Umm, why would they nerf it? As far as I know it's a pretty new quest. And for better or worse, the days of rewards like a rusty LS and 1sp 6cp on newbie/lowbie quests are gone forever.
Look at the rewards for all the recent noob armor quests, then ask yourself if something like this fits in that same scheme for a player that is a bit higher level. Why yes, yes it does. Funny how that works eh?
Anyway, I think it's great that lowbie finally have a chance to get some decent stuff.
I would expect to see more items like this in the future (within reason of course, EQ2 is looming after all), as Verant is working on capturing more of the casual gamer sector. That means slightly more award than we've seen in the past for lower lvl characters. The casual gamer isn't going to want to keep going back again and again for the occasional smattering of silver and copper (when most things cost PP anyways).
Could I get some of the rationale behind the statement that Verant (Sony, actually, there's no more Verant if I understand things correctly) is working on capturing more of the casual gamer sector? Rationale that refutes this would be: 1) recent exp bonuses for grouping; 2) making almost all of PoP unreachable for a soloer; and 3) upcoming expansion with the "dynamic dungeons" being tailored exclusively to groupers. Maybe it's just that your post is from 10/02 and is outdated now, but everything I've seen points in the opposite direction.
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