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Eyepatch of Plunder  
 

MAGIC ITEM LORE ITEM NO TRADE
Slot: FACE
Charges: Unlimited
AC: 10
STR: +10 DEX: +10 HP: +50
SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6
Effect: Captain Nalot's Quickening (Any Slot/Can Equip, Casting Time: 3.5)
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 7 (General: Group)
Item Type:Armor
Stackable:No
Submitted By:Hawkes
Lucy Entry By:keltana
Updated By:Drewie - D'Pikey
Source:Live
Updated:Thu Oct 9th, 2008
Scars of Velious Item


Rarity: Uncommon
Level to Attain: 55

[Comments ]

This item is the result of a quest.


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Uploaded November 27th, 2008
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Update 2015
# Apr 11 2015 at 5:12 PM Rating: Decent
15 posts
I put this over on the quest page, but here it is for the item page.

I've completed 4 of these in the past week for my alts. Nowadays Iceclad is empty. I got one for my Berzerker, Ranger, Warrior, and Monk, all in their late 40's. I also used my 73 SK for killing Lodizal and to lay waste to dire wolves to spawn the Dire Wolf Stalker. So here's a few thoughts on this:

1. Lodizal spawns on a regualar basis every 10+ hours or so and wanders around island #2 by the gnoll tents and ToFS. Green to my 73 SK. He is no longer camped much.

2. Stormfeather does seem to spawn on a 19+ hour respawn. I just parked my altt there and after 20 hours or so logged in every 2 hours. He is no longer camped either.

3. The Dire Wolf Stalker was the biggest pain. It spawns on island #3 when you kill a bunch of dire wolves. My 47 ranger got 1.5 lvls killing green's! :(. Finally I wised up and brought in the SK to lay waste to the wolf population and the stalker would spawn...occasionally. Having a pocket ranger for tracking really helps. This part took the longest because you couldn't just login, check, and logout. You have to be continuously killing the wolves until the rare spawns. Doing it with low lvl alts that actually get experience is going to be slower than just slaying every wolf with a higher level because the respawns will be slower.

4. Killing Tizmaks to get 4 'parts' is tedious but easy. Lots of velium weapons for pets or to sell for 5pp.

5. Bloodmaw turnin. This was strange. First my monk. He did the "run up, give a piece of meat, and FD" trick and it worked as advertised. Just gave the rest of the pieces in the still open UI window and BM despawned and I got the piece of the map from the gnome. They both respawn within about 5 mins. With my 48 ranger he used his Calm Animal spell (which is a lot lower than 48) and that worked just fine for the turn in. For my zerker and warrior though..things went strangely. I had a lvl 75 ranger come in and try to calm Bloodmaw. He conned indif to me, but simply would not take the meat. After quite a few tries, including different spells, the ranger brought in a DRU alt and the druid was able to do what the ranger could not, and I did the turnins for both of my alts. I have no idea why my low lvl ranger could make Calm Animal work, and the high lvl ranger couldn't make her's work. Baffling. Either the different lvl spells behave differently on Bloodmaw, or the level of the caster is the trick, or, if the caster is not the meat-giver maybe that has something to do with it.

Oh I also tried using a potion to look like an Elf but Bloodmaw was still aggressive. I thought, years ago, that had helped with a turnin, but I guess I was wrong. Or had the wrong faction. I wonder if a SHM in bear form could do the turn in?


After all that turn ins to the pirates happened and I got the eyepatch on all 4 of my melee alts. It's still a great item after all these years as a) it never runs out of charges, b) stacks with haste armor (but supposedly not with haste potions), and is great for melee types that are solo'ing and need a bit of extra help, or want faster kills. Good deal for those with dual wield.
Wont Stack
# Apr 05 2010 at 12:43 PM Rating: Decent
2 posts
As of April 5th , this will Not stack with Celerity or Talisman of Celerity
haste
# Oct 15 2007 at 11:18 AM Rating: Decent
Can anyone confirm if this is considered spell or bard haste? If my monk has the 1.0 then there's no point in finishing this quest, right?
____________________________
Drunken - 72 Monk
Kretak - 67 War
Kretok - 67 Shammy
Bristlebane
haste
# Dec 11 2012 at 2:24 AM Rating: Decent
***
1,194 posts
5 years down the line I have a nagging suspicion you're not still holding out for an answer to this question, but just in case you are: it's considered a spell haste, not a bard-haste/over-haste.
Level 3
# Apr 25 2006 at 7:24 AM Rating: Decent
*
136 posts
I just handed in the pieces of the map to "a lost gnome" and the rabid kitty raped me. O.o
____________________________
- Vu~
Haven's Edge
Stromm
RE: Level 3
# Apr 25 2006 at 7:38 AM Rating: Decent
*
136 posts
I dinged off of the hand in and turned in the map to Cappy at level 4. I can confirm that this quest works for all levels and the item can be clicked for haste at any level.

$$
____________________________
- Vu~
Haven's Edge
Stromm
The 5th map piece
# Apr 20 2006 at 12:12 AM Rating: Decent
*
136 posts
The 5th map piece is part of this quest.

http://everquest.allakhazam.com/db/item.html?item=4424
____________________________
- Vu~
Haven's Edge
Stromm
Spawn timer
# May 07 2005 at 3:48 PM Rating: Default
I have heard tons of spawn times on Stormfeather so here is the real scoop. I have eyepatch on 12 toons btw and have just gotten stormfeather for the 4th straight spawn so i know =P He is a 30-36 hour spawn. Get there at 30 hours after he is killed and sit there for 6 hours. If he doesn't skip you will get him. I know he used to skip but he doesn't seem to anymore. Anyway that's the way you do it.
Spawn timer
# May 07 2005 at 3:48 PM Rating: Default
I have heard tons of spawn times on Stormfeather so here is the real scoop. I have eyepatch on 12 toons btw and have just gotten stormfeather for the 4th straight spawn so i know =P He is a 30-36 hour spawn. Get there at 30 hours after he is killed and sit there for 6 hours. If he doesn't skip you will get him. I know he used to skip but he doesn't seem to anymore. Anyway that's the way you do it.
Spawn timer
# May 07 2005 at 3:48 PM Rating: Default
I have heard tons of spawn times on Stormfeather so here is the real scoop. I have eyepatch on 12 toons btw and have just gotten stormfeather for the 4th straight spawn so i know =P He is a 30-36 hour spawn. Get there at 30 hours after he is killed and sit there for 6 hours. If he doesn't skip you will get him. I know he used to skip but he doesn't seem to anymore. Anyway that's the way you do it.
STORMY DOWN !
# Mar 08 2005 at 8:23 AM Rating: Decent
stormfeather down...5:22am PST on brell =) haste is mine muaahahaha
Turtle Soloed
# Jan 06 2005 at 11:31 AM Rating: Decent
16 posts
I am 66 Ranger. I soloed the turtle on Karanna. He dropped 2 pieced of the map and two enduring breath rings. No spells but I know he does drop spells too.

Turtle summons for those that dont know... that was a surprise to me. I had it down to 10% and I was at 24%, I got nervous and backed off to heal myself. I poped 3 baby heals on myself and went back to see him at full health and ****** at me.

I was lucky enough to be able to escape and get to full health again. I attacked with Trueshot and got several good hits this time before being summoned.

Long story short... he is soloable by a 66 Ranger unless your a dud.
sf down
# Nov 24 2004 at 6:32 AM Rating: Decent
35 posts
Stormfeather down at 11:15 GMT 23rd-11-04 on erillisa marr
sale
# Nov 18 2004 at 6:24 AM Rating: Decent
18 posts
One on sale on FV atm for 24k.
not bad for the time sink it can be
SF is dead on Xegony
# Oct 13 2004 at 12:00 AM Rating: Default
2 posts
Just confirming that SF is dead on Xegony as of 0045 est. on 10/13/04. Now I just have to get my map from the tizmaks and the dire wolves, and I'll have my very own eyepatch! Woot!
____________________________
Pyril
45th Ranger of Karana
Ancient Ones
Xegony
finally
# Oct 06 2004 at 9:14 PM Rating: Default
3 posts
SF taken down finally at about 3pm EST on 10/9/04 on Veeshan server. all i need is Lodi now
Sexah
# Sep 28 2004 at 4:35 PM Rating: Default
41 posts
Got it for my shd. This is one of the sexiest face pieces in the game.
Stormfeather
# Aug 29 2004 at 5:51 PM Rating: Decent
2 posts
For those of you that think Stormfeather has the same decay time as Lodizal you are mistaken. I finally got SF today and I checked, he has the normal decay time.
haste stacking v_v
# Aug 28 2004 at 11:19 AM Rating: Decent
1 post
it's been really bugging me about whether or not this haste stacks with the "Mirculous Vision" on my gloves.. i have gotten many mixed answers about this, but none were really straight forward yes or no. When i first got the gloves i assumed that if i cast the spell haste on them and if both icons appeared on the buff list taht meant stacking.. but i have heard otherwise. :/ With the current UI skin i use they are totally different icons, Captain Nalot's Quickening is the same one used for all Shaman haste and Mirculous Visions is the same for all Enchanter haste. Captain Nalots is often overlapped whenever a shammy joins the group.. but Miraculous visions seems to "stack" with everything.. at one time i had Captain Nalot's, Miraculous Visions, and Vallon's Quickening all on my buff list! >< If these effects don't stack they really need to fix it, so that only the highest spell/clicky haste is shown on your buff list.. i would really like to know if the haste on my gloves is just over-powering my eyepatch haste.. because i still keep both on at all times.. but if they don't stack i won't have to recast Eyepatch every 10 minutes at least. :/ Please help!~ n_n
RE: haste stacking v_v
# Sep 01 2004 at 8:27 AM Rating: Decent
From what i have learned in my playing days, is that you can have only 1 spell haste and one item haste at a time, there will be times where say your gloves and eyepatch stack, but only the highest haste will be working the other one is just using a buff slot. hope that helps
Death of a Stormfeather
# Aug 15 2004 at 3:31 AM Rating: Decent
1 post
Finally killed SF at 0350 est. Camped my Ranger there all day, ended up coming across a GM event near the Lodizal spawn point. That was a battle in itself. When i got my nap on Lazy-Boy SF was up. Logged my SK in killed him in no time flat. Now the happy owner of new eyepatch.

Dread Lord
You bring it i'll tank it with more aggro then a Warrior ever could, and wont taunt a single time..
simple question
# Aug 14 2004 at 5:32 AM Rating: Decent
5 posts
Can I do this quest at level 39 or should I use one of my mains?

Human Monkey - Lanys
RE: simple question
# Aug 14 2004 at 6:43 PM Rating: Decent
18 posts
Camp ur 39 toon there, and do it with your main, Tracker Highly Recommended
stormfeather
# Jul 31 2004 at 8:54 PM Rating: Decent
1 post
I have read everyones posts..and done the numerous timers....19+4...31-34-36 hrs and still no show...what is going on...Is it true that there are some people who know of certain place holders for him...and that killing them will make him spawn in a timely manner..or is it all rumors?looking for some advice...keep camping him and lose my sanity or what? hehe

46th lvl zerker on Bristlebane

Edited, Sat Jul 31 21:57:32 2004
Eyepatch Story
# Jun 29 2004 at 5:35 PM Rating: Excellent
2 posts
Here's a story you all might enjoy. I was heading to ToFS with some friends to fight and explore, and, when I zoned into Iceclad (almost the first line of text I saw, in fact), was some wizard shouting that he had just killed Lodi, and the map pieces were rotting. I happened to have a friend in the zone that sent me a tell and said "loot that!", so I shouted that I was coming and I looted that piece. I went into the tower and we jacked around for about 5 hours or so, going up floors and exploring and having fun. At one point I died and had luckily bound myself in Iceclad. I ran back into the tower to wait for a rez (since a group member was going to run their high level cleric to the tower to rez me) and another friend who was fighting with us zoned out of level 4 and zoned back in to keep me company. Unfortunately, she then fell asleep. And proceeded to sleep for about 4 hours while we were in the tower fighting without her (this is important to the story for later). While I was in the tower, I closed the window and looked up the map piece quest, then laughed about it. Yeah right. Finally, I left the tower and ran to the gnome camp and hailed the Pirate to start the quest. She said to find the lost pirate (you don't have to start the quest from the beginning, but here's a useful bit of info that no one seems to mention. The lost pirate is located on the opposite end of the pirate camp island as the camp itself. He is down by the waterside, on a spur of rock) I didn't know where this lost pirate was, so I decided to search for him a bit by running around the island along the shore. About that time my friend in the tower woke up and zoned out. We laughed and I told her how to get back to the dock so she could translocate to N Ro.

Well, I was running around, having found the lost pirate by accident, up the slope onto the main section of the island, when I happened to see a griffin. What do you know.... Stormfeather. So, I attacked, and it was a close fight. I was JUST able to kill it (since a cougar decided to jump in and **** me off) and loot it before the cougar killed me. (I'm a warrior, by the way) So, map piece number two. Now I started considering actually doing the quest, or at least trying to. I talked to the pirate and he gave me the container, and I placed the pieces in it. Then I looked up about the dire wolf stalker.

Of course, at that moment, I happened to notice that my friend (who plays a level 65 ranger) had just logged on and, for no reason, had logged on earlier than normal before her normal raids. I asked her for help and she said she had 40 minutes to spare. She brought a 65 warrior friend, I found out where I had to go for the stalkers, and we started killing. The stalkers don't spawn on top of a corpse, they spawn at certain points (it was under a tree LOL) and they proceed to agro and fight dire wolves until they finally get killed. So, you need a tracker to find them before they are killed by numbers. With only 5 minutes before their raid, the warrior found a stalker and they cleared out the dire wolves while I killed it. Map piece number 3. After thanking them (and getting a SoW from the ranger LOL) I ran to Great Divide for the final piece.

The quest said, kill Tizmaks for NO DROP "Chunks of Meat".... actually they are NO DROP "Tizmak Meat", and I just happened to get all four that I needed after only killing about 6-7 Tizmaks. I don't know if they're rare, but they didn't seem to be. I put them in a bag and ran to the entrance to Bloodmaw's cave (which is right under the cave into Velks). It was full of kodiaks, and they would have most likely wasted a warrior on his own. And, right then, my SoW wore off. So I shouted for a SoW, saying I was going to do a suicide run for a quest. It just so happened that a druid was running by right then (65 I think) scouting out this zone to hunt in. So she said she'd SoW me, and asked me what I was up to. I told her I needed to get to Bloodmaw, and she said she'd clear the way, since she wasn't busy. I thanked her and she cleared all the way to Bloodmaw. But Bloodmaw was KoS and started attacking when I went to hand him the meat. She rooted it and was going to kill it. But I said no, see if you can charm it. She did (since druids can charm animals and I just HAPPENED to run into one that would help me) and the turn in worked. I talked to the captive and BOOM, 4th piece. Then she mentioned she was heading to ToFS to check it out, and wanted to know if I wanted a ride to Iceclad by chance..... who was I to refuse?

So, I got to Iceclad, ran to the lost pirate, turned in the combined map, killed the stupid cougar that spawned (not too hard, even though he was blue) and then, turned the final piece in for my very own Eyepatch of Plunder.

Time of quest (time that I actually spent doing the quest): Approximately 1 hour and 45 minutes.

At level 41.

I KNEW you'd enjoy that story!

Oogleck Skullcrusher
Ogre Warrior of E'Ci
RE: Eyepatch Story
# Jul 14 2004 at 6:25 AM Rating: Decent
16 posts
Nice story man, I too had a stroke of dumb luck... I zoned in just to check out the zone and Stormfeather was up... Got my stalker map instantly, gotta love track. Camped lodi an hour and the friggin turtle didnt spawn. Gonna finish the quest up tomorrow. Grats man, happy for you.
____________________________
Players in EverQuest:
---------------------------
[65 Forest Stalker] Naes (Half Elf) <Realm of the Apocalypse>
[ANONYMOUS] Silvern
There are 2 players in EverQuest.
RE: Eyepatch Story
# Jun 29 2004 at 5:38 PM Rating: Default
2 posts
PS - about the friend that fell asleep in the tower... she just happened to have a noodle cleric at her disposal, and just happened to be at the dock when Stormfeather killed me, and just happened to be willing to give me a full res. muhahaha.
haste stacking
# Jun 15 2004 at 11:56 AM Rating: Decent
5 posts
Some types of cast haste do stack, such as a chanter's augmentation line of spells and a Shaman line of haste. Its not clear whether or not the effects stack, but in your buff window you could stack lets say Alacrity and Speed of Vallon. I am on my 23 hour of camping Stormfeather, as soon as i finish the quest i will post whether or not CNQ stacks with either.
RE: haste stacking
# Jun 24 2004 at 3:57 PM Rating: Decent
Scholar
*
63 posts
Any right click or proc item haste is the same as spell haste (as opposed to 'worn' haste which is always active.

There are three types of spell haste. The first is standard. It includes right click (like the item above), 'std' bard songs like chorus of celerity, and chanter/shammy/bl cast haste. You can have only one, and the highest haste % takes effect. You may get two icons, but the haste % isn't stacking, the other stat boosts are.

The second is std bard stacking haste song, of which there are two---the Er Vaj line. You will seldom see this because its 5 and 10% and will not bust the haste cap and requires the bard to be brass instrument equipped...just not worth a slot in most instances.

The third is the bard stacking, CAP BUSTING, variety. You can have only one and the highest % rules...it is Vah Shir line, Rizlon's or the new goD Echo of Trusik.


In addition, there is worn haste (always on while worn). You get one and the highest % of what you are wearing.

For total haste you get one of each, added together, up the the haste cap (100 for melees post 60). You could have haste of 41% worn + 70% enchanter top haste = 100% (cant go past the cap). If a bard in that group is singing Rizlona's Call of Flame, its cap busting and adds 30% to the 100% for a 130% total.

Clear as mud?
____________________________
Krescendo, 70 Dirge
Bhandade, 64 Templar on Faydark...and others too numerous to mention... EQ part deaux

Kreskin, Enchanter--Combine Progressive EQ Uno

RE: haste stacking
# Aug 21 2004 at 6:10 PM Rating: Good
Sage
*
150 posts
So where would tribute haste fall, does it count as worn haste or is it a 4th catagory which will stack with the other 3?
RE: haste stacking
# Aug 30 2006 at 4:47 PM Rating: Decent
35 posts
Tribute bonuses fall into the 'worn' category. I am sure it is the same with haste but I know for sure with my experimenting with flowing thought (mana regeneration) that tribute falls under the 'worn item' cap.
____________________________
My favorite mob? Skeletons - because they enjoy fighting so much.
Stormfeather dead
# Jun 11 2004 at 5:07 PM Rating: Decent
37 posts
Stormfeather spawned around 2:15 am EST on 6/11 on Saryrn server. Died shortly thereafter under the fury of my blades. Good luck to all who seek this map piece.
____________________________
Khirsath Kanan
70 Plainswalker of Tunare
< Illumanati >
lodi's drop
# Jun 05 2004 at 12:24 AM Rating: Decent
I have the 4th piece, can I MQ it for a friend?
____________________________
Meddle Not in the Affairs of Dragonkind! For,you puny mortals are crunchy, and taste good with ketchup .
RE: lodi's drop
# Jun 09 2004 at 9:28 AM Rating: Decent
You have to do the combine of the 4 sections of the map in a 4-slot container that A Lost Pirate gives you, so it's impossible for someone to MQ's a map piece.
____________________________
- Catnip, level 57 druid on Whisperwind
I can confirm 31 hour spawn cycle
# May 10 2004 at 1:40 PM Rating: Decent
9 posts
Confirmed, 31 hour spawn cycle almost to the second.
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