Scythe of the Shadowed Soul | | ||||||||||||||||||||
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[Quests | Comments ] This item is the result of a quest. Quests: This item is used in quests. ![]() Lake RathetearNatimbi, The Broken ShoresPlane of Knowledge Necromancer Particle Weapon |
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Scythe of the Shadowed Soul

though I've switched my email to ymail.
Here are the relevant links:
Drexxell's general games page: http://mysite.verizon.net/drexxell/
EQ page: http://mysite.verizon.net/drexxell/eq
Plane of Sky: http://mysite.verizon.net/drexxell/eq/planeofsky.html
Necro Epic: http://mysite.verizon.net/drexxell/eq/necroepic.html
Necro 1.5: http://mysite.verizon.net/drexxell/eq/necro1point5.html
New email: drexxell@ymail.com
I'm still working out a few dead links, but should be mostly up and running now.
It's really not too difficult with a solid guild backing you up. I got mine back in 2003 or so.
My question is; What is a person griping in such a manner doing on a site like this anyways?
-=Torgayeth "Darkheart" Rocilayn=- 85 Paladin
-=Gathrekha Vekanesh=- 81 Enchanter | AKA "The Chicken Chanter"
Firiona Vie (Roleplaying Server)
-=Galkharasi Szragodesca=- 75 Necromancer | AKA "Psychotic Sovereign"
Honestly...it's one component of a GAME. A life in balance should have such divergences mixed with the daily toil.
If you just read up on peoples posts here, and elsewhere on the net, you can find the best way to do it, and most of your 1.5 as well, solo.
I was lvl 65-70 when i finished my first 1.0. I am 70 this time, so its even easier. I have already soloed my pallies in the karanas for my 1.5, lol.
Granted the item is crap, and no one will ever begin to use this effect. The PoTime clicky is much nicer. BUT, you have to do this for your 1.5 - 2.0, so why not get a cool old item out of it that you can look back on as a milestone.
The herbalist is cake for a lvl 65, the hardest thing is getting your cloak or spiroc feathers, but if you check the bazaar you can get your disc and your feather, you just need to get the cloak one day. The slime blood, eye, easily purchased in bazaar, najena's robe, easily purchaed. Cut your time in half buying these.
We all know that the 1.0's are pretty much worthless now, all but maybe the clerics, and there is nothing the new SOE is going to do about that. But, in order to progress we have to suffer through them. I promise though, you don't need 1 other person to get your 1.0 done, if you have patience and look around.
Reincarnate
70th necro of bertox
If it had a better clicky Id be more interested in it.
Main problem being that someone usually has the golems permacamped.
It's still worth doing the old Kunark epics not only for the nifty title, but because it's a status symbo. Not a lot nowadays can say "Ya, I have it"
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Deleted
http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792
Back, and rebuilding, but not posting near as much.
Under level 50, you're going to need a bit of help.
After level 60, it's mostly cheese.
After level 70, the only part holding you back is probably the final three items including the cape.
I had very bad luck on the cape and had to kill the horsie four times for it to drop (Thanks Swifft!!)
I will also take sides on the clicky effect being not-so-great. While it will possibly save you 300ish mana on a pull at level 50ish, I have noticed it gets resisted more than I'd wish seeing as how the resist check is neutral.
Nontheless, the stats are very nice at the minimum level you can obtain it (and after). Considering it has more saves than the Scythe of Sundering, I consider it a better item (it also looks a lot cooler!).
The best part is that I've only ever seen a hand full of necros with the 1.0 in the entire time I've been playing EQ for - now - obvious reasons.
I can't speak as to whether the Slime-Blood or Eye are soloable, but they are purchasable.
The Herbalist is probably soloable by a well geared 70 Necro who makes it to the hut invisible and is able to maintain some crowd control at the hut. The turn-in "test" is very likely soloable too at 65-70th level. The rest is cake for even a solo 50 or so.
I'd be interested to hear of anyone who actually solo'd this without buying or MQing anything. Good for the guide.
75 necromancer on Cazic Thule server
Mazlo
75 apprentice cleric on Cazic Thule Server
Arcanist,The Rathe
[link=www.empireoftheforgotten.org/empire/default.asp]Empire of the Forgotten[/link]
Deathcap
Plainswalker for Darkwind - Antonius Bayle
http://home.comcast.net/~drexxell/eq/necroepic.html
Drexxell
Wayfarers of Veeshan
The effect is not fantastic, and does get resisted a lot, but when I am soloing, it frees up a spell slot by giving me mana-free snare. I just click to pull, FD to shake aggro onto pet, pop back up again and away I go.
And yes, I like dead things =)
Edited, Wed Jul 28 10:34:54 2004
<Ill Tempered Sea Bass>
-BRISTLEBANE-
Secondly, it has hp and mana as opposed to the z. heart, and the overall stats are still better. I don't care so much about the int as i'm maxxed, but the resists are nice.
Thirdly, I'll agree, they could have given it a better effect. I'm glad they stuck with a dot type effect though, that fits our class a little better. Although the effect ideas i read earlier were good, it needs something thats universal and pet based effects are not because there are plenty of cases you may not be able to use a pet. So narrowing down the types of effects this item should have, I think a lifetap would be a waste. I always use my lifetap over time spells, only lifetaps in emergencies. For direct damage I use hard nukes. I still say a dot is a better choice for the effect.
I think a good tap-over-time would have been a nice effect. Definately useful because they are unresistable. I guess what it boils down to for me is all of my snares get resisted easily. The epic snare seems just as reliable as the others, however instill and immobilize seem to be resisted less often than the others. Darkness spells have a freaking long cast time and use a lot of mana already, so in my opinion the snare/ dot effect of this is much more useful than people give it credit for. Reguardless of the low damage, its still mana-less and therefore useful in raids if it can stick. Like someone mentioned earlier too, we're the last guy to get picked for the team, so soloing is our thing. Just my 2cp
61 necro
tarew marr
When you solo you can put this on a button and use it as your first snare saves mana to not have to do an initial snare, I use a Z-Heart atm so I could put 2 buttons so when I pull I just click my Ducky staff on, click it, switch back to Z-Heart... That is a nice strategy for those who find the ducky epic useless now that the Z-Heart is out
PS just Killed Sir Edwin Motte and bought the robe... now for the herb in chardok
Caziq De' Lichous 47 necromancer (new main)
Lynxir Thunder' Kat 62 Savage Lord (now my alt)
Edited, Sun Sep 19 10:59:52 2004
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[IMG]http://img84.exs.cx/img84/4159/hehe4.jpg[/IMG]
They have completely different uses, so that commment is ridiculous.
Doomfeathers/53 IKS SHM <Maiden Voyage>
Samoth Keymaker/35 ELF ROG
Vorph Farvinpop/36 HIE CLR <Maiden Voyage>
Blackheim/23 ERU NEC
All on The Sleeper (soon to be The Combine)
Consequences/10 GNM MAG
on The Combine
(Blackheim, Ihsahn, Xyvorph and Isternos inactive on Povar)
Necromancers, who gain power through torture and death.
Their Scythe is blunt because it will cause more pain and suffering as it 'slices' through it's victim.
-Bristlebane Server
~ 70 Qeynosian Wraith of Bertoxxulous
~ 47 Gnomish Paladin of Brell Serilis
~ 44 Barbaric Rogue of no faith
<~:+:~> EverQuest II <~:+:~>
-Blackburrow server
~ 41 Human Necromancer of Freeport
(36 Alchemist)
Bitchy Rangrr Grrl of TP
i think this wep is great... not having but a 10 necro, and me highest is lvl 26... sooo its not realy about the reward for the epic, its the feeling when you say "i just finished me Epic!! and im feeling good! man i pwn" thats what it is all about
Sweet life kid.
Maynarrd PPO=Pattened
PC:
Dudecool Sexmachin http://www.magelo.com/eq_view_profile.html?num=1099122 (no longer played)
WoW:Shattered Hand
57 Gnome Warlock(2/8)
48 Human Warrior... iunno...
Well put. Hey, I hate brussel sprouts, but I don't b*tch and moan about how terrible they are... I just don't eat them.
-- Scruetayp Vivisectivore, 56 Iksar Necromancer, Quellious Server
Lynxir Thunder'kat 59th season beastlord
Cazicc Thuule 21st season necro and rising
Yes only 21st but as I have no need for bst epic till later for showing off that I can work so I plan on leveling up necro, epicing and maybe then who knows maybe my new main...
I rarly post but wanted to give some fellow Necros RQ heads up.
Once you have all 3 drops (silver disc, Black silk cloak, and Spiroc feather) you will want to head back to Island one and go to the quest area using your Vesheen(sp) Key you will need to head to the far back right corner (from zone in) and hail one of the tall genie folks he will ask you a few questions. For the epic turn ins you want the test of Power given by Jzil. You will be handed a Tome give it back to the Genie and he will spawn Jzil Gsix for you. You then can turn in the 3 items you looted and walk away with the Spiroc Cloak.
And for you folks that don't realize the Importants and Pride of being able to carry around your Epic forgot, this is called Ever "Quest" not Ubber "Loot". I have better than the Epic but wear it proudly as most who just complain about it probably can't follow anything to completion in thier real lives much less in a game. For those of you who are working on your epic Keep it up! Folks in high places can tell the differance between a Twink and a self made Warlock.
What gives you more satisfaction, Finding gold or knowing that you worked for it? If both fall on hard times the only one that will survive is the one that knows they will have Gold again while the other dies hoping they will find it.
So keep working folks wear your Ducky stick with Pride!! Others will notice.
Drakov Darkon
Terew Marr Server
65th well seasoned Arch Lich of Cazic
"I Looked into the Darkness...and it Looked into Me."
Edited, Sun Feb 29 12:08:19 2004
Edited, Mon Feb 23 13:26:27 2004
LVL 65 Arch Lich
Karana
As I don't have it I can't confirm, but I guess it's accurate.
Seriously though... I haven't got the epic yet, as I prioritize other matters, but here's how I see it;
We necros are THE most self-sufficient class in the game. This versatility comes at a price how-ever. At many stages of our journey to the top, we find ourselves alone, the last kid to be picked for the team. My point is, we are in our ace when we act alone. And that is where this item comes in so very handy.
This is a free snare/dot, saving you +/- 10% mana per cast ( and you need to snare...) Soloing in the 50's takes time, so you might want to cast it twice. Thats 20% mana per kill, and as all necros ought to know, mana is health and time. The 20% could be saved, allowing you to go straight to the next kill, or spent on cheaper, more effective DoTs. With this gadget you should be able to solo reds, or at least yellows, given the right location.
So why are you complaining over a lvl 50+ free clicky spell? And with stats to boot? Sure, you get better gear from planar raids, but let's get there first, eh? And if all you whant is to play the cool scary guy with über l33t loot, blasting away in a group, then why did you choose to be a necro? Almost everyhing we do, someone else does better. The difference is, we do it all, and we don't need the rest of em to do it...
Clicky snare = very nice to have.
9 sec cast time clicky snare = useless except for first snare.
As for snare using 10% of my mana? You must still be level 20 or under. At level 61 I use dooming still due to the cast time. That's 120 mana, around 80 when focus items and spec come into play. 80 mana is 12 seconds with arch lich STANDING. At level 63 ill switch to embracing cuz its the first real snare improvement we have after dooming.
I soloed an Ice Burrower last nite for the first time. Even con in WW with about 24k hp. VERY resistant to magic. Prolly had 10 snares resisted in that 15-20 minute fight, yet I still finished fight at 45m. Snare mana is very trivial to a necro....
All that being said, this epic (as most except a few) has become a status symbol that says you spend time questing. Whoopee.
Grab a Zheart for the same stats and cast your own spells on things, CD is faster than 9 seconds anyway and realistic - you will be 59 soon if you arent already use Devouring Darkness, more damage, faster cast and oh yeah, you dont even have to be near the mob.
Every casters epic seems better, I mean cleric is basically 56 rez on a stick(have you seen one use it after a raid wipe?), why isnt ours something like Coc(56) or Mindwrack(58) or if thats too high Deflux on a sitck or even drain soul.
Sorry but this is one necro that thinks this thing should be stuck in the garage like the hockey stick it resembles.
And you wonder why its ultrarare, cause no one wants IT! BOOOOOOOO
And do I have it no. Will I get it, only if I am a 65 with about 6million AA and bored to death. Have I tried it, yes. Played on the betaserver with 65 nec with this, I put it back in his bag in the bank.
Edited, Wed Jan 21 16:09:04 2004
Heres an idea, go use your Zlandicars Heart, Book of the lost city, and your Cascading Darkness (300 mana snare, for that mana you could have stuck on a Envonemed Bolt (unadjusted 1132 damage)) and go solo something instead of whining on how bad the epic is.
A faster snare would have been nice, but that would unbalance things (9 seconds seem fair for a mana-free snare in my opinion)
By the way, Zlandicar's Heart is velious, epic 1.0 is kunark, and that Book of the Lost city? is LDoN, 6 expansions difference there between the book and 1.0.
each one has a different use, so they cannot be comapared to how one is better then the other, considering they can be swaped in and out.
That said, other effects that would be cool are things like rez (albeit 93%), summon corpse (would team well with a cleric epic after a raid wipe), summon pet (component-free), or Harmshield.
Juda
Equipment-based Haste and Spell-based Haste. I think the poster was probably referring to the fact that it is a click effect that results in targettable spell-based haste.
Klaaz Dethskurge
Dreadlord of Innoruuk
Quellious Server
Dreadlord of Innoruuk
I'm only partway through this quest, but I have every intention of seeing it through to the end, and when I do I will weild this baby with pride. It's immaterial to me whether or not it's possible to buy better items in the bazaar, as that's not what the game is meant to be about. I want to complete my epic if for no other reason than to say that I did it. And I'm not going to complain about the sense of accomplishment I'll have when I finally hold it in my hand, either.
If you're going to whinge about how an item looks, maybe you ought to give some consideration to not dying your bard alt's armour to look like Rainbow Brite...
<Ill Tempered Sea Bass>
-BRISTLEBANE-
/AGREE
Im on my last item for the cloak was wondering if the black cape mqable if it is willing to pay for it at quellious server
Eevill Inkarnate
51 Erudite Heretic
Edited, Fri Oct 17 10:50:09 2003
Besides, who can complain about the 1200 snare/dot clicky that comes with the stick?
-Xanifien Undergrove 80th Seasoned Ranger of Innoruuk
Ibar Nothin 52 Necro Cazic-Thule
CT server
Edited, Fri Oct 4 18:48:41 2002
[:boozing:]
Gegolian Badbain http://www.magelo.com/eq_view_profile.html?num=649305
http://www.angelfire.com/games3/EverTry/epics.html
Druid of the 59th season
Tarew Marr Server
FoofMonger
Gegolian Badbain http://www.magelo.com/eq_view_profile.html?num=649305
"A moss snake looks ready to attack, what would you like your loading pls wait screen to say?"
Gegolian Badbain http://www.magelo.com/eq_view_profile.html?num=649305
I am a single child and my parents invested everything in me. So I apply the same philosophy to my EQ characters. I would prefer quality over quantity any time of day. My necro had best armor (without level requirements) I could find and 103k horse at lvl 1. I am not ashamed of it. I earned the money myself. Plus my twinky has experience of a lvl 65 mage, which means I use my gear well and I know how to play (I am not just wearing it for fun).
: Nadezhda 62 cleric
: Yeva 58 necromancer
: Clavdia 41 bard
~@~Veeshan server~@~
Here's a scenario. You're out romping around in a zone and for whatever reason you kill something. It drops something you can't use on the character you're playing, but you have a low level character you started playing, or you have an idea for a character you want to start playing, and you choose to use that item for him/her.
If you don't use that item you would either
1) just let it rot,
2) pick it up and just give it to someone else,
3) pick it up and sell it to someone else, or
4) give a shout to the zone to let everyone know they can come pick it up.
While selling an item is okay and giving it away is a nice thing to do, why wouldn't you use an item yourself instead of letting someone else use it?
The same scenario applies to seeing an item go up for sale. If you have a character with the cash to pay for an item, and you have a use for the item on another one of your characters, why wouldn't you buy it and give it to him/her?
If you don't you're forcing your RL self to go through a lot more effort to play a game that should be more fun than work, and while playing an untwinked character may be fun for some, it's a lot more work for some others.
I for one choose to twink my lower level characters at every opportunity, and it has made my game playing time more fun for me. If someone else chooses NOT to do it, fine, but don't give grief to those of us who choose to do it. There really is no reason to let it bother you.
p.s. and just to avoid some flames, I'm not talking about trying to get an item the character you're playing can't use while someone else who helped kill a mob wants the item for the character they're playing. An item should go to the character in the group who needs it most and if more than one player has similar needs, you should either roll for it or use a point system.
Edited, Thu Aug 1 14:44:49 2002
The level 1 could tag along, say, on some Kael raids and just tag mobs with throwing daggers or whatnot, sharing faction hits with the raid. (But that level 1 player had better be DAMN sure nothing there aggros on him...)
I'm not quite sure why anyone would want to put forth this much effort to aquire armor for a player who has no business owning it... but to each their own...
As far as WHY someone would twink a level one this way, its simple. For the people who come to Kael to kill Vindi, or Statue/AoW, Thurg armor would be a downgrade. However, they may get several pieces to drop, while clearing arena for the pull. In addition, they probably would get plenty of toes and heads killing the yardtrash as well.
Well, should they just destroy the drops, or go ahead and MQ them for their twinks?
Oh, and lest I forget, if they can 2box the twink in for the actual vindi/statue/AoW fights, all they need to do is tag each one with a level 1 spell, or an arrow, and they get HUGE faction from those mobs.
And of course, if they STILL don't have the faction, they can get one of their enchanter friends to use share alliance to take them up the rest of the way.
Not just able to do this in theory, its really pretty simple to do in actuality.
Edited, Wed Jan 21 17:18:01 2004
Edited, Tue Jan 28 23:59:03 2003
for example, thurgadin...
using your main, loot or buy kromrif heads and toes. give them to the twink, and do the first two prayer shawls to get faction.
Loot or buy the needed gems, and give them to the twink. buy an MQ of the drop armors needed for your class (cloth/leather/chain/plate). These are constantly for sale in the auction zone and market channel.
for kael or skyshrine faction, you have to be a little trickier. Get your guild to raid the appropriate area, tag along as the twink. cast a level 1 DD spell, or fire an arrow at each mob AFTER the MT has the aggro. you dont have to hit or do damage to get the faction, just attepmt to do so.
you will die a few times, but since you dont loose exp or gear below level 10 any more, any cleric can throw the level 14 rez on you. it has a very low mana cost, and no exp restore, but you arnt loosing exp to die anyway.
65 Hunter of Tunare
Aedien Windwalker
52 Druid of Tunare
Mendakon Loremaster
61 Enchanter
Xegony Server
What does this mean?
Means I know how to fight. No room for error when you got no gear protecting you.
I do my share of dying true but never the same way twice.
FYI I started this character about 23 days ago and have wasted 3 days in Najena having fun. And another 3 days in SRO tryin to get some JBoots.
Twinked char with skill > naked, crappy equiped, or even level equiped player with same skills.
The only thing you non twinked chars are is jealous cause' you can't twink your charectors. I would much prefer a twinked group to take stuff we couldnt otherwise than a noob group of cloth equiped charectors to die with.
Edited, Thu Oct 30 16:05:50 2003
65th Season Deceiver
Doomfir Fromire
65nd Season Necromancer
The Nameless Server
LOL. All a Necro needs is a bone chip and a mostly full spellbook and they're ready to go. INT doesn't matter when you can regenerate mana so fast, and hit points add a nice buffer for the Lich spells but with care you can manage with nothing more than your self buffs. Possibly the only class less gear-dependant than a Necro is a Mage, since they can summon much of their own gear.
The cloak is no drop and from POA. Maybe a level 1 could make it to the herbie with a group, but you still have to be 46 to get into POA. And you need 3 items from poa (only one is no drop) and you have to complete the quest in poa. You have a while to go - even if you try to MQ the quest.
Velious quest armor at level 1, eh? nice trick
Ropetown
Ropetown
monk of the 60th fist
bam
i think it looks cool! :-)
http://www.magelo.com/eq_view_profile.html?num=51022
I agree with Ishtara that gaming experience (and I dont mean the lvl experience, but the mastering of killing and survival skills, using tricks and etc.) is way more important. My 65 mage has shameful gear that made my bf cry. However she kicks butt like no other and looks hot may I add.
I think epic weapons need to be improved to make them more attractive as rewards for hard labour.
Yevdokia Romanova lvl 65 mage - Veeshan server
(3 pieces away from epic and not going to bother completing it)
Yeva lvl 55 necro - Veeshan server
(also not going to bother with the epic)
Edited, Tue Dec 9 09:00:25 2003
: Nadezhda 62 cleric
: Yeva 58 necromancer
: Clavdia 41 bard
~@~Veeshan server~@~
As to this quest being easy, that's a riot.
First, consider what has to be done. Yes, every epic goes to the planes, but how many require god drops from both Fear and Hate? PoA quest cloak is not exactly a walk in the park if you haven't looked. And Chardok has been buffed enough that getting the manisi harb may as well be a drop from amygalans in fear, because it takes as many or more to do it.
Now ask yourself who will help you obtain these ites. If you're a cleric, your epic = ready rezzes. If you're a warrior, monk, etc, your epic = better tanking. If you're a necromancer, your epic = absolutely nothing to anyone but yourself.
Friends? Sure a friend would help. But do you honestly have 20+ close friends who are not only online at the same time, but all online long enough to reach and obtain these items?
VI has again and again refered to necromancers as a soloing class. That being the case, the necro epic should be something a necromancer, willing to invest the time, can obtain alone.
Also, VI never reffered to necros as the soloing class, as far as I know. Verant is publicly against soloing and is very for people grouping to get their exp. That is why necros have been given group taps and why Fungus Grove, that used to RULE for soloing has been nerfed to hell so it's very very hard to do anything but group there. They nerf stuff to make soloing harder and grouping more desireable all the time. They can't get rid of soloing and they never will try to get rid of it. But they'll make grouping as attractive as they can.
scaled Arch Lich
E'Ci
Boo Boo is my lengthy motsa ball.
necro and druid? necro is a very versatile class but some players dont look at it that way i say 75 percent of the players that never played a necro and are in a group rule out necro as part of their group and im not talking about necro having bad reputation but at how much dmg can we apply in the smallest amount of time. thats why most necro dicide to solo a lot i solo only when i cant find a group and still wile im soloing i advertice me lfg.
Fauzen Majere <Deus ex Militi>
Tordek Shadowstalker <Deus ex Militi>
Mithaniel Marr Server
Teriuk / Terriuk / Tookus
Warrior / Warrior / Druid
Morell-Thule
Morell-Thule (Erollisi Marr)
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