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Sharpened Bloodtusk Lance  
 

Lore Item Placeable
Slot: PRIMARY
Skill: 2H Piercing Atk Delay: 44
DMG: 40 Dmg Bonus: 143
Cold DMG: 4
This item is placeable in yards, guild yards, houses and guild halls.
DEX: +10 WIS: +8 INT: +8 HP: +30 MANA: +25 ENDUR: +25
Recommended level of 50.
WT: 4.0 Size: GIANT
Class: WAR PAL SHD BER
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:2H Piercing
Stackable:No
Tribute:3600
Lucy Entry By:Mynlaeni
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-12-25 10:20:48
Page Updated:Thu Oct 9th, 2008

Expansion: Legacy of Ykesha Legacy of Ykesha


Average Price: 1,950pp Pricing Data...
Rarity: Uncommon
Level to Attain: 55

[Drops | Comments ]

Drops

This item is found on creatures.

Crypt of Nadox
NPC Name
Foreman Kraksanar



Zone(s) Found In:


Zone Name
Crypt of Nadox
Screenshot

Uploaded November 27th, 2008
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Recommended Level of 50
# Dec 13 2003 at 8:28 PM Rating: Decent
Scholar
21 posts
It's not shown here, but the item does in fact have a recommended level of 50.
skilling up those ancient arts
# Nov 20 2003 at 7:59 PM Rating: Decent
Piercing is slow to advance: but - take a cleric and go to BB and do the Crazed Gobbys - easy pull - safe and they con red all the way to mid 20s. They will con high blues up to under red until thirtys - and are hardly touched for camping. (mostly) You can work on piercing to your hearts content and other lesser worked skills like archery etc.
how that work ?
# Sep 29 2003 at 4:43 AM Rating: Excellent
*
87 posts
Can anyone tell me how the bonus damage works ?

Is it just a mdg add when u hit 65 ? what whould mean this lance will be a 44/85 ?????

i think i missed something :) Any help welcome thx =)
RE: how that work ?
# Nov 15 2003 at 8:33 PM Rating: Excellent
Damage Bonus works like this:

Say you hit a mob with this weapon. Lets say your initial hit was for 60 damage. The damage Bonus on this weapon (45) is added to the total, so you would actually hit for 105 dmg on your poke. Damage Bonus does not add to the base damage of the weapon (Meaning it does not make the tusk an 85/44 weapon). The Cold Dmg IS added to the tusk's base damage (making weapon 44/44 ASSUMING that the monster fails its' cold resistance check).
=/
# Mar 04 2003 at 6:45 PM Rating: Default
i think we should see more 2h piercing weapons because its not really worth getting skills in 2hp. all the 2hp weapons that even worth using are high lvl stuff like this ^
RE: =/
# Apr 04 2003 at 12:28 PM Rating: Default
***
3,705 posts
Luckily, you don't NEED to train using a 2hp, since there is only one piercing skill, used for all piercing weapons, regardless of whether they are 1h or 2h.

Personally, I like to keep a pair of velium daggers in my pack, and pull them out when I end up in an overkill (too many, or lvl too high, for what we are killing) group, and just practice.
RE: =/
# Mar 25 2003 at 4:36 PM Rating: Decent
/disagree, not all 2hp are high level.

On Brell Serilis server, Centi Warspears (20dmg/30delay) are a great deal in the bazaar, maybe because 2hp is not the beaten path.
The cheapest one is 20 to 40pp any time, and I've seen them as low as 10. (as of march 2003)

For a true, untwinked newbie it's tempting to train this skill to take advantage of that.
But advancing all 5 melee skills is a pain at low levels, especially with the speed at which you can level these days. If you work on more than 2 skills, they tend to fall behind.
So choose wisely.
Weapon Skills
# Apr 04 2003 at 10:19 AM Rating: Decent
By the time I got a warrior to 50, he had 1HS, 2HS, 1HB, 2HB and Piercing all at (200) by keeping my skills as rounded as possible while I advanced. If you get a new weapon, don't be afraid to train with it, you WILL get better.

The key is timing, if you are the only tank in an xp group, don't pull out your 2hb with a skill of (45) heheh. Do it when you are not the main or secondary tank in a raid, or even if you are not the MT in any group. Haste and dex buffs also make training so much easier.

Edited, Fri May 23 09:22:09 2003
RE: Weapon Skills
# Jun 24 2003 at 2:00 PM Rating: Default
All my skills are above 200 now, piercing was one of my favorites from the beginning though. Of course as a SK, my two biggest ones in training were 1hs & 2hs, but I was always intrigued by the possibility of decent weapons in other categories. Nowadays, for a Shadow Knight and Paladin, the Blunt series of skills harbor the most potential, but piercers are always nice not to mention have a remarkable look to any knight. The old myth about swordsmanship being the only need for a Knight is long gone.
RE: =/
# Mar 23 2003 at 9:19 AM Rating: Decent
****
8,619 posts
i have a 51 pally that ran with 2hp from lvl 1 by choise since i studied bazaar and for myself with 20-30k to spend on equipment i could get a better deal of 2hp than 2hs

i started with a Centi Warspear moved onto Carved velium war lance and have been using Two Toned Corpse pitchfork since lvl 49 25 dmg / 22 dly atm i also have a Narldni's Lance sat waiting for lvl 55 to roll around so i have pretty much got my weapons to take me to End game unless i plan to join an Uber guild or spend 40k+ on a weapon (not likely)

just my 2Cp but i think that people get herded down the 2Hs route because of the epic <which imho is the worst of the epic's>

Jarkeld Hammerhiem <Darkstorm Dragons>
Druzzil Ro server
Cavalier of Brell

Your mind is like a parachute, it only works when it's open.
#REDACTED, Posted: May 05 2003 at 6:33 PM, Rating: Sub-Default, (Expand Post) You havent looked at the warriors epic have you?
RE: =/
# Jun 04 2003 at 12:03 PM Rating: Decent
He's talking about paladins, what does the warrior epic have to do with them?
RE: =/
# Sep 07 2003 at 8:06 PM Rating: Decent
*
155 posts
Um.. because the original message stated that the pally epic is the worst of all he epics.. but most people feel the warrior epic is even worse... Try reading.

RE: =/
# Mar 04 2003 at 7:01 PM Rating: Excellent
*
54 posts
Something to keep in mind, 2 hand piercing runs on the same skill as 1 hand piercing... although this is a pain for the Paladins to deal with in that they can't use most 1 hand piercers, Warriors and Shadowknights both have a pretty wide range of lower-mid range piercing items.
RE: =/
# May 13 2003 at 4:35 AM Rating: Default
**
308 posts
As far as Paladins practicing their piercing skill, a Luggald Dagger can be used by paladins and it has a delay around 18 or so. These daggers are pretty common drops in places like Gulf of Gunthak and Dulak's Harbor.
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