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Icon Nature Walkers Scimitar  Item Glossary
MAGIC ITEM LORE ITEM NO TRADE
Slot: PRIMARY
Charges: Unlimited
Skill: 1H Slashing Atk Delay: 30
DMG: 20 Dmg Bonus: 20
STR: +15 STA: +15 WIS: +20 HP: +10 MANA: +90
SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
Effect: Wrath of Nature (Must Equip, Casting Time: 9.0) at Level 50
WT: 3.0 Size: MEDIUM
Class: DRU
Race: HUM ELF HEF HFL DRK
Slot 1, Type 4 (Weapon: General)

Item Lore:Scimitar of the True Druid
Item Type:1H Slashing
Light:Stein of Tears
Stackable:No
Lucy Entry By:Kerasota
Updated By:«Nobody Special»
Source:Live
Updated:Thu Oct 9th, 2008
Ruins of Kunark Required: Yes


Rarity: Rare
Level to Attain: 50

[Quests | Comments ]
This item is the result of a quest.

Quests: This item is used in quests.

Found in:
Item Lore: Scimitar of the True Druid
Screenshot

Uploaded November 27th, 2008
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Modern update
Posted: Sep 6th 2009 3:54pm | IP: Logged | Reply to this
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81 posts
Score: Decent
I just finished my epic quest, and with the exception of Faydedar, I did the whole thing solo -- 71 druid with tank merc. It's not that Faydedar couldn't be soloed -- I just had a friend who had killed him, and invited me to loot, so I can't honestly say I soloed all of it. But, nowadays, if you are high enough, you can solo this. The 'cudas and cyclops are frustrating, as is the Lesser Faydark spawns, but it is doable. Now, on to 1.5!
solo'd entire epic
Posted: Aug 13th 2006 10:31pm | IP: Logged | Reply to this
2 posts
Score: Decent
Just finished this on the zek server with my druid dasplumen lvl 55, 65 aa's 5hp buffed 5k mana unbufed, Hardest part for me was the barracuda, just could not get him to spawn, the dude in the swamp was a bit tough as well, dragon is easy by today's standards, this quest can be solo'd, I did, so can you!
solo'd entire epic
Posted: Sep 17th 2007 5:04pm | IP: Logged | Reply to this
28 posts
Score: Decent
Solo............ i don't think so..... not VS with a 55 duid ....prolly most of it........GRATZ anyway....
Simple?
Posted: Feb 3rd 2006 3:44pm | IP: Logged | Reply to this
5 posts
Score: Default
Mabee.. for you!
But It Dose Take Time!
Burning Time Is Lame!!
IMO... thats not simple at all!!!
Firiona
Posted: Mar 4th 2005 5:25pm | IP: Logged | Reply to this
34 posts
Score: Decent
I am from FV server where No Drop is tradeable. I was wondering if i buy some of these pieces can I continue from that point or must i go from start.
Posting from liverpool
RE: Firiona
Posted: Jun 19th 2005 8:47pm | IP: Logged | Reply to this
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218 posts
Score: Decent
as a druid on Firiona who is about half done witht he epic, i can say that many of the items are no-drop. Further, i dont know if you can MQ the turn-ins. that is, someone hands in the first items, and you hand in the last to get the resulting piece.
Almost done
Posted: Mar 4th 2005 11:22am | IP: Logged | Reply to this
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153 posts
Score: Decent
Completed all but the Lake Rathe corrupter in 2 days. For some reason they arn't spawning down there, and DEEP is in the tower. everything was Solo'd or Duo'd with a 68 Beastlord. Druid is 55.
----------------------------
World of Warcraft:Stormreaver:
Wouldy 60 Hunter<Foo>
Darkcloudkb, Posted: Oct 23rd 2004 6:50pm, Score: Sub-Default, [expand] 100k, 30 minutes, im Epic, level 51 =)
Epiced
Posted: Apr 8th 2007 11:13pm | IP: Logged | Reply to this
15 posts
Score: Decent
Maybe you should look into things before making yourself looking like an idiot =\
Epic 1.0
Posted: Oct 1st 2007 11:17am | IP: Logged | Reply to this
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223 posts
Score: Default
To Darkcloudkb...Not all 1.0's can be MQed...hence the chanter 1.0 where almost all no trade items need to be combined before handing them in....maybe you should look into things before u post :) im just sayin..
Posting from
Epiced
Posted: Apr 8th 2007 11:11pm | IP: Logged | Reply to this
15 posts
Score: Decent
To ECIdruid ... you're an idiot, 100k is nothing.
And to the other idiot, Any 1.0 can be MQ'd,
As the druid one has been proven by Xaanru.
RE: Epiced
Posted: Nov 12th 2004 11:04am | IP: Logged | Reply to this
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56 posts
Score: Decent
WOW!!! 0pp 4days. Im epic level 51 druid... sorry dude, but why would you waste 100k to do this quest??? it is simple
Posting from Augusta, MO
RE: Epiced
Posted: Oct 28th 2004 3:23pm | IP: Logged | Reply to this
**
286 posts
Score: Decent
Wow, gratz to you for buying your epic. What a sense of accomplishment you must feel.

Oh, and that must be a truly impressive computer you run. Only 30 minutes for all of the drops? Again, wow, I really believe you.

Not only a loser, but a liar too. Congratulations, and please go reroll.
RE: Epiced
Posted: Oct 28th 2004 4:14pm | IP: Logged | Reply to this
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3701 posts
Score: Good
Sadly, it is possible to MQ the whole Druid epic.

The MQ seller would have finished the first two cleansed spirits, and the elaborate scimitar.

They would also have everything for the last cleansed spirit, except for faydedar.

Take MQ buyer to TD, spawn Faydedar, and kill. Buyer loots. Head to OT. Seller turns in the pieces for third spirit, and then the buyer turns in the piece from faydedar. Buyer now has the last cleansed spirit.

They they return together for the final turn in. Seller turns in their pieces, and buyer turns in the last cleansed sprit, and receives the epic.

Lame way to do it, but very possible.
----------------------------
Xaanru's stuff
Epic
Posted: Oct 11th 2004 11:04am | IP: Logged | Reply to this
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56 posts
Score: Decent
The Epic 1.0 is simple. I completed it in a total of about 3 3/4 days... Get a high level Ranger to track all of the tainted/corrupted I two-boxed my mom's ranger having my Druid on autofollow. Note:The Seahorse was the hardest to find and the longest to spawn. Back to the point. VSR was easy. My mom's ranger almost soloed him (Level 65) not too Uber. But failed when the enchanter gated. So got cleric buddy to come in and help out along with a warrior buddy... Took him out in about 10 seconds.. Next Ulump... 65 Monk and 65 Shaman took him.... Also two-boxed here... My step-dad's Shaman and my cousin's Monk.. Faydedar took about 2-5 minutes to kill with 1 group of 65 Warrior, 65 Shaman, 65 Warrior, 65 Druid, my Druid who was about 49 close to 50, and a 65 Enchanter... We took him down easy. Did all turn-ins... Not too hard. Got epic and rocked the PoInnovation with my 51 Druid 1aa. :P Hope this has any helpful information for you guys... Good luck to all Druids.

Correy Drusk
51 WoodElf Druid
E'ci
<The Brethren>
Posting from Augusta, MO
Pwnt
Posted: Jun 24th 2004 3:34am | IP: Logged | Reply to this
16 posts
Score: Default
Would like to say that i solo'd Fay with my 65 Warrior, no heals no slow just straight toe to toe ownage!
ahh, its cool
Posted: Jun 9th 2004 3:24pm | IP: Logged | Reply to this
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110 posts
Score: Default
heh. this is a nice toy, but with the new Omens o'war comming out, this will be like, BCHHHH!!!! uberly good, i think ill get one fer my druid, but i gotta uber'a'size my main, wich is a crappy warrior, But Vic is the best.

[Terris-Thule]
Victorian Van`Vactor 57 War
http://www.magelo.com/eq_view_profile.html?num=999249
Vlorrath Van`Karten 51 Ranger
http://www.magelo.com/eq_view_profile.html?num=1037307
Sephroth Fire`Frost 51 druid
http://www.magelo.com/eq_view_profile.html?num=1039998
----------------------------
70 Warrior [Vanquisher] Barbarian (retired)
Warlord Victorian of Antonious Bayle
http://www.magelo.com/eq_view_profile.html?num=999249
Posting from Portugal
Thornesque, Posted: Apr 23rd 2004 8:38am, Score: Sub-Default, [expand] I finished off my epic last night. I was able to do all the turn-ins at lvl 46, and also completed it at 46.
RE: Epic Done
Posted: Apr 27th 2004 8:33am | IP: Logged | Reply to this
****
5079 posts
Score: Decent
druid epic is easy? faydedar and ulump puljuk are easy? wow, you must amazing, or arrogant, or probably both, no offense
----------------------------
Expert Brewer Dracoid Electricbozoukiboy
68 Halfling Druid with 35AA

The first one now will later be last, for the times, they are a-changin'
Posting from a train in a station
RE: Epic Done
Posted: Sep 14th 2004 12:41pm | IP: Logged | Reply to this
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137 posts
Score: Decent
The druid epic is "easy" depending on your point of view. Now a days, yea, maybe easy. Now you've got gear and stats that makes Fay look like a pansy. But, if you don't have any uber friends or you're on a server with fewer people/guilds, then no, it's not gonna be so easy. If you went back far enough you'd see posts about how much of a b**** Fay used to be...now, as posted above, a 65 War can solo him. Compared to other epics? Yea, easy, hands down. *shrug* It's all in your perspective.

I personally finished mine tonight...after 3 years; just dinged 60 this week in fact. I'm a laid back player in a family guild. No really uber players; no uber outside help. Our hardest part was waiting for VSR to pop...I was so scared of Fay for 2 years but *shrug* easy as pie with the "technology" and gear we have in today's Norrath.

Happy Hunting and good luck to everyone else!
----------------------------
"...may have been the losing side; still not convinced it was the wrong one."
RE: Epic Done
Posted: Jul 22nd 2004 12:24pm | IP: Logged | Reply to this
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139 posts
Score: Default
Ulump: Took him down with lvl 63 Paladin, lvl 65 mage and druid healing. It took a while, but it was not difficult for us.

Faydedar: Took 2 groups, high 50s and low 60s except lvl 46 druid. Druid was feared a lot, but the mini-dragon went down fast. We have done this dragon before, so we knew what to expect. Overkill, actually. There have been some Magician, with the appropriate AAs and gear that have taken Fay solo.

I wasn't being arrogant. My guild knew what it was doing.
----------------------------
Sage Whazy Weemage, Holder of the Orb of Mastery, Grandmaster Brewer, Blessed of Brell
Druish Swiftfoot, Bearer of Nature Walkers Scimitar
Supmusic Obis
Maelin Starpyre
Posting from San Diego
RE: Epic Done
Posted: Jul 19th 2005 10:24am | IP: Logged | Reply to this
**
960 posts
Score: Default
*EDIT* DOH! I rock at forgetting that I posted a year ago and reposting that same, except truncated, information. I seriously apologize for that mistake, guys.

Edited, Tue Jul 19 10:31:19 2005
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If a druid tanks in a forest, and nobody is around to see it, is he uber?
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Earthkeeper Brudish FrozenThorn
---
Posting from Chicago, IL
RE: Epic Done
Posted: Jul 19th 2005 10:24am | IP: Logged | Reply to this
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960 posts
Score: Default
Ewwww, my first double post.

Mods, please delete this.

Edited, Tue Jul 19 10:24:34 2005
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If a druid tanks in a forest, and nobody is around to see it, is he uber?
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Earthkeeper Brudish FrozenThorn
---
Posting from Chicago, IL
RE: Epic Done
Posted: Jun 28th 2004 10:17am | IP: Logged | Reply to this
5 posts
Score: Decent
Did Ulump this weekend with me (65 druid) and a 65 chanter. The best piece of gear I have is the high end LDoN BP. Enchanter has a little bit better gear, and also the LDoN robe. 88 aa's on my druid and 130ish on the chanter. Chanter tanked (5 peridots in runes) and let pet (not DC) beat on it while I healed and got a few dots through. Slow never landed though. Hardest part was chasing him down to get the last 6% of life out as he resisted my dots. All in all though, wasn't hard. Came back the next day with another druid (59) and ranger (63) and took him very easily with chanter taking the hits.
RE: Epic Done
Posted: Apr 30th 2004 5:25pm | IP: Logged | Reply to this
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3701 posts
Score: Good
Uluump can be three manned with pre VT gear, and Faydedar is easily killed with under two groups, one if you have a bard, or better gear.

First time I killed Uluump, a 51 warriortanked, and we had 7 other people there, none over 56. With level 65s, its cake, and a BL or necro could probably solo him.
----------------------------
Xaanru's stuff
RE: Epic Done
Posted: Apr 30th 2004 11:24am | IP: Logged | Reply to this
38 posts
Score: Decent
If you compare it with the other epics, then yes the druid epic is one of the easier epics. It requires no planar raids (the bst is the only other one that can claim that) and outside of a handful of fights, most of it is soloable.

Fay and Ulump can be done with single groups now adays, they arn't exactly killing golems on Plane of Fear or getting to the last island in Air.
RE: Epic Done
Posted: May 1st 2004 11:34pm | IP: Logged | Reply to this
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64 posts
Score: Good
Cleric Epic requires no Planar Raids either. Fay and Ulump are pretty much easy kills these days. I can actually Solo Heal a Fay fight and Fight at the same time (Use MGB/Celestial Renewal-2 before the Druid hands in. That way, the buff is at the bottom of the list).
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Kareasint Deathbane
Prelate of Brell
LR - Prexus
RE: Epic Done
Posted: May 27th 2004 1:11pm | IP: Logged | Reply to this
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3701 posts
Score: Default
True, cleric epic has no planar raids, however, chardok is harder than any part of the druid epic.
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Xaanru's stuff
RE: Epic Done
Posted: May 5th 2004 8:32am | IP: Logged | Reply to this
**
960 posts
Score: Default
I managed to do Ulump with a 65 cleric (Tank), a 49 paladin, and me, 58 druid acting as a thornser. When he ran we called in a 65 ranger friend and she finished him off with arrows. The whole thing took about 15 minutes to do.

I was so anxious to do Faydedar after Ulump that I just went in to the PoK and shouted that I was recruiting for a Faydedar pick up raid, got about 10 tells in a matter of 5 minutes and ended up with a final group of 8 people. 65 war, 59 cler, 65 monk, 65 sham, 54 war, 58 druid, another druid level 54 I believe, and a 63 mage. It took us longer to get there than to drop him. Nobody got seriously feared (like through the tunnel) and me and the other druid were easily healing everybody who got blasted by his AEs. Took him down in about 3-4 minutes and got my cleansed spirit of kunark in about 10 more after that.

It really doesn't matter what level you are either, just get a few friends together and you can do these two parts in about 20 minutes tops, assuming the spawns are up.

I'd say the hardest part (for me at least) is going to CoM to farm jade reavers or saving up to buy one. At this moment that's the only piece I have left in my epic, as I have the mixture, the gem from VSR, the pattern, and the 3 cleansed spirits sitting in my bank. The anxiety!

Anyways, I hope that helps some poor soul out there who thinks these parts are just about impossible.
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If a druid tanks in a forest, and nobody is around to see it, is he uber?
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Earthkeeper Brudish FrozenThorn
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Posting from Chicago, IL
RE: Epic Done
Posted: Jun 2nd 2004 5:59pm | IP: Logged | Reply to this
29 posts
Score: Decent
my friend is working on the druid epic...
atm, he's almost done... just needs a few corrupted spawns and VS...

Fay was a cinch, duo'ed him with a Mage/Cleric combo... he took care of Ulump either solo w/ the mage, or duo'ed with my cleric boxed, can't remember which...

Either way, he's hoping to finish up his epic shortly... mostly everything can be duo'ed or solo'ed nowadays... altho i'm not sure about VS... time will tell...
----------------------------
Retired EQ player.
Current WoW addict.
Epic events
Posted: Mar 13th 2004 4:00am | IP: Logged | Reply to this
4 posts
Score: Decent
I went around with a lvl 65 rogue and was able to do almost everything to get my epic. We had help with Ulump Pujlik. It took two 65 lvl rogues and just myself and he was dead in no time. As far as Fay the dragon goes, not a problem either. The two rogues, a lvl 65 mage and myself and he died in no time as well. Just watch out for his AOE spells I had to heal my self once but thats only cause I had NO hit point buff at all. The dark elf corruptor was fun. I had my rogue friend waitting at spawn point and when they popped he just let the reavers go and took out the corrupter. I was tracking all the way to him right after I did the turn in for the pop. And got to the spawn pt in time to see the last few hits before the corrupter went down. I just let the reavers kill the druids. I had got what I needed. And they pop back in about an hour any ways. At this cuurent point I have everything done but Venril and the corrupted seahorse. Ven is never up when I check in on him and after days and hours of hunitng I still havent gotten the tainted seahorse to spawn yet. If anyone got any ideas about how to make that easier I would love to hear them. How about some exact loc where they have spawned too. Haven't been able to find any info out on spawn loc. that has been useful to me yet.
58 druid
Sweetnezz
Hey Now
Posted: Mar 3rd 2004 2:41am | IP: Logged | Reply to this
25 posts
Score: Default
Am a lvl 45 Druid IN stromm and wondering if anyone here is in that server and could lend a helping hand, am currently a weekend player, but was wondering if anyone out there don't mind helping me when they see this post or see me online... just wondering lol
DID IT
Posted: Jan 27th 2004 11:51pm | IP: Logged | Reply to this
7 posts
Score: Default
GOT it !!!! Done!!!! Feels good to see my "leaf blower" great stats as well. If you plan on doing this folks rely on HELP!!!! If you ever need help let me know!!! Wrath of nature ok about 1600 dot... hey :) stacked with others not bad.
Thanks everyone who helped me
Joshiekins 58 Druid
Kill It In the face
Finally
Posted: Dec 12th 2003 10:39am | IP: Logged | Reply to this
4 posts
Score: Default
I finally did my last kill last night and got my epic!! First one ever what an achievement. If you ever need help on Povar or have questions shoot me a tell!

----------------------------
Moltaria Venificus
65th Druid of Karana
GL of Order of the Bruning Rose
Guild of Povar
RE: Finally
Posted: Dec 29th 2003 4:13pm | IP: Logged | Reply to this
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65 posts
Score: Default
Bruning Rose huh?

Might want to change that bro :P
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Veteran Vorc Dorc
65 Rogue
Nameless
Da Ogre
Posted: Aug 12th 2003 5:23pm | IP: Logged | Reply to this
13 posts
Score: Default
Whut is hup wit da epics? ehh? tems items isntz tat greyt!ż

Edited, Tue Aug 12 17:13:55 2003
RE: Da Ogre
Posted: Aug 14th 2003 1:05pm | IP: Logged | Reply to this
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53 posts
Score: Decent
The epic weapons are Kunark era. That's going on 5 expansions ago. When they came out they were uber, they've now changed to more of an "I did it" weapon. Everybody's epic kinda sucks by POP standards, but it shows that somebody put in the time, effort, and cooperation to accomplish something.
RE: Da Ogre
Posted: Mar 8th 2004 5:28pm | IP: Logged | Reply to this
42 posts
Score: Decent
For those of us with a life, that do not play 40+ hours a week, arent inna uber guild and who will never see the plane of Time, these epics are very good for us.

=P
Mezz
RE: Da Ogre
Posted: Jan 8th 2004 3:27pm | IP: Logged | Reply to this
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63 posts
Score: Decent
I'm going to do the Epic, i started last night. Alot of druids in my guild are doing it, and i see a ton of LVL60+ druids with it. If nothing else i'm doing it for the free dot, even tho it is better than the Prenate Lanter currnetly in my Pirmary.
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Venerable Ringmastah Waxmuseum
LVL65 Druid, 55AAs
Seventh Hammer
(RETIRED)
EQSUX!
Juggalotus(PVP)
LVL41 Undead Priest
WoWrox!
RE: Da Ogre
Posted: Dec 26th 2003 2:07pm | IP: Logged | Reply to this
24 posts
Score: Decent
Yeah, what's the deal with that? I mean, how hard would it be to add a step to the EPIC quest for each new expansion?

<patch quote>
Welcome to *Current Expansion that you paid $40 for*:
----------------------------------------------
Epic quests just got a little longer..go back to the beginning and talk to the *mob* who started you on the path to your epic quest for details.
...

</patch quote>

Mr. EpicQuest says, 'Hello player, in order to keep your hard earned and prestigious epic weapon one of the best in the game, you have to go kill/collect/confront/tickle/cajole *newexpansionmobX* and then come back and turn in your epic weapon and newexpansionmobX's left big toe.'

Come on Sony, work with us here.
----------------------------
----------------
Druids rock :)
Geellil 65 druid Quellious

AIM: Strikerrage
RE: Da Ogre
Posted: May 27th 2004 12:10pm | IP: Logged | Reply to this
Avatar
**
565 posts
Score: Decent
That has got to be one of the best ideas to improve the game that I've yet heard.
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Donbayne 85 Rng - Uinian 80 Dru - Breru 71 Sk - Ruusan 51 Clr
Posting from the land of Sam Steele
RE: Da Ogre
Posted: May 26th 2004 11:41am | IP: Logged | Reply to this
You've probably already heard, but Omens is supposed to have new epics, apparently unrelated to your original. I would prefer what you suggested though, a small add-on quest (per expansion) to boost the epics we worked so hard for instead of offering something completely different.
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Maellim Skullbuster
52 Pathfinder
Prexus
RE: Da Ogre
Posted: Dec 5th 2003 5:36pm | IP: Logged | Reply to this
18 posts
Score: Default
The druid epic is just a little better than the curved lunar scimitar. I curently own the curved lunar scimitar. I will probably go to the Nature Walkers Scimitar when soloing.

Nature Walkers Scimitar
Str: +15 Sta: +15 Wis: +20 Fire Resist: +10 Disease Resist: +10 Cold Resist: +10 Magic Resist: +10 Poison Resist: +10 HP: +10 Mana: +90
Weapon Skill: One Hand Slash
Classes: Druid

Curved Lunar Scimitar
Str: +5 Sta: +5 Wis: +15 Fire Resist: +10 Cold Resist: +10 Magic Resist: +10 HP: +25 Mana: +75
Weapon Skill: One Hand Slash
Classes: Ranger Druid Paladin Shadowknight Bard Rogue Warrior
Races: All Races

Rakiman
Storm Warden of The Guard



Edited, Fri Dec 5 16:37:55 2003
----------------------------
Rakiman
65th Druid TP server
RE: Da Ogre
Posted: Oct 2nd 2003 4:23pm | IP: Logged | Reply to this
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67 posts
Score: Decent
All in the eyes of the player I think. I know of many 65's, in PoP raid guilds, who still carry their epics as a primary weapon. Yes, they have others to switch out with, but mainly, from what I've seen, they stick with their epics. Just my thought...
RE: Da Ogre
Posted: Sep 22nd 2003 8:00pm | IP: Logged | Reply to this
26 posts
Score: Decent
I agree even thought i dont have my epic yet i am close to finishing it and the process so far has been a lot of fun and i made a lot of new friends and cant wait to find the next quest to start.


Leafrider Druid of 58 seasons
http://www.magelo.com/eq_view_profile.html?num=616046

Edited, Sat Dec 20 19:09:00 2003
RE: Da Ogre
Posted: Sep 13th 2003 10:23am | IP: Logged | Reply to this
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75 posts
Score: Excellent
I love my epic at Lvl 54! I think its the best weapon that I can get right now due to not being able to raid PoP yet. Even if I was in an uber guild and had better I would still have done it for the DoT on it. It gives me four dots to stack and I do hella damage every 6 seconds, especially at 54.
Cast Time and Damage
Posted: Jul 28th 2003 6:45pm | IP: Logged | Reply to this
19 posts
Score: Decent
Hey there, I really didnt feel like trolling through all of the posts on this weapon to try and find my answer, was wondering if somone could just gimme it straight :) - whats the casting time on this beauty and how much damage does it do? Am inquiring because I as a shaman just recently acquired my spear, and a necro friend just got his duck stick. we kinda have a rollin debate on whos proc is better, and I wanna through him off and say neither...but I dont know anything about the druid proc. Any help would be great !! thank you :)

Edited, Mon Jul 28 18:38:12 2003
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Phorm Phactor
57 Luminary
Drinal
http://www.magelo.com/eq_view_profile.html?num=617280
RE: Cast Time and Damage
Posted: Oct 2nd 2003 3:27am | IP: Logged | Reply to this
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59 posts
Score: Decent
he Shaman Epic Owns Both Druid and Necro Epic, But they all 3 were great in their day, and still are until you get to PoP.
----------------------------
James Hays
RE: Cast Time and Damage
Posted: Aug 2nd 2003 5:38pm | IP: Logged | Reply to this
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75 posts
Score: Excellent
To be exact, the cast time is 9 seconds flat. It decreases 55 hit points per tick. But, it lasts for 3 minutes.

Hope this helps! Grats on spear!


Niolen Silvertree
Druid of the 52nd season
Worshipper of Tunare
Player on Mithaniel Marr
http://www.magelo.com/eq_view_profile.html?num=759043
RE: Cast Time and Damage
Posted: Aug 1st 2003 9:56am | IP: Logged | Reply to this
22 posts
Score: Decent
I think the cast time is about 8 to 10 secs...not so good, unless mob is rooted of course ;). However, this bad boy lasts for three minutes at level sixty so you probably only have to cast it once. And the best part about this is that it's one of the druid bug dots (which all stack by the way) and it takes just about immunity from magic to resist a bug dot.
----------------------------
Bushsetter Rosethorn
Storm Warden of the 69th Season
Weapon For a Druid
Posted: Jul 11th 2003 4:41am | IP: Logged | Reply to this
1 post
Score: Excellent
Umm I am new BTW about a month, but I was Wonderin... What Is The Best Primary 1hand Slash Weapon For a Druid? Can you people give me 5? Thanks
RE: Weapon For a Druid
Posted: Sep 30th 2003 3:39pm | IP: Logged | Reply to this
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77 posts
Score: Decent
Seeing that you are saying you are fairly new, I think all of these weapons are pretty much unattainable.

Druids really got screwed in the 1 handed slash department until they get their epic. I would recommend trying to get a Bone Handled Scimitar, drops in The Grey. Decent dmg/dly ratio and has good wisdom stat.

As far as the best weapons go, we druids have been blessed with many choices in the 1 handed blunt department. Weapons such as the Soulstripper (Dulak's Harbor), and a few lower ones like Dark Ember (Ry'Gorr camp in EW) and the always available Centi Warhammer.

I am a 61 Druidess and I NEVER use a 1 handed slash simply because the ones that are attainable by someone not in an UBER guild pretty much suck. I would recommend getting a decent 1 handed slash for keeping your skill up, but using a 1 handed blunt until you get your epic or some really nice friends. But in all honesty, how often do we druids melee? Get something with good stats and a proc that you like.
----------------------------
Tuuli Hienenan
Druidess of Tunare
Banner of Enigmatic Souls
FV server
RE: Weapon For a Druid
Posted: Aug 2nd 2003 6:35pm | IP: Logged | Reply to this
*
75 posts
Score: Excellent
Many different people think many different things on the topic. Some like high mana weapons. Some like high wisdom weapons.
Some like a combination of both. But, here is my top 5 1HS's:

Blade of the Tempest
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Charges: Unlimited
Skill: 1H Slashing Atk Delay: 30
DMG: 26 Dmg Bonus: 13
DEX: +8 STA: +12 CHA: +10 WIS: +15 AGI: +8 HP: +125 MANA: +125
SV FIRE: +12 SV COLD: +12 SV MAGIC: +12
Recommended level of 61.
Effect: Tempest Wrath (Any Slot/Can Equip, Casting Time: 4.0)
WT: 3.0 Size: MEDIUM
Class: DRU
Race: ALL

Nature Walkers Scimitar
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Charges: Unlimited
Skill: 1H Slashing Atk Delay: 30
DMG: 20 Dmg Bonus: 13
STR: +15 STA: +15 WIS: +20 HP: +10 MANA: +90
SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
Effect: Wrath of Nature (Must Equip, Casting Time: 9.0)
WT: 3.0 Size: MEDIUM
Class: DRU
Race: HUM ELF HEF HFL

Curved Lunar Scimitar
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 19
DMG: 7 Dmg Bonus: 13
Magic DMG: 5
STR: +5 STA: +5 WIS: +15 HP: +25 MANA: +75
SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
WT: 4.6 Size: MEDIUM
Class: WAR PAL RNG SHD DRU BRD ROG
Race: ALL

Scimitar of Oak
MAGIC ITEM LORE ITEM NO DROP
Slot: RANGE PRIMARY
Skill: 1H Slashing Atk Delay: 25
DMG: 23 Dmg Bonus: 13
Bane DMG: Summoned +5
STR: +10 WIS: +12 HP: +50 MANA: +50
SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
Recommended level of 51.
Effect: Penetrating Roots (Combat)
WT: 1.0 Size: MEDIUM
Class: DRU
Race: ALL

Scimitar of the Emerald Dawn
MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 34
DMG: 20 Dmg Bonus: 13
MANA: +100
SV DISEASE: +20 SV POISON: +20
WT: 2.0 Size: MEDIUM
Class: WAR PAL RNG SHD DRU BRD ROG
Race: ALL

1. Blade of the Tempest - Lord Mithaniel Marr - Temple of Marr
2. Nature Walkers Scimitar - Quest Outcome - Various Zones
3. Curved Lunar Scimitar - Zelnithak - Umbral Plains
4. Scimitar of Oak - Ssraeshza Temple - Rhag`Mozdezh
5. Scimitar of the Emerald Dawn - Wakening Lands - Wuoshi

Your question was what are the best 1HSlashers, but here are my choices if you meant best Primaries in general:

Hammer of Hours
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 30
DMG: 30 Dmg Bonus: 13 AC: 15
STA: +20 WIS: +20 AGI: +25 HP: +165 MANA: +180
SV FIRE: +18 SV COLD: +18 SV MAGIC: +18
Required level of 65.
Effect: Time Lapse (Combat)
Focus: Timeburn
WT: 2.7 Size: MEDIUM
Class: CLR DRU SHM
Race: ALL

Xephyrus, Wand of the Flowing Wind
MAGIC ITEM LORE ITEM NO DROP
Slot: RANGE PRIMARY SECONDARY
AC: 15
STR: +18 STA: +25 WIS: +20 INT: +20 AGI: +25 HP: +155 MANA: +155
SV FIRE: +20 SV COLD: +20 SV MAGIC: +20
Required level of 65.
Focus: Fury of Druzzil
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL

Mace of the Ancients
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 23
DMG: 22 Dmg Bonus: 13 AC: 15
STR: +18 DEX: +25 WIS: +15 HP: +160 MANA: +155
SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
Effect: Ancient Call (Combat)
WT: 0.1 Size: MEDIUM
Class: ALL
Race: ALL

Greatstaff of Power
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 2H Blunt Atk Delay: 30
DMG: 50 Dmg Bonus: 36 AC: 40
Skill Mod: 2H Blunt +10%
DEX: +35 STA: +40 CHA: +30 WIS: +40 INT: +40 HP: +300 MANA: +300
SV FIRE: +50 SV COLD: +50
Required level of 65.
Effect: Blessing of Twilight (Combat)
Focus: Fury of Solusek
WT: 5.5 Size: LARGE
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL

Cudgel of Glowing Clay
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 20
DMG: 30 Dmg Bonus: 13
STR: +20 STA: +20 INT: +20 AGI: +20 HP: +140 MANA: +140
SV DISEASE: +20 SV POISON: +20
Required level of 65.
Focus: Anger of Solusek
WT: 2.0 Size: MEDIUM
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL

1. Hammer of Hours - Terris Thule - Plane of Time
2. Xephyrus, Wand of the Flowing Wind - Xegony Queen of Air - Plane of Air
3. Mace of the Ancients - Unsure - Plane of Time (I think)
4. Greatstaff of Power - Rallos Zek - Plane of Time
5. Cudgel of Glowing Clay - Unsure - Ragrax, Stronghold of the Twelve

Now, no answer to your question is definitive, but is rather someone's opinion. I would love input if anyone disagrees with me =)


Niolen Silvertree
Druid of the 52nd season
Worshipper of Tunare
Player on Mithaniel Marr
http://www.magelo.com/eq_view_profile.html?num=759043




RE: Weapon For a Druid
Posted: Oct 13th 2003 10:51pm | IP: Logged | Reply to this
16 posts
Score: Default
I'd have to say the Greatstaff of Power is the best out of the second list of 5, becuase of the amazing 40wis, what druid doesnt want more wis?, 20 more dmg than delay PLUS THE BONUS is great, this could allow a druid to go on in and melee along side his group, the 40 sta and 300 hp are great stats becuase every caster needs as much hp as they can get, cuz aggro can be a mofo.

Nice post though, but I'd have to say that Greatstaff of Power belongs at the top.

47 Druid of
Torvonnilus
RE: Weapon For a Druid
Posted: Nov 12th 2003 4:09pm | IP: Logged | Reply to this
3 posts
Score: Decent
If you've advanced far enough into the game to be able to get the Greatstaff of Power then you already most likely have WIS maxed even without the staff. The real highpoint of the weapon is the 300hp/mana. But even then, if you go with a 1h weapon and shield combo, you can probably get more than 300hp/mana and better stats.
grouping, soloing /shrug
Posted: May 15th 2003 7:06am | IP: Logged | Reply to this
33 posts
Score: Good
definately good stats and click dot, will be nice adition to my es sleevs and snair earring...
other then a few raids I havn't grouped much since 24 (most you druids know why)
I have played every class except wizzy to level 30 and must say that druids level faster solo outdoors then most any class can group or solo.
reason for this is haw many different things they can do, though in truth they are not better in any 1 skill then all others, in some ways they take 3rds
for instance wizzies have better DD's and AoE's, mages better DD's, necro's and shammy's better DoT's bards can be faster kiters, clerics far better ac buffers and healers, we do tie shammy's on regen, mages have the best damage shields and of course rangers have better tracking (love how they can sort by range heh)

when soloing best bet is root and rot for a long time (BTW at 53 I still use creeping crud, as it's still yet to see an upgrade...and thus far dosn't have one even checking ahead to 65)

around 34 you can try pet kiteing, though you are better off waiting till 39 or 44 to do so as sabertooth tigers in OT make wonderful pets especially with pet buff.

mid 50's you will finnally have a decent mana pool and a good AoE to start quadding, did 46-51 in about 18 hour played on spirocs though xp stopped (just about) when I hit 51, woulda been faster if KEI was as available a year ago as it is now lol.

at 52 you get a nice upgrade to imulate and if you have a pair of elder spiritist vambracers you can dish out 2500 points in 1 cycle, so sea furries will take 2 casts of dots about 3 roots and the snair you pulled it with,

at 53 your insect dot gets upgraded, now you can do 3k a cycle instead of 2500 =)


When it comes to grouping if there is a cleric you should stick to immulateing the mob (If they are taking more then a minute to kill) as this will lower the mobs AC allowing the tank(s) to do more DPS, damage shield main tank, as well as regen/chlor

you should have evac memmed and save 20% mana for this, if necicairy tell the group you are OOM at 20% if they don't let you have the mana to spair, better to be able to save the group then die becus of a puller not listening.

if there isn't another snairer in the group and you are in a train zone fighting runners, snair...DO NOT ROOT...as rooting will cause them to fight till the end

If you have mana cover the stamina refreshes for the tanks when they call for ZING


IF there is no cleric but there is a shammy (love them buffs) you are main healer, as most groups will keep them LoM from buffs and debuffs.

also if there is a necro in the group ask them if they are gonna be useing clinging darkness to snair, if they are do not snair unless they are OOM as this will prevent one of their nicer dots from landing, and overwrite/cancel it is it is in effect.


as for the epic, soloing the currupteds can be a pain but it is possable...at least most ov them, includeing the summoning sea furry, just be warry of quag...he's a magor nucence even with nice toys

the reavers in CoM are a (edit) as they have very very high resists, requires a couple groups with a good tank as main assist (hate to do it but gotta go back, missed out on the 4 drops the we got in 2 1/2 hours there.

the 3 reavers in EK are pretty easy with a chanter, warrior, druid and shamman of decent (around mid 50's) level...they didn't even make it 1/5 of the way down the hill and we were (the casters) still over 60 mana.

well rambled enough, hope I've helped some people be better druids wether they are grouping or soloing...


be safe and good hunting...
and allways watch where you park your mobs =)
Creeping Crud at 53 ???
Posted: Aug 7th 2003 8:22am | IP: Logged | Reply to this
*
87 posts
Score: Excellent
Why do u use creeping crud at 53 when u get insect uprgade DOT at 34 (Drones of Dooms) and at 44 Drifting Death..?

But for all druids there is a good thing to know, all our Dot (upgrade) are stackable,

Sometimes, when i am soloing and want kill a mob with a certain Hp amount, i use at 56 my last 3 "insect" Dot plus Fire DOT and the Epic Dot and it's Rock !
----------------------------
Venerable Aspiryne In'Extremis
- Archon -
Baronesse Katucha
- Preserver -


Saryrn Server
- Be Well -
Cast Time
Posted: Apr 15th 2003 4:22pm | IP: Logged | Reply to this
7 posts
Score: Decent
Can the casting time for Wrath become faster with items or AA Abilities? Or will that not affect it?
RE: Cast Time
Posted: Apr 24th 2003 11:44pm | IP: Logged | Reply to this
*
105 posts
Score: Good
I do recall focus effects activating when I would click my donal's bracer. I don't have an epic for my druid but I would assume there was some way of shortening cast time.
some combat procs are affected by AAs. I know from experience that Direct Damage procs are affected by spell casting furry, or life tap procs can get exceptional heals.
Hopefully a druid can post and confirm/deny if epic is affected by AAs and such.
Same Schtuff Different Post
Posted: Mar 27th 2003 11:04pm | IP: Logged | Reply to this
18 posts
Score: Decent
Ya... I see alot of the "normal" schtuff here. 76 posts, only 3 or 4 about the actual topic of conversation... the rest a ##$#$@ing match between peeps on what's better to have.

I just recently (last night) achieved my coveted Nature Walker's Scimitar. WOOT. 1650 clicky dot ... ROCKS. Stat buffs, Resist Buffs... ROCK. The Bone Handled Scimmy I had before LOOKED cooler, but I'll live with the cosmetics. LOL.

For all you fools toting Shamans are better, Clerics are better, Warriors are better, Chanters, Necros, SKs, Monks, blah, blah, blah... You're all correct.

Druids ROCK!! Shammys ROCK!! Rangers ROCK!!, etc, etc, etc. Everybody has an opinion people, they're just like In-Laws (even if you're not "officially" married)..... everybody has some, nobody has to listen to them.

Drinal - 51 WELF Wanderer - 46 WELF Ranger - 12 HUM Monkey - 24 Iksar Monkey - 21 Kitty Shammy - 22 Kitty Beastlord - 10 HUM Wizzie
See ya around Norroth Folks. EQ RULES!!!

Edited, Thu Mar 27 21:32:46 2003
ZeenaHaven, Posted: Dec 27th 2002 1:37pm, Score: Sub-Default, [expand] [:mad:] I hate it when fellow groupie's try to tell me my role in the party!
RE: Can't stand being told how 2 play!
Posted: Oct 11th 2003 9:45pm | IP: Logged | Reply to this
3 posts
Score: Decent
Eh, the only time I really aggree with this is when I'm the only healer in the entire group. I have been in groups where I am the only healer with tanks in their 50s while I'm at 49 and still using Greater Heal and the leader expects me to keep everyone healed and buffed, plus snare all the mobs, ds all of the fighter types, and dot the critters. I can do all of that if I am back up healer, but not as main healer, especially not in the new LDoN dungeons with their time limit. There is very little time to med in those.
RE: Can't stand being told how 2 play!
Posted: Feb 14th 2003 5:15am | IP: Logged | Reply to this
*
50 posts
Score: Decent
Alright, I just gotta say this before more people die cuz group leaders read this post.

It's the group leader's JOB to tell you what to do. If they have no idea what a druid is capable of, well then, don't join that group. If they DO know, then they will tell you exactly what you should do.

You do not know how many times my warr has died because the cleric just MUST melee, cuz heck, they don't know otherwise.

My bard's died because I must move in and take all the melee hits (Tunare only knows how when these tanks get taunt and I don't) and then got whacked to smithereens.

My mage has died because the tanks are disorganized and someone says that they're in wherever we're hunting, and it turns out that it's JUST THEM, so I die looting my corpse.

My Enchanter has died many a time because people can't hit just ONE MOB and no one knows who's pulling.

I'd like to conclude with this:

High Druidic knowledge leader=good

Low " " " " " "=BAAAAAAAAAAAAAAAAD

Knowledgeable that doesn't say anything=Dead from level 60 to 10.
----------------------------
http://www.magelo.com/eq_view_profile.html?num=643308

Oh yeah. See the master enchanter. Uber level 12. (If you can't tell that I'm being sarcastic...)

Darkfire Soldiers all the way!
RE: Can't stand being told how 2 play!
Posted: Jan 31st 2003 4:34pm | IP: Logged | Reply to this
5 posts
Score: Decent
i have to say i pretty much agree with the majority here, we are not meant for melee, we are meant for healing, buffing, evac, and adding to the DPS when mana permits. if you're in a group where you aren't medding every chance you get to stay close to FM, find another group, cause they're not pulling fast enough. it's a fine line, but it you have time to stand and swing at a mob when fighting for exp, something's wrong. just my 2cp
RE: Can't stand being told how 2 play!
Posted: Dec 28th 2002 5:44pm | IP: Logged | Reply to this
7 posts
Score: Excellent
Just an observation and an opinion, but if I were a melee type, I wouldn't want you in my group with an attitude like that.

If you're told what's expected of you while you're part of a group, you should focus on doing just that. If it means healing and light buffing, it also means you're sitting on your tush medding when you're not casting. If you're asked or told to do something else by the leader, then you should do your best to do it. THAT is how to be a team player and provide the best support for the group.

Are Druids are powerful.. YES! Druids are the all around best utility type in game. We can solo, we can group, we can heal, we can dish out damage, we can travel, we can do just about anything. But you're useless in a group with no mana and trying to stand in there with the heavy hitters, unless your group or raid leader tells everyone to start bashing for some reason.

What you should be doing is considering the needs of your group depending on your situation. What if an evac was called for? You're standing there hitting for skill ups and your mana pool is empty. Guess it's time for a mass CR..

Are Druids melee class.. NO! Never were druids intended to be melee class hitters past the n00b stage. It's fine to skill up in those areas when you can, but choose the practice times wisely. You're much more powerful with mana in store.

In short, guard your attitude and do what you're told. Do this to the best of your abilities and you'll long be remembered as a desireable group member. Flaunt your arrogance and you'll find yourself with fewer opportunities.

Didn't really intend this to be a flame, but I see too many attitudes like this and it's what gives us all a bad rep.

Tyennael
Warden of Tunare
I'm just jazzed to be here!
RE: Can't stand being told how 2 play!
Posted: Jan 15th 2003 11:08am | IP: Logged | Reply to this
29 posts
Score: Excellent
You are absolutely correct to say every member of the group needs to do what the group needs, as articulated by the group leader.

I *love* it when the tank looks at me and says "how DID you do that?" after the cleric says OOM and I throw a timely CH on the tank. I *love* doing 55dam/tick simply by clicking on my epic. I *love* popping up, landing a quick DoT or chloro, rooting an add, stun-DDing the target, then sitting again to regen mana with the advantages of PotG.

I wouldn't melee-- why risk taking damage and leaching healing mana from a melee class? Can I melee? Sure. I do over 40/hit with my epic. Do I melee? Not bloody likely!

I partner with an ogre SK. We often group with a 60+ cleric who thinks, since the cleric upgrade, that he is a tank. I have my ogre buddy hotkey'd for CH, because the cleric has ... oops!... been too busy melee'ing to heal him. The ogre doesn't die with me *beams with pride* and I'm also helping him with my epic DoT.

(In fairness, the cleric in question has improved recently and has almost returned to the stellar performance for which he used to be known.)

At level 60, I have long since learned my role: utility player. And I wouldn't still be on a druid main if I couldn't handle that task. A druid who played as the poster described would be out of my groups immediately and permanently.

Wolana Phoenixfyre, druid, Kelethin-Xegony
Knight General Soldiers of Fortune in service to her majesty Queen Jalea 60 1/2 seasons
----------------------------
Wolana Phoenixfyre Leaf Lady 80 seasons, of Kelethin-Xegony, my Cause is always Justifiable and my guild is Alliance of Hope (officer)
Posting from Connecticut
RE: Can't stand being told how 2 play!
Posted: Jan 5th 2003 5:46pm | IP: Logged | Reply to this
*
92 posts
Score: Good
I don't know about the rest of my fellow druids . I LOVE getting exp while sitting and medding... let the tanks do whet they are supposed to do , let the damage casters do what they gotta do . Let the clerics do whet they gotta do and then I step in to save the day under any situation . I may not be the best at any one thing , but I guarantee that I can help in any situation . Hell , I dont tank when I solo , I just snare , root and dot , LOL , kinda like being in a group.... Only time I don't like the sitting part is when the group is Ninja Loot... Give me easy exp any day of the week.

level 54 druid
kaladarr kaldassian
Solusak Ro
RE: Can't stand being told how 2 play!
Posted: Feb 20th 2003 12:26pm | IP: Logged | Reply to this
*
112 posts
Score: Decent
Agreed. I can't count the number of times I've been in groups without an enchanter and had to root park the adds. Of course, I always DoT them while they are just sitting there. By the time the tank has turned around to find the add that he KNOWS he saw come up, it's half dead and still rooted. No taunt needed, just walk within range and it will start beating on you. Heh hee! Really fun when you have room to spread the adds out so they can kill each one single. Saves clerics mana, and makes for faster kills too. Have root parked as many as five adds at a time with DoT using ESVB mana free dot. Tricky though, long cast time. Stay as close to FM as you can for those situations when you will have to do a mana dump quickly in order to control the situation and save your group. They wont say a word about how much you sit down if you keep saving them from the bad pulls because the monk doesn't realize the train he pulled is too high level to forget him just because he FD for ten seconds. Can't believe how many monks over 50 haven't figured this out yet! Not ranting on Monks though. Would rather have a smart monk pulling than any other class. Easier to avoid trains if you ask me.
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Elvinbain


Where ever you go, there you are.
Posting from Behind You
RE: Can't stand being told how 2 play!
Posted: Apr 2nd 2003 3:24pm | IP: Logged | Reply to this
30 posts
Score: Excellent
Again another here to agree... I don't mind sitting there throwing Chlorplast and heal whenever it is needed, I usually offer to Master loot as well and I have gained a reputation as an honest group member. I feel that everyone deserves thier fair share. Sitting and medding while the action is going is what I do anyway when I solo (unless quad kiting, and at 44 it isn't as efficient as root/rot at least to me. What I mean is after a quad there is tons of downtime even with KEI, and to me downtime = exp loss.) So, in short, if and when I join groups, I do what the group leader ask me to do... And even most of the time as soon as I am invited into the group I ask what is my job? I don't mind ghetto mezzing adds and healing/buffing the party, or even evacuating the group to save my own backside. So again I say to the composer of this string, Suck it up and do what you are asked to do, or solo. But you can forget those nice uber with out doing what your are asked to do. Also let me add... Then if you are doing what your group/raid leader asked, and your party gets wiped, guess who's at fault. Blame can be given to the group/raid leader that called the action, not to the moron druid that didn't have enough mana to evac his/her party to safety, or heal that main tank who is taking the blows from Faydedar so you can get your epic. Sorry for the rant, but in the words of "The Great One" "Know Your Role."

Niltsaria Fastfeets
44 Druid of Karana
Solusek Ro

Edited, Wed Apr 2 13:55:59 2003
RE: Can't stand being told how 2 play!
Posted: Jul 7th 2003 5:47am | IP: Logged | Reply to this
20 posts
Score: Decent
Ahmen.
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Silverhawk 69 Druid of Tunare
RE: Can't stand being told how 2 play!
Posted: Dec 30th 2002 7:33pm | IP: Logged | Reply to this
**
287 posts
Score: Good
i fully agree with you i am proud to have all the members of the group relying on me to geep them alive. ive been in groups where i was to heal all 3 tanks and i die it with pride while i buffed randomly and threw in a nuke to finish one off or two when they had health. untill your the leader and you tell every one else what to do then just sit back and be helpfull with a smile.
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Sleep is a sugestion, just like speed limits.
Naturalist Xarra Ishigh <Triton> 80th Seasoned Stoner Druid of Povar
hehe..
Posted: Dec 22nd 2002 9:47am | IP: Logged | Reply to this
1 post
Score: Default

I just want to reply to the guy who said that raids dont depend on druids as much as they are on Clerics, Warriors, and Enchanters. Thats true, but its not only druids. This also applys to Rangers, ShadowKnights, Paladins, BeastLords, Magicians, Necromancers, Bards, Monk, Rogue, Wizard, ..etc. Ok you need Damage Dealers but if you dont have a Wizard you can have Monks or Rogues so nothing will stop you if you dont have wizards for damage dealing. If you need a tank you can have a warrior but its ok for you not to have a ShadowKnight in your raid. So all classes aren't really important in a raid (in general) like a cleric, or an enchanter this doesnt only apply to Druids.
Unkempt, Posted: Feb 20th 2003 1:51pm, Score: Sub-Default, [expand] Wrong. You're thinking may be right 3 years ago but nowadays the Triumvirate is no longer the standard combination in a raid. A raid composed entirely of Clerics, Warriors and Enchanters will not get far. Warriors = crap DPS and Taunt compared to Knights. Monks + SKs best pullers. Wizards + Mages + Rogues = best dps in short (period of time). Warriors role = Stand and tank.
Curious
Posted: Dec 7th 2002 1:47pm | IP: Logged | Reply to this
9 posts
Score: Excellent
Outta curiousity, how much melee damage is anyone getting with this?
RE: Curious
Posted: May 23rd 2003 3:30pm | IP: Logged | Reply to this
*
69 posts
Score: Decent
I don't have an epic, but I do have a tarnished driveshaft which is 23dmg/30dly and with greater wolf form and fire fists I can hit for over 80. My skill in 2hb is around 175. This is really nice when fear kiting.
RE: Curious
Posted: Jan 11th 2003 4:23pm | IP: Logged | Reply to this
4 posts
Score: Excellent
with a 140 1hs and bard buffs that topped my strength at 262, was hitting for mid 70's against mobs in PoV
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Reasonable people adapt themselves to the world. Unreasonable people attempt to adapt the world to themselves. All progress, therefore, depends on unreasonable people. -GBS-
RE: Curious
Posted: Dec 28th 2002 5:12pm | IP: Logged | Reply to this
7 posts
Score: Excellent
I hit anywhere from 2-32 with my scimi, but my 1hs is only 112 at the moment. Who knows if it'll get better with skill.

Tye
Warden of Tunare
Guardians of Veeshan
I'm just jazzed to be here!
barracuda
Posted: Sep 23rd 2002 4:29pm | IP: Logged | Reply to this
15 posts
Score: Good
I had some interresting spawns during barracuda camp. First off, I went to location neg 900, neg 900 and camped the PH. The tainted spawned, I was able to kill (kite) it. When it died no corrupted spawned. I checked track and it wasn't on track either. Eight minutes later another tainted spawned. I had a little more trouble with this one, but was able to get it under control and kill it; Again, no corrupted. I checked track and there was another tainted on track, but on the other side of the underwater "castle". This one I had a lot of trouble with and during the "kite" we ended up on land - YES, it followed me out of the water. When this one died the corrupted spawned. I killed it got my water. I am wondering, for others because I have mine now, if you have to pull the tainted out of the water to get the corrupted to spawn. Anyway, just food for thought. Now on to the gorilla in EJ.

Vlyier
49 druid - Solusek Ro
RE: barracuda
Posted: Jan 15th 2003 11:24am | IP: Logged | Reply to this
29 posts
Score: Good
The tainted that spawns the corrupted is of a higher level. It was the only one that was DB to me after an interminable series of LBs (I estimate I spent 20 RL hours over a period of several weeks trying to get the corrupted). There is no rhyme nor reason I can figure out in the spawn.

If you have an EB item you don't need to kill it out of the water. Just sit at the spawn point and kill a cuda every 6 minutes.

----------------------------
Wolana Phoenixfyre Leaf Lady 80 seasons, of Kelethin-Xegony, my Cause is always Justifiable and my guild is Alliance of Hope (officer)
Posting from Connecticut
RE: barracuda
Posted: Nov 7th 2002 3:26pm | IP: Logged | Reply to this
8 posts
Score: Excellent
The tainted that will follow you on land IS the one that will spawn the corrupted. You can still kill it under water and get the corrupted to spawn.
----------------------------
Minuo
BE Hunter
<Something Wicked>
Dunemaul
RE: barracuda
Posted: Oct 1st 2002 4:26pm | IP: Logged | Reply to this
*
172 posts
Score: Excellent
i think it states pretty clearly that only the tainted that goes out of water will spawn the corrupted. it's not a matter of pulling the tainted out of the water, it's a matter of getting the one that will.
RE: barracuda
Posted: Nov 2nd 2002 6:49pm | IP: Logged | Reply to this
*
133 posts
Score: Default
Nope, got mine underwater and spawned corrupted.
RE: barracuda
Posted: Nov 6th 2002 2:29pm | IP: Logged | Reply to this
*
53 posts
Score: Excellent
Just because you killed it underwater and the corrupted spawned doesn't mean anything. I bet if you had pulled the Barracuda onto land it would've followed you, you merely didn't try.
Druid Bashing ??
Posted: Sep 23rd 2002 1:40am | IP: Logged | Reply to this
8 posts
Score: Default
Why is it that I can't go look up info on the Druid Epic without seeing all the Druid bashing. Who gives a crap if some SK wiped the floor with a Druid once upon a time. How about posting some useful info on the epic please ?????
RE: Druid Bashing ??
Posted: Aug 20th 2003 7:26pm | IP: Logged | Reply to this
11 posts
Score: Decent
[:laugh:] Its pure envy [:laugh:]
instaead of [:bowdown:] when druids do [:jawdrop:] awesome performance they get [:mad:]
Druids are well rounded character without the glaring [:banghead:]weakness. Some people just can't handle the envy [:grin:] and have to attempt class bashing to justify their own inadequacy
[:twocents:]
Boomer 59 Drool, FV
----------------------------
Shiboome LOL
65 Druid of FV
Letz go fly and Kite
http://www.magelo.com/eq_view_profile.html?num=954290
RE: Druid Bashing ??
Posted: Jan 11th 2003 4:36am | IP: Logged | Reply to this
12 posts
Score: Excellent
If you're looking for information about the druid epic..
This is the best site that I have ever been able to find (outside of http://www.eqdruids.com):
http://home24.inet.tele.dk/morph
It's a straightforward walk-through of the druid epic by a druid who lists almost all the details of the epic.
Snare Effect Removed
Posted: Sep 11th 2002 5:27pm | IP: Logged | Reply to this
24 posts
Score: Excellent
Hello all - the snare effect has been removed from the epic :) This change is now live on all servers.

HUGE benefits: Luclin mobs that are immune to changes in their run speed? CAN EPIC NOW. DoT is far harder to resist without snare effect. As it used to be, it all landed, or nothing landed at all. Keep snare memmed, and use it... nice change, and drastically changes some high level encounters and grouping to our benefit.

Epic is now a 600hp/minute dot. Stack it: Winged Death, ESV's etc... 2200hp/min damage :)

*Note: Fire DoT series adds damage, but is way to mana expensive in my experience. Be efficient, control the fight with epic and ESV's - winged death will be only mana spent. (You'll end the 15 minute fight with 80m with KEI)- and go pull another :)

Edited, Wed Sep 11 17:19:39 2002
----------------------------
Eremrebel Gladerunner - 65 Storm Warden - <Fist of Fate> [The Nameless]
65 Cleric
63 Warrior
60 Shaman

Druid Motto #1: "If you choose to run away, you live to run another day"
Dracas, Posted: Sep 10th 2002 9:46am, Score: Sub-Default, [expand] Well ...a good SK owns a druid in pvp. They are pretty weak class.
RE: Druids?
Posted: May 27th 2004 12:48pm | IP: Logged | Reply to this
Avatar
**
565 posts
Score: Decent
Which proves you're a twit, since this page is about the druid's epic, not about what an envious cretin you are.... Please go back to your care-bear red server and beat up some more players. I call you care-bear because you pvp server people are the only ones that.... care.
Has anyone done this epic in tandem with a ranger? Seems like it would be fun since they are almost the same.
----------------------------
Donbayne 85 Rng - Uinian 80 Dru - Breru 71 Sk - Ruusan 51 Clr
Posting from the land of Sam Steele
RE: Druids?
Posted: Sep 13th 2002 2:13pm | IP: Logged | Reply to this
*
55 posts
Score: Default
Wow, to have a druid get killed by a substantially lower level anything is proof eough that that particualr druid did not know what he was doing. There is an erray of spells that could have been used right off the bat. assuming you have around 2500 hp to start off with, root snare dot, dd 4 times for over 600 pts gives you a dead SK. no excuses.
sullonguy, Posted: Dec 23rd 2002 7:04pm, Score: Sub-Default, [expand] OMFG plz dont talk about pking if U are a bluebie and have no clue about it! First off can I say Umm resists, also by the time U manage to land snare on an sk the have prolly snared u since sk snare is harder to resist then druid snare.
RE: Druids?
Posted: Jan 2nd 2003 12:13pm | IP: Logged | Reply to this
12 posts
Score: Default
Thats the biggest crock ive ever heard.. The fight would go like this...
SK is rooted..
Sk is epic dotted..
SK gets winged death..
SK gets drifting death..
1650+1287+650=3587
Druid moves out of range..
Druid sits down..
Druid still sitting..
Druid laughing at SK..
Druid moves back into range after Dots are gone and nukes..
=DEAD SK
I know.. ive done this..
Remember.. there are no rules to fighting.. only victory and defeat..
If the SK touches the druid then the druid doesnt know how to play and is a disgrace to our class... Ive dueled warriors and SK and they all go down with no problem.. and usually with about 70%mana left to spare..

Edited, Thu Jan 2 10:51:24 2003
----------------------------
Loxlin of Bertoxx
RE: Druids?
Posted: Feb 4th 2004 11:20am | IP: Logged | Reply to this
13 posts
Score: Decent
I am curious as to whether or not you've ever actually tried to root or snare another player. It is irritatingly common to have your roots and snares resisted 9 out of 10 times. I'd be interested to see a root stick on any player around level 65 long enough for you to lay on 3 long-casting-time dots. Chances are you'd be snared and dotted and trying to channel spells through the SK's annoying pet attacks.

Can a druid kill an SK? Sure, but it's not like kiting a mob.
Site
Posted: Sep 4th 2002 8:50pm | IP: Logged | Reply to this
*
56 posts
Score: Excellent
Heres a nice site for epics:
http://www.angelfire.com/games3/EverTry/epics.html
----------------------------
Gileril Wolfang *Retired*
Druid of the 59th season
Tarew Marr Server
Posting from Previously Norrath. Moving to Van'diel
Aermud, Posted: Aug 28th 2002 12:30am, Score: Sub-Default, [expand] Everyone and their moms are druids. let me say this IT IS NOT AN ORIGINAL class. I cant walk around withourt being enfested by druids and quite frankly that annoys me because they are weaklings HAHAHAHAHAHA
RE: Druids SUCK
Posted: Sep 2nd 2002 4:20am | IP: Logged | Reply to this
5 posts
Score: Decent
The reason you find so many druids is that they are the most versitile class in the game, if you can find a different class that can solo to level 60, or be the group DDer, Healer, Buffer, or Succorer, then I would like to see it!

Druids are extremely fun to play because they have the most options to what they can do. I have played my druid for about 3 years now, and have loved every minute of it. The Druid, I will agree has become the most popular class around. I believe this to be true because of their awe-inspiring Power Leveling abilities.

What you are forgetting about the druid is that their gear is almost all the time expensive and most druids have problems with money till they reach higher levels and even then its hard because they have to make up for the time they spend quad kiting and getting jack for loot but some really nice experience.
RE: Druids SUCK
Posted: Aug 29th 2002 5:20am | IP: Logged | Reply to this
*
52 posts
Score: Good
this isnt a rant board, it's an information board. specifically, this page is for information about the druid epic weapon, tips and advice for those out there trying to aquire theirs. that being said, i'm guessing the reason there are a lot of druids is that people find them FUN to play, which is after all the point of a game. as for you, /boggle, maybe you need attention, or perhaps you are 12...
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Archfiend Venger
Scourge Knight of Innoruuk
<Mystical Lightfighters>
Morell Thule
Effect...
Posted: Aug 21st 2002 1:14pm | IP: Logged | Reply to this
24 posts
Score: Good
on test, the snare on our epic effect has been removed, if this goes live it will be great.. no more 3 min snares.. you'll be able to use your nice 10 and a half minute ensnare with the quick recast time... our epic will get resisted less too.. the snare on it made it bounce off a lot.. but if they follow through it will be a solid dot and have a better chance of landing
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62 <Dark Elf> Druid
Mithaniel Marr
Norrath's Watchers
http://www.magelo.com/eq_view_profile.html?num=406989
dracoaroch, Posted: Sep 2nd 2002 7:13pm, Score: Sub-Default, [expand] They can't...
Mercutio, Posted: Aug 28th 2002 8:34am, Score: Sub-Default, [expand] hey, dark elves can be druids? i didnt know that.
Burly Epic dr00ds
Posted: Jul 11th 2002 2:07pm | IP: Logged | Reply to this
**
303 posts
Score: Default
Just wanted to say that I personally saw a 59 epic druid KS a 5 man group, including a 59 epic monk, 52 necro, another druid, cleric, and pally.

Not just once, but 4 out of the 5 pulls.. we were all amazed. I dont know exactly what he was doing but that monk was a damage machine, it was really hard to believe he did more damage, but i saw it with my own eyes. He said he was just stacking dots and nuking.

Granted, he was pulling so did some damage before they got to the mob, but still, an epic druid stacking dots and nuking can put out some serious serious DPS.





Edited, Thu Jul 11 14:01:27 2002
----------------------------
good hunting
RE: Burly Epic dr00ds
Posted: Aug 7th 2002 1:32pm | IP: Logged | Reply to this
40 posts
Score: Good
From what i can do i can put almost 4200 in stackable dots on any mob at any point in time.
RE: Burly Epic dr00ds
Posted: Aug 4th 2002 2:23pm | IP: Logged | Reply to this
7 posts
Score: Excellent
yup.

The dot that comes with the druid epic stacks with the other dots in a druid's arsenal. and +50 dots stack with pre-50 dots, so basically you can stack about 4 dots (that i can think of at the moment) on one target.

Winged Death = DoT for 1287 Hit Points (HP) in 9 ticks
Breath of Ro = DoT for 920 Hit Points (HP) in 10 ticks
Drifting Death = DoT for 650 Hit Points (HP) in 10 ticks
Wrath of Nature = DoT for 1650 Hit Points (HP) in 30 ticks


RE: Burly Epic dr00ds
Posted: Mar 15th 2003 5:58pm | IP: Logged | Reply to this
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66 posts
Score: Good
Winged Death = DoT for 1287 Hit Points (HP) in 9 ticks
Breath of Ro = DoT for 920 Hit Points (HP) in 10 ticks
Drifting Death = DoT for 650 Hit Points (HP) in 10 ticks
Wrath of Nature = DoT for 1650 Hit Points (HP) in 30 ticks

AND

Drones of Doom (ES vambraces) Stacks with Drifting Death but I don't know about Winged so correct me if I'm wrong.
----------------------------
Fear is the mind killer

Romec 51st Seasoned Druid of Tunare on The Tribunal
Everwalkers

Collalron 38th Seasoned Shadow Knight of Bertoxxulos
Everwalkers
Foolish Posters
Posted: Jun 29th 2002 11:40am | IP: Logged | Reply to this
1 post
Score: Default
For those that think druids are not useful on raids are simply full of it.

Between doing PU for my guild and being one of the people responsible for snare, druids are hella needed at most raids. Next time you do Lord Bob, Velks, or Trak, don't invite a druid and then you will realize how hard it is getting everyone there in a reasonable time period, and getting them out.

Pls stfu if you don't know anything about druids..thanks!

Gorbadoc Broadbelt 57 druid, Luclin Server
RE: Foolish Posters
Posted: Aug 8th 2002 11:40am | IP: Logged | Reply to this
36 posts
Score: Good
Lots of classes can snare

Wizards can port

Sounds like you havent a clue about druids if you think this is why you think they are good on raids.

A player who knows what a druid can do, is a valuable asset to a raid. They can nuke, second only to the wizard, and a druid can outnuke a wizard without getting aggro. They can heal secondary tanks and anyone else who gets aggro when they shouldn't. If a mage isnt present they can damage shield, they can help out shaman by using some of thier buffs to help save the shaman mana. And depending on the zone, they can kite adds if needed. Of course not many raids are in places where this is possible. They can do crowd control in a pinch. Debuff mobs.

If you think ports and snares are the limit of a druids raid contribution then you are one sorry excuse for a druid.
Faydedar
Posted: Jun 19th 2002 2:54am | IP: Logged | Reply to this
2 posts
Score: Decent
Interesting tactic I tried...Worked amazingly well. Instead of using typical raid tactics, we got a puller (bait) and 5 Wizards...the Wizards all cast Manaburn with foci and KEI on. BOOOM dead dragon.
DE Corruptor
Posted: May 7th 2002 8:26am | IP: Logged | Reply to this
10 posts
Score: Excellent
This is very easy, did it with only 3 people, 60 druid, 2 rangers. Was doing for ranger. Ranger turns in items while other ranger and druid sit at spawn site. Corruptor and Reavers spawn. Snare and root both reavers along with the corruptor. Kill the corruptor, re-root reavers as required. You can kill the corruptors or just leave them. Worked like a charm.
Note to Fellow Druids
Posted: Apr 28th 2002 7:17pm | IP: Logged | Reply to this
24 posts
Score: Excellent
Hail fellows!

A word of caution and advice - the DoT/Snare effect is a fantastic kiting tool, but keep snare memmed no matter what. The timer on the Wrath of Nature is 3 minutes, and it will usually fail at the LEAST opportune time. When pulling, snare mob, THEN Epic it.... epic overwrites, recast in about 2 mins (or 2 ES Vamb casts) to keep effect on. 8 seconds to Epic snare is impossible with mob at full speed, so toss a quick ensnare on the bad guy if if drops, rinse and repeat.
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Eremrebel Gladerunner - 65 Storm Warden - <Fist of Fate> [The Nameless]
65 Cleric
63 Warrior
60 Shaman

Druid Motto #1: "If you choose to run away, you live to run another day"
Shamen
Posted: Apr 14th 2002 10:23pm | IP: Logged | Reply to this
42 posts
Score: Default
Shamen make a terrific double-threat as well, you know. We can spell & melee.
We LOVE it.
Xyrax, Posted: May 13th 2002 5:42pm, Score: Sub-Default, [expand] hahah yeah shamans can melee LOL MY ASS yeah you can melee as good as a wizard or druid but thats about it..and you cant even SPELL your class correctly..which tells me you dont know sh*t..its shaman NOT shamen..its not a typo cause the E isnt next to the A
Kaledine, Posted: May 19th 2002 6:07am, Score: Sub-Default, [expand] Umm, genius, the plural of shaman is shamen, not shamans. And my shaman can melee wonderfully with her Blight, buffs, haste and a cleric. Please, play a shaman to the higher levels before commenting on something you don't know about!
RE: Shamen
Posted: Apr 15th 2003 4:18pm | IP: Logged | Reply to this
7 posts
Score: Default
I do believe the purpose of coming to a Post listing on a page about the Druid Epic Weapon, is to read pointers and help on the quest itself. Not to argue about whos better then who. So could people please stop argueing here. Go to the forums, or the disscussion, or mabye even make your own page. Please leave it from here. Thank you.
RE: Shamen
Posted: May 28th 2002 5:13pm | IP: Logged | Reply to this
5 posts
Score: Good
Shaman is a word from the language of the Tungus people of Siberia, it is a proper noun and does not denote sex, the plural is Shamans, not Shamen. Just as the plural of human is humans, not humen. It's a stupid argument, but there it is. Oh, and both Shamans and Druids rock.
Arcc, Posted: Jun 1st 2002 8:29pm, Score: Sub-Default, [expand] hehe if there's anything wrong with my shaman it's due to dumb design at EQ/VI. Despite the setbacks they programmed in my shaman kicks ass
Arcc, Posted: Jun 1st 2002 8:29pm, Score: Sub-Default, [expand] hehe if there's anything wrong with my shaman it's due to dumb design at EQ/VI. Despite the setbacks they programmed in my shaman kicks ass
Epic Info
Posted: Apr 11th 2002 1:08am | IP: Logged | Reply to this
8 posts
Score: Decent
I found a really good site that has all the info you need for the Druid epic. Its at http://24.93.98.67:1111/druid/index.html if you want to check it out.
RE: Epic Info
Posted: Apr 12th 2002 2:41am | IP: Logged | Reply to this
8 posts
Score: Decent
Correction, the webpage is at http://www.eqepics.com/druid/index.html
Druid Epic
Posted: Mar 23rd 2002 12:38am | IP: Logged | Reply to this
1 post
Score: Decent
Why are there so many comments on things that are not about druid epics here in this forum? Please refrain from posting here unless it is about druid epic's and things you can do to imp. the quest for others. Simple courtesy is all I ask.

Weeds Farstrider
Druid of Rodcet Nife
RE: Druid Epic
Posted: Mar 29th 2002 4:05pm | IP: Logged | Reply to this
24 posts
Score: Decent
Amen - I actually read through this page, and found 7 constructive posts. Please take it to MIRC guys - we're in an item discussion board.

Thanks all for on-topic posts
----------------------------
Eremrebel Gladerunner - 65 Storm Warden - <Fist of Fate> [The Nameless]
65 Cleric
63 Warrior
60 Shaman

Druid Motto #1: "If you choose to run away, you live to run another day"
Slesnich, Posted: Feb 17th 2002 10:28am, Score: Sub-Default, [expand] I have spent several months reading the posts on here and attempting to obtain some what valuable information regarding Equipment, beastiary, quests, and classes. To this day I have found little information in the "Posts" which are of any value. What I have learned in the meantime is that few if anyone is able to actually enjoy a GAME without bickering, belitting, and criticism of others choices. It seems if everyone isn't a duck following the same line, walking, talking, looking, acting, and thinking the same then they are the odd man out and deserve hen pecking until they either bow to the wishes of every other duck or die (leave the game). I have heard all this talk about this class is better than that, this race is better then that one, a "Mixed breed" is nothing compaired to a "Purebreed". Well I have to say that is all this has become nothing more then a load of bunk. No Class is BETTER then the next, yes they may be the best in what that "CLASS" does, but give a wizard a tanking role and they would not survive. Why? they are not created (by EQ) to be a tank. Give a Warrior the job of keeping the group healed, buffed and to gate them to and from the spot , they would fail. Why?? They are not made to do that, it's not their role (which again EQ created). So if EQ created the "Purebreeds" to be GOOD at what they do ,within the confines of their abilities. And created the "Mixed Breed" to be good at what they do, in the confines of their abilities. Then each and all are being the best they can be, do the best they can do, and each plays a vital part in the whole. Would anyone REALLY be happy if you were given Three classes you could chose from? Warrior, Cleric, Wizard? Nope you would complain to EQ that they need more Variety. Yet when it is given, there becomes a wonderful child playground squabble of "My ball is better then yours". I would have thought by now we would have put the childish games of clic's, differences in people (characters in this case in a GAME, and racism (well it's probably not the best term to use but it is the best I can find that fits the attitude of the various "Pedigrees" verses the "Mongels") behind us and actually be able to accept and enjoy just playing and relaxing in a GAME! Oh well...guess I will just keep playing with the "Pedigrees" and the "Mongrels" because well, personally I just enjoy the opportunity to do something FUN and to be able to share that enjoyment with others no matter what their character is. And before you say it I have played , still play "purebreeds" and "Mongrels" and it seems each has a place and a need in the wonderful circle of life in EQ.
RE: Wow totally amazing
Posted: Mar 5th 2002 4:35am | IP: Logged | Reply to this
12 posts
Score: Default
What in the blue hell does that post have to to with the Druid epic?
Epic
Posted: Feb 8th 2002 3:25am | IP: Logged | Reply to this
48 posts
Score: Excellent
Recently acquired mine, YAY me.
I love the snare and DoT it has. I notice the HP of mobs do drop quicker when rooted. And, I amazed myself when I decided to melee the mob when he was near death and on the run. I hit him for 70 points of damage.
Was rather cool to see me hit harder than 33 with my Runed Falchion, but to see hits in the 50's, 60's, and then an even 70, blew my mind. Made my partner laugh when I said I was a Battledruid. He is a Paladin, and he says he will let me do all the work now. hehe.
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Lenore Bravehard 71st Storm Warden of Karana Wife of Choco Bravehard, Paladin of Karana (Nameless-Innoruuk Server)
Natures Wrath
Posted: Feb 1st 2002 2:36am | IP: Logged | Reply to this
7 posts
Score: Good
The effect is a triggered snare/dot.
It takes almost 8 seconds to cast and will last for 3 minutes. The snare component of the effect is about a 65% speed reduction snare. The DOT component of the effect does 590 damage a minute to a stationary or feared target, for a total damage at the end of the 3 minute effect of 1770 damage if the target nevers moves or remains feared. The effect has a higher chance of resistance than any of our other snare spells but it will usually stick to most mobs on the first try. The necromancer epic effect will overwrite our effect and ours will not overwrite theirs. The necro effect does 1200 damage a minute and the effect last 1 minute so a necro can dish out 3600 mana free damage with their epic in the time that our will do 1770. The vast majority of necromancers express contempt for their epic's effect though which, when I compare their epic efect to ours, seems very odd.
RE: Natures Wrath
Posted: Feb 8th 2002 5:21am | IP: Logged | Reply to this
15 posts
Score: Default
Personally, the effect on the necro epic is very, very nice.

Any necro that is upset with the effect most likely does not have the epic, because once you have one, you will love the effect. Mana free damage is nothing to scoff at, especially when it does this much damage.

Ducky has served me well since I obtained it, and I'm sure your leafblowers will do the same. ;)
----------------------------
Jered Caladine
Dark Elf Necromancer, ECi
Wrath of Nature?
Posted: Jan 31st 2002 11:03pm | IP: Logged | Reply to this
2 posts
Score: Decent
Is Wrath of Nature a DD or a DOT? How much damage does it do?
Mumdaan, Posted: Jan 20th 2002 2:30am, Score: Sub-Default, [expand] Am I to understand that the beastlords can use the druid epic weapon?????
Tandarr, Posted: Jan 28th 2002 9:22pm, Score: Sub-Default, [expand] Where does it say that Beastlord can use it? Certainly not in the pic, and thats what you should be looking at, not what Allakhazam's says, there can very easily be typos on what is listed. But the pic dont lie, so calm down, look carefully, and THEN, if things arent to your liking, say somethin.
Shiaa, Posted: Jan 26th 2002 5:57pm, Score: Sub-Default, [expand] LOL, druid epic for beasties, without slashing skill, thats a cool idea *g*.
sabbena the Wise, Posted: Jan 21st 2002 6:18am, Score: Sub-Default, [expand] Why should beastlors NOT have their own.... That makes no since. I've spent almost 6 months on my epic, and personally take offence to that comment.
sabbena the Wise, Posted: Jan 26th 2002 6:29am, Score: Sub-Default, [expand] I just obtained my druid epic, and it does NOT say that it is Beastlorad obtainable. I think it is a fake.
Fyrewalker, Posted: Jan 26th 2002 5:36am, Score: Sub-Default, [expand] I think they misplaced a period there. It was probably supposed to read:
Grocolo, Posted: Jan 29th 2002 2:36am, Score: Sub-Default, [expand] what the poster means is that when SoL came out, Beastlord was added to nearly every item under the Usable Classes, and Vah Shir under usable race. not sure why but alla did. was probably a mistake, but none the less that is what he is referring to.
Wow...most of you are right. Depending on the druids you kn
Posted: Jan 14th 2002 4:05am | IP: Logged | Reply to this
6 posts
Score: Excellent
First off I have a level 45 druid that I haven't taken on any raids yet (CoM and Traks teeth don't count). So I'm not even gonna talk about the 50+ game with a druid. Granted we're jack of all trades master of none, and granted there are specialist classes that can do one or two of the things we do better (cleric heals, shammy buffs, etc) But what people are skipping over is what the jack of all trades means. To me it means that if a certain fight is going to hell a druid is one of the top classes that can save the day. It's not rare during an overpull to see a druid (a well played druid mind you, there are SO many who are clueless)standing in the middle of the fray casting rapid fire heals, nukes, roots until he's oom then running in to melee what's left. Yes, melee..even at 45. I've always believed that every lil bit helps.

Basically my point is that druids may not heal like clerics, buff like shammies or nuke like wizzies. But when it comes right down to it we can do it all...and sometimes that's what makes the difference.

Gnarly

Oh yeah. on top of all that we can get yer butt outa dodge too ;p
RE: Wow...most of you are right. Depending on the druids yo
Posted: May 16th 2002 10:48pm | IP: Logged | Reply to this
*
92 posts
Score: Default
I agree with everything that you said. I have a 51 druid and I do find it hard to find a good group that wants to go on raids with me included.
But then,people with a clue invite me into the group and they know exactly what a druids role is and allow me to play as needed. The morons that don't understand why a druid is a good addition to any group are the same people that think enchanters are ok to have in a group but would rather have just one more tank :)
RE: Wow...most of you are right. Depending on the druids yo
Posted: Jan 18th 2002 3:34pm | IP: Logged | Reply to this
26 posts
Score: Default
Very well put!!!
Sometimes I hate playing a druid, because I don't have a prime roll, but this post makes me feel great about what I can do. I am sometimes thanked for the role that I play in a group/raid. I try to be selfless, but I just want to be one of the heroes so badly (I rarely am!). I nuke when I need to, I heal when I need to, if there isn't a ranger, I will snare and sometimes root. All this requires that I stay on my toes, I need to watch a lot of aspects of play and read a lot of emotes. Sometimes that is all that I do (making sure that I have enough mana for backup heals or evacs). It makes me feel important when I am the last line of defense that puts a group over the edge to get the job done.
Thank you, very much, Gnarly! Your post has given me inspiration!!!

Shiffer, hairy footed fool,
Wanderer of the 51st foliage
RE: Wow...most of you are right. Depending on the druids yo
Posted: Jan 23rd 2002 11:54am | IP: Logged | Reply to this
9 posts
Score: Decent
There are times when druids most certainly are the heroes. Well played druids anyway.

Often the usual way they end up heroes in groups I've been in is they're the ones to evac us out when it ALL starts to fall apart. The puller pulls too much or we get a big pop at the same time the puller is coming in with a big pull. We know we are all dead with a horrible CR ahead if we don't get out fast, and the next thing I know I see LOADING PLEASE WAIT followed by a nice quiet druid grove somewhere. Happened many times. Quite dramatic when you think about it.

Of course they're also in there buffing, healing, invising, SoWing, etc. all along. Druids are very useful when played well.

By the way, I'm not a druid. I was just here because I want to help a close druid friend with her epic. Hmmm. Faydadar and Venril Sathir. Should be interesting.

Also, how fast can we get things like Faydadar and VS to spawn? I'm thinking it might be nice to run a whole bunch of druids through at once if that's possible.
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Gilasil of Xegony
RE: Wow...most of you are right. Depending on the druids yo
Posted: Jan 25th 2002 7:44pm | IP: Logged | Reply to this
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88 posts
Score: Excellent
You need to kill VSR (Venril Sathir's remains) not VS. VS is a 3 day spawn I believe. VSR will spawn within 24 hours of VS going down and he will drop 2 stones. BTW they are used for both druid and ranger epics.

Second, Faydadar can be triggered by handing in the froglok essence to the naked dwarf. He will return it so if you fail you can try in 5 hours.

RE: Wow...most of you are right. Depending on the druids yo
Posted: Jan 25th 2002 8:48pm | IP: Logged | Reply to this
14 posts
Score: Decent
You can Kill either VS or VSR both drop the Stone needed for the Druid/Ranger Epics. With VS you get the Chance of Legs too :)
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Battlestaff Fuzzietoe (Crimson Twilight)
58th Ranked Druid of Karana on Drinal
A question
Posted: Jan 13th 2002 5:37am | IP: Logged | Reply to this
2 posts
Score: Default
Ok have a question for u druids. When was the last time you heard a shout "raid needs more druids, send tells!" or had a raid stopped cause there was not enough druids present(and no im not counting when druids are needed for tracking on little quests). tanks? yes. chanters? of course. clerics? all the time. but druids? i dont know. the only time i can think of that happening is when its a small raid and they are not sure about winning and want to ensure they have evacers in every group. druids are useful on raids, they nuke, heal, buff. but come on.
RE: A question
Posted: Jan 22nd 2002 2:49pm | IP: Logged | Reply to this
23 posts
Score: Default
Oldtimer.....I didnt say that if u dont have a druid on a raid that it "stops" the raid. I dont know where you picked that up from. What I was saying is that why turn a Druid down? I understand that if the raid is reaching too large of a number other things come into play like lag and you have to turn every class away at that point. But, if there are open spots on a raid and you have 2 druids asking to join and no other classes, why would you turn down those 2 druids? You just lost 2 people that would heal your clerics if they get attacked, OR do what I do so much and heal the Enchanters cuz half the clerics seem to forget about them when they are healing all the tanks and the Chanter pulls aggro from a mob. I dont know how many times Chanters have sent me tells thanking me for saving there ass cuz a cleric never can heal them in time cuz the cleric was worried about the tanks and wasnt paying attention to the Chanters HP's. Oh well...people run raids the way they like and not much you can do about it. The question that nobody seems to answer is do some of you druids out there ever get turned down by your own guild on a raid? Or when you say that "druids get turned down a lot at raids" are you talking about pick-up raids?

Ganlaan Stormwind -= Forged Souls =-
55 Preserver of the 7th Hammer
RE: A question
Posted: Feb 8th 2002 12:41pm | IP: Logged | Reply to this
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266 posts
Score: Excellent
Actually what probably happens with the enchanters is: the cleric just cast Complete heal on the tank (which takes forever to cast), then the enchanter got aggroed, and as we all know enchanters have so little ac and hit points that they can go from full hp to dead in less time than it takes CH to cast, and the spell bubbles to repop. This of course, is one of the nice things about having a druid in the group, they can pop a fast greater healing on a caster while the cleric waits for their heal to finish.

The only other choice the cleric has is to duck to interrupt the spell, and then cast on the chanter, and by the time he began to cast CH, the tank was probably down to two bubbles, so will end up dying if he does.
RE: A question
Posted: Jan 14th 2002 8:41am | IP: Logged | Reply to this
38 posts
Score: Excellent
Ever hear of Karnors Castle? It is the most druid friendly dungeon since it is outdoor, meaning all of our spells will work there.

Sure it might be the only real feasible dungeon for our class to raid but you know what, druids can do a little bit of everything, just because we are limited to being outdoors to use our full potential doesn't mean you are any better then the next guy.

About Druids....
Posted: Jan 9th 2002 12:54pm | IP: Logged | Reply to this
23 posts
Score: Excellent
To all you people who say Druids are never wanted on raids...I just have 1 question for you. WHAT kind of guild are you guys in. Or are you always talkin in general about pick-up raids? I dont think I would want to know a guild that will turn away anyone from going on a raid. Why turn the druids away? Even if you already have a couple druids on your raid, why turn others away. You are only turning away more nuking..spot healing and buffing abilities. Granted we may not have the best in those abilities, but why turn away the extra damage output? That has always /boggled my mind. I'm just glad I'm in a guild that doesn't turn Druids away from raids, or that I have ever had to go on "pick-up" raid where the leader has said "I R UBER and I say only X amount of dr00ds can come and I dont care that they arent Wizzy or Mages, but they still could save somebodys ass with a spot heal, or help out with nuking. Cuz we all know, extra damage is NOT good in this game...so...no mo dr00ds on muh uber raid." I just dont understand that. And if you wanna start flaming me now, just know I rarely come back and read this stuff and as you can see, I dont post much either. I understand we arent the best at one certain thing. But why turn somebody away that can do damage or maybe save a melee's ass cuz a CH from a cleric isnt going to hit in time. And I know that the Druid is only as good as the person behind the keyboard. But like somebody else said, if we are played right we can be a pretty beneficial class just like any other in the game. In the end...play what you like..and if you are good at what you do then grouping and raiding are not a problem. I'm glad I have a druid for my first character and have leveled him to 55. Do I regret starting a Druid, not at all. Do I have other classes I like playing more? No I dont, but playing a melee twink is nice to do when I get tired of chucking spells all day long. Just my 2cp's
And to keep this on topic....I like the Druid epic and i cannot wait to get mine finished and get this bad boy : )

Ganlaan Stormwind (Forged Souls)
55 Preserver of the 7th Hammer

Edited, Wed Jan 9 12:49:56 2002
Enough Bashing/defending
Posted: Jan 8th 2002 8:27am | IP: Logged | Reply to this
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103 posts
Score: Excellent
Ok, I play a SK and a ranger, and find that druids are only as good as the person sitting at the keyboard, some can be stellar and a benefit to the group, others get people killed. Everyone has their roll in a raid or group, period.
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Venetus - 60 Troll Priest
Wulverous - 60 Orc Hunter
Templar - 45 Tauren Druid
Ravenor - 36 Undead Rogue
<Hammer of Varimathras> Medivh Server

*retired*Wulvor Feralocity 65 Feral Lord < 119AA > EQ
The DE corruptor
Posted: Jan 8th 2002 12:31am | IP: Logged | Reply to this
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61 posts
Score: Default
ok here us what ide suggest

1 grp of 50+ to handle corruptor
2 wis/int casters who can kite fairly well to handle the reavers (i dont know what happens nwith the druid but betetr not to elt them die as then u will have to nwait for them to respawn)

have grp 2 kite a reaver each and keep them happy till teh corruptor dies then take on out at a time

grp 1 take the corruptor hes a serious pansy compared to other mobs u will have to raid (ie VS the fcking respawn ontop each other black reavers).

this applies for the ranger epic also

i am upto the black reavers whichwe tried and faield at ocne and we r going after agian

jeil teh insane is a pansy butgetting to him is a bitch

PoA liek teh reavers cept like 50 times harder since 2 mobs come form 1 and they r 2 lvs higher then last

VS hes anoying but noit hard if u dont have to kill the one that Liftaps if VSR is up give him firefly globe theen SoVS spawns give him ressurection spell and j=he makes fun of ya and saays he will kill ya and nuture the norathe blah blah blah VS will then spawn bitch slap him around some (he DOES NOT lifetap) and loot the pulsing green stone.

PoH can be a bitch tho esp if ya goto kill inny cuz ya clear the zone and dont get a emerald if so its time to takew inny (altho u can get your swiftwind before this part) for the stone.

after those mobs u just have to tunr in some stuiff (do teh quest in the rigth order tho) and uget your earthcaller

i know this isnt the page for the ranger epic but its use full info to both druid and ranger since our quest r alot the same.

Tagian Linoroxx
52nd Ranger of Tunare
The rathe
Loyal member of Yamabushi Clan
This item is NOT beastlord
Posted: Dec 30th 2001 9:04pm | IP: Logged | Reply to this
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1075 posts
Score: Decent

for some reason its now saying above that it is.. its not ;)

I just got on and checked mine in game, its still the same as the screenshot. Of course the fact that beastlord's don't get 1 h slash points to this also.. ehehe.
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Kylathia, 59 Night Elven Priestess, Blackhand
http://wow.allakhazam.com/profile.html?8783
err, and sending correction now to allakhazam
Posted: Dec 30th 2001 9:05pm | IP: Logged | Reply to this
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1075 posts
Score: Decent

err, and sending correction now to allakhazam

(because it lists beastlord above as class.. )
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Kylathia, 59 Night Elven Priestess, Blackhand
http://wow.allakhazam.com/profile.html?8783
AeroBLASTER, Posted: Dec 28th 2001 5:12pm, Score: Sub-Default, [expand] We can buff your resists really well =) Nice for the big raids.

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