Alabaster Hilted Wind Bow | | ||||||||||||||||||
|
[Drops | Comments ] Drops: This item is found on creatures. ![]() Eryslai, the Kingdom of Wind Found in: |
||||||||||||||||||
![]() Uploaded November 27th, 2008 | |||||||||||||||||||
| Send a correction | |||||||||||||||||||

Alabaster Hilted Wind Bow | | ||||||||||||||||||
|
[Drops | Comments ] Drops: This item is found on creatures. ![]() Eryslai, the Kingdom of Wind Found in: |
||||||||||||||||||
![]() Uploaded November 27th, 2008 | |||||||||||||||||||
| Send a correction | |||||||||||||||||||
Tech support forum | How to set Up Allakhazam IRC | Java IRC Chat (type /join #asylum) | FAQ (Support) | Point Your smartphone to http://m.zam.com (Premium only)
Rangrr Grrl of TP
Any ranger holding featherwood is welcome to test against me. I think I can hold my own.
this one, not included +mag = 49 / 30 = 1.63333333
this one, with +mag = 53 / 30 = 1.766666
so ya. you go ahead and keep your featherwood. everyone can see how its just soooooo much better.
---
hint from playing a ranger 101: archery dmg is bow+arrow you twit
---
not that i tmatters much anymore anyways since these and the abolone bow dont drop anymore. SOE forget to make the plane time bow better than elemental so naturally they kill these bows rather than fix the plane of time item.
i can see logic in that. no wait, its just a speck on my glasses. nevermind.
Edited, Sun Mar 7 13:52:09 2004
Botwa Cazador
Hunter
Uenladar, AM2/EQ Ranger on Mith Marr
Edited, Sat Jun 21 09:59:59 2003
(i´m a rogue)
a ranger in melee combat will not outdamage a rogue, period. (i´m assuming they have about equal gear)
how often CAN a ranger use a bow, not as often as he´d like. i´m speaking from a raid perspective here, not grouping.
what class will outdamage a ranger and rogue put together on a raid target with some hp, when ranger can´t use bow, wizards can.
not so sure if they can if ranger can use bow and uses trueshot, but they will outdamage the ranger though.
THIS IS WHY, they are fixing the dmg melees do, some say they are changing the offencive disc to 2 min. a 2 min duelist will be the melee equalent of a trueshot, and they´ll be able to use it on all mobs, not just some like rangers.
i´m hoping this is not true and they will add triple attack, or increase the crit ratio add-on.
which is now 1.72ish i think might be simply 1.7
increase that (and only melee, not non-melee like bow and spells) , to 3 or something. and better yet, increase it only for monks and rogues which are the classes that have fallen behind the most, compared to their role in raids. i.e. dps, they dont buff, they dont snare, they dont track, they dont WS tank inc superoutput melee mobs. they just hit stuff.
the other 97% of the time, our dps is mediocre.
Edited, Sun Mar 7 13:56:48 2004
Renmazuo Skoaldiak {Tallon Zek} [:king:]
Kahr
Penpen
Ashramd
A solid hit from a longbow could also pierce plate armour, but it was alot less reliable. But otoh they could churn out alot more arrows than crossbows could.
Longbows and crossbows of sufficient draw weight could both pierce plate armor (depending on the missile tip being used).
Modern crossbows of lower draw weight (150-200 lbs) can pierce most medieval plate armor if tipped with a bodkin type point. Because the material for the string wasn't as strong during the heyday of the crossbow as a those used for modern bowstrings, medieval crossbow strings were thicker and threw a bolt more slowly than modern crossbows do. Because of the lower velocity due to the thicker bowstring, greater draw weights were needed on crossbows to achieve the same velocity and force. That is why most military crossbows from the medieval period needed a cranquin or lever to draw the bow. Rate of fire was slow.
The advantages to the military crossbow were that its was easy to achieve proficiency in its use and, as it was a direct fire weapon, it was an excellent missile weapon with which to defend fortifications.
The longbow had a higher rate of fire and could equal the penetrating power of all but the very heaviest of crossbows, but attaining the necessary skill, musculature, and strength to use the bow effectively in war took years of practice and use. This was why the English crown passed laws forbidding all other sport but archery by the yeomanry for much of the medieval period.
The short, heavy, double recurve composite bows of the mongols, magyars, and parthians, also had tremendous penetrating power and were quite capable of penetrating most medieval armors.
As to who would use a bow on a battlefield against a foe in plate armor, well, the English against the French (very, very effectively at Crecy, Poitiers, Agincourt), the mongols against the russian, bohemian, wallachian, moldavian, hungarian, austrian, and german armors (again with devastating effect), the mercenary troops of the great English captain John Hawkwood against those of other condottieri in the Italian states, and the Parthians against the Romans when they annihilated the legions led by Crassius.
Granted an isolated archer is a pretty easy target. But a squad of bowmen on a field of battle, or a squad of crossbowman behind fortifications were and are very deadly as so many cavalry and infantry based military forces learned too late to do them any good.
{Dragon Warriors of Faydwer}
Luclin server.
Go Dragons!
"I'm looking for my uberness have you found it? What? It's on my head? Oh yeah!"
Rogue + evade/escape = drop on agro chart
Ranger + Jolt/Cinderjolt = neg 500 on hatelist each successfull cast. Besides which, ranged attacks generate FAR less agro then melee attaks... Especially if you have a tank proccing Enraging Blow or other such agro-magnet procs...
The hate list and aggro list are different in this respect. The person on the top of the aggro list is the person with the highest modifed hate, however someone else could have higher hate, but have that hate modified by range or other factors.
Kosari - Lord Protector - Drinal
/shrug
You have a 34 dmg 30 dly bow with 4 bane dmg of magic, most likely that makes it a 38 dmg 30 dly bow. Add in 14 dmg arrows that now becomes 52 dmg 30 dly bow. Then add EQ and AM3 and that's a 104 dmg 30 dly bow. With 105% haste for rangers, add in the new wolf form that is supposed to raise 15% above cap, that's 120% haste. This bow is now 104 dmg and approx 12 dly. Give us 305 dexterity and I'll show you my DPS *evil grin*
~Archoon Sagittarius
Warder of Tunare
Last Exodus of Xev
Hundreds of AA points, dozens of raids to the Outer Planes to get the gear stuff, etc., etc., etc.
Having said that, it's not much of a catch when you consider the kind of insane DPS that results. I don't even think I want to know.
Dread Lord of Riddossan
Warder of Tunare
Drakken's Fury
-The Rathe-
Ryzala Wardancer 60 Warlord
Xegony server
Willyj[:jester:]
Level 60 Ranger.
-255 Dex Buffed
-Swiftwind in Offhand for Attk + 40% haste.
-Endless Quiver/Archery Mastery AA
-Max Critical Fury AA
-Speed of Vallon for Haste
-Primal Bow (Only 33/35 which isnt crap compared to this)
-1550 Attack (Oh you can get MUCH higher)
Skills Further Used:
Trueshot (Ranger level 55 Discipline on a 72 minute refresh)
Guardian of the Forrest (Level 61+ ranger AA on a 15 minute refresh, 100 attk boost max)
Dps: 548 for 1st 48 seconds (Duration of Guardian)
- Thats 26304 Damage roughly in 48 seconds.
Dps: 470 for the next 72 seconds.
-Thats roughly 33840 damage in 72 seconds.
In 2 minutes over all burn of Discipline/AA DPS of 501 Damage
Total Damage of 60144 in 120 seconds.
...Rogue what?
Now without the use of Trueshot or Guardian an average Ranger's Dps at 65 with a Bow and Arrow is somewhere in the area of 211-230 depending on the bow/arrows they use.
The above results aren't from me, but from a fellow Ranger on my Server, and just remember to keep in mind how sh*tty primal bow is compared to this.
Which leaves us to: Ranger's situational damage (need clear Line of Sight and Both Disciplines up availeable to use, with the investment of 27 aa points) blows rogues/monks/warriors away, as it should.
(Read: HEY! Remember me? U said I suck back in DL pre SoV...now go suck it!)
Ranger's day 2 day damage with archery, assuming their group/raid isnt stupid is within the earshot of Rogue damage (lv 65 rogues with Bloodbath and Ishilnear from my friend's guild parse in at 215 Dps or so)
Ie: Rogues were given a LOT when Kunark came out, double backstab, evade, THE insane meele damage. And since post Kunark havent been recieving as much in terms of upgrades because their class was at the time made god, and needed to be scaled down in relation to the upgrades given others from VI, so that there may be balance in the high end, and people have a reason to play different classes.
That is all...Don't hate...celebrate, and find a Hunter to join your guild.
Warder of Veeshan
-Rage above the storm-
The parse was only done for roughly an hour or so of fighting... (Total of 29 fights)
Total damage - 359,491
DPS: Average - 187.63
Highest DPS in one fight - 436.83
Lowest DPS in one fight - 56.14
Average DPS with bow - 289.18
Average hit - 166.97
Average DPS in melee - 124.70
Accuracy 63.34%
# hits - 2153
# misses - 984
Not once in that entire duration did I use Trueshot or Guardian of the Forest, and it doesn't take into account pet damage from the Whip of the Earthcrafter (miniscule).
So, in overall damage, rogues would definately beat out rangers in straight melee, but, if the ranger is able to use his/her bow, the difference is quite noticable. Situational damage from a ranger, especially for the 2 minutes of trueshot, would make an even greater difference in the DPS.
The arguement of which class is better all comes down to situation. Even in PvP, a ranger, especially run by someone who knows their class, could pretty much own, in almost every circumstance, if matched against comparably equipped characters.
>>Which leaves us to: Ranger's situational damage (need clear Line of Sight and Both Disciplines up availeable to use, with the investment of 27 aa points) blows rogues/monks/warriors away, as it should.
(Read: HEY! Remember me? U said I suck back in DL pre SoV...now go suck it!) <<
This is an uber item on what would be an uber ranger, you'd have to compare it to a monk with uber items for the comparison to be equal. Try matching your PDS against a monk with Exquisite pure steel ulak and Battle fists.
Curious myself, who would win that? ( Not to be taken as sarcasm, I'm honestly wondering who would do more DPS, counting procs and what not ).
Hunter [link=www.magelo.com/eq_view_profile.html?num=45714]Callibys Maor`Coimhid[/link]
[65 Forest Stalker](Wood Elf)[link=sphaera.troll.net]<Sphaera>[/link]
Mithaniel Marr server
Edited, Tue Feb 25 04:41:48 2003
Jolt and Cinder Jolt are both spells that we cast. They both reduce aggro by 500, not 50. They work just like concussion does for wizards.
If you're going to try and tell somebody how something works, at least make sure you're right first. Otherwise, you just make a fool of yourself. I know, Ive done it before. =)
Hunter [link=www.magelo.com/eq_view_profile.html?num=45714]Callibys Maor`Coimhid[/link]
[65 Forest Stalker](Wood Elf)[link=sphaera.troll.net]<Sphaera>[/link]
Mithaniel Marr server
BTW, I went back and calculated my own perfect roll for same 2 min time frame, using Rage, and LSoEE, max haste, Duelist discipline, and Bite of Shissar(125dd proc), I roughly estimate 82,340 damage in 120 seconds, or 686 dps. But realistically, I only get about 70-90 dps on average for a night atm.
Aruun Dur'Faroth
60th Assassin
Edited, Thu Dec 19 09:53:46 2002
686 dps? Wait..let me guess...this of course is scaling up the Dps that duelist deals in the 12 seconds the discipline is enabled, and multiplying it out to the two minute mark right?
This is also assuming that Duelist, which is a 30 minute refresh discipline...for some reason, somehow refreshes in 12 seconds for you (So that you may continue to chain use it)
80,000 damage in two minutes?! Damn man...thats pretty insane, considering Vindi does only about 70,000 damage in two minutes to a tank who has /defensive running.
686 dps with Ragebringer and LSoEE newb weapons? Who are you trying to lie to? Go find some other board to troll with numbers that a level 51 druid can tell you are B*** Sh*t, or stop the hate and see what Im talking about...
If you want to stop looking like a moron, consider doing the following, make an actual PARSE of damage dealt in 12 seconds duelist lasts (highest possible damage spring a rogue can do) while using DD poisons, and then post it here.
Then toss in damage dealt in the remaining 108 seconds of the 2 minute Span my friend's parse reflects.
Post the 12 second total, 12 seconds' dps.
Post the 108 seconds total, and 108 seconds' dps.
Post the over all damage dealt, and over all dps.
OH, and discipline situational damage does matter, quite a lot, especially with a discipline which lasts for TWO MINUTES RETARD.
Do you think wizards use their dragon bane and giant bane spells every exp group they go into? Especially seeing that both spells require a mob with 100,000 or more Hp total before any regen effects on the mob are taken into account.
Or maybe you think wizards mana burn every single mob in an exp group.
While they do not use these abilities every single time a mob is pulled to a group, wizards are extremely important in the high end raids of Everquest because they HAVE them you moron.
Grow up and see some high end, stop hating, Rangers won't be there as your little punching bag boy anymore little rogue, and maybe, just maybe try to get in a guild which can get you a better offhand at level 60 than LSoEE. Which I don't even consider to be worth wiping my *** with.
Edited, Fri Dec 20 15:47:36 2002
Warder of Veeshan
-Rage above the storm-
As for the numbers I posted, i said they were based on perfect rolls, and I further went on to state what my true average DPS for a night of play was. But you must have missed that part.
In a comparison to vindi, looks like yourself should be able to solo him if you can put out 60k+ damage in 2 minutes times, just need a group of clerics to chain heal ya. So why don't you find some sacrificail clerics and try and put these numbers to work. I'm sure a single melee in a single group that takes out Vindi would get everyone across servers talking.
But I think you missed the point of my post. I challenged you to post what an average ranger might expect in way of DPS for a 4 hour night of fighting, I posted mine. And while your at it, why don't you post the log for this increadable 500+ DPS.
As to my equipment, it gets the job done considering its not my primary character to get equipment for. And for a guild, there is more to a guild then being able to buy loyality through aquisition of property.
So now, why don't you stop with the clear hatred of Rogues, and the name calling, and put up the raw data that everyone wants to see so that they may also achieve this wonderous 500+DPS.
Aruun Dur'Faroth
250 Grandmaster Poisonmaker
243 Grandmaster Blacksmith
65 Wood Elf Hunter of Tunare
Bertox Server
I must really like dying in this game... 'cause I do it all the time.
Aye, Chapterhawk, we're not meant to be damage dealers.
Can keep a mob off a caster better than anyone though. :)
Tauren Shaman, Kirin Tor
-------
Baaklar
Human Paladin, Aggramar
Dread Lord of Riddossan
As to your PAL keeping aggro off a trying SK..thats all relative. I pull aggro of my stunning 60 PAL friend without trying and just using SK debuff line. Just depends when your spells land.
IMO there isn't an SK/PAL issue. Neither is greater than the other.
60 Grave Lord
"Those are my morals, if you dont like them I have others"
As a wizard I prefer a SK or Ranger for agro management. A ranger chain casting Ensnare about 4 times can keep a MOB off the casters better then a Paladin.
I have nuked the spiders in PoD to 60% health before it ever got into camp before and it never agroed me. Ranger just kept casting ensnare. When the spider finally decieded it was tired of trying to nuke the ranger it finally walked up to the camp.(The spider was one of the LVL 56 Cleric ones.)Never even had an issue with agro.
Korindar
56 Wizard of Tunare
Trov.
It WILL happen again.
LOADING PLEASE WAIT....
Free account required to post
You must log in or create an account to post messages.Forum system by Zam