136 and failed on only one fiber. Everything was trival at 136.
# May 25 2001 at 7:22 AM Rating: Default
The spiders are green at level 52. They hit like level 50s though, do have a nasty poison, do go invis and finally...have a LOT of HPs (typical of SoV mobs). Take a ench/sham for slow and a few tanks and they are np. Spiders drop some nice pre-GEB int boots also, but fairly rare. Silk does not drop a lot, but is supposed to be changed the 30th patch.
# May 24 2001 at 8:20 PM Rating: Default
the threads dropped in velks are entirely different people...from the threads dropped by any other spider anywhere...

Velks spiders threads <for those that just dont get it> are the ones needed for the quest.
Elriq of E'Ci
# May 23 2001 at 6:29 PM Rating: Default
The crystalline silk threads drop off spiders in Velketor's, mind you they are about 50 and have a real nasty venom, I talked with others and tried myself to get them, they drop about 1 every hour. you need 75 threads with no failures to do the quest, you do the quest, I'm not gona waste so much time, look at how long it took one person, and i bet they were there for twice that amount of time if not more camping the spiders
RE: Elriq of E'Ci
# Aug 25 2001 at 11:20 PM Rating: Decent
The threads drop WAY more often then one every hour, i hunt in velks every waking moment and they drop all the time, sometimes 4 to a spider - and besides it wouldnt be wasting time to hunt there, velks has awesome exp and incredible loots, you could collect the threads while camping top spiders/Eye
Deus ex Machina
silks and threads
# May 23 2001 at 8:03 AM Rating: Excellent
68 posts
This quest calls for "crystalline silk threads". The only way to get these is to loot them directly off of spiders in Velketor's Labyrinth.

Regular spider silks and spiderling silks from the old world will not work. Combining two spiderling silks will get you a silk thread, but that is a different item than a *crystalline* silk thread.

Crystalline silks that drop in Crystal Caverns also will not work. Combining two of those gets you a crystalline silk swatch. There is no way to tailor a crystalline silk thread out of crystalline silks.
Venerable Heyokah Verdandi Snowblood, Hierophant of Cabilis, Barbarian Prophet, and Fluffy Pillow for the Celestial Knights
What level skill is needed?
# May 22 2001 at 8:15 PM Rating: Decent
2 posts
At what skill level does making this shawl become trivial?
# May 22 2001 at 7:05 PM Rating: Decent
Just a Point, it has actually been mentioned by VI staff that if you fail the combine, the Shawl WILL BE RETURNED
I think its risk free at 100
# May 22 2001 at 11:37 PM Rating: Decent
1,075 posts

Anyway. The dwarf says you need to be a master which makes me think you make it if you are. He does not say to get tailoring as high as possible (which he would if risk) but instead just that you should be at least a master (101)

This poster says the thing is returned which means even less risk.
Kylathia, 59 Night Elven Priestess, Blackhand
RE: I think its risk free at 100
# May 26 2004 at 8:46 PM Rating: Default
In this quest the risk isnt losing your shawl its in losing a month of collect 75 threads and 10 biles, this one step will take longer than the previous 4 combined.
# May 22 2001 at 8:01 PM Rating: Default
By what I understand, at the moment, if you fail on the combine the shawl is gone and you have to do it from the 4th on again. At least that is what has been posted on other message boards concenring this quest by those that have done this quest.
# May 22 2001 at 6:02 PM Rating: Decent
1 post
The threads DO NOT drop in crystal caverns.... Sure silks do... but wtf does that have to do with this quest.
RE: Wolvbane
# May 23 2001 at 7:35 AM Rating: Default
Spiderling silks are combined in sets of 2 to make threads in basic tailoring. Unless of course, the Velk spiders drop threads versus spiderling silk or spider silk.
RE: Wolvbane
# Apr 29 2002 at 12:54 PM Rating: Decent
12 posts
I don't feel like restating it again so I'm just gonna quote one of the many earlier posts reagrding this:
"The crystalline silk threads drop off spiders in Velketor's"

Yeah, I think that pretty much sums it up.
#Wolvbane, Posted: May 22 2001 at 5:53 PM, Rating: Sub-Default, (Expand Post) Don't try fer silks and such in Velk's.. Goto CC.. I spend a weeks there with a buddy and he obtained about 600 silks.. And everything was Green and very abundant.. Plus while your there you can take out a few named and get some phat lewtz.. hehe...
RE: Velk???
# May 22 2001 at 7:59 PM Rating: Default
These THREADS don't drop in CC. The only place to get these threads in Velk's. We can only hope that they will eventually will drop somewhere else or there will be a bottle neck for those trying to do this quest.
RE: Velk???
# Jun 14 2001 at 7:07 AM Rating: Default
To confirm what others have said... these silk thread drop ONLY in velks lab, no where else... other silks.. thread.. whatever, is not the same and wont work for shawl quest. ALSO... what bottleneck? ive been to velks for the last 3 nights in a row and everytime, me and my group are the only ones there :) i got 18 silks in a few hours tonight, would have more but another person in group looted about 18 also. GL all

Corbus Kringle, 48 wiz
#Anonymous, Posted: May 23 2001 at 7:32 AM, Rating: Sub-Default, (Expand Post) The silk drops of the spiders in the bottom of CC.
Good for Int, bad For Wis
# May 22 2001 at 5:12 PM Rating: Decent
20 posts
I have heard a lot of people complaining on the message boards (like on EQTraders) on how hard this quest is to give something that is essentially the same as Braided Ivy Cords (AC 5, Wis 5), but with that Intelligence component, this thing is incredible for us Inteligence casters. Try finding some gear for the shoulders that has a +5 Int and AC 5 without being planar gear or other NO DROP item. ;)

This quest IS doable, and IMHO, with the tradeskill necessity, SUPER FUN :)

Thanks Verant!
Berix Baublebuyer
65th Circle of Enchantments
Officer - Sword of Fate - Prexus
RE: Good for Int, bad For Wis
# May 29 2001 at 10:44 AM Rating: Decent
4 posts
well some one here surely has never tried to become a master in tailoring and know how hard it is to get your skill up. Tailoring isnt like blacksmithing, baking, pottery, and brewing most of the componets you cant buy as you can with them baking you can take to 135 in 2 hours , pottery in 1 hour and brewing in 2 hours and only cost about 100 pp each to take out to 135, Tailoring the only componets that are sold is patterns. theres no way to get tailoring past 100 by buying the stuff from npcs. Also the threads are droped in VL ive got a few right now but no were close to 75 of them and they are no drop and dont stack they look like a necklace.
Not bad for wis in the long run
# May 22 2001 at 11:38 PM Rating: Decent
1,075 posts

yeah but all i had was braided ivy, even at 54 ;)

This is better since 5 cold res, plus it has another bonus:

The ring quest goes up to 10, so I'd imagine this shawl quest does. A 10 wis 10 cold res shoulder item is pretty uber. So i want to do this quest since there will be more, I have the 4 one now.

Kylathia, 59 Night Elven Priestess, Blackhand
RE: Good for Int, bad For Wis
# May 22 2001 at 5:31 PM Rating: Decent
151 posts
True, there aren't any better +INT shoulder items that aren't No Drop (at least, not any that are listed on eqprices). Personally, I use a +mana shoulder item at the moment, but that's by the by.

However, this quest is either extremely tedious or both hard and tedious depending on your level.

Currently, spiders in Velk's lab are somewhat underconned and extremely sparse loot-wise. The other day a 53 mage and myself camped for 5 hours in VL. None of the fights near the zone line were particularly hard (although we lost a few pets), but in 5 hours we looted the grand total of 10 silks, 10 small bricks velium, 5 or 6 small pieces of velium, and 2 (count em, two) threads. The mage got little exp (a third of a blue I believe), I got decent exp (2 1/2 blues or so).

Verant have said that the drop rate will be looked at in the next patch, but as things stand with a partner who's also hunting for threads (I can't solo VL spiders with much success) I'll have to spend the next 15 days or so of play time trying to get the threads (assuming I don't fail on any combine, and we all know how easy it isn't to raise tailoring).

Doable? Yes. Super fun? Not likely.
Carlo Curiosus, Erudite Wizard, Erollisi Marr (Morell Thule)
RE: Good for Int, bad For Wis
# Sep 24 2001 at 8:20 AM Rating: Decent
74 posts
I'm not sure if they changed the drop rate on those threads. But I was in a guild group (as in I'm only 48), and these things were dropping like mad. I was the only one wanting them for this quest at the time so I got all of them. We got me 15 in about an hour, a bunch of crystaline silks, and a few pieces/bricks of velium(not really sure there was someone in the group who wanted them). I'm stuck on my 3rd shawl, darn baking, hehe, have the gate potion for my 4th, and am near finished my 5th.
RE: Good for Int, bad For Wis
# May 22 2001 at 5:59 PM Rating: Good
119 posts
Keep in mind this is far from the final product from this series of quests; it's just one step along the way.
The sixth shawl has already been completed. It is a much shorter quest and also uses tailoring, though it seems to require a higher tailoring skill (the final combine was nontrivial at 161). The stats on that shawl are, as expected, AC 6 wis+6 int+6 sv cold+6.
We have also been promised that anyone who follows the series of quests all the way through "will not feel shortchanged in the least". By the eighth shawl I'm expecting a right clickable effect and amazing stats, comparable to the eighth coldain insignia ring...

And I think we all owe Farendil a big thank you for putting in the long hours in Velk's to collect the threads despite the incorrect drop rate, and risking everything he has done twice to let us know about the fifth and sixth prayer shawl quests and their rewards.
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