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Earthcaller  
 

Lore Item No Trade Placeable
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 24
DMG: 14 Dmg Bonus: 33
This item is placeable in yards, guild yards, houses and guild halls.
STR: +15 DEX: +10 STA: +5 HP: +50
SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
Effect: Earthcall (Combat, Casting Time: Instant) at Level 50
WT: 2.0 Size: MEDIUM
Class: RNG
Race: HUM ELF HEF HFL DRK
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Lore:Blessed by the Earth Goddess
Item Type:1H Slashing
Light:Stein of Tears
Stackable:No
Lucy Entry By:unknown
Item Updated By:SoD-AB Deillusional
Source:Live
IC Last Updated:2022-11-23 18:55:15
Page Updated:Sun Dec 15th, 2019

Expansion: Ruins of Kunark Ruins of Kunark


Rarity: Rare
Level to Attain: 50

[Quests | Recipes | Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Ranger Epic: Swiftwind and Earthcaller

Quests

This item is used in quests.
Expansion List - Premium only.

East Karana
Quest Name
Ranger Epic 1.5: Heartwood Blade

Nedaria's Landing
Quest Name
Ranger Epic 1.5 Pre-Quest
Ranger Epic 2.0: Aurora, the Heartwood Blade

Northern Felwithe
Quest Name
An Epic Request (Ranger)

Used in 1 recipe.
Recipe list - Premium only.

Zone(s) Found In:


Zone Name
North Karana

One of two results to the Ranger Particle Weapon Quest. The other is Swiftwind.
Screenshot

Uploaded December 15th, 2019 by iventheassassin
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Epics
# Jun 12 2001 at 12:22 PM Rating: Default
Just to make this clear

Swiftwind has the effect 40% haste, this is a item haste so it will no stack with fbss etc.

Earthcaller has a 50% slow and 500dot.

The damage output with these weapons is beyond impressive.

They rock.

Tilian
53 Ranger
RE: Epics
# Jan 10 2002 at 12:46 AM Rating: Decent
My love Shae just got them a little bit ago and he does alot of damage wit them. As a monk i would do about the same as him for a long time but now, he eats my damage, but then again he has epic and a few lvls on me =)
RE: Epics
# Jun 13 2001 at 7:35 PM Rating: Decent
100% agreement here on that these weapons are devastating on damage output.

almost seems as though the slow effect is more than 50% to me anyways, cause without the proc near the beginning of the fight the amount of damage i take through a fights end is way more than double what I take than if It procs in the first swing. Could just happen to be the diference in the mobs, but it seems consistant over the 20 or so HGs i have tested this against. Maybe the 500 point proc damage is really a significant amount to an HGs hps?

About my only complaints so far are:

1) that swiftwind is off hand and earthcaller, the less damaging of the two is main hand.
2) That when I am in a group with a shaman, my proc won't land and cause damage!!! I do not specifically want, although it would be nice for the slow to stack with the shaman debuff
but the DOT part of the attack should stack with any other DOTs. THIS IS AN EPIC and its effects should be especially
unresistable and stackable with pretty much anything...

3) PROC RESISTANCES. It is really disheartening to be attacking an ORC level 15!!!! OMG and first swing is "earthcall has been resisted by an orc" and I'm not kidding, a level 15 or less mob resisted my EPIC weapons procs, its like OMG how lame can it get?

In sebilis it is resisted about 4 in 7 times ove the course of 47 seb golems and frogs... so unless the proc level changes, this effect gets less and less powerful as the mobs get more and more deadly...

thats about it (: all the info I have gathered so far anyways on my new epics...
RE: Epics
# Jul 10 2002 at 4:08 PM Rating: Decent
it isn't the mobs lvl that causes the resist, usually it's the magic resistance. read the effect and it'll tell you the check for resist is MR. it IS 50% slow and the haste isn't a proc but always on while being wielded for 40%. Completing the ranger epic is easier than getting to sleepers tomb for the primal and priceless weapons so until you are lvl 60 the ranger epics are likley to be the best you will see. if you are grouped with a shaman or enchanter who will overwrite your epic haste you can always switch to a diff weapon if you get a ornate sword of the general(or similarly badarse wep) and still do mad/fast damage.
Procs
# Jun 12 2001 at 10:47 AM Rating: Default
The ranger epics are better than the warriors'. I can get a handful to tell you so. The proc of Earthcall is like 20% or more speed reduction. Swiftwind procs like 20% haste. These figures may be even more i can remember, i think swft is also ATK buff and earthcall general debuff, though not sure. procs at 50.
Just curious.
# Jun 08 2001 at 6:41 AM Rating: Decent
Those of you that already have this is this the weapon you prefer in your primary hand? While it is lower on the dammage rato list it would actually do better average dammage im thinking, riposte for more, make you fatigued less quickly, and haste would impove this things rato more then it would swiftwind. Also I could have sworn that I read some where that one of our weapons speed us up, and the other slowed the mob down?
#Anonymous, Posted: Jun 10 2001 at 6:53 AM, Rating: Sub-Default, (Expand Post) This goes in offhand, no question. 13 / 21 vs. 14 / 24? There's not really a nice way to put this, but get a clue about the primary hand damage bonus. Also, "haste would impove this things rato more then it would swiftwind"... errrrrrrrrrrrrrr ... the same percent haste improves the amount of damage all weapons do by the same percent...
RE: Just curious.
# Jul 24 2001 at 3:43 PM Rating: Default
Actually, I would keep this in primary. The hastes still work in the offhand, but this has to proc. Putting it in primary gives it a better chance of achieveing this. At higher lvls, stamina isn't that big of a deal for rangers, as they get fatigue reducing spells. Honestly, I wish that the weapons had same delays, as having the same delay on weapons increases the chance for a quad hit.
RE: Just curious.
# Aug 14 2001 at 7:25 PM Rating: Default
Getting a quad is bad. You're better off with your attacks scattered. Why? Because you have a better chance of interrupting a cast the more often you hit. Of course, by the time you have this, anything you are fighting will pretty much ignore damage when casting, but still, you have a chance at least.
RE: Just curious.
# Jun 22 2003 at 7:03 AM Rating: Decent
...right, but being a Cleric here with not much dual wield/double attack experience, how is it bad to get a quad?

Does it lengthen the time before you can hit again? That's kind of stupid. I mean, no offense or anything, but it just doesn't make any sense. Both the post AND if it's true.
Two?
# May 09 2001 at 12:06 PM Rating: Default
Warriors do better, they get a 2hs that can be separated into 2 1hs weaps if ya want and then recombined. I read most of the stats on the epics an altho the necro one looks like a duck i reckon Verant have got the balance pretty good
RE: Two?
# Sep 18 2001 at 3:16 AM Rating: Decent
unfortunately 2hs is hopelessly broken, i doubt you will ever see a warrior wielding the jagged blade of war
RE: Two?
# May 29 2001 at 10:57 AM Rating: Default
Ranger epic is still better
earthcaller effect
# Apr 29 2001 at 1:41 PM Rating: Default
what does earth call do?
Proc?
# Apr 26 2001 at 4:33 PM Rating: Default
What does the Proc Earthcall do?
RE: Proc?
# May 29 2001 at 8:09 PM Rating: Default
Earthcall is a DoT/Root combo. Not sure of the damage, but I know that it lasts for a minute and is not broken by DD spells. At least, that is what my intel says. Hope it helps.

Davyn Winternaught
Ranger of 40 Winters
Crimsonshields
Brell Serilis

"Let my army be the rocks and the trees, and the birds in the sky"
-Charlemagne
RE: Proc?
# Mar 05 2003 at 6:45 AM Rating: Decent
*
70 posts
Davyn, that quote - I think you mean:

"Let mai army bee the rocksh an the treesh, an the burdsh in the shkai"

Sean Connery, Indiana Jones and the Last Crusade...quoting Charlemagne

Don't lets pretend that you read Charlemagne to check it now.
RE: Proc?
# Jun 10 2001 at 7:38 PM Rating: Default
Earthcall is NOT a DoT/Root combo. It is a DoT/Slow combo. It is a 40-50% (approx) melee slow spell, with a 500 pt DoT attached to it. By the time you get the swords, the shamans and enchanters will have better slow spells than this, but it is still very nice to have when soloing. Lasts about 1-1.5 minutes, I've never timed it to be sure.

Miladian
Xev
ranger epic
# Apr 18 2001 at 9:10 PM Rating: Good
Message has high abuse count and will not be displayed.
RE: ranger epic
# Nov 02 2001 at 10:03 AM Rating: Default
Unless your name is Crydee, your cut and paste skills are impecable.
Ranger
# Apr 18 2001 at 3:22 PM Rating: Default
I was born to wield this magnificant(spl?) 1hs. And will not rest until it is in my own hand. May take a very long time but it will be mine



Aelfis Silverarrow
22nd Wood Elf Ranger
New changes?
# Mar 16 2001 at 9:52 AM Rating: Decent
Well now that they've moved the shattered emerald of corruption...anyone know where it is now?
Also, VS no longer drops the pulsing green stone, but when you kill him his remains spawn and ask for a fire of some sort..anyone know?
RE: New changes?
# Mar 25 2001 at 1:33 AM Rating: Default
i know about how to get both, you give the remains a firefly globe, summoned by the lvl 15 dance of the fireflies spell, and a weaker VS spawns and drops only 2 stones. and the emerald in PoH has been moved to the new MOBs which have all of inny's old loot. making the quest much easier to do. i like the new changes.... i think its the verix remains you give the globe to... but not 100% sure since i havent tried yet, i will post when i go to KC and try that part
RE: New changes?
# Apr 11 2001 at 12:53 AM Rating: Decent
Actually you have it half right, when you hand the remains the firefly globe, it spawns the Spirit of Venril Sathir. You need to hand this mob the level 49 cleric spell Ressurect. He will despawn then and will spawn a new version of Venril Sathir, which is not a caster and is much easier to kill.
#Anonymous, Posted: Feb 19 2001 at 8:15 AM, Rating: Sub-Default, (Expand Post) Yuz got it wrong...wayyy wrong.
Does this mean.....
# Feb 07 2001 at 11:04 AM Rating: Default
Since there are two and they refer to each as "one of the possible results" do you have to do the epic twice?
RE: Does this mean.....
# Feb 16 2001 at 1:50 PM Rating: Default
Yes, the result of the Epic quest is the Swiftwind. This one is just one of the last steps. If you want to keep it you need to finish the quest and get your Swiftwind then start the quest over until you get the Earthcaller.
RE: Does this mean.....
# Mar 16 2001 at 9:53 AM Rating: Decent
Nah..you get them both if you do it right =)
RE: Does this mean.....
# Mar 16 2001 at 11:38 PM Rating: Default
Hey two questions....what lvl is this quest really?....and what are the details to it, i.e. where does it start, what are the compnents etc. Thanks!

Daar
Two?
# Jan 21 2001 at 5:23 PM Rating: Default
I think its cool that rangers get two epic weapons, not one like everyone else, I also think it's not fare because I have two other characters that aren't rangers
Because...
# Jan 30 2001 at 2:11 AM Rating: Excellent
*
140 posts
The only melee characters who can dual weild are warriors, rangers, monks, rogues, and bards. Shadowknights and Paladins would find two 1h weapons useless. Rogues and Bards play major roles in alternate damage dealing techniques, protection, etc. Rangers and Warriors, the only classes with at least two particle weapons, have no other _major_ damage dealing options than using weapons. Monks are supposed to use their hands, which is why their's is gauntlets.
Paladins and Shadowknights get 2h weapons because that's how they typically deal the most damage.
Earthcall isn't triggered...Is it?
# Dec 15 2000 at 4:53 PM Rating: Decent
*
72 posts
I thought Earthcall was a proc... It sure seems like it, judging by a Castersrealm post..
Congrats to Kobalt! Here is the spoiler...
# Dec 15 2000 at 4:52 PM Rating: Good
*
72 posts
Go to http://www.baltimorejohn.com/ranger/rangerepic.html
to see the epic quest. I will post it
Notice: This website is down.
# Mar 21 2001 at 8:25 AM Rating: Default
Go to http://www.monsterweb.org/rangerfa to see the epic spoiler.
Website relocated...
# Mar 23 2001 at 5:47 PM Rating: Excellent
*
72 posts
My website is back online. The ranger epic page has been removed and replaced by a link to Crydee Osirand's FAQ. The new link to my website is this:
http://www.geocities.com/ranger_info
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