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Bonechiller  
 

MAGIC ITEM LORE ITEM NO TRADE PLACEABLE
Slot: SECONDARY
Skill: 1H Slashing Atk Delay: 17
DMG: 14 Dmg Bonus: 30 AC: 15
This item is placeable in yards, guild yards, houses and guild halls.
STA: +20 AGI: +15 HP: +75 ENDUR: +25
Recommended level of 51.
Effect: Frostcall (Combat, Casting Time: Instant) at Level 50
WT: 1.0 Size: MEDIUM
Class: WAR RNG BRD ROG
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)
Item Type:1H Slashing
Stackable:No
Lucy Entry By:rale
Item Updated By:Irrarr
Source:Live
IC Last Updated:2019-09-12 12:18:12
Page Updated:Thu Oct 9th, 2008
Shadows of Luclin Item


Rarity: Common
Level to Attain: 58

[Drops | Comments ]

Drops: This item is found on creatures.

Ssraeshza Temple


Zone(s) Found In:
Screenshot

Uploaded December 1st, 2009 by Cylius
Updated November 21st, 2016
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The Proc
# Feb 09 2004 at 4:09 PM Rating: Decent
*
133 posts
The proc on this weapon is rather interesting to me. It doesnít seem to proc as much as other weapons with proc's.

I also use Wicked Shank:
http://everquest.allakhazam.com/db/item.html?item=17348

The shank proc's a lot more then the Bonechiller ever has. I can go threw whole fights with the bonechiller never procking, but have yet to go threw one fight where the Shank DIDNT proc.

I donít know if they program weapons to proc more then others... but the bonechiller doesn't hardly ever proc.

Testing was done while raid buffed, with max stats, even Dex was maxed with both weapons.

/shrug
____________________________
Agilm Firefists - Monk of Bertoxx, Omani
RE: The Proc
# Jun 10 2005 at 6:53 AM Rating: Decent
Scholar
*
208 posts
Some weapons do have different proc rates - good examples are the Cleric summoned hammers, which have a hugely increased proc rate (over 6x normal), Bloodfrenzy which has around 150% of normal rate, and Greatstaff of the Four Winds at 130%.

There are also a few weapons with reduced rates, a good example being the Cudgel of Cowardly Death at 50%.

You can see this info in the "procratemod" field in Lucy.

So, there are lots of weapons with different proc rates... but this isn't one of them! It has procratemod of 0.

I assume you know that the procrate of your secondary is about half that of primary?

RE: The Proc
# Apr 25 2005 at 7:15 AM Rating: Decent
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51 posts
Doesn't proc as often? Hope I have better luck with it, just got one yesterday on my rogue. Will try it for a while and post again on how it does for me.
RE: The Proc
# Feb 21 2004 at 12:03 AM Rating: Decent
That's most likely because this is an offhand only weapon, if you could put this mainhand it would likely proc at a similar lvl to other weapons
#Yevun, Posted: Jun 17 2004 at 3:40 PM, Rating: Sub-Default, (Expand Post) when i was looking at this weapon, i was like man this is a hellishly nice weapon. then i read secondary...i just groan'd an flipped to the next item.
#HKHomie, Posted: May 11 2003 at 3:00 PM, Rating: Sub-Default, (Expand Post) woot the **** i wish i have it now
damage bonus
# Apr 13 2003 at 12:52 PM Rating: Default
Being new to this game I'm learning interesting stuff all the time.
Could someone who knows for sure clarify something for me? If I understood a post above it was mentioned that the secondary weapon actually does not inflict the damage bonus on the mob, but only the base damage of the weapon. My god , but I hope that's not true. Please tell me it aint so!
Also, isn't it the primary weapon's delay that is the most important and determines the time between the attacks? If so, it seems that the 17 delay on this weapon makes one drool about speed of attack, but is not really of much help in this area.
Any help from you peeps that know what you are talking about would be appeciated by this newb.
RE: damage bonus
# Apr 23 2003 at 8:00 AM Rating: Excellent
14 posts
That is correct, damage bonus only kicks in in the main hand slot. Sad but true, you can check for yourself if you equip a 1hs and a 1hb with same damage, the offhand weapon will not be doing as much max damage as mainhand.

Once your dual-wield skill is high enough you will clearly see that your offhand attacks with its own delay. I dont have any facts about offhand only going off when mainhand does, I've never read about it anywhere, it might only be up to a certain lvl.

And also if your going to loot this particular sword your dual-wield is maxed anyways. I've used the 12/16 whip(from the same zone) in offhand and let me tell you, it goes off at least twice as much as my 19 delay mainhand(I have ambi.AA, not sure how much that affects it). Makes me wish it had HP and a proc hehe, as for this weapon, Im pretty sure dps is insane, to be rivaled in offhand only by the best of PoP weapons.

Edited, Wed Apr 23 08:36:06 2003
____________________________
I am The Lizard King!
65war main
SK, zerker, druid, monk, necro twink.
RE: damage bonus
# Jun 17 2003 at 10:06 AM Rating: Excellent
off hand goes off on its own delay, but it works something like this compared to mainhand:

Mainhand checks:
delay comes around, swing check for hit or miss


Offhand checks:
Delay comes around. Check dual wield skill.
True: check for hit or miss, and wait for delay
False: wait delay again for next chance.
#JonaHelmDragonfriend, Posted: Oct 09 2002 at 11:42 PM, Rating: Sub-Default, (Expand Post) WEll Frostcall is on Frostbringer and Snowchipper I have both. Using snowchipper and silver blade of Thunder, I have gotten 140 from Snowchipper proc, plain as day 140 snap shot and emailed to allakhazams, dont know if they adjusted the base or max proc dmg, but ive gotten 140 out of it, just fyi, poss they made it more but who knows??
RE: I dont know why it posts 120??
# May 20 2003 at 3:02 PM Rating: Decent
3 posts
frostcall is 120DD proc can hit for less i knowt his becuz i have used spiked vel mallet and snowchipper at some point in my playing ... also maybe you have AA that makes weapons proc higher? but think they are all post 60 ...
____________________________
Tromdoggy Dogg
RE: I dont know why it posts 120??
# Oct 10 2002 at 7:29 PM Rating: Decent
17 posts
frostbite is on frostbringer, not frostcall
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Nice Secondary
# Jul 20 2002 at 11:35 AM Rating: Excellent
3 posts
I just got this last night thanks to my guild. It's probably one of the best secondary weapons in the game other than a few Enraging Blow proc weapons, especially now with AA (ambidexterity) your offhand can create a lot of taunt. The Proc is barely ever resisted, even on cold based mobs, but is resisted fully once in a while so It definetly isn't a Lure I believe (not 100% sure I don't deal with spells much). The HP Sta is great on it and the dmg/delay ratio is absolutly stunning, A nice all around weapon and I have no complaints for it being Offhand only.

Thank's guys you all own ~!~
____________________________
Baron Danku Moddafoca
60 Warlord of the Rathe
--Tindi' Losi--
RE: Nice Secondary
# Aug 21 2002 at 11:57 PM Rating: Default
woot grats Danku! hand seen you in a while, was wondering what happened to you. grats on gettin in tindi, look me up sometime!

~Drawnir
____________________________
Drawnir
lvl 75 fast runner guy
ME Want
# Jul 04 2002 at 5:26 PM Rating: Default
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84 posts
/drool....that is all i have to say about that!
Whats the effect??
# Jun 29 2002 at 7:43 PM Rating: Decent
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51 posts
I read what the effect says it does, but can anyone explain exactly what the effect does? I still haven't figured out what decreasing HP from 91 to 120 means.
RE: Whats the effect??
# Jul 19 2002 at 9:53 AM Rating: Decent
Scholar
34 posts
it's just a basic definition of the "spell" effect. Normally this is a castable spell that increases in damage output for every level you get maxing out at level 16 for 120pts of damage. Ignore the 91-120 part since this has recommended level of 51, you're going to get 120pt procs unless the mob gets full or partial resists. The majority of weapon "effects" are the same as caster spells of the same name.
____________________________
65th Overlord ~ Meatsack Extrordinare'
59th Preserver ~ Veeshan
http://www.magelo.com/eq_view_profile.html?num=43054
#Bluddster, Posted: Jun 10 2002 at 9:47 PM, Rating: Sub-Default, (Expand Post) DO MY EYES DECIEVE ME....IM NOT GOING TO SLEEP UNTILL I HAVE ONE OF THESE...CANT SLEEP...MUSNT SLEEP
Secondary only :(
# Jun 06 2002 at 7:54 AM Rating: Default
21 posts
Very nice weapon, yes... but since it's secondary only, no bard will ever equip this weapon since epic is perma-glued to the off-hand due to the instrument bonuses it gives.

Lanerin Leafdancer
Virtuoso
#Grindlox, Posted: Feb 10 2002 at 4:10 AM, Rating: Sub-Default, (Expand Post) Why in God's Name is this unequippable by SKs? The name SURE SOUNDS like something a Mighty Shadowknight would wield, and the Proc would send a nice chill from the grave for thos unlucky to earn a shadowknight's wrath.
RE: Sks left in the cold?
# Apr 01 2002 at 9:25 PM Rating: Default
2 posts
You are crying about not being able to use this weapon My god man are you nuts!

Why would you want this when you can get a 27/29 +7wis +7int Darkmetal Falchion from PoH!

#teluil, Posted: Jun 21 2002 at 12:51 AM, Rating: Sub-Default, (Expand Post) are you retarted. This has damage bonus fruitcake
RE: Sks left in the cold?
# Jul 01 2002 at 11:31 PM Rating: Default
Scholar
*
103 posts
You know, i usually don't flame on the board, but some people need to... READ THE %^#@IN PATCH MESSAGES. A Rusty Daggers gets a damage bonus, EVERYTHING gets a damage bonus if <<LOOKED AT BY A MELEE CHARACTER OVER LVL 28>>. And DAMAGE BONUS DOES <<<<NOT>>>> Add to the base damage of a weapon. If you're gonna be a jackass on the boards, at least get the %^@#in facts right Teluil. Ok, got that out, good to go.

Wolveran Shadowbane
54 Pathfinder and smiter of retards =P
____________________________
Venetus - 60 Troll Priest
Wulverous - 60 Orc Hunter
Templar - 45 Tauren Druid
Ravenor - 36 Undead Rogue
<Hammer of Varimathras> Medivh Server

*retired*Wulvor Feralocity 65 Feral Lord < 119AA > EQ
RE: Sks left in the cold?
# Jun 25 2002 at 10:38 AM Rating: Decent
2 posts
Only the primary hand recieves damage bonus, or so I thought.
RE: Sks left in the cold?
# Aug 16 2002 at 8:22 PM Rating: Excellent
Scholar
*
105 posts
Yes only primary weapons recieve damage bonus. The damage bonus is still listed when viewed from inventory. When you equipt this weapon you wont get any damage bonus (since it's secondary only)
RE: Sks left in the cold?
# Mar 01 2002 at 3:29 AM Rating: Default
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84 posts
What're you cryin about you silly SK. You couldn't equip it even if it was usable by Sks. You Sks have the most bada$$ 1hs weaps out der... WTF would you want this. I think someone needs to take a ride on the WAAAAAAAAMUBULANCE.
Bulvar Biggins
Dwarf Warrior
RE: Sks left in the cold?
# Feb 10 2002 at 9:47 AM Rating: Excellent
mmm Grindlox, might have something to do with the weapon being SECONDARY only.

Roxas Nitehowler
54 pathfinder
____________________________
hunter Roxas Nitehowler
Plainswalker of illumanati
MM, EQ

hunter Roxas
WoW retired
RE: Sks left in the cold?
# Feb 12 2002 at 4:04 PM Rating: Default
3 posts
Yep Grind..You should really look before you rant.

RE: Sks left in the cold?
# Feb 21 2002 at 4:50 AM Rating: Default
9 posts
Excuse me but which SK in his/her right frame of mind would use it even if it were equipable by them? Zlandicar drops a 1hs 28/30, Telkorenar drops a 1hs 23/23 (or 24/24), MUCH better ratios then this dual wielder weapon. SKs who want to use 1hs can get weapons with insane Dmg/Dly ratios of much easier mobs than the creator.
epic
# Feb 06 2002 at 11:07 PM Rating: Default
2 posts
Epic, what epic?
#Mushii, Posted: Mar 05 2002 at 12:50 PM, Rating: Sub-Default, (Expand Post) Whats an epic? <cough>
.
# Feb 06 2002 at 10:58 PM Rating: Default
22 posts
Well, i never thought i would say this... but i actually <cringe> like this weapon they added. <shutter>

Seems long overdue, but finally something comparable to an SoD for an offhand. The proc is a good taunter, but it gives teh 2 things tanks want. Stamina and raw Hps. With a little ac and Agility tossed in.
*copies and pastes*
# Feb 06 2002 at 10:54 PM Rating: Decent
*
133 posts
Frostcall
Decrease Hit Points (HP) from 91 (L1) to 120 (L16)


--------------------------------------------------------------------------------
Classes: None

--------------------------------------------------------------------------------
Skill: Evocation
Allowable Targets: All

--------------------------------------------------------------------------------
Range to Target: 200 feet

--------------------------------------------------------------------------------
Resistance Check: Cold

--------------------------------------------------------------------------------
Spell Duration: Instant

--------------------------------------------------------------------------------
Spell cast on you: You stagger as frost slams against you.
Spell cast on someone: Soandso staggers as frost slams against them.


Incredible ratio and a nice proc...that's sure to irk some mobs a bit...*chuckle*
Effect...
# Feb 06 2002 at 10:53 PM Rating: Decent
*
50 posts
Frostcall
Effects Decrease Hit Points (HP) from 91 (L1) to 120 (L16)

Classes None
Skill Evocation
Resistance Check Cold
Allowable Targets All
Category Freezing
Mana Cost 0
Duration 0 ticks
Casting Time 0.00 seconds
Spell Recovery 0.00 seconds
Recast Delay 0.00 seconds
Range to Target 200 feet
Area Effect Range 0 feet
Knock Back Distance 0 feet
Knock Up Distance 0 feet
Allowable Landscape Any
Allowable Time Any
Focus Items None
Reagents None
When You Cast -
When Someone Casts -
Spell Cast on You You stagger as frost slams against you.
Spell Cast on Someone Someone staggers as frost slams against them.
Spell Fades -
____________________________
Entonie Starr
proc?
# Feb 06 2002 at 10:36 PM Rating: Default
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123 posts
what does this proc do?
WOW
# Feb 06 2002 at 10:28 PM Rating: Default
21 posts
All I can say is that this thing is rediculous. Must take some serious ************ folks to get.

Damn.

Wow.

Drool.

Montegue Lonerunner
45th season Ranger
SteelDragon
Povar

Did i mention drooling?
____________________________
Montegue Lonerunner
Pathfinder of the 53rd Season
Councilor of Mystic Defiance

"God plays a ranger, and paybacks are a b****"
Holy @#$^&
# Feb 06 2002 at 5:50 PM Rating: Default
2 posts
I want is all i can say
how many uber guild's did it take to take this guy out? area in the temple etc etc
RE: Holy @#$^&
# Feb 07 2002 at 1:48 AM Rating: Decent
9 posts
Only took one guild...and If you want to know check out the url listed on the screen shot ;)
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