Item GlossaryEverQuest icon

Crystal Staff of the Nexus  

Skill: 1H Blunt Atk Delay: 45
DMG: 15 Dmg Bonus: 30
This item is placeable in yards, guild yards, houses and guild halls.
WT: 5.0 Size: LARGE
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)
Item Type:1H Blunt
Lucy Entry By:Kerasota
Item Updated By:Oxgoad
IC Last Updated:2019-09-12 08:44:32
Page Updated:Thu Oct 9th, 2008
Shadows of Luclin Item

Rarity: Ultra Rare
Level to Attain: 60

[Drops | Comments ]

Drops: This item is found on creatures.

Zone(s) Found In:

Uploaded November 27th, 2008
Updated November 28th, 2008
Send a correction
Post Comment
Add to your damage shield
# Feb 10 2005 at 9:10 AM Rating: Decent
31 posts
Also DS potions from alchemy stack with casted DS, they use the formula level/2 +2 to calc how much damage the shield does, so its pretty easy to get the DS up into the 70-80 range.
cant riposte
# Apr 22 2003 at 11:46 AM Rating: Default
35 posts
used riposte disc two days ago (/discipline furious) in PoK the other day after using disarm to aggro a green water elemental. wouldn't let me hit it and i ended up having to zone. waste of a good disc =/
combat in nexus?
# Apr 21 2003 at 7:48 PM Rating: Good
3,937 posts
Mobs can be aggroed via disarm for humanoids, or AE taunt for non-humanoids. Once aggroed they take DS damage if they hit you. Given how many HPs the bazaar ward ***s had (I've pulled a few to the arena and killed them,) expect this to take a LOT of time to get. 30 point damage shields add up, but not nearly quick enough to make this worth getting (except to show off.)
EDIT: Within the last several weeks the rule of 1 pt damage has been removed. Noticed that as I dsed a newbie friend and sent him in to the middle of one of the diseased rat camps in the misty thicket. He hit 2 of them, and got xp for 8-10 of them. DS damage is now assigned as your dammage, not unassigned damage.
EDIT EDIT: Looks like they did make it back to DS damage not leaving a corpse/loot as of monday's patch. At time of posting my info was correct though.

Edited, Thu Apr 24 16:13:19 2003
RE: combat in nexus?
# Apr 24 2003 at 10:13 AM Rating: Default
91 posts
They fixed dmg shields back the way they used to work. It's back to where if you do no damage to the mobs and dmg shields do all the damage, the mob corpse pops and no exp is gained.
RE: combat in nexus?
# Apr 22 2003 at 12:15 AM Rating: Decent
187 posts
Unless I am mistakin if a mob takes nothing but DS damage they will poof and not have a corpse or is it that you will just not get exp?
RE: combat in nexus?
# Apr 22 2003 at 5:16 AM Rating: Decent
all you need do is at least 1 point of damage yourself to get the corpse to stay instead of poofing. So i think should a guy stay alive long enough for the DS to kill the nexus mob, I think during that time he will have riposted at least once.
# Apr 21 2003 at 7:06 PM Rating: Default
66 posts
You can agro stuff with dispel magic, and they'll take DS damage when they hit you.
Wrriors can AE taunt
# Apr 21 2003 at 6:03 PM Rating: Default
Warriors can AE taunt and it taunts them and engage attack. Warrior in our guild did it to a horse in the stables in bazaar and it hit him for 4200 lol.
# Apr 21 2003 at 5:58 PM Rating: Default
6 posts
If you cant enter combat in the nexus then how can this be found on creatures?
RE: how?
# Apr 21 2003 at 6:02 PM Rating: Default
317 posts
good question...
RE: how?
# Jun 09 2011 at 5:18 AM Rating: Decent
8 posts
I have one of these items. The answer... there was a patch long time ago where they did a zone update in the nexus. I think it had something to do with the spires in there.

After this particular patch, some people noticed the npcs in the Nexus could be now attacked. People were in there killing everything for a few days. Then another patch corrected the problem subsequently.

During this brief window of time, I picked up one of these staffs as a novelty item. I also have (or had) bad faction to those npcs, but they are of course locked now and no longer KoS.
#Azrielgavan, Posted: Apr 22 2003 at 1:00 AM, Rating: Sub-Default, (Expand Post) a pickpocket perhaps, rogues can grab items cant they?
RE: how?
# Apr 22 2003 at 3:01 PM Rating: Decent
36 posts
They can... but you can't get wielded weapons, or magic or no drop items.
Post Comment

Free account required to post

You must log in or create an account to post messages.