Item GlossaryEverQuest icon

Sceptre of Emperor Vekin  
 

LORE ITEM NO TRADE PLACEABLE QUEST ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 38
DMG: 6 Dmg Bonus: 28
This item is placeable in yards, guild yards, houses and guild halls.
WT: 9.0 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC BST BER
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)
Item Lore:Sceptre of Frontier Spur
Item Type:1H Blunt
Stackable:No
Lucy Entry By:AndyMJ
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2019-09-12 10:07:52
Page Updated:Thu Oct 9th, 2008
Ruins of Kunark Item


Rarity: Common
Level to Attain: 30

[Quests | Comments ]

This item is the result of a quest.

Crafted: This item is crafted by players.
Quests: This item is used in quests.

Zone(s) Found In:
Intermediate quest reward in the Necromancer 7th Rank quest.

Item Lore: Sceptre of Frontier Spur

Screenshot

Uploaded June 14th, 2019 by Baldamor
Updated June 16th, 2019
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What to Put in the Forge
# Feb 10 2006 at 3:32 PM Rating: Decent
Sage
**
306 posts
At the beginning of the quest for the Necromancer 7th Rank Skullcap Harbinger Gosk gives Unfinished Sceptre. http://lucy.allakhazam.com/item.html?id=12873

It is not clear here, but reports from one or more players seem to state that it is necessary to put this Unfinished Sceptre in the forge with
Eye of RokGus
Gem of Yet to Come
Jewel of Ganak
Shiny Emerald
Forge Hammer of Dalnir
IDIOTS
# Sep 30 2002 at 6:24 PM Rating: Default
39 posts
All of you who posted about this item being horrible are idiots. Those of you who tried to explain, nice try, but there is no explaining to IDIOTS. They just never understand.
____________________________
Daeandor 90 Ranger, Bristlebane
Alts-o-plenty
#AlaytonNorgaardTheFirst, Posted: Jul 26 2002 at 5:41 AM, Rating: Sub-Default, (Expand Post) Holy ****!! I just got one of these badboys for my rogue. There is no dmg cap even at lvl one. I'm hitting for 50dmg with it yet its slow enough to make sure I don't get hit. this is a MAD item.
...
# Apr 10 2002 at 12:18 AM Rating: Excellent
2 posts
Ummm maybe if we started calling it 'Sceptre of EMPEROR Vekin' like it says on the jpeg image, VI would nerf to be NEC useable. :p

LOL
Chielanthas the Sp3llingG33k
____________________________
Chielanthas B'Nderaaz
Assassin
Exodus
The Seventh Hammer
Weird
# Apr 09 2002 at 5:30 PM Rating: Decent
46 posts
Necro's cant use but it is a reward for doing a necro quest So WHY cant Necro's Use?
____________________________
Cleric lvl 27
May Nife be with us all.
RE: Weird
# Apr 10 2002 at 1:09 AM Rating: Excellent
Scholar
**
308 posts
This sceptre is not actually a "reward", it is the quest item you need to get your next skullcap. You must get the unfinished sceptre from Harbinger Glosk, the presiding master of the Brood of Kotiz. With this unfinished sceptre in hand, you need to find the four missing gems to finish it: Heart of Torsis, Eye of Rokgus, Gem of Yet to Come, and the Crown Jewel of Ganak. Next, you go to Dalnir and get a Dalnir Forge Hammer from the undead blacksmith. Once you have this hammer, you work your way down to the "Always Works" Dalnir Forge, to combine the items and make the Sceptre of Emperor Vekin. With the finished sceptre in hand, you return to Harbinger Glosk, and hand him your Revenants Skullcap with the Sceptre of Emperor Vekin, to receive your Sorcerers Skullcap and some praise from Glosk. You don't actually use the sceptre; most of the quest is comprised of gathering the gems and completing the sceptre in the forge.

While this item may not make much sense to someone who happens to glance over it and where it comes from, it makes quite a bit of sense when you're doing the quest and know what it's really for. :)
RE: Weird
# Apr 09 2002 at 9:54 PM Rating: Decent
26 posts
Its most likely an item that you will hand in to *upgrade* or get the final quest...seeing as how the level required to do the quest (and difficulty) and the quality of the reward don't really match up...
____________________________
~Zarlox, level 57 beguiler
RE: Weird
# Apr 09 2002 at 5:37 PM Rating: Default
ROFL That's funny ^_^

And while it does say, "intermediate quest reward in the necromancer 7th rank quest," it's still wierd since it's no drop.

Maybe they're trying to give the quest that role playing flavor - you get an item, regardless of whether or not you can use it, to turn in for your final item (which better be a heckuva lot more useful than this thing). But who knows with Verant. Maybe their people are going brain dead what with all the different projects they're on now - Planes of Power, PS2, still fixing current bugs, likely working on another expansion or more new content in game...
RE: Weird
# Apr 09 2002 at 10:02 PM Rating: Default
Actually there are many NODROP quest items. Just because you cannot trade them to other players does not mean you can't give them to NPCs (but the item won't be on the NPC corpse if you kill them, so no it's not a way to make NODROP items tradeable).
____________________________
kill_entity($mob) or die "LOADING, PLEASE WAIT...";
RE: Weird
# Apr 09 2002 at 7:03 PM Rating: Default
*
150 posts
still fixing current bugs
LOL they ALWAYS fix current bugs! I've NEVER played a game with more bugs! And I pay for it! We pay for it! We r all braindead!
I don't know bout you, but i would rather have them fixing all the bugs than working on POP.


Talornin wondermaker 52nd lvl Wizard of Saryrn
(NOT NOT NOT a free taxi! I CHARGE 30 to 50pp for a punt! PAY OR STAY is my credo!!)
RE: Weird
# Apr 10 2002 at 3:28 AM Rating: Default
Why limit yourself to games with bugs, go pickup any Microsoft product off the shelf, and run that for a while, bugs galore!
I have to agree, we have been brainwashed, by Microsoft mainly. I can remember the days when you could go to the electronics store and buy a computer game, and actually expect it to run on your computer, or a piece of productivity software, but not anymore.
Woot Microsoft, you have increased your skill at brainwashing 255!
RE: Weird
# Apr 09 2002 at 8:08 PM Rating: Default
**
294 posts
If you want to play a game with more bugs, play 10six www.10six.com Run by Sega Corp. That game has bugs from it's ALPHA VERSION! And I don't mean some of them, all of them. There is currently over 300 bugs listed.. and pretty much every bug that has ever been listed in their bug listings is still in-game. I think Verant is doing a great job. I hardly ever run into any bugs.
RE: Weird
# Apr 28 2003 at 8:50 AM Rating: Decent
Scholar
*
53 posts
Lol, I helped beta test 10Six, and I never saw any bug I reported fixed either.
RE: Weird
# Apr 10 2002 at 12:15 PM Rating: Default
*
164 posts
Every piece of software in its Alpha or Beta version has bugs by definition. An Alpha version of software is a pre-release copy that is given to a select group of users to test. Once the Alpha version has made it though its testing and the bugs have been mostly fixed, it goes to Beta. A Beta test version generally goes to a larger audience than the Alpha. Beta is generally the final testing stage before commercial release. (If you run EQ on the Test servers, you're running a Beta copy.)

So, yeah, if you're running an Alpha version of a game, it's 3 steps away from commercial release. You'll find bugs. That's the whole purpose of the Alpha release.
____________________________
Muse Calliopeia the Bardess
[url=www.descendents.org]<Descendents>[/url]
Too Many Seasons on Mithaniel Marr

"I sing sometimes for the wars that I fight, 'cause every tool is a weapon if you hold it right." - Ani Difranco
RE: Weird
# Apr 10 2002 at 2:06 PM Rating: Decent
6 posts
Calli, I think he was saying that the final product still has a bunch of bugs from when it was in Alpha stage.
#serithwing, Posted: Apr 15 2002 at 6:01 PM, Rating: Sub-Default, (Expand Post) hello people this is an online game that meens not only do they have to try and make it work on your system but on any possable system out there and any possabl combonations of graphic cards and sound cards that takes alot to program and it is simple to see how bugs get into the system jsut think windows is over a million lines of code writen by a large group of people no matter how you try and set a structure for all them to program at people think differently so parts of the program might not work togeather properly due to the diffence in codeing and try this spend 8 hours a day 7 days a week for 2 months jsut typeing a flowing story get 20 or your friends to do the same in the end pile them togeather and see how the story flows not very smooth hmm that is sort of a simple look at a programing bug
RE: Weird
# Jan 31 2003 at 11:41 AM Rating: Decent
*
97 posts
Three suggestions for you: Shift, Comma, Period.
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