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Skymaul, Ceremonial Hammer  
 

MAGIC ITEM LORE ITEM PLACEABLE
Evolving: Level 1/3
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 22
DMG: 17 Dmg Bonus: 28 AC: 7
Magic DMG: 1
This item is placeable in yards, guild yards, houses and guild halls.
STR: +9 STA: +7 WIS: +7 INT: +7 AGI: +9 HP: +80 MANA: +75 ENDUR: +75
SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV POISON: +6
Required level of 65.
Effect: Freezing Strike I (Combat, Casting Time: Instant)
WT: 2.0 Size: MEDIUM
Class: ALL except BER
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)
Item Lore:Strikes fear onto those it touches
Item Type:1H Blunt
Stackable:No
Merchant Value:12 pp 0 gp 0 sp 0 cp
Tribute:1200
Lucy Entry By:Torzul
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2019-09-13 00:32:40
Page Updated:Tue Jan 12th, 2010
Depths of Darkhollow Item


Average Price: 30,000pp Pricing Data...
Rarity: Rare
Level to Attain: 70

[Drops | Comments ]

Drops: This item is found on creatures.



Zone(s) Found In:
This is an evolving item:
  1. Skymaul, Ceremonial Hammer
  2. Skymaul the Resplendent
  3. Skymaul the Magnificent

Item Lore: Strikes fear onto those it touches.
Screenshot

Uploaded November 27th, 2008
Updated November 28th, 2008
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He holds it
# Apr 03 2013 at 11:40 AM Rating: Good
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228 posts
I was gating when I saw the mob running up to me with a sexy looking weapon so I killed him and he dropped this. Was one of the Shiliskins at the Zoriles camp.
____________________________
You just GNOMED THAT!.

Hoarder Stickietoes Budderfingers Debt Collector of the Freeport Militia - 105 Froglok Paladin, Luclin
Mats 105 Magician of Luclin
Fillip 105 Bard of Luclin

"Man who runs in front of car is tired, Man who runs behind car is exhausted"
LDON
# Jul 30 2009 at 8:06 PM Rating: Decent
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123 posts
Use Ldons to evolve these babies quick. The mobs die so fast now a days and are of consistent lvl. I usually do Mob Count Ldons and get about 5 to 8 percent per. Though on my Blade of the Night Sky i was getting 35 to 50 percent per. But you get the idea.
Another mob drop
# Feb 21 2009 at 1:34 PM Rating: Good
stoneroot basilisk
sigh..
# May 25 2008 at 6:51 PM Rating: Decent
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204 posts
70 bard here. i levelled my old blade of the eclipse up in two to four weeks. i was able to charm kite GE to get 20% in 20 minutes work, which made the levels on the sword go quickly. how does this mace fair ?

this thing is levelling VERY slowly. at lvl 70, a charm kite of 30 mobs in GE with a mob dying every 30 seconds gets me 1% after 20 minutes. in most group settings it takes 30 minutes to an hour of pulls to get 1%. most days i'm lucky to get 2 or 3% on this thing. soloing isn't much better, however perhaps it would level up more quickly if i were level 65. at level 70, it feels as if i get 1% every 1 AA earned, or near that. its disconcerting to say the least...
anyways, that's just my two cents. good luck, folks.


shows it on him
# Dec 18 2007 at 9:12 PM Rating: Decent
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882 posts
droped off a xillsfar soldier today.It showed him carrying it in his primary hand with a spear in the other.
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MUTED
Fast lvl'ing
# Nov 18 2007 at 4:18 PM Rating: Decent
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137 posts
If ya want to lvl this thing Fast ... give it to a mag or necro maybe even a druid all good solo classes and have it fully evolved a=in a week or so...=-)...GL with yours. Lvl'ed mine on my mag and necro done in under 2 weeks... wish i could do the blade for my melee alts that way..lol
Drops
# Jul 11 2007 at 3:21 PM Rating: Decent
12 posts
dropped from a Xillsfar prelate today 7-11-07
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Tamien Greenbuds Druid of the 75th Season
Loot message
# Feb 06 2007 at 8:53 AM Rating: Decent
26 posts
when you pick him up (from a witheran today) he sends a message to you in 'item speech'.

Skymaul, Ceremonial Hammer says, 'Hello, I am Skymaul. I am a magnificent work of art and should be treated as such. I am most useful as a spectacular ornament in any ritual. I am non-denominational, so I will be happy to attend you at sacrifices or weddings, whichever is your sort of thing. If you are not of the cleric or ritualistic type, I will accept work as an ornament over your mantle or even your upper-class tavern.'
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Nenluen Amastacia, Storm Warden
Ionus Amastacia, Stone Fist
<Radiant>
Quellious Server
evolution from Hole mobs
# Jul 18 2006 at 8:24 AM Rating: Decent
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53 posts
For what it's worth, soloing in the Hole requires about 12 lt blue kills at 70 (lvl 50ish, the ruined mobs and spirit of the ruins) or roughly 8 kills of the broken mobs (lvl 56-58) to get 1% on Skymaul.

I've run a couple times with veteran's double xp AA on and it unfortunately doesn't seem to affect the evolution xp rate.
Dropped on 16 july 06
# Jul 16 2006 at 3:42 PM Rating: Decent
1 post
Got Mine today off " a drained shiliskin marauder " and yes it showed him Holding it before the Kill. Graffic it was holding is the same as once equiped. Hope this helps Xegony Server
Dropped off nonlisted mob
# Jun 02 2006 at 5:50 PM Rating: Decent
11 posts
Got this today off a Shadowman spirit guardina, stromm server.
Slow mover
# May 25 2006 at 7:58 AM Rating: Decent
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20 posts

I got one of these and kept track of it's evolve rate for a while when I was soloing in Grieg's. It breaks down like this:

It would get 1% after 18 kills, then the next percent after 17 kills. I noted this pattern for eight cycles (or 8%) worth of killing. That means it's fairly safe to say that 2% evolution is earned per 35 kills.

Based on this you can plan on having to kill 1,750 mobs per level, or 3,500 mobs total to max the thing out.

Comparing this to Death's Maw Dagger or Blade of the Eclipse, both of which I'd get one percent of evolution per about 1.5 kills (I only kept loose track of these weapons since they moved so quick; I only started tracking Skymaul when it was obvious how painfully slow it evolved), it then stacks up like this to max out each weapon:

Death's Maw Dagger= 750 kills
Blade of the Eclipse= 900 kills
Skymaul the Magnificent= 3,500 kills

And as to Skymaul being an intelligent weapon... yeah, it's about as intelligent as a Mynah Bird. It blurts out its insipid repertoire of annoying commentary on a horrificly regular basis. It whines about being utilized, and not much else. Though when it evolved from level 1 to level 2 it seemed to access a fresh assortment of new commentary which it then proceeded to wear out. Now if it would warn me about some kind of trap/foe/treasure in the immediate vicinity, that'd be some validation for being referred to as "intelligent".

The proc is nothing to write home about; I like the ChaoticIV on BotE and LifesapIII on DMD much better. None of them seem to be resisted overly much.

Lastly, the look of this thing when equipped (at least at levels one and two; I'm unsure if it will change at full maturity)...

Think of a cross between a tinker-toy and a pizza wheel and you get the idea. The thing looks silly.


This was good info. Rate the post!



Edited, Thu May 25 07:59:38 2006
Mob question
# Apr 23 2006 at 1:07 AM Rating: Decent
47 posts
Can you see this in the hand of some mobs? Like the shield from CC.
level up
# Dec 03 2005 at 3:38 AM Rating: Decent
47 posts
ok, everyone seems to be getting different rates of exp on these evolving items. i think it is time to keep track of which mobs are being killed and see which move the exp faster. keep track of time spent, type of mob, and # of kills
Very slow evolver
# Nov 29 2005 at 11:29 AM Rating: Decent
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68 posts
Have had this about 3 weeks now, and have it up to 25% on the first level. After a lot of grouping with this, I have found that it does not seem to matter what level monster you are killing with this for the amount of experience that the weapon gains, it just has to do with the kills. The best xp I have gotten so far is from soloing light blue luggald's in Nadox, getting around 4 to 5% per hour for my Shaman.

Also, with regards to the inteligence of the weapon, it seems to me that it talks to me much more when I am solo than when I am grouped.
Dropped From . . .
# Nov 23 2005 at 1:36 PM Rating: Decent
8 posts
I got mine off of a Xillsfar Fighter in Stoneroot Falls.

I'm thinking this is a zonewide random drop.
How to lvl your new Skymaul
# Nov 15 2005 at 3:40 AM Rating: Good
Scholar
38 posts
I've figured out the best way to lvl this darn thing (this works for all evolving weaps). The weapon takes a lot of xp just to get a %, so if you group, your not giving the weap that much of a chance to get any xp. I was with a group in CoD for 4 hours and got 2% on this thing... I went to GE to solo and got 3% in an hour... just so you all know. I hope that helps
____________________________
Oosil- 90 Monk BB server (semi-retired) EQ1
Alya - 90 Magician Bb server (retired) EQ1
Casspeus - 90 Deathnight (retired) WoW
Alya - 90 Mage (retired) WoW
Oosil - 90 Monk Crushbone server EQ2
Casspeus- Leveling Sith Marauder SWTOR
Oosil - Leveling Gunslinger SWTOR
Text box
# Nov 09 2005 at 10:43 AM Rating: Decent
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71 posts
After skymaul mouthed off to me, i got a little pop up text box, to reply to him, i typed in something smart in return and hit send, however i saw no text on the screen, also i have killed many many mobs with this and no xp raise, is there pershaps an npc starter to start xp gain?
What it looks like!
# Oct 11 2005 at 10:24 PM Rating: Default
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361 posts
This is a very cool looking weapon. Here's a link to the picture:

http://img433.imageshack.us/img433/6449/skymaul5bj.jpg

The cogs on the tip rotate, it's very neat.
evolving items raise skill
# Oct 08 2005 at 4:38 AM Rating: Default
Skymaul ceremonial hammer XP gain is incredibly slow.
COMFIRMED 3AA = 1% at level 70.
300AA = 100% = 1 level
3 level = 900 AA needed to max item.
RE: evolving items raise skill
# Oct 10 2005 at 3:42 AM Rating: Good
Scholar
38 posts
Been hunting with this thing in WoS for the past 3 hours and did a DoN before that.... still sitting at 0%... yes, I activated it

Edited, Mon Oct 10 05:00:09 2005
____________________________
Oosil- 90 Monk BB server (semi-retired) EQ1
Alya - 90 Magician Bb server (retired) EQ1
Casspeus - 90 Deathnight (retired) WoW
Alya - 90 Mage (retired) WoW
Oosil - 90 Monk Crushbone server EQ2
Casspeus- Leveling Sith Marauder SWTOR
Oosil - Leveling Gunslinger SWTOR
RE: evolving items raise skill
# Oct 08 2005 at 2:59 PM Rating: Decent
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121 posts
First off there must be other factors involved in raising this thing up. Mine went up 2% from 1 AA xp solo. It actually hit 2% at about 4 yelow of the AA.

I don't believe you actually have to level up the 3rd and final level so you would only be leveling it through 2 levels to get final stats ( 100% twice not three times).
Evolving it
# Oct 07 2005 at 4:17 PM Rating: Decent
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121 posts
I found out you don't even need to melee with it to advance it. I went to Grieg's End to melee solo (70 Bard). After about an hour it was at 1%. Then I decided to try putting it offhand and swarm kite and sure enough it went up to 2%. I did one complete AA while I was there and at lvl 70 thats around 60+ kills so it looks like it will be a long time leveling this thing up.
Now if I was in a better xp zone I could easily do 3 AA's in the time it takes to do 1 in GE so I don't know if that will have any effect on the items rate of evolution but I will try to find out.
Interesting
# Oct 06 2005 at 7:54 AM Rating: Default
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314 posts
Right after I killed a monster with it.

"Skymaul, Ceremonial Hammer says,'Ouch! I may be made of stone and wood, but I have feelings too!'"
Experience
# Oct 04 2005 at 9:59 PM Rating: Decent
2 posts
Does anyone know if you can gain the xp just by using the hammer, or does it go off of the experience earned towards AA/regular xp? What I mean is, will the hammer evolve if you use it outside a group, or do you HAVE to be in a group earning group experience?
Snore
# Oct 02 2005 at 11:34 PM Rating: Decent
XP gain is incredibly slow - 4% in a week - I have earned 12AAs at level 70 in that time.
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