Item GlossaryEverQuest icon

Drums of the Beast  

Charges: Unlimited
This item is placeable in yards, guild yards, houses and guild halls.
Effect: Enduring Breath (Any Slot/Can Equip, Casting Time: Instant)
Focus: Percussion Resonance 16
WT: 1.0 Size: MEDIUM
Class: BRD
Race: ALL
Slot 1, Type 7 (General: Group)
Item Lore:Drums of the Sea Beasts
Item Type:Percussion Instrument
Submitted By:Jadae Pacifica
Lucy Entry By:Kerasota
Updated By:Sinyinae
Updated:Sun Oct 30th, 2016
Scars of Velious Item

Average Price: 75,000pp Pricing Data...
Rarity: Rare
Level to Attain: 50

[Drops | Comments ]

Drops: This item is found on creatures.

Siren's Grotto

Foraged in or Found in:
Formerly dropped by Mistress Latazura, confirmed to no longer drop by GM as of November 21, 2013. Reinstated 2015? Is dropping on Phinigel progression server in 2016.
Drums of the Beast item window 2016

Uploaded October 30th, 2016 by snailish
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Available once again on all servers.
# May 31 2016 at 1:00 PM Rating: Excellent
194 posts
This is once again available on all servers as a drop from the Shimmering Sea Spirit.

Placeholders are a watery servant and an icy servant. There are 20 spawn points.
GM Confirmation - Drums of the Beast No Longer Drops
# Nov 27 2013 at 5:04 PM Rating: Decent
34 posts
Mistress Latazura - Drums of the Beast?

Discussion Thread
Response Via Email (Game Master) 11/21/2013 02:31 PM
Hail N---,

Thank you for contacting Sony Online Entertainment Customer Service. GM ----- here!

After reviewing our logs, it looks like the Drums of the Beast do not drop off of Mistress Latazura. Please keep in mind that all items are subject to change at any time. I hope this helps and I wish you the best of luck!

For your convenience, I will leave this ticket open for the next 72 hours. If you have any other questions or concerns pertaining to this situation please feel free to update this petition within the given time frame and I will be more than happy to help out!

Good Day,
GM -----
Sony Online Entertainment

Knowledge Base:

GM Confirmation - Drums of the Beast No Longer Drops
# Jan 22 2014 at 8:52 AM Rating: Good
714 posts
Latazura never dropped this drum.
# Oct 07 2003 at 9:06 PM Rating: Decent
6 posts
there are NO icy/water servants...
Shimmering Sea Spirit has a new PH?

Drum of the beast...still drop?

i wanna Drum of the beast T_T
Camp's difficulty
# Jul 06 2003 at 12:28 PM Rating: Default
1 post
I was lucky enough to see these drums drop on my last visit to Siren's Grotto. A 61 bard and I, a 55 cleric, were able to take down any placeholders and the named. It definitely wasn't easy, but with the bard tanking and twisting mana regen, slow, and melee buffs we were pretty safe through what proved to be long, drawn out fights.

Most mobs were very magic resistsant - at 55 I landed at about 40% success. The placeholders do ENRAGE, cannot be rooted, snared, or charmed, but can be mezzed.

Also, we were able to take out Fellspine (TOUGH fight in which we would have died if not for the fact that I had KEI). .. Oh, and we got the haste belt ;)

55 Dorf Cleric - Vazaelle
# Jun 30 2003 at 4:13 AM Rating: Decent
6 posts
These Drums are still one of the best in game (and definately the best drums for twinks), had my bard using a walrus skin drum at lvl 46, this hit for 55hp with tuyans chant of flame, with drums of the beast at lvl 46 i hit for 62, which when you stack 3 Dots is ALOT of extra dps.

Edited, Mon Jun 30 04:39:43 2003
oh yeah
# May 07 2003 at 6:11 PM Rating: Decent
38 posts
the post about dire charming there. i went with 63 enchie and there were virually no dire charmable mobs. she tried on the lowest level mobs there(enthralled molkors, bulthars, watery servants) with maxxed cha and it being as MR debuffed as possible(no idea if that would help but after 4 hours of camping drum and 3 failed DC attempts we decided to try it). NO DICE guess they nerfed that like there like i did many other places so enchies don't become the best solo class in game after their direcharm level.
RE: oh yeah
# May 22 2003 at 3:44 PM Rating: Excellent
104 posts
the mobs i dire charm are the walrusses , manatees an sea elephants , the are still DC able but only when they are of the lowest level they can possibly be, you may have to clear a few before you get one that is of a low enough level.
bard solo
# May 07 2003 at 6:06 PM Rating: Decent
38 posts
a level 62 bard has NO shot to solo him that i can think of. i am 55 now and went there to get my drum(still no luck after 2 weeks or trying got me a neriad shawl and lyndellns lute tho) The icy placeholders are MEAN they got nerfed about year or 2 ago but still mean. They have a dmg shield thats in the 50+pts per shot range, fair resits, TONS(didn't calculate but i am guessing 10-20k hp range) of hp. they never spawn alone on land, tho there are a few areas where you could pull single ones.

MIGHT, repeat MIGHT have a PRAYER to solo one with charms but i really don't see it. His dmg shield alone took our warlord(61 5500hp) down to about 60 life before enhie coudl disspell it and it was the first spell she cast upon pull.

No, if you can solo one it would be a miracle. might be possible but i dont see how. find a way, post it on here.
# Apr 10 2003 at 1:32 PM Rating: Default
95 posts
Could a level 62 druid solo the shimmering Sea Spirit with no trouble getting to it? and how often do these drums drop?
RE: Solo???
# May 05 2003 at 11:32 AM Rating: Default
104 posts
This really depends upon where it spawns at any given time ,the shimmering sea servant can spawn anywhere a icy/watery servant spawns on land.
some locations are far easier to get to than others, None of them are right near a zone in so you will most likely need to kill a few mobs to get to them.

If you have dire charm and the shimmering is in a good spot its fairly easy to solo. if you dont have dire charm or its in a bad spot and you dont know the zone you will likely die trying.

The reason I mention dire charm is the fact that the shimmering , its placeholder and almost all of the mobs that spawn underwater are unrootable/unsnareable and often come in groups. The pet can act as a tank. Dire charmed Pets here make excellent tanks due to the large number of hp they have. the lvl 58 large druid heal only heals about 1 bubble on the servant sea elephants.

Overall I would not suggest trying to do this solo if you have never hunted in SG, play around near the zone ins for a while and learn the zones quirks and pathing, this zone can be very unforgiving if you mess up.

Edited, Mon May 5 11:58:20 2003
# Jan 02 2003 at 7:47 PM Rating: Decent
341 posts
Saw someone in the bazaar wanting to buy this for 30k on Emarr! No joke.

Takata K'Trazz
LVL 60 Darkelf Warlord
Erollisi Marr
RE: 30k??
# May 14 2003 at 7:50 AM Rating: Decent
244 posts
30k is fairly low. I see them go for 40k all the time. There is only one other tradeable drum in game that is better than it and only has a slight increase to the percussion mod. It goes for 70k on Karana. It has alot of stats but other than HP/STA or maybe INT/CHA if charming what the **** good is stats on a drum anyway lol.
#Robpp, Posted: Nov 13 2002 at 9:37 PM, Rating: Sub-Default, (Expand Post) Wanting to buy one of these.. contact tommythree on MT. server paying well =0
# Aug 24 2002 at 12:39 PM Rating: Good
6 posts
To Clarify: I am not sure as to the past, but as of now these drums greatly increase the effect of selos at a run. Considering with epic off hand, there is a very noticable difference in speed when I drop these drums onto main hand.

Also, On Elemental chorus, there is a 30 to 40 point difference when I equip this compared to straight epic.

These are hands down the best drums in game.

One other factor that many people are missing about these drums is this. The effect on the drums is right click targetable. This makes on **** of a dummy buff when fighting any dispelling mob.

Considering you stack this with lute of howler, and illusion mask, you are giving yourself 3 dummies against any dispelling mobs.

Edited, Sat Aug 24 13:29:25 2002
Vetran Ogofake Sleftgoesright

65 Epic Virtuoso

Guardians of the Keep
Drinal Server

Guardians of the Keep
Drinal Server
RE: Clarification
# Sep 20 2002 at 8:52 AM Rating: Excellent
They were the best drum in the game, now theres a drum in Vex Thal that drops, Denons drums of declivityDenon's Drums of Declivity
AC: +20 Str: +12 Sta: +12 Dex: +12 Cha: +12 Poison Resist: +25 Disease Resist: +25 HP: +125 Mana: +125
Weight: 2.0
Weapon Skill: Bardsong
Percent to Bardsong: 0.00
Classes: Bard
Races: All Races
Inventory Slot: Either Melee
Can be equipped in the range slot
Can be stored in Small and larger containers
Last updated: Thu Sep 12 16:08:54 2002


Effect: Occlusion of Sound
Type: Triggered
Charges: Unlimited


RE: Clarification
# Mar 17 2003 at 7:27 PM Rating: Decent
4 posts
While I wouldn't let DDoD rot with such amazing stats on the rare occasion that they do drop in Vex Thal, they certainly would not replace my drums of the beast as my primary percussion instrument.

I'd keep them in range for the stats but when I look for best drums in the game, personally I mean the actual mod to bard songs, In other words, song effect is everything, stats on an instrument mean nothing.

Also, occlusion of sound would be better memorized and played with a better drum (for egsample; drums of the beast) than this clickable one because instruments do not have any effect on clickable item songs. And as you can see from your post about the Vex Thal drum, the percent modifier to bard songs is 0.0%, so no increase. Its all about ranged stats.

So for clarification, 0.0 percent is not better than 44.44 percent.... well maybe on your next credit card statement.... or if you're a monk.

Edited, Mon Mar 17 18:54:15 2003
RE: Clarification
# Nov 12 2002 at 5:38 PM Rating: Good
These no longer have a better mod than puretone. =( DotB are better again. =\
Eclyptic Starsonata
[65(105) Maestro]403598
Phearmydot Andlargepoon
[65(75) Prophet](Retired)625388
Blarmoo Dootincow
[59 Rogue (0 :p)] 627686
Nandar Stormstrider
[63(25) Hierophant]
# Aug 20 2002 at 5:30 AM Rating: Good
73 posts
This drum lets you melee and easily switch out your primary weapon for the drum for a second while casting OOS and other resist songs, then replacing your primary weapon back in its spot. If you dont have this drum you have to either not melee if you are primarily doing resist type songs or switch out both weapons to put in a drum. Thats why this drum is so bad ***. Similar to lute of the howler and a couple other lutes out there that you can wield a weapon with, when i melee and am playing cantana of replenishment i can replace my primary with a lute just before the song is about to cast and replace it in about a second to get good effects from the lute while i continue to melee. I could give a rats *** about that EB thats not what makes this drum so desirable.
# Jul 24 2002 at 6:53 AM Rating: Default
60 posts
Hehe just got it 2 days ago and I really LOVE it!!!
The funny part of this drum: Go in EC with the drum, make a hotkey with it, target yourself, run selo (49) and dont stop hitting hotkey while running.....LOL => You will look like Dragon ball Z :-), and the all zone is going to shout or ooc : OMG!!!! hehe

And for the question just below : yes it look like a tambourine ;)
This is the must for a bard!
# Jul 01 2002 at 1:02 AM Rating: Default
When i equip this, it looks like a tambourine. Is this right?

Just to clarify
# Jun 06 2002 at 6:32 AM Rating: Decent
63 posts
Just to clarify a few things. I have this drum, and it's awesome, the fixed the patch about it not letting us go zoom zoom with it on without having to walk, and, needless to say, we do fly. Yes, it can be used with a weapon in the offhand. And I wish to get one of the special secondary instruments to test this, however, I simply do not have one. And, finally, lets just say my dots have never caused more damage. Simply put, I don't even care if I have weapons anymore, my three dot combo is just plain wrong. Granted, I totally need weapons for fear kiting, but, I only ever fear kite against something that summons that I have to kill, such as Nezekezena, Eldrig, those kinds of fun mobs. And, since swarm kiting is the simple most effective form of kiting for us bards, the drum is kinda pointless there, but, it's no bother, because I just love taking down a jerk off like Gorgul Paclock in less time solo then it takes most groups. Hehe, hello instant 2k, drums pay for themselves, effort, or money, no doubt there. As a bard, I doubt you truely need any armor at all, unless you plan on doing raids, because solo, you can go with nothing more then your drum, and if you don't believe me, then you've obviously never played a bard. And, if you want proof of that, then make a newby character on Vazz, and I'll go naked kite every gaurd in WFP with nothing but my drum.

Edited, Thu Jun 6 07:24:05 2002
to travel with the heroes, to travel with the fame, to travel nothing but my name.
This is a bard's destiny, Mikaul :o)
Best drum
# Mar 31 2002 at 2:10 PM Rating: Default
The drum has been fixed and now lets u fly when u run..its the best drum out there imho..
The instant clicky of EB is awesome in pvp too Justy 60th level Bard if Iron Tower VZ.
greatest drum I've tried so far
# Feb 04 2002 at 8:17 AM Rating: Default
3 posts
I with this drum and the luclin speed song 9accelerating chorus)I go faster than the wind it is scary and most people come close to be sick and aye it is primary and can be equip with weapon in off hand

Saxxon Maxxon
Bad Temper Bard lvl 57
mith marr
Saxxon Maxxon
Nasty moda fookin bard
Mithaniel Marr
Run Forrest, run!
# Jan 29 2002 at 10:24 AM Rating: Default
8 posts
Afaik, the speed limit has been patched, and this drum now allows you to run faster than anything else... I could be wrong though (not like it's the first time ;-)). Anyone tried it lately?
# Nov 23 2001 at 8:46 AM Rating: Default
257 posts
I have beast drums and the effect is instant casting enduring breath i like to cast on everyone in east commons : ) only thing u cant be singing but no biggie.

Singdarra 30th level on the tribunal
RE: Some Questions Answered
# Nov 07 2001 at 5:29 PM Rating: Default
I am also responding to Presarc's post "Here is reason..." Presarc, you should read Psycoholic's post on Percentages (found in the posts on Alluring Horn, which is listed as having -0.99 percent to bard song). He does a good job of explaining how percentages work. When it is listed as 0% it doesn't mean it doesn't increase the song at all. Quoting Psycoholic's post:

The percentages that people give for instruments are usually using storebaught instruments as the base (so an unfinished brass trumpet from a merchant would be 0%). This doesn't mean that instruments from merchants don't effect songs, nor does it mean that this instrument makes songs less effective. It simply means that this instrument effects songs 0.99% less than a brass instrument from a merchant. It makes songs better... just not much better.

As for Celestieal, you said you run faster with no drum equipped. How so??? My bard is only 20 right now and with the Walrus Skin Drum equipped(said to increase bard songs 23%), she already runs way faster than SOW, whereas without a drum equipped she runs about the same speed as SOW.

As for the whole equipping a weapon and instrument at the same time argument, I can't say I know the answers to that one. So far all the instruments I have are equipped in Secondary Slot only and can not be equipped with another weapon (or another instrument).

-Symfoni Orkestra, 20 Bard
RE: Some Questions Answered
# Nov 19 2001 at 2:18 AM Rating: Default
6 posts
From what I hear, the "Run faster /w no drum" argument is true. The usual theory is that /w drums of the beast, selo's breaks the limit on increase of movement, and so resets, due to a bug. Ducking and sneaking together is supposed to "slow" you down enough enough not to break said limit, but as I do not own the drums, I haven't had the chance to test this.

Either that, or Verant won't let Drums of the Beast work with Selo's so they don't have to add horizontal impact damage. ;)
Here is reason...
# Oct 30 2001 at 3:21 PM Rating: Default
29 posts
the reason they dont increase speed songs is because there is a speed hack out there, and with this drum + selo's song of travel it would be as fast as that, and the game would recognize as a hack...



Some Questions Answered
# Aug 06 2001 at 12:47 PM Rating: Decent
5 posts
This Instrument is an uncommon/rare drop off a Shimmering Spirit, around the low 50's (conned even to me at level 52). This mob is rare, probably on a PH (can't tell yet), and drops other things, one of them the Wavecrasher.

The percentage to *MOST* Bard songs is 55%. Selo's line of songs actually have a negative effect (I run faster with no drum equiped).

This instrument IS Primary slot ONLY. You CAN equip a weapon (or anything else thats Secondary slot) in your Secondary slot, just like Lute of the Howler. The exeption is other Instruments that are Sendondary Slot (havn't tested the PoA Horn or VP Lute theory).

The right click effect is *TARGET* Endure Breath, with an INSTANT cast time, versus the Singing Steel Gauntlets, which is a Perma-Effect.

We had about 4 groups, level range 46 - 60 in the area where this mob spawn. Could easily do 2 groups level 55 - 60 with good resist gear.

Celestieal Tunemaker
Minstrel of the 52nd Song
<Travelers of Norrath>
That's incredible
# Jun 18 2001 at 1:41 PM Rating: Default
113 posts
Do people sell these? Who drops these? Is the camp easy? Can I solo these (enchanter 52)?
The real story on these things
# Apr 26 2001 at 11:38 PM Rating: Excellent
2 posts
-Seems to add about 45% to percussion songs (except running songs-currently slows you to normal run speed)
-Effect is right-clickable and targetable
-Is primary hand only and DOES allow use of a one-handed type thing in your off-hand (other instruments are two-handed)
RE: The real story on these things
# May 20 2001 at 2:05 AM Rating: Good
They don't "slow" you to normal run speed, they roll over your speed counter to more than 200%. The engine can't comprehend that, so it ignores the 2xx and sets it to xx. Try turning on walk when you use these with selo's and you'll fly.
RE: The real story on these things
# Jul 16 2001 at 6:23 AM Rating: Default
282 posts
That's probably the most insightful thing i've ever seen in a comment here. Thank you.
PsychoX / Troubadour / Tunare
#saxxonmaxxon, Posted: Feb 04 2002 at 8:23 AM, Rating: Sub-Default, (Expand Post) ur equipment suxx big time specially ur resist gear get some blue diamond :)
#Anonymous, Posted: Feb 21 2001 at 10:52 AM, Rating: Sub-Default, (Expand Post) Its useable in Primary Hand...
RE: Primary Hand...
# Feb 22 2001 at 2:52 AM Rating: Good
Not only that, but there are a few instruments out there that are just-Secondary-only (I.e. you can still put something in the primary). I believe the Sky quest flute works this way, as well as the lute from VP.

Unfortunately, AFAIK no bard on any server has both just-Primary and just-Secondary instruments to see if dual-instrument wielding works correctly.
#Anonymous, Posted: Mar 03 2001 at 9:34 PM, Rating: Sub-Default, (Expand Post) Hmm, you know every Bard on every server do you? FYI ALL the old instruments are secondary only. Every Bard has just secondary instruments. As soon as any Bard gets this they can test the dual wield ability. Just secondary means just that. You can not put it in your primary hand. It does not stand for dual wieldable.
#Illisium, Posted: Mar 12 2001 at 3:05 PM, Rating: Sub-Default, (Expand Post) Did it occur to you that if you can't equip a weapon in your first hand while using an instrument, you probably can't equip an instrument either? =P The original poster is right, you'd need single hand primary and single hand secondary instruments to test this.
RE: Hey Jackass...
# Jul 21 2001 at 11:25 PM Rating: Default
282 posts
Yeah, let's call someone offering his opinion on something a jackass. & he's talking about specifically known instruments that go in the off hand, & can be used w/ a weapon in the main hand.
PsychoX / Troubadour / Tunare
#Anonymous, Posted: Mar 30 2001 at 5:58 PM, Rating: Sub-Default, (Expand Post) to the jackass poster, YES you can equip a weapon in you sec hand with this in your primary, try being a bard that has one BEFORE you post... lamer... ;)
The Effect...
# Feb 21 2001 at 5:28 AM Rating: Default
If the effect is clickable and targettable, then this is not a bad effect.

If it is bard only, then it is an absolute joke; Singing Steel gauntlets, which, on many servers, there are more of them than there are bards who can wear them, have effect Enduring Breath.

So merely uncommon drop from 40+ mobs in a permacamped zone has the same effect as mobs in the very difficult SG, with enchanter mobs that can charm and stun, not to mention complete heal, etc. etc.

GG Verant!

RE: The Effect...
# Feb 28 2001 at 8:55 AM Rating: Default
77 posts
Let's assume, for a moment, that even though the drums are primary hand, you still can't put something in the off hand.

Further, let's assume that the effect on song is only as good as say selo's drums.

This drum still kicks ***. Period. Singing Steel Gloves are NOT the end all be all of bard gloves. This drum means you do all your underwater playing without giving up earring slot for an FBE AND you have more options than singing steel gloves.
Keadaian Songborne
Guild Leader
Promethian Order
RE: The Effect...
# Jul 16 2001 at 6:28 AM Rating: Default
282 posts
True. However, i don't know if you have played a bard, but we don't spend all of our time playing a drum. Personally, i don't wear my SS gauntlets normally, but i still carry them in case i do anything underwater. It's far more reasonable to swap out your gauntlets than to be forced to have a drum equippped whenever you're underwater.
PsychoX / Troubadour / Tunare
RE: The Effect...
# May 14 2003 at 7:41 AM Rating: Decent
244 posts
WTF are you saying that bards don't spend alot of time using their drums? lol We are bards. Kiting dotting machines that have a drum in our hands more than any other instrument. And not to mention when traveling. And the effect on this is clickable NOT WORN. so every 27 min ya reclick...reue when stats don't matter i still use my gloves because certain mobs like Phin like to dispell. But when it counts I use the drum.
RE: The Effect...
# May 22 2002 at 11:10 PM Rating: Decent
9 posts
This effect is much much much better than Singing Steel Gauntlets. Suppose I'm in some underwater dungeon, I would much rather have my gloves with stats and more ac, than my SS gaunts with just the ac on it. The effect alsolasts 27 mins, so every 27mins or so, i open my bag, click my drum on primary, right click it (instant eb buff), and then requip my weapon. Not to mention when on raids in kedge there is the occasional person who all of a sudden starts drowning, you can be a hero, click on him, click your drum, and boom you're a life saver =D

While the SS gaunts are nice, and have saved me faithfully, drums of the beast effect is much cooler. Plus you can chain cast it on yourself and look like a comet while running =P
Artemous - 35 Night Elf Hunter
RE: The Effect...
# Aug 19 2002 at 1:34 PM Rating: Excellent
35 posts
The drum rocks, the effect is not why I would want it. My SS gloves are just fine, and I would NOT use the drum effect in an underwater dungeon instead of my gloves.

You get dispelled, the effect fades, there are just too many ways to die if you rely on an effect. I would definitely have my EB song memmed if I was counting on this effect, and I would nervously be watching my buff bar at all times.

The gloves are perm, and thats the way I want it. Better yet, they have decent AC, so I can wear them all the time without worrying about EB. I went LD after kiting cougars in Iceclad. When I logged back in, I was out in the black water. Kind of disorienting, but much better than being at my bind spot. My gloves saved me there. I take permanent EB anyday over someone handing me a waterstone or casting an EB effect on me.

Phinny loves dispelling EB. Don't get me wrong, it's better than nothing, but I would love this drum just as much if the effect was summon food. The EB effect I could care less about. (although looking like a comet while running does have its advantages... )


Edited, Mon Aug 19 14:24:31 2002
#Anonymous, Posted: Mar 03 2001 at 9:17 PM, Rating: Sub-Default, (Expand Post) Lol, unless you have the new Gauntlets of Dragon Slaying or theres Melodic gauntlets SS Gauntlets are indeed the be all end all Bard gloves. Lets not assume anything, lets stick to facts and stop guessing if you dont know them.
RE: The Effect...
# May 22 2001 at 6:33 AM Rating: Decent
"unless you have ... SS Gauntlets are indeed the be all end all Bard gloves"

Umm, now, my grip of the English language is weak, but I thought the meaning of the phrase "be all, end all", was something like "ultimate". Hence if you are listing numerous exceptions, that phrase doesn't apply.
#Anonymous, Posted: Feb 22 2001 at 2:56 AM, Rating: Sub-Default, (Expand Post) Word has it that the effect is indeed a perma-effect that only works for the bard, exactly like SS gloves. Word also has it that the bonus on these is huge - like 55%, vs the 35% of selo's drums or the 23% of the more common Tamborine.
#Anonymous, Posted: Feb 21 2001 at 3:39 AM, Rating: Sub-Default, (Expand Post) Is this item like a bard-only Fishbone Earring except as a percussion instrument?
#Anonymous, Posted: Feb 21 2001 at 10:25 PM, Rating: Sub-Default, (Expand Post) not really... We already have Singing Steel Guants with effect eduring breath.
#Anonymous, Posted: Feb 24 2001 at 3:51 AM, Rating: Sub-Default, (Expand Post) However, it says that the effect is triggered, which means you could possibly give EB to group members.
RE: Fishbone Earring for Bards?
# May 14 2003 at 7:37 AM Rating: Decent
244 posts
It does. You can target and EB anyone with it...lasts about 30 min. But who cares how long it lasts with instant recast time.
#psycoholic, Posted: Jul 16 2001 at 6:29 AM, Rating: Sub-Default, (Expand Post) That derned thing says a lot of permanent effects are triggered. Don't mind it.
#Anonymous, Posted: Feb 21 2001 at 2:32 AM, Rating: Sub-Default, (Expand Post) just look at a few items and the creatures name and take a look at the magic cards and u will be suprised about a lawsuit
#Mortiis, Posted: Feb 22 2001 at 1:09 PM, Rating: Sub-Default, (Expand Post) It wouldn't be the first time Verant was "inspired" by outside sources. Visit the Barbarian fishing village in the SW corner of West Karana. This is populated by about 8 members of the McMannus clan. One of them is named Lars McMannus, and another is named Ulrich McMannus. Anyone who is a fan of Metallica should immediately see the connection between those two first names. Given Metallica's view on copyright and internet based companies, I wonder how they'd feel about this...:-)
#Anonymous, Posted: Apr 04 2001 at 3:21 PM, Rating: Sub-Default, (Expand Post) Except you can't copyright a non-fictional name.
#psycoholic, Posted: Nov 29 2001 at 2:43 PM, Rating: Sub-Default, (Expand Post) You can too. Not that it has anything to do w/ eq, but plenty of celebrities have their names copyrighted.
RE: damn is verant coping some of the cards from magic the
# Sep 20 2002 at 1:30 PM Rating: Default
41 posts
You're thinking of Trademarks. You can't copyright a name except as part of a literary work, and the copyright protects the literary work, not the name. Trademark laws allow you to make your name a trademark, in which case no other business can use that name without your permission.
#Korred, Posted: Nov 11 2002 at 10:15 AM, Rating: Sub-Default, (Expand Post) Mc Donald is a normal name, and there is copyright on that
# Feb 20 2001 at 9:33 PM Rating: Default
2 posts
Also notice the slot is PRIMARY, instead of secondary, meaning it's a one-handed instrument. You can weild a weapon in offhand while using this.
Namini Dolce
Bardess of her 23rd Symphony
GuildMistress of Eventide
Karana Server
RE: And..
# Feb 21 2001 at 1:37 AM Rating: Default
This is a 2 hand instrument. Never knew you could play drums with 1 hand? :)
RE: And..
# Jan 26 2003 at 9:16 PM Rating: Decent
44 posts
Well considering it is a TAMBORINE and not a drum it can be played one handed. And yes I know it is called DRUM of the beast but the name is not everything.
RE: And..
# Jun 04 2001 at 3:03 PM Rating: Default
151 posts
Well, it's just one drum, so why not play it one handed by whonking it over some critter's head? Ever heard the phrase "music hath charms to soothe the savage beast"? Or in this case, knock 'em on their ****. :)

Or for style points (and semi-realism) put a club or stick type weapon in the off hand... be like beating the drum with it in between attacks... Talk about keeping up a rhythmic offensive :) *boom, boom, smack 'em in the head.... boom, bomm, smack 'em in the head* :)

At least, that's how *I'D* play a drum one-handed..... Maybe being a Monk has something to do with that....
"Nothing is truly useless. It is up to the user to supply the creativity to FIND those uses."
RE: And..
# Feb 21 2001 at 10:32 AM Rating: Default
2 posts
Heh well i know one that can the drummer in Def Lephard if i am not wrong he only has one hand so :P
RE: And..
# Jul 16 2001 at 6:31 AM Rating: Default
282 posts
One arm! He only has one arm! Yeesh hehe.
PsychoX / Troubadour / Tunare
RE: And..
# Apr 26 2002 at 11:11 PM Rating: Default
I would imagine if you only had one arm, youd only have one hand too... hahah
I don't like everquest and neither should you.
# Feb 20 2001 at 8:57 PM Rating: Default
112 posts
An effect on a bard instrument, whaddya know. I wonder if there is a percentage boost to bard songs?

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