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Icon Staff of the Serpent  Item Glossary
MAGIC ITEM LORE ITEM NO TRADE
Slot: PRIMARY
Charges: Unlimited
Skill: 1H Blunt Atk Delay: 24
DMG: 11 Dmg Bonus: 20
STR: +5 STA: +10 CHA: +15 INT: +20 HP: +40 MANA: +60
SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
Effect: Speed of the Shissar (Must Equip, Casting Time: 6.0) at Level 50
WT: 1.0 Size: LARGE
Class: ENC
Race: HUM ERU HIE DEF GNM DRK
Slot 1, Type 4 (Weapon: General)

Item Type:1H Blunt
Stackable:No
Submitted By:Doesa Mindmolder
Lucy Entry By:hob
Updated By:Desiree - Crimson Tempest (Maelin)
Source:Live
Updated:Thu Oct 9th, 2008
Ruins of Kunark Required: Yes


Rarity: Uncommon
Level to Attain: 50

[Quests | Comments ]
This item is the result of a quest.

Quests: This item is used in quests.
Screenshot

Uploaded November 27th, 2008
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35 Threads (Search Forums)
Just an FYI
Posted: Sep 11th 2006 4:25am | IP: Logged | Reply to this
4 posts
Score: Decent
Don't know if it's already listed, too lazy to read everything. Jeb is in the form of and is trackable as a Sarnak Imitator.
----------------------------
Zarrasman Crimsonknight
Officer, Crimson Fist
Tholuxe Paells
A tip
Posted: Apr 29th 2005 6:04am | IP: Logged | Reply to this
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144 posts
Score: Decent
For those that havnt finished the whole thing yet, just a tip.

When you do the turn in for your 4th quest (whatever order you did them in), bring your seal, and your other 3 pieces of staff. Hand them the seal to get another enchanter's sack and do the final combine right there to give to Jeb, because Jeb WILL NOT give you a bag.

So you might as well get the bag while you're at the the Master and not have to run back to Nadia Starfeast in FV.
A tip
Posted: Jul 24th 2007 1:34pm | IP: Logged | Reply to this
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113 posts
Score: Decent
I wish I had read your post yesterday. It would have saved me a whole lot of time and confusion. Seems ol Jeb want the staves tied up so he can take them back apart and put them together...being a sarnak to long must do bad things to your logic circuits.

Good post though, I hope it helps the next chanter.

Vamok - 62 Enchanter <Unquenched Valor>
The Tribunal
To the idiot
Posted: Mar 25th 2005 12:52pm | IP: Logged | Reply to this
3 posts
Score: Default
This is to the "solo'er" at the beginning of the post.

1. The epic was made back in the day for people who only could be AT MAX lvl 60.
2. You BOUGHT the SMR and Spoon, that isn't "smart" in my opinion that's you just having enough money to waste. SMR's an easy camp, people just make it seem hard.
3. Those AA's weren't around when the epic was

So stop gloating as if you're some sort of elite little chanter. I hate that. People who talk about "owning" some mob simply because they're a higher level and have AA's that didn't exsist when the mob was created. I solo'd alot of my chanter epic too. But this is the second time. My first was when I was 58. And kunark was the only add on. :)

Vessel isn't a hard fight btw. Just get a group and someone who's done him before..best strat is to either get huge dps and rush the hell out of him...or pull to water.
To the idiot
Posted: Sep 15th 2007 7:39pm | IP: Logged | Reply to this
5 posts
Score: Decent
Honestly, I began to work on this quest for my up and coming bot chanter, I am not going to gloat because I wooped up on a lvl 60 mob that used to require groups to take down. I just wanted to pay some homage to those who did this when it truly was epic, and finishing this quest was an overwhelming achievement. In a couple of these fights, I tried visualizing some 60 tank who'd drool over 4k hp tanking it down, thinking if I was am having slow resisted by this mob, what was the level 60 chanter or shammy thinking? Just Gratz to those who did this in EQ past and /bow /salute, you all truly earned it.
RE: To the idiot
Posted: May 14th 2005 10:18pm | IP: Logged | Reply to this
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115 posts
Score: Decent
Who is the idiot you are refering too? I hope it's not me. I did not "gloating as if you're some sort of elite little chanter." I said it was easy when I did it. I didn't make any comments as to how difficult it may have been "back in the day." I simply posted how I got my epic to make it more simple for the next person to come along and want to do their epic. My post involved no ego whatsoever, just the intention of helping another chanter that may be curious about the quest. There is nothing wrong with buying the parts for the quest. Just FYI I did kill the Arch Magus a number of times to farm the item but bought it for convience and more time to XP.

Your "flame" is unprovked and unjust.

If anyone is "gloating as if you're some sort of elite little chanter" it's you with you little flash back into Kunark. Grats to you but leave me alone as my post was not intended be my heroic tale of "People who talk about "owning" some mob simply because they're a higher level and have AA's that didn't exsist when the mob was created." I posted it in a friendly manner. There was no reason to be a jerk.
----------------------------
- Vu~
Haven's Edge
Stromm
Posting from Stromm
RE: To the idiot
Posted: Apr 29th 2005 10:31pm | IP: Logged | Reply to this
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964 posts
Score: Decent
The original Epic quests were made for people who could be max level 50.
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Velau Enavdra, Dark Elf Wizard of E'ci <Seguidores De Reyla>

Do you use hacks?
No, I'm a Wizard.
RE: To the idiot
Posted: Aug 11th 2005 11:31am | IP: Logged | Reply to this
10 posts
Score: Decent
Actually very few epic quests were made for people of max level 50. MOST epics were created during the Kunark expansion, which increased level cap :)
Posting from Chesapeake, VA
RE: To the idiot
Posted: May 1st 2005 7:18am | IP: Logged | Reply to this
4 posts
Score: Decent
I could be wrong on this, but no. You have to be 51 to do the final turn ins for most epics.

Again, I could be wrong, but that's the way I understand it.
RE: To the idiot
Posted: Aug 10th 2005 6:35pm | IP: Logged | Reply to this
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163 posts
Score: Decent
The req 51 lvl for epics was recently added. nerfed because peeps were getting there epics at lower lvls with guild help
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Infiltrator (Zenov) Graveblade
<Valorious>
Epic 1.0 Cliff Notes
Posted: Feb 24th 2005 5:33pm | IP: Logged | Reply to this
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115 posts
Score: Decent
I just finished my Epic 1.0. Solo'ed almost the whole thing.

The big monkey in the FoB went down by charming the ranger by the enterance to Kasora. DC the ranger, buff him up and he'll tank the monkey NP. I'd advise some pet toys because it took about 5 mins w/o them.

Verina Tomb spawned about 3 days IRL after I 1st checked on her. Tanked her myself and used animation and nukes for DPS. Spam'ed some mana taps and She didn't heal once.

Vessel Droz in Cabalis took a group. I charmed everything thing I could find. Highest charmable mob in the zone is L51 and had no where near enough DPS for him. Could not find anyway to solo him. Brought back a group and dropped him NP. Yes, you can jump out of the water. Yes, He will run through the 1-way door if you do not pull him into the water. He was up the 1st time I checked. He can be Duo'ed with a 70ish Necro. When to go into Cabalis from the FoB, follow the left wall untill you get past the huts and to the stairs that lead to the water. Under the stairs is a passage and you can jump out of the second air pocket. Run through and make sure that Vessil is not KoS to you as you are scouting him. You will pull him to the 3rd pocket so have your group wait there.

PoFear took a group. We took the west wall to the the even cords of the ring of fire and a bard single pulled the wrath to us. Went down NP. We had to kill about 3 other mobs while in PoFear. Get a bard to pull this one. One wrong pull and you will have a train of about 30 mobs from the temple right on top of you. It too was up the 1st time I checked it. All other mobs will path back but the Wrath so someone can suicide pull him and he will camp the corpse while everything else walks away if necessary. Wrath can be kited. Save the trouble and bring a bard. PoFear now has a map.

PoHate took about 4 hours and 15-20 Reavent kills. I solo'ed the 1st few by the zoneline by charming one and letting them die at the same rate. Break charm and nuke them both for full XP. XP was pretty decent. It was taking longer for them to spawn than I liked. After a few kills I got a 70 Necro friend to help me clear and we got the drop in about 3 hours (4 hours of my time total). The drop rate has been increased. We also Duo'ed The Death Knight while looking for spawns. Necro and I both got very LOM but only because I aggro'ed the knight on accident. The reavent that dropped the item was right next to the death knight. You can hand the reagent stone to the lady in PoK and get up there w/o a wizzy.

Felia Goldwind took about 1-2 hours with a ranger tracker. The named spawn pattern as listed on her forumn is correct. Use invis and kill those mobs and another will spawn imediatly after you kill the 1st. All the the mobs in her named cycle spawn right by the bone yard near Burning woods. Be careful of adds. Nothing is mezable.

The mob in the hole was pretty tough. Not the mob herself but the mobs I had to kill to get to her. I was non-KoS to all of the constructs but was KoS to all of the ghosts and the Gargs. When you enter the hole follow these directions. Use gnome Illusion to slip by the rocks and you will not need a key to enter the hole. Then you follow the hole and go down the ramp on the left and drop. Go into the building on the left side of the pit and make a quick left. You will go through a courtyard and into another hall. You will pass a small room with a pool in it and a Earth Elemental dead on the ground. You will get a message about the summoned elements or something being strong here. Continue that way untill you get to the gates of the castle. There are Ghost on either side guarding it that See invs. This is the spot you need to be. Look up and to the left and you will see 2 gargs. Tash the lower garg and he will run down to you. Kill him. Then there is another Garg that is right above where the 1st 1 was. NUKE him and he will SUMMON you up. Kill him, but do not fall off. Once he is dead, you can look down and there in Krindle. Drop down and kill her. She is easy but the Gargs have very High MR. You need to Nuke/Burn them down fast or they will Pwn you. Don't waste time or Mana with slow, they will resist.
Combine all 4 parts and the hand in guy is just north of Kringle. Nuke another garg to get back up top and then drop down to where you belong. Then run to the hand in guy. You do not need a key. Just use /tar <name> and tash him or his Pet. He has very HIGH MR and almost killed me trying to mez him (5 resists). He is non-KoS so just AE mem-blur and he will stop attacking.

The rest is pretty simple. Everything else that I needed to do was Rune Tanked by myself and DPS'ed with my animation and nukes. The only hard part is the roamers and the long spawn times but even that is easy as stated above.

The whole quest took me a week. Minimal help.
65 ENC, 30ish AA's. Sub - Elemental.
Darkelf Enchanter. Agnostic. Nothing was KoS to me with illusions. If it's KoS to you, you shoulda been agnostic.

Edit: I bought the SMR for 10k, the A Spoon for 3k. Tradable items are not worth my time to Farm.

Some people say this Epic is not worth it. It is very difficult to get clicky haste any other way. And the Epic has a better grapic. Also, with +10 to all resists it was very helpful since I just joined a Time+ guild. Considering you have to do the pre-quest for 1.5, I think it's much more rewarding to spend the little extra and get this item instead. Clicky haste still still has it's uses.

Edited, Thu Feb 24 16:41:34 2005
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- Vu~
Haven's Edge
Stromm
Posting from Stromm
RE: Epic 1.0 Cliff Notes
Posted: Apr 30th 2006 8:51am | IP: Logged | Reply to this
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387 posts
Score: Decent
Quote:
You can hand the reagent stone to the lady in PoK and get up there w/o a wizzy.


Just a tiny correction to an otherwise superb and helpful post. The "lady" you hand the stone to is actually in the Plane of Tranquility, not PoK. She's a Dark Elf and she's right behind you as you zone into PoT from PoK. Every one in your group needs a stone. You can't just give her one stone and have her teleport your entire group. Each one must individually give a stone. And they can be purchased by from a merchant in Neriak at the bottom floor of the Cleric guild.

Another thing. Rapture works just fine on the turn in ghost in the hole. If you choose to mezz him, blur him first. Otherwise, you can't do the turn in. I mezzed him, then my Ranger guide decided to kill him, the hothead!

Thank you again for a very useful post. I got many good tips from you when I completed my epic. Now, just to kill the All-Seeing Eye in Plane of Mischief, and I'll have my 1.5!

Edited, Sun May 21 18:41:43 2006
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Lockdown
83rd level Dark Elf Enchanter
Prexus Server
Officer, The Rangers of Tunare

I know why I can't get any Gallantry! It's just because I'm a Dark Elf, isn't it? Yeah, I see how you all are! "No buffs for the Inkies," right? "Dark Elves are all evil!" "Dark Elves smell funny!" Well, we do not smell funny! I've smelled Dark Elves all my life and it's nothing to laugh at!
RE: Epic 1.0 Cliff Notes
Posted: Sep 14th 2005 10:02pm | IP: Logged | Reply to this
**
387 posts
Score: Decent
Just so you know, being agnostic is not sufficient in some cases. I am KOS to the Scaled Mystics of Cabilis even with Illusion: Iskar.
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Lockdown
83rd level Dark Elf Enchanter
Prexus Server
Officer, The Rangers of Tunare

I know why I can't get any Gallantry! It's just because I'm a Dark Elf, isn't it? Yeah, I see how you all are! "No buffs for the Inkies," right? "Dark Elves are all evil!" "Dark Elves smell funny!" Well, we do not smell funny! I've smelled Dark Elves all my life and it's nothing to laugh at!
RE: Epic 1.0 Cliff Notes
Posted: Apr 19th 2006 7:27am | IP: Logged | Reply to this
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115 posts
Score: Decent
This is because you damaged you factions. After killing this guy in Cabalis once I dropped into a KoS. Your almost KOS as it is so if you kill even one or two mobs of this faction you will find yourself KOS. Also the Shaman GM on the bridge is on a different faction as he was KOS and the typical guard was not. In either case, you can invis to the spot of the kill.

You are correct when you say that agnostic is not enough is all cases. But in this case, it is plenty.

Edited, Wed Apr 19 06:23:22 2006
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- Vu~
Haven's Edge
Stromm
Posting from Stromm
RE: Epic 1.0 Cliff Notes
Posted: May 21st 2005 10:20pm | IP: Logged | Reply to this
45 posts
Score: Decent
Excellent guide. Just wanted to post one small correction. The Hate port lady is in Plane of Tranquility not in POK. She is the dark elf lady in the room with the POK book. The reagent stone needed is the Fuligan Soulstone of Innoruuk which is sold in Neriak cleric guild.

Oh yeah, and the key to the turn-in guy in the Hole is tradeable, so you may be able to find one for sale in the bazaar. It's called "a sacred key". I picked up one for 5pp and saved myself the trouble of having to pull him out of the room.
RE: Epic 1.0 Cliff Notes
Posted: Jul 18th 2005 7:33am | IP: Logged | Reply to this
30 posts
Score: Decent
A sacred key is to open the doors inside the undead tower not to open the key to the hole
RE: Epic 1.0 Cliff Notes
Posted: Jul 18th 2005 7:33am | IP: Logged | Reply to this
30 posts
Score: Decent
A sacred key is to open the doors inside the undead tower not to open the key to the hole
Deity Questions
Posted: Mar 7th 2005 8:33pm | IP: Logged | Reply to this
1 post
Score: Decent
My husband is a lvl 58 Enchanter that worships Karana. He went to the Aquaducts earlier tonight to start his epic and the other npcs in the room with the enchanter guild master are all Threatening to him and most are red. If he drops invis to cast collaberation on one of them the others will attack...Karana is not an evil deity, any Ideas as to why they would be threatening or a way he can do his epic around it? Any help is beneficial.
RE: Deity Questions
Posted: Apr 18th 2005 9:30pm | IP: Logged | Reply to this
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115 posts
Score: Decent
YOu do not have to cast it on the mob you want to hail. You only have to cast it on a mob of the same faction. Collaboration effects all mobs of the same faction on in the zone.

There are lower level skellies right by the zone to SQeynos that should be on the same faction that you could cast on. You could also target one of the mobs in the room and then go to a safe spot. Collaboration is like Pacify. You do not have to be able to see the mob to cast the spell. You just have to be in range. He can hide arround a corner out of LOS.
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- Vu~
Haven's Edge
Stromm
Posting from Stromm
RE: Deity Questions
Posted: Mar 10th 2005 1:10pm | IP: Logged | Reply to this
16 posts
Score: Decent
I did this part of my epic when I was around lvl 50. I am a high elf Tunare enchater and they didn't like me too much down there either because I believe they are on the evil qeynos faction. But I found that illusion human took me to high enough faction to cast colaboration on them without getting jumped. There are several helpful posts on the page about the lady you have to talk to down there, too.
Pic
Posted: Sep 7th 2004 5:09pm | IP: Logged | Reply to this
25 posts
Score: Decent
Anyone have a pic of what this looks like equiped?
Posting from Dublin
RE: Pic
Posted: Sep 17th 2004 7:47pm | IP: Logged | Reply to this
32 posts
Score: Decent
it looks like a snake head and it moves, looks pretty cool
What I like.
Posted: Aug 27th 2004 9:42am | IP: Logged | Reply to this
5 posts
Score: Decent
One of the best parts about have this, is that it saves you a spell slot. I know when I'm charming or raiding or whatever. If someone ( or my pet ) needs a quick haste, I can just do a quick inven swap and it's done. Really makes things nice.

-Demmonik
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Demmonik Darklore ~~Lord of old~~
are you sure you have to be 51 for turn in's?
Posted: Apr 1st 2004 11:07pm | IP: Logged | Reply to this
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285 posts
Score: Decent
wouldnt it be a bit stupid if you could use the wepons proc b4 you could get the wepon ...jw
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Rate the Posts
6.0 cast time?
Posted: Mar 12th 2004 2:14am | IP: Logged | Reply to this
31 posts
Score: Decent
After learning that the hate drop had been increased I was going to give this another try, but looking at the picture I see (casting time: 6.0)? Was this changed recently? I swear I recall it being an instant cast time before (it even says so under the spell description still for speed of the shissar), which at this point is the ONLY reason I would even consider using it, as a clicky rebuff for people who had haste dispelled on them. For general hasting it's much easier to just MGB Vallon's Quickening for your raid, with the added bonus that atk and dex is more useful for the majority of those hasted than extra ac. Even without using MGB, it's not hard to haste them all without it. But with a 6.0 cast time that even quick buff can't improve on, what's the point? Manaless? Sorry, not good enough, I rarely have a problem with running out of mana anymore, and if I do, it's not cause I spent all my mana hasting people before the fighting began. Glad I thought to check in here before wasting my time on this.
RE: 6.0 cast time?
Posted: Sep 12th 2005 8:47pm | IP: Logged | Reply to this
**
387 posts
Score: Decent
I disagree with you that it's a waste of time. For one thing, it lands on ALL levels. Speed of Vallon is 46 or above only. It will be the best haste you could ever give to a level one toon. Yes, Speed of Vallon is better, as is Salik's, but it's targetable, rather than group haste. It will haste a necro "wake the dead" pet, a cleric's hammer pet, the wizzie sword pet, and just about everyone else. Yes, we have spells now that give better haste, but only the supremely unimaginative would consider this to be a "waste of time." You're telling me you have no lower level toons who are your friends or your guildmates? I zap my haste on any lower level toon I come across in lower level areas. Those toons could, after all, be the alternates of some higher level toon who you just might need some buffs from. And even if they're aren't, so what? Isn't this game about working together? No class, not even necromancers, can progress to level seventy without grouping. The fact that this haste will always be the best any toon lower than level 46 will ever get makes it enough for me.
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Lockdown
83rd level Dark Elf Enchanter
Prexus Server
Officer, The Rangers of Tunare

I know why I can't get any Gallantry! It's just because I'm a Dark Elf, isn't it? Yeah, I see how you all are! "No buffs for the Inkies," right? "Dark Elves are all evil!" "Dark Elves smell funny!" Well, we do not smell funny! I've smelled Dark Elves all my life and it's nothing to laugh at!
RE: 6.0 cast time?
Posted: Jan 4th 2005 4:40pm | IP: Logged | Reply to this
13 posts
Score: Decent
I agree nearly everyone here, it was not (only) for the stats I did my epic, it was for the fun of the quest!

Even if the PoHate part was *really* hard to get back to times, all the rest was more funny than boring. The hardest thing to get for me was the PoFear part, because our group wiped twice while zoning in (CT was up = full spawn of mobs )p)

Anyway, I went back to the revamped pohate just some time ago, and I really found the new hate better... And somehow easier (you'll say that mobs are much harder, but I'll say that we are too with two things: Rune and Charm.
With your rune you can tank any mob of the zone for a few rounds, with a charmed pet from tier 3/4 hunting in tier one it's really fast (I was able to kill the 12 PHs in tier one before the first one repoped... alone) And I saw about two essences in one day, and a few nameds... I even twoboxed the "Hand of a Maestro" for war epic... Do you imagine? a mob that needed two groups or even more!

Was just my two coopers about the subject.
RE: 6.0 cast time?
Posted: Mar 16th 2004 12:32am | IP: Logged | Reply to this
11 posts
Score: Excellent
Part of the deal with the epics isn't just the item itself, which this is very nice indeed, even for what else is out there. 90% of the epic quest is more or less for me a true CHALLENGE to your playing skill... alot of the parts of this quest require much guile especially for those of us who don't have a huge guild. By the time you're done, you will have gained enough experience in playing that you will truly be able to use your class in high level areas of the game. Just like soloing from 38-46 in Dawnshroud was one of the best tests of being an enchanter I've had, I use everything I learned there in groups in LDON and some of the planes now. I expect the same from performing my epic.

I don't view this game in terms of stats or the best character, it's the fact that I'm a HIE ENC, Ellrolsi Marr with 103 starting int and 100 starting cha and am having to deal with all of the problems presented, with tact and guile instead of in a game of best stats. I don't mean to demean a stat's importance, but how you become a good player is what you can do with what you have.
RE: 6.0 cast time?
Posted: Mar 12th 2004 3:41pm | IP: Logged | Reply to this
20 posts
Score: Excellent
Wow, waiting til 65 to consider working on an Epic...

That aside, the Epic didn't interest me for a while due to a couple of reasons - first, I just plain wasn't sure it would ever happen for me; second, haste was easy enough to cast manually.

Then one day I was given the Haste duty during a raid in UP. That one, single, long day taught me something: 6 second, mana free, clicky haste is a GOD send... or at least it was about 3 expansions ago. I spent the ENTIRE RAID either hasting, or medding up so I could haste the people the first full bar of mana couldn't handle. Then, as soon as I reached 100% mana again after getting the last several people, it would wear off the first person again.

There is nothing so boring as waiting on mana and casting the same spell for 5 minutes.

On the other hand, when you're level 65 and have had KEI, Tranq and VoQ to mess around with for a while, no doubt a load of AAs with mana effects and probably a bit of FT (now Mana Regen + items), the Epic effect of the very first expansion to this game isn't going to mean anything to you.

I can't even begin to imagine why someone would wait until level 65 for this item, much less feel they have grounds for complaint on stats that are about 5 or more expansions old.

I'll leave that to flamers. :)
RE: 6.0 cast time?
Posted: Jul 9th 2004 10:04pm | IP: Logged | Reply to this
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139 posts
Score: Default
I have a 65 chanter with 180 AA and no epic...my reasons are similar to yours. Not to mention epic's bore me with all the timesinks and nothing pisses me off more than getting all reved up to go farm a needed item only to find out some other guild just beat you to it and you have to plan it for another day.

The effect is nice, being a single taget effect it will be nice to be able to haste pets without having to keeep rememming SoV instead of VQ. I'm considering getting off my butt and doing the epic for just that reason. Besides, the stats are still decent for us that are not uber-guild-equipped and even though it will be a slight drop in mana for me the added resists will be nice.

The final reason that will always hold true: doing your epic elevates you just that much more as someone who put the work into a once-uber item. With the lastest expansions there are a lot of 65 chanters with no epic, and unless they inflate their ego they may never do it. Nothing wrong with that. Anyone that scoffs at someone who didn't do thier epic (except for maybe clerics) is not someone you want to hang with.
RE: 6.0 cast time?
Posted: Mar 12th 2004 11:04am | IP: Logged | Reply to this
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1875 posts
Score: Good
Since I got mine over a year ago it has had a casting time. The benefit here is not the casting time (which is shorter than our high level group hastes) it's a mana saver. Even for the non-VT, non-Elemental player that I am, this effect is situational. Haste has a bad tendency to wear off at just the wrong times (read: when I'm lom), the effect on the epic is great for temporarily rehasting a raid force while I med up to hit them with the big hastes (Generally VQ/SoV/VoG depending on group make up and such).

But since you say going LoM isn't an issue for you, and you may very well have a better stat item in your primary. You may be correct in saying you don't need it. Np, but I'm sure there are others who will benefit from the effect/stats/resists.

And, lastly, if you are seeking the item as the real reward for the epic quest, you are going about it wrong. In my expierence, (and most/all of everyone else I know that's completed their epics), the reward is the completion of the quest, the friends made while doing it, and the experience (not xp) gained while doing it.
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Cafeen@Twitter

Cafeen || Ioa
Numero Dos of <Cartel>
<Me>
Posting from Mobile, AL
RE: 6.0 cast time?
Posted: Jul 12th 2004 9:37pm | IP: Logged | Reply to this
12 posts
Score: Decent
Although I have a Staff of Swiftness, which is a better item all around in my opinion, I am still going to get my epic. Since they increased the drop rate on the Essence of a Vampire I returned to Hate, and on my 4th hour there it dropped.
Previously I had given up after spending over 150 hours in hate trying to get that drop. Now all I need to do is take a trip to the hole for Kindle and Polzin, and I'm done!
Omegaraa, Posted: Mar 12th 2004 8:04am, Score: Sub-Default, [expand] Man there is just no pleaseing some people...nevermind that it is the EPIC! For myself, i would get the epic even if I never used it...just because it is the epic.
RE: 6.0 cast time?
Posted: Mar 12th 2004 7:22am | IP: Logged | Reply to this
27 posts
Score: Decent
As long as i can remember the Epic had a cast time of 6.0.
Never seen anything else.
Patch
Posted: Mar 11th 2004 7:47pm | IP: Logged | Reply to this
8 posts
Score: Decent
Just got essence of vampire about 4 hours after the most recent patch that increased its drop rate. Now I just need to wait 72 hours to do the final turn in.
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Callipygia 65 SK
Allian 65 ENC
Tallon Zek
Essence of Vampire
Posted: Dec 19th 2003 1:50pm | IP: Logged | Reply to this
6 posts
Score: Default
I have 1 thing to say about the Enchanter Epic..... ESSENCE OF VAMPIRE CAMP STINKS!!!

I have been camping this 1 drop since May 2003. I have killed over 400 revenants and 15 T'Vala spawns. Can anyone give me insight on where is the best place to get this PITA (Pain in the A$$) item? I have sent countless emails, petitions, feedbacks, and bug reports. Nothing is being done.
RE: Essence of Vampire
Posted: Aug 30th 2004 6:49pm | IP: Logged | Reply to this
**
322 posts
Score: Decent
Imagine when Hate needed a break in group, like Fear did.
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Scourge Knight of Innoruuk, 70th Circle on Firiona Vie
Member of the Planar Campaign
Magelo - http://www.magelo.com/eq_view_profile.html?num=1065059
RE: Essence of Vampire
Posted: Feb 24th 2004 12:09pm | IP: Logged | Reply to this
*
105 posts
Score: Default
Hmm, perhaps we had a great streak of luck or they have boosted drop rates, but we got three of these in a 5 hour camp of PoH... we were just doing some Marsinger quests for guild members and these seemed fairly common actually.
RE: Essence of Vampire
Posted: Jan 21st 2004 5:52pm | IP: Logged | Reply to this
5 posts
Score: Decent
I have hunted the entrance of New Hate for drake hides. During this time, I have seen four essences fall. Three of which were claimed. Recently we hunted the stairs and it took us two 6 hour days to find one. Even then it was the very last mob pulled that happen to have it. My advise? Stay only at the entrance. The die quicker and if you clear everything that side of the bridge, you get quite a number of revenants showing. One of the erpiced enchanters with us said that he found his essence on a male revenant though alll five I personally witnessed were on females.
RE: Essence of Vampire
Posted: Dec 31st 2003 8:42pm | IP: Logged | Reply to this
*
56 posts
Score: Decent
Well, as luck would have it, I got my Essence of a Vampire drop on Saturday, December 27. [:boozing:] I didn't want to go to Hate that day, but a couple of friends forced me to go. We were camping the entrance and I had ooc'd to loot the EoV if it dropped (since there were two other groups there). About 30 minutes after I ooc'd, the group that was camping Magi P'Tasa killed a female forsaken revenant and ooc'd the drop. Since I was the only chanter in the zone, I got to loot it. [:yippee:]

I should note that it took almost a year of camping Hate for me to see the EoV drop. I hope someone finds the above info useful. Good Luck!
turn-in
Posted: Oct 29th 2003 9:24am | IP: Logged | Reply to this
12 posts
Score: Decent
Quick question on turn in. Can I turn in my sack to Mizzle Gepple before I turn in my sack to Modani Qu'Loni? Or do I have to do my turn-ins in order to get the piece of the staff...Thanks for the help in advance.

Edited, Wed Nov 5 09:15:52 2003
RE: turn-in
Posted: Nov 9th 2003 9:17am | IP: Logged | Reply to this
11 posts
Score: Decent
You can get the pieces in any order you want.
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"What ever the mind of man can see and believe, the mind of man can achieve."
lvl req
Posted: Oct 29th 2003 2:57am | IP: Logged | Reply to this
1 post
Score: Decent
you have to be lvl 51 before you can do the turn ins and if you somehow have everything for this quest then your lucky hate drop is a pita already gained 3 lvls there waiting on it to drop
lvl
Posted: Oct 23rd 2003 10:53pm | IP: Logged | Reply to this
39 posts
Score: Decent
What lvl do u have to be to start tyhe quest the ppl i have to talk to tell me i need to get some more xp before they will bother with me any clue?

Nalamdare chantu
47 enchanter
Veeshan
RE: lvl
Posted: Oct 28th 2003 12:08pm | IP: Logged | Reply to this
*
78 posts
Score: Good
Ive heard you have to be at least lvl 51 for the npcs to tell you the quest parts. might be as low as lvl 49 though.
epic nice for 2box
Posted: Oct 20th 2003 2:32am | IP: Logged | Reply to this
11 posts
Score: Default
Like so many others I thoght I wouldn't need my epic as a ENC but being a 2boxer and now haveing every class to play, I have found that the haste on my twinks is great. Dont have to wait till 46 for a good haste anymore. Just my 2cp.
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"What ever the mind of man can see and believe, the mind of man can achieve."
How to turn in for the staff
Posted: Oct 18th 2003 11:37pm | IP: Logged | Reply to this
29 posts
Score: Default
Today i turned in. all you have to do (since Jeb doesn't give out any bags) is give Jebs Seal to any of the 4 masters. you will get "An Enchanter's Bag" put the 4 staffs in that and combine. Good luck
Think I can do without
Posted: Sep 21st 2003 10:19pm | IP: Logged | Reply to this
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80 posts
Score: Decent
Of course, the enchanter epic is a rather nice piece, the only reason I would use it is for the haste clicky. I'm using a Blood Runed Battle Wand now, and I think the effect on that is great. I'll just use Speed of the Brood instead. Not a big mana loss, and group epic haste. Just my opinion, I think we need some new epics.
Wenjen
Posted: Jul 14th 2003 4:07pm | IP: Logged | Reply to this
2 posts
Score: Decent
Wenjen you sir are clueless. Granted the haste and stat increases are not the BEST in the game they are very close. It is a manaless buff for the melee. Try being the only chanter on a raid and get asked for crack and haste for the members and have to debuff and slow the mobs. This manaless haste leads to a more efficient raid.

And granted the stat increases on this item, or most are not the best in the game they are not worthless. And not all suck big wankers as you so eloquently put it. Monk epics are still on the vast majority of the higher end monks, if they blow goatballs why are they still being used.

Now go back to DAOC or something and stop wasting our time with posts like that.
RE: Wenjen
Posted: Jul 17th 2003 1:45am | IP: Logged | Reply to this
5 posts
Score: Default
Go Cyph tell that moron what he needs ta know. Granted cleric epics are good because of the manaless 96% rezz. This is very impotant on raids in the Planes because them mobs hit like a biatch or so I've heard from my lvl 65 friends. But, like all epics, the cleric epic has a disadvantage or 2. So quit saying that all other epics suck goat nuts cause someone like you might say that the cleric epic sucks goat nut.

Choushoe 45 Shaman of Tarrew Marr
wenjen, Posted: Jul 11th 2003 3:41am, Score: Sub-Default, [expand] This item blows goat balls. ALl epics suck big wankers except cleric. period.
RE: crap
Posted: Jul 17th 2003 5:59am | IP: Logged | Reply to this
**
251 posts
Score: Decent

*sigh another worthless post
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Darkken Heart of Quellious
Posting from Sunnyvale CA USA
Oopsie
Posted: Feb 23rd 2003 3:11pm | IP: Logged | Reply to this
2 posts
Score: Default
What is the easiest way to kick my faction back up in Felwithe, cost really isn't a factor. Kinda messed it up by going to PoG and didn't realize what I was doing till the damage was done.

RE: Oopsie
Posted: May 29th 2004 6:18pm | IP: Logged | Reply to this
*
93 posts
Score: Decent
Hand in muffins to the dwarf outside Lady Shae's room in West Freeport. If you're KoS, gonna take a couple of trips to the nearby bakery to get you back up, but it'll get you there in the end.
RE: Oopsie
Posted: Mar 26th 2003 6:25am | IP: Logged | Reply to this
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64 posts
Score: Decent
Joren Nobleheart is not on any PoG faction, neither is anyone near him. Invis to him, and you're fine.
RE: Oopsie
Posted: Mar 13th 2003 10:20am | IP: Logged | Reply to this
Go to Crushbone and kill the blue orcs for about a week. 12 hours a day non stop. that should put you back in good with the elves.
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Ryuujinn Kishi
Prexus Server
Monk
RE: Oopsie
Posted: Mar 7th 2003 1:14am | IP: Logged | Reply to this
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52 posts
Score: Default
that depends, how bad is your faction, are you KOS?
Really?
Posted: Jan 13th 2003 7:37pm | IP: Logged | Reply to this
16 posts
Score: Default
Why is casters Realm the only site that has the quest or are there others? Let me know plz I have a question as to the Plane of Sky. Is it the same as the Plane of Air because this site makes it seem so eventhough I dont think it is, and how the heck do u get there. Dumb Question or no?

(54 chanter Javyn)
Prexus
RE: Really?
Posted: Feb 4th 2003 3:54pm | IP: Logged | Reply to this
**
658 posts
Score: Good
There are other sites that have the quest details. This is one of them (I'm not sure why it's not linked to this page, but it's here).

http://everquest.allakhazam.com/db/quest.html?quest=781

Another good one is at http://www.bjornstar.com/

And the one you mentioned, at Caster's Realm, is also good.
RE: Really?
Posted: Jan 30th 2003 2:26am | IP: Logged | Reply to this
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1875 posts
Score: Good
Just to clear up your confusion.

Plane of Sky is commonly called Plane of Air (even in the /who alls it shows airplane). This is not the Plane of Air from PoP, but rather the old one (Altered Planes I believe they called them). (as a note, since epics were created way before PoP, all planes mentioned in epic walkthroughs will be the older ones)

I saw a link somewhere about how exactly to get this piece, but I cannot recall where right now.

Basically, all you have to do to grab the book of "Charm and Sacrifice" is head to the Erudin Library (top floor) and by a Cloudy Stone of Veeshan (or something along those lines) from a merchant there. This will cost around 105p (with decent CHA). Next step, make sure you have at least 1cp on yourself and find a friendly wizard to port you. Hand him the stone and off you go.

There is a dwarf merchant/npc on the zone in island. His name is The Keymaster (or something like that...you'll see him). Buy the key that is for sale for 1cp (it looks like a piece of Jade). With key in hand, head to the edges of the island walk around clicking on the portal things you see (someone referred to them as ashtrays, and that's the best description I can think of). When you hit the right one, you'll be ported to the Quest room, the book is right on the table there.

This is a very easy piece to get. There are no aggroing mobs on the ZI island or in the quest room. When you're done, just jump off and you'll land in the water in East Freeport. Hope this helps a bit :)
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Cafeen@Twitter

Cafeen || Ioa
Numero Dos of <Cartel>
<Me>
Posting from Mobile, AL
wrait of a shisshar
Posted: Oct 16th 2002 2:15pm | IP: Logged | Reply to this
27 posts
Score: Decent
anyone remember the old druid epic they way it was done originaly. where Faydedar was the bottleneck. they changed it so he was spawnable with the turn in from killing the frog in swamp of no hope. i had no gripe with this. now ragefire is spawnable. still whatever no gripe. my gripe is this. wrait of a shisshar is in the plane of fear. no big deal fear is gimp anyway. the point is i have to leave a monk in there fd constantly to know when it spawns and hope that in the time im orginizing the break that ct dose not spawn or another guild dose not come in and kill her first. GAY totally GAY. if you are going to make mobs like fay and ragefire spawnable via killing another mob even if the mob is alot harder then why not this one. the hardest part is having to wait. hell breaking fear is easy. ive been held up on this stupid mob for months
RejBenMat, Posted: Oct 9th 2002 10:24pm, Score: Sub-Default, [expand] what is the cleric epic called(i mean the item)?
anonKaranaGuy, Posted: Jan 15th 2003 2:18pm, Score: Sub-Default, [expand] water sprinkler of nem ankh
Lepgen, Posted: Sep 24th 2002 4:54pm, Score: Sub-Default, [expand] uhh, the pic says it has mana +40, int+15 but all you guys (and the description) say that it has mana+60 and int+20. who's lying?
RE: wierd
Posted: Sep 25th 2002 6:27pm | IP: Logged | Reply to this
*
61 posts
Score: Decent
as it says up top, the stats have changed since this picture here was submitted
Speed of the Shissar
Posted: Aug 21st 2002 7:53pm | IP: Logged | Reply to this
**
303 posts
Score: Decent
To save you a click, here's what Speed of the Shissar does...

Description:
1: Increase Attack Speed by 66% (L1)
2: Increase Agility by 40 (L1)
4: Decrease Stamina Loss by 3 (L1)
5: Increase Armor Class (AC) by 12 (L1)

Details:
Casting Time: Instant
Recast Time: 0 seconds
Skill: Alteration
Allowed Targets: All
Duration: 300 ticks (30 minutes)
Resist: None
Range to target: 100
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Larney Silversmith
Paladin of Firiona Vie
The One and Only RPG, Posted: Jan 13th 2002 1:41pm, Score: Sub-Default, [expand] What does a caster do with Haste? Even 66 percent haste.
RE: Haste for Caster?
Posted: Jan 17th 2002 3:42pm | IP: Logged | Reply to this
35 posts
Score: Default
LOL... it's a triggered effect and you can cast on others. And it's mana-free. Not sure I'e ever seen a chanter cast this on herself.
RE: Haste for Caster?
Posted: Jun 6th 2002 1:53am | IP: Logged | Reply to this
3 posts
Score: Decent
Not to mentionthat since it is mana free it is also easier to time when you need to cast on another player by casting it on yourself and then recasting when itstarts to drop.
RE: Haste for Caster?
Posted: Jan 31st 2002 6:43pm | IP: Logged | Reply to this
38 posts
Score: Good
Actually, because it's a mana free effect, most enchanters keep this spell up on themselves. It's not just a haste effect...it's also an agi and stamina (yellow bar) regen buff as well. More agi = more ac, and since most casters have less than 100sta, in underwater zones such as Siren's Grotto, or Kedge Keep, the sta regen is nice. It's mana free, so there's no real reason not to cast it on yourself...especially since it's beneficial.
RE: Haste for Caster?
Posted: Dec 28th 2003 5:29pm | IP: Logged | Reply to this
To keep up with the times, There is no Stamina bar anymore. So, it's still really only just haste and Agi. /shrug
Posting from Texas
RE: Haste for Caster?
Posted: Feb 1st 2004 11:10am | IP: Logged | Reply to this
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230 posts
Score: Decent
and AC
Posting from brooklyn, ny
Effect?
Posted: Sep 6th 2001 8:59pm | IP: Logged | Reply to this
**
374 posts
Score: Default
Hey all I'm just cruisin' around checking out all the epics. What does speed of the Shissar do? My best guess is a haste effect, but I have no idea. Thanks.
RE: Effect?
Posted: Dec 15th 2001 6:03pm | IP: Logged | Reply to this
*
67 posts
Score: Good
hey i just headed over here after looking at this item on eq.castersreal.com and their discription of this proc is a 66%haste and a plus 40 to agility and plus 12 ac, i don't know if the ac boost is a result of the agility boost or not, but i still like the numbers

the dreaming lvl 10 enchanter
Second Best Epic
Posted: Aug 25th 2001 1:09am | IP: Logged | Reply to this
9 posts
Score: Default
The only better epic than this is the Cleric epic, as far as usefulness goes. Meanwhile, the Malevolence was just given out in the big GM event, which is equippable by WAR SK SHM CLR NEC who worship Inny. It's better than the Shaman and Necro epics! Honest to god! Check it out sometime.

Anyway, if you find a Monk who absolutely does NOT want Speed of the Shissar, he's suffering from delusions, or stupidity, or both.
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Portalis - 51 Shaman, Rallos Zek
Popermen - 49 Monk, Rallos Zek
Warrsaw Pact - 30 Enchanter, Rallo
RE: Second Best Epic
Posted: May 28th 2002 5:58am | IP: Logged | Reply to this
40 posts
Score: Default
I'd say this is the 3rd best epic. Cleric's is obviously the best, but I think bard's is the 2nd best because not only does it porc a 55% haste +stats buff, but also makes all of the bards songs better.
RE: Second Best Epic
Posted: Jun 10th 2002 4:30am | IP: Logged | Reply to this
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121 posts
Score: Decent
in single group conditions youre probably right because if the enchanter has visions of grandeur, Augmntation or some other high level haste spell the haste that is achieved is almost if not the same amount as the haste increase on the epic. But in raid situations a bard is mainly only really used for AE mana song and AE resist while only their specific group is affected by the haste and whatever other effects the bard epic's proc has. Enchanter manaless haste on raids is a godsend for mages too who will have to produce a lot less rods to keep the enchanter at a high mana %. So groups = bards, raids = enchanters probably a bit better. Just IMO though so obviously you can have a different opinion. Plus im an enc myself sp a bit biased :D
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Venchantra Everbreeze
Coercer of Saryrn
[url=www.titansofsaryrn.com]<Titans of Saryrn>[/url]


Anonymous, Posted: Jun 19th 2001 6:55am, Score: Sub-Default, [expand] go screw
Anonymous, Posted: Jun 4th 2001 5:15am, Score: Sub-Default, [expand] I killed a large rat in FP and one of these droped, I will trade or sell it for kewl monk stuff I have a craked staff so I need some armur
Anonymous, Posted: Jun 10th 2001 8:47pm, Score: Sub-Default, [expand] don't post sh*t unless its usefull. if we want a laugh we'll go read the funny pages in the morning paper.
is this really usable in both hands?
Posted: May 3rd 2001 1:49am | IP: Logged | Reply to this
Anonymous Score: Default
if so I can come up with some intresting combos hehe. but I thought only duel weilding classes could equip a weapon in the offhand?

I'm like 2 mobs away from getting mine so I'm starting to do a bit of research as to how its going to affect my equip layout )
RE: is this really usable in both hands?
Posted: Jul 25th 2001 8:50pm | IP: Logged | Reply to this
25 posts
Score: Decent
with every pure caster you can put an item in each hand, as long as ONLY one of them is a weapon. So you cant have two weps in hands, but you can either have a wep and another item(ex: stein of mogguk) or two items(ex:harvesterr and stein of mogguk). Hope this helps
RE: is this really usable in both hands?
Posted: Dec 9th 2002 10:09am | IP: Logged | Reply to this
5 posts
Score: Decent
This is not true. If you are a pure caster you can only hold your weapon in your primary slot. I tried to hold my Sacrificial Dagger (which can be held in the primary or secondary slot) in my secondary slot after I put my Najena Book in my primary slot, since this is the only place you can have the Najena Book. It would not let me equip my Dagger! I read up on it and pure casters can only hold their weapon if it is in the primary slot! Just thought I would let you know.
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EQ:

Mistress Linamarie Nobleheart [:jester:]
Charming Enchantress
67th Season on The Tribunal (Ayonae Ro)

EQ2:

Linamarie
Enchantress
14th Season on Lavastorm
Mobius, Posted: Jun 9th 2003 3:08am, Score: Sub-Default, [expand] Oh not worth the time... whatever. Where's the delete button?
weight
Posted: Apr 13th 2001 12:50pm | IP: Logged | Reply to this
Anonymous Score: Default
The weight is 1stone not 5.
new stat , the stat is not correct , it is upgraded
Posted: Feb 22nd 2001 6:09am | IP: Logged | Reply to this
Anonymous Score: Decent
the stat is not correct , it have a upgrade

Classes: Enchanters
Races: Humans, Erudites, Gnomes, Dark Elfs, High Elfs
Type: 1H Blunt
Damage: 11
Delay: 24
Stats: +60 MANA +40 HP +20 INT +15 CHA +5 STR +10 STA +10 SV COLD +10 SV DISEASE +10 SV FIRE +10 SV MAGIC +10 SV POISON
Special Attributes: MAGIC, NO DROP, LORE
Slot(s): Primary Hand Slot
Weight: 5 Stone
Effect: Speed of the Shissar
Leidust, Posted: Jul 25th 2001 8:54pm, Score: Sub-Default, [expand] there is no difference in stats with what you said compared to what allakhazam says
RE: new stat , the stat is not correct , it is upgraded
Posted: Aug 24th 2001 4:26am | IP: Logged | Reply to this
Anonymous Score: Default
Gee, you think maybe he made this post after the update, and before the site was updated? No, couldn't be. He must just be an idiot.
cannable, Posted: Dec 19th 2000 12:38pm, Score: Sub-Default, [expand] the picture shows speed of the shissar but the listing shows aanyas animation.did they nerf this item or is it just a typo
RE: effect?
Posted: Jan 14th 2001 7:40pm | IP: Logged | Reply to this
3 posts
Score: Default
Its a typo they havent touched the effect yet.

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