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Fearsome Skyiron Gorget  
 


Slot: NECK
AC: 11
AGI: +5 HP: +25 MANA: +25 ENDUR: +25
Recommended level of 45.
WT: 3.0 Size: LARGE
Class: WAR SHD SHM
Race: IKS
Deity: Cazic-Thule
Slot 1, Type 7 (General: Group)

Item Type:Armor
Stackable:No
Merchant Value:0 pp 0 gp 1 sp 2 cp
Tribute:1379
Submitted By:Fleven
Lucy Entry By:Nasrim
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-27 08:08:11
Page Updated:Sat Sep 7th, 2019

Expansion: Ruins of Kunark Ruins of Kunark


Average Price: No Data Pricing Data...
Rarity: Common
Level to Attain: 1

[Comments ]

Crafted: This item is crafted by players.

Zone(s) Found In:


Zone Name
East Cabilis
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Agility
# Apr 23 2003 at 3:44 AM Rating: Default
**
377 posts
Why agility? If that thing had some wisdom at least a poor Iksar shaman would accept it. But agility...
RE: Agility
# May 31 2003 at 1:49 PM Rating: Default
**
748 posts
For the warriors and SKs, hehe.
RE: Agility
# Jun 02 2003 at 6:34 AM Rating: Good
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377 posts
In my opinion agility is one of those stats that no class this armor can use needs in particular. Shadowknights would have needed Int+5 much more than agility and warriors need Sta+5 since the Iksar start off with a very low stamina stat (compared to the "typical" tank races, Barbarian, Ogre and Troll).

So Agility is in my opinion one of the last things any type of Fearsome Skyiron armor should have. They might as well give it a Charisma bonus.
RE: Agility
# Jun 22 2003 at 4:36 PM Rating: Decent
**
748 posts
Well agree with you there. Considering difficulty to make these pieces shold at least have stats useful to the classes that can wear it. I think any piece with wis should also have that much intelligence.

This piece does add direct hp which is useful to all three classes. (Heck, what class doesn't want more hp?)
Why
# Apr 21 2003 at 11:27 AM Rating: Default
Why bother? Getting the Infused elements for a 250 skill item, not the easiest thing and only 11AC
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