Item GlossaryEverQuest icon

Minotaur Hero's Brew  

This item can be used in tradeskills.
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL
Item Type:Alcohol
Merchant Value:0 pp 1 gp 2 sp 4 cp
Lucy Entry By:Kerasota
Item Updated By:Aanuvane
IC Last Updated:2019-10-14 16:36:02
Page Updated:Thu Oct 9th, 2008

Average Price: No Data Pricing Data...
Rarity: Common
Level to Attain: 1

[Quests | Recipes | Comments ]

Crafted: This item is crafted by players.
Quests: This item is used in quests.
West Freeport

Used in 3 recipes.
Recipe list - Premium only.

Uploaded November 27th, 2008
Updated November 28th, 2008
Send a correction
Post Comment
Training secondary tradeskill above 200
# Aug 29 2011 at 7:19 AM Rating: Decent
15 posts
Train the AA related to tradeskill, think its new Tanaan Mastery to allow a secondary tradeskill above 200, after that camp and logout so it can update before continuing your skill up, when you continue youll see tradeskill start rising again.
Pain in th booty to make past 200!!
# Jan 24 2009 at 1:10 PM Rating: Decent
18 posts
I am trying to trivial this 4 a friend cause her pc down. She is a lvl. 52 Enchanter human. Ive got the brewing to 200 skill level and now after 3 days of brewing still no skill up. I even self buffed intellectual superiority n nothings helping. Any one got any helpful hints 4 me I would appreciate them.
Pain in th booty to make past 200!!
# Oct 14 2010 at 8:01 PM Rating: Decent
309 posts
I think there's a 200 skill cap unless you have the AA that allows you to have a second skill over 200... I could be wrong about that, only been playing 1 month since 5 years ago.
# Jul 24 2006 at 10:52 PM Rating: Decent
Awsome combine, all items can be located in Shadow Haven if they like you.
# Oct 08 2007 at 11:15 AM Rating: Decent
crescent reach for the rest of us. all merchants and equipment is right in the same area
from 185 to 248
# May 31 2005 at 6:32 PM Rating: Decent
69 posts
Just finished the grind, took little less than 3 hours. All the ingredients can be found in hometown northern section of Neriak Foreign Quarter, and there is a brew barrel right in front of Slug's tavern (ctrl+f Damar Nislan)

Results with 300 wis, 264 dex, 184 cha ~

< 3plat per 20 combines (including sellbacks, keep any unused casks)
> 1 skill up per 40 combines

Good luck!!
Hero's Brew
# Oct 14 2004 at 1:12 PM Rating: Decent
1 post
Did they nerf this combine ? my brewing is 188 and mesage says you cannot combine these items in this container type ?
RE: Hero's Brew
# Feb 14 2005 at 5:53 PM Rating: Decent
6 posts
i just had this problem too then i checked the # of each item it takes. i.e. short beer 2 and malt 3 ect. happy brewing

Edited, Mon Feb 14 17:53:24 2005
60 mage
gaining skills
# Jun 07 2003 at 6:27 AM Rating: Decent
20 posts
I also found me getting very little skill points for making these when i was 188 in brewing. Its just because you are still pretty far from the trivial. I can say to you that i will get better.

After reaching 208 in brewing it went a whole lot faster. Just hang on.

But do try to max your Int or Wisdom while trying to gain these skills. I got 255 wisdom and of every hundred tries I gain about 2 points.
RE: gaining skills
# Feb 27 2004 at 7:30 AM Rating: Decent
56 posts
Im a 51 Ranger w/ 255 wis gear. i just made 80 batches of Minotaur Hero Brew and went up from 185 to 198 Brewing. very handy once u get the recipe to pop on the auto recipe list. I'm already 203 in Fletching so i'll have to wait till i put an AA point in Tanaan to go past 200 in Brewing. Minotaur Hero Brew is cheapest way to get to 248.
RE: gaining skills
# Apr 11 2004 at 4:56 AM Rating: Decent
119 posts
technically, qeynos afternoon tea is cheaper till 226, since unless your server has an overpopulation skilling in brewery, you can sell them for a decent profit. but hey, thats only till 226, and the components are hard to come by, so after doing 189 combines of that, i'm off to mino hero brew... =) nice tho, made me 744 QATs.
Slow going!
# May 19 2003 at 10:59 PM Rating: Excellent
I used this recipe over the last couple of days and it's not just slow it is PAINFULLY slow, at least with my lowly 130-Int! Starting at skill level 188 I have now made it to 193 in about 5 hours! So if you don't have a HIGH Int or Wis and lots of patients I would advise making Faydwer Shakers up to 188, it is a lot faster, has only 5 components to lug around and all can be vendor purchased in one place!

I made the Faydwer Shaker from skill level 135 to 188 and those 53 skill up points took 5 - 6 hours and cost next to nothing when selling everything back and with a Cha of 135. I think I spent 15-20pp or so for this 53 skill points. Also this would have been faster but I had limited slots open to carry everything. All you need for the Faydwer Shaker is Mead (1), Dwarven Ale (1), Elven Wine (1), Gnomish Spirits (1) and a Cask (1). Best of all is that they are all vendor purchased in E. Freeport at the Seafarer's Roost on the docks, #11 on EQ Atlas map. If you have 2 or 3 handmade Backpacks you can make fewer trips and get this done pretty fast. I averaged about 5 skill up points for every 3 stacks of ingredients. Once I hit 180 that dropped off and took about 10 more stacks for the last 8 skill points.

This slowing of skill points after hitting 180 has carried over to the Minotaur Heros Brew and needing 9 components for each combine is no help either! Again all these components can be found in Freeport. Yeast & Malt - Krystin Charcoal in the corner on main ramp from W. Freeport leading to N. Freeport. Water - Alec Greenglade in the blue building next to the bank (Don't know why water is so hard to find in the city!). The Cask and Short Beer can be found at any of the pubs/bars in the Freeport area. I used Swin Blackeye at the Hogcallers Inn in W. Freeport just because the Brewing Barrel was available at the time. There may be some place in W. Freeport to get water in which case you would not have to leave the zone for this one component!? This brew is even cheaper to make then the Faydwer Shaker if you sell everything back.

Make sure you have as many empty Backpacks as you can carry ready for this one and lots of Int/Wis and patients! Have to get this trade skill maxed out and go for that Trade Skill Trophy! : )

Happy Brewing

P.S. I also noticed that when I had a pair of items stacked and tried to do the combine I got an error/warning message window pop up. Looks like this should not be a problem for people anymore!? Not only that but when I went LD and could not get back onto the server for about 30 minutes when I did everything in the brewing barrel was back in my inventory! Yea!

Edited, Wed May 21 00:20:56 2003
Half Elf

Master Baker (198), Master Brewer (248 - Trophy), Master Bait'er? (189), Master Begger (174), Master Fletcher (194), Master Smith (162), Master Tailor (142), Master Drunk (200), Master Potter (148)
just a thought
# Apr 11 2003 at 10:21 AM Rating: Decent
you'd think that from the name and the lvl of difficulty this would have some nice warrior stats
but on the other hand this is cheap to make
RE: just a thought
# May 01 2003 at 11:33 AM Rating: Decent
I think it's just there to up your brewing skill. Really, the only thing alcohol does for ya is get ya drunk. COnsidering that fact, fish wine is just as good as a bleeding brain.

Brewing seems to be a support trade, meaning its main function is to support other tradeskills. The only useful things you can brew, really, are stuff like tempers, or heady kiola.

Yes, I know there are also dyes, but considering that dyes are the only thing you can brew that has to do with gear without simply being a component of another recipe says alot.

Now, if different types of alcohol effected you differently, that would be great. For example, one type could make you so drunk that you are much stronger, and don't notice pain. As a result, you crit with almost every hit, but run a chance of hitting yourself whenever you swing.

Or another type could offer small mana regen at the cost of lowering your max HP.

Of course, we'll never see brewing be used in any creative way, so dreams are only dreams.
--Pay attention to the cracked streets and the broken homes.. Some call it slums, some call it nice! I wanna take you to a wasteland I like to call my home.. Welcome to paradise!
RE: just a thought
# Oct 16 2003 at 4:54 AM Rating: Decent
your STR does raise if you drink any alcohol. so it is great to use before going into battle. But yeah, these effects should change depending on which you drink. THey did add the new drink with LDoN that you can brew that give a slight 5% or so run speed increase. So at least thats a start!
RE: just a thought
# Oct 16 2003 at 8:40 AM Rating: Good
3,705 posts
Actually, while your STR does go up, your AC and attack DROP like a rock, so its not really good to do before battle.

The only known uses for acloholic beverages in EQ are to 1) get drunk, which can be funny, and 2) drunken smithing. Since strength is an alternate stat used to determine smithing skillups, if you are a high strength melee, without much INT/WIS (think ogre here) pounding a few right before you do the combine can bump your strength a few extra, increasing the chance of a skillup.
Xaanru's stuff
RE: just a thought
# May 08 2003 at 3:55 AM Rating: Decent
41 posts
I like your thoughts.
Elder Feral Lord
<Eye of the Deceiver>
Post Comment

Free account required to post

You must log in or create an account to post messages.