Item GlossaryEverQuest icon

Harshly Spiked Key  
 

MAGIC ITEM NO TRADE TEMPORARY
WT: 0.5 Size: TINY
Class: NONE
Race: NONE
Item Lore:This key feels strange in your hand
Item Type:Misc
Stackable:No
Lucy Entry By:curio
Item Updated By:unknown
Source:Live
IC Last Updated:2017-12-28 03:07:48
Page Updated:Sun Jun 29th, 2014
Gates of Discord Item


Rarity: Common
Level to Attain: 65

[Drops | Quests | Comments ]

Drops: This item is found on creatures.


Quests: This item is used in quests.

Zone(s) Found In:
Item Lore: This key feels strange in your hand.

This key opens a gate deep within Tipt, the Treacherous Crags.

Screenshot

Uploaded November 27th, 2008
Updated November 28th, 2008
Send a correction
Post Comment
what mob drops key
# Dec 10 2005 at 4:35 PM Rating: Decent
10 posts
is it any mob from the undead camp up to the riddler that drop the key? We have bene clearing things up and down trying to find it and nothing. Been at it for a few hours.
____________________________
Olympea
75 Queen Warrior
Rise of the Forsaken
Bertox
dropped by
# Jun 28 2005 at 11:27 PM Rating: Decent
*
61 posts
RE: dropped by
# May 04 2006 at 3:33 AM Rating: Good
**
672 posts
a mastruq decapitator (Tipt)
____________________________
Saraban Luvanir
Plainswalker for Darkwind - Antonius Bayle
How to get it?
# Jun 16 2004 at 4:08 PM Rating: Default
*
64 posts
Who drops or how to obtain it ?
RE: How to get it?
# Nov 09 2004 at 3:03 PM Rating: Decent
Scholar
49 posts
After you clear the ghost camp, it drops randomly off any of the mobs leading up to and incuding the mobs from the 3rd rest area. If someone(ideally a puller) in the group has the key on them already from a past expedition, you can bypass spawning the ghost camp and the camp after that entirely. After you clear the cragbeast trap camp, have the group move up the pathway just a little bit, stopping in the middle where the path bends up towards the ghost camp. Kill all the mobs down at the bend and have only the puller pull the mobs beyond that bend. The puller should go past the ghost trap and pull the first three mobs from the pathway beyond the ghost trap. Once those mobs are cleared move one person at a time up the hill to the next path beyond the ghost camp where the mobs were cleared. It's very important that only one person moves up at a time so as not to spawn the trap. Once everyone is there, just clear the path above and you'll find that there will be no mobs at the 3rd rest area. You can use this same method to bypass the cragbeast trap by having one person at a time move up past the trap to just a bit above where the rest area is. I've won Tipt from start to finish in 30 minutes by using this neat little trick. Then, the person with key duels someone and leaves the key on his body for future use. Just need to remember to leave the key on a corpse every 7 days so it doesn't rot or poof.
Post Comment

Free account required to post

You must log in or create an account to post messages.