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Augmentation Solvent  
 

MAGIC ITEM
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Item Type:Augmentation Solvent
Stackable:20
Merchant Value:10 pp 0 gp 0 sp 0 cp
Tribute:10
Submitted By:Fleven
Lucy Entry By:unknown
Item Updated By:Rangermadness (Omani Winter) Bertox
Source:Live
IC Last Updated:2018-10-22 03:37:36
Page Updated:Fri Sep 9th, 2016


Average Price: No Data Pricing Data...
Rarity: Common
Level to Attain: 1

[Merchants | Comments ]

Merchants:

Vendor listing - Premium only


Zone(s) Found In:
Used to remove augmentations from items.
Screenshot

Uploaded June 19th, 2009 by WAT
Updated August 8th, 2009
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Solvent
# Mar 17 2014 at 3:21 AM Rating: Decent
Scholar
*
159 posts
A solvent to destroy an Augment isn't needed. Simply right click on augment and choose destroy... POOF it is gone... save your plat ! Unless this has been nerfed along with a variety of other stuff.....Smiley: disappointed
Guild hall
# Feb 08 2009 at 1:56 AM Rating: Good
Guru
*
129 posts
This is also sold in the Guild hall by merchant Yenny - 10pp 4gp 9sp 9cp
____________________________
Olavin - SK 85.
Mezmorite - Chanter 66.
Moved to Magus
# Jun 15 2008 at 10:27 PM Rating: Decent
Scholar
18 posts
These used to be sold by the vendors at the wayfarer camps that sell the augmentation distillers. This is no longer the case. Currently they are only sold by the Magus at each camp and in the guild lobby. Great for getting rid of augments that you no longer want.
ONLY for cheap augment deletion
# Jun 17 2006 at 7:57 PM Rating: Excellent
Scholar
**
342 posts
[EDIT - March 3, 2009: Nearly all augments can now be cheaply DESTROYED using the same 10p "Augmentation Solvent". These have become available in more convenient places such as the Guild Hall, Guild Lobby and the Bazaar.]

----

NOTE: Using an Augmentation Solvent on any inserted augment will PERMANENTLY DESTROY that augment !!!

An Augmentation Solvent is ONLY useful if you want to free up an augmentation slot and have no further use for the existing augment currently there. The benefit to this is that it is a MUCH CHEAPER way to clear an augment slot when you want to insert a new one. However, augments can be re-used in another piece of armor or weapon. Also, augments that were purchased from LDoN, DoN, or other NPC merchants can often be "sold" back to them for a partial recovery of points / crystals. Using an Augmentation Distiller you can safely remove an augment, but it can be expensive depending on which type is required (Examples: Class I = 1 plat, Class V = 50p, Class X = 250p, all the way up to Class XXI = 10,000p). Inspect your armor/weapon and click on the augment name to see what Distiller is required to remove it safely. Augmentation Solvents can be purchased from any Magus for approximately 10p if you want to destroy the augment. NOTE, you cannot sell Distillers or Solvents back to NPC merchants.

Augmentation Distillers and Solvents are used in the Augment Sealers which are at most LDoN (Wayfarer) camps and the Guild Hall. These containers work very similar to stationary tradeskill objects (Loom, Oven, Forge, etc.) They look like a large "bird bath" and are frequently referred to as this by players.

To use an Augment Sealer, left-click to open, then insert the Distiller or Solvent along with the armor or weapon you want to remove an augment from. If there are multiple augment slots, be sure the correct augment is selected that you wish to remove or destroy. If you are Deleting an augment, you MUST click on the augment from the list before continuing. When an augment is selected, click on the Remove or Delete button and the remaining parts will appear on your cursor. The Distiller / Solvent will be used up (ie. destroyed).

This process works the same for inserting an augment, except you drop it into the Sealer INSTEAD of a Distiller / Solvent. Again, be sure to select the desired augment slot you want it to be applied to as some augments can be placed in multiple slots (certain armor and weapons have more than one slot). Of course you probably knew this if you already have an inserted augment to remove. Smiley: smile

Have fun!
Kuponya

Edited, Mar 3rd 2009 12:25pm by Kuponya
Remove not Destroy
# Aug 11 2004 at 11:23 AM Rating: Decent
19 posts
To the best of my knowledge these solvents have been changed now. Any of the 3 slot specific solvents (ie: Slot 1 Solvent) now safely Remove the aug instead of destroying them.
RE: Remove not Destroy
# Apr 23 2006 at 3:20 PM Rating: Decent
Scholar
24 posts
Incorrect. Solvent will still destroy augments. However, Agumentation Distiller such as that sold by Mimzit Furnov will safely remove augments.
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Manosthe HandsofFate
What Solvent Removes Type 7 Augments?
# Dec 12 2003 at 1:36 PM Rating: Decent
Scholar
*
245 posts
What solvent do you use to remove a Type 7 augment? So far I've only found solvents for Types 1, 2 and 3.

Kamgar
RE: What Solvent Removes Type 7 Augments?
# Dec 12 2003 at 1:59 PM Rating: Excellent
Sage
***
3,705 posts
its a SLOT NUMBER, not an augment type.

All old gear with only one slot has that slot labelled slot 1.

For example

Slot 1, type 7: empty

is found on most old armors.

A slot one solvent will wash off a type seven augment, from this slot.

On LDON armors, some have as many as 3 slots, like:

slot 1, type 1: empty
Slot 2, type 2: empty
Slot 3, type 3: empty

NOTICE! there can only be 3 slots. Hence only 3 solvents. It doesn't matter if slot 1 is type 1, or type 2, or types 7, a slot one solvent will remove augments from THAT SLOT ONLY!
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Xaanru's stuff
Aug destroyed?
# Oct 09 2003 at 4:43 AM Rating: Decent
28 posts
When you use the solvents to remove an augument, does it destroy the Aug, or give you a chance to put it in another piece of gear?
____________________________
Handragath Pelendralaar
70 Mage
The Tribunal

It doesn't matter what class you think can solo better, you are still welcome to the camp when I am done with it.
Aug destroyed?
# Dec 08 2007 at 3:00 PM Rating: Decent
Scholar
**
463 posts
This thread is basically obsolete. When the "Aug destroyed?" question was asked, the answer was indeed yes, the aug is destroyed. Now, however, you have a choice, as described above: cheaply destroy the aug to make room for another (or to let you give/sell the item, if it was tradeable without the aug), or use one of the more expensive "distillers" to remove the aug while keeping it intact (for resale to the NPC merchant who sold it to you, or to put in another aug slot).

Kuponya's post on this page is an excellent summary, to which I'll add that you can also find "birdbaths" in the Guild Lobby (as well as Guild Hall) and in the Bazaar. The Guild Hall and Bazaar also have merchants who sell the distillers, but NOT the solvents.
____________________________
Sukrasisx (105 monk) / Terrwini (67 druid) / Teviron (59 shadowknight) / Wizbeau (36 wizard)
-- Mystic Coercion, EMarr
RE: Aug destroyed?
# Oct 09 2003 at 7:27 AM Rating: Excellent
Sage
***
3,705 posts
Destroys the augment
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Xaanru's stuff
RE: Aug destroyed?
# Nov 29 2003 at 9:27 AM Rating: Decent
47 posts
Well, that just sucks
RE: Aug destroyed?
# Dec 12 2003 at 4:40 PM Rating: Decent
***
3,128 posts
Yeah, that sucks alot, what a waste of a good aug. Even if you put it ono your best gear, you will eventually upgrade it. There should be a way to keep the aug, and maybe downgrade it each time it gets removed, i.e. a +6 sta become +5 after one removal etc.
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©
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats." -Henry Louis Mencken

"Ha! I laugh at danger and drop ice cubes down the vest of fear." - Blackadder
RE: Aug destroyed?
# Dec 12 2003 at 6:20 PM Rating: Decent
2 posts
Definitely sucks. I learned the hardway...=(
RE: Aug destroyed?
# Apr 19 2004 at 12:13 AM Rating: Decent
11 posts
Look at it this way... At least you can apply augments to a piece of armor that *isnt* no-drop to begin with, then when you replace it, you can remove the augment and give/sell the item.

Think about how much *that* would suck ;)

- Z

Edited, Mon Apr 19 01:13:10 2004
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