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Cursed Talisman  

WT: 0.1 Size: SMALL
Class: ALL
Race: ALL
Item Type:Misc
Lucy Entry By:calrain
Item Updated By:SwiftyMUSE
IC Last Updated:2017-02-18 12:18:50
Page Updated:Thu Oct 9th, 2008
Ruins of Kunark Item

Rarity: Common
Level to Attain: 55

[Drops | Quests | Comments ]

Drops: This item is found on creatures.

Lake of Ill Omen

Quests: This item is used in quests.
Lavastorm Mountains

Zone(s) Found In:
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More info
# Nov 21 2008 at 4:50 PM Rating: Decent
I am camping the dude for the prod, and came across these scorpions.

First time, I had my 80 war attack the skelly and was surprised to see a bunch of scorpions. They were no trouble to kill and found this talisman among the dead.

The second time, the skelly was on a different table. I attacked with my bard singing a 78 per tick DoT. All of the scorpions, save one, died at the same time. The one remaining had 58% health. I did not get any resists to my song, so this one is special. When just this one was left, I pulled him away from the others (yes, I got summoned once, but he came afterwards) and killed him. This special one had the talisman. It was easier to loot because he was pulled away from his normal friends.

The respawn timer was between 20-40 min I think, but I wasn't paying a lot of attention.

The summon, rampage, and enrage. They are immune to runspeed changes as well.

One last tidbit, there were 20 regulars and the 1 special.
# Jan 26 2008 at 5:08 PM Rating: Decent
44 posts
I was camping the Chancellor for my rogue and my daughter's cleric to get the JCP, when I saw the skeleton on the table. I clicked it from afar to identify it... no name. So, being a 77 HIE PAL, and most things here being decidedly gray to me, I decided to be brave and used /open on it.

I ended up with 21 "a scorpion hatchling"s, no ae of any sort, and they died to riposte even as I would target another one. The talisman did drop off only one, as stated below.

Perhaps the number of hatchlings is random? Perhaps the AE either no longer applies, varies by level of the attackee, or does not apply to melee classes?
# Sep 16 2007 at 6:13 AM Rating: Decent
8 posts
These were tough for a 66 Wiz, popped the skele, got about a hundred of the damn things, couldn't kill enough to matter in the time it took for them to whittle me down to dangerous life level, first time this happened I got killed, next time I tried something different but it was still no good, gated ok but can someone give me a realistic approach to this? What is this PB ae anyway?

Edited, Sep 16th 2007 10:15am by talldale
LvL 15 summoners
# Mar 20 2006 at 6:19 PM Rating: Default
Was there for key quest on my 68 bard, decided to check it out.
Nice, trap, lol, anyway tried to move away and see what was what, and kept getting summoned. Finally faded and took a look, went back in with DS, and AOE playing, cleaned them up.

Was wicked funny.
LvL 15 summoners
# Dec 10 2006 at 12:01 AM Rating: Decent
35 posts
There were 12 hatchlings that spawn. Only one has the talsiman.
Thataway Gateer
The Rathe Server
Druid of the
Norrath Travel Bureau
# Aug 19 2005 at 5:48 PM Rating: Decent
9 posts
Got this item today, but I'm not a wizzie so I can't use it. It was easy to get however. Head to Chancelor Di'Zok's room and a table to the left and in front of his throne is a corpse layed out on the table. Attack it to get the scorpions to spawn. Easy to get if you have an area up. I didn't have area up but killed the easily with a 69 shaman with pet.
easy pie
# Apr 02 2005 at 6:00 AM Rating: Decent
23 posts
Yep, ton of em poped out, as a wizard, just have your PB ae memed and whack em all with one shot, they pop on you but they don't hit for beans.
didnt know what it was
# Mar 21 2005 at 12:12 PM Rating: Decent
1 post
im a 70rog and i solo'ed this there all green very ez they summon and aye around 30came out max damage was 59
# Jan 08 2005 at 6:56 PM Rating: Default
52 posts
This drops of "a scorpion hatchling" in the big room in fort. Invis until you get near or attack the blank target, no con colour,then a swarm of about 30 of them spawn, green to lvl 61, can't be snared, summond and enrage.
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