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Tower Guardian's Scavenged Bauble  
 

Lore Item No Trade
Slot: CHARM
AC: 32
STR: +5+1 DEX: +31 STA: +20+4 CHA: +20+2 WIS: +11 INT: +24+3 AGI: +22+2 HP: +480 MANA: +510
SV FIRE: +13 SV DISEASE: +28 SV COLD: +16 SV MAGIC: +31 SV POISON: +22
HP Regen +4 Mana Regeneration: +1 Clairvoyance: +2 Spell Damage: +3 Heal Amount: +1
Required level of 80.
WT: 0.9 Size: SMALL
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS FRG DRK
Slot 1, Type 7 (General: Group)
Item Information:
Gains power the more distance you traverse in an area.

Item Lore:Looks like something picked up from the ground
Item Type:Charm
Charm Effect:Gains power the more distance you traverse in an area.
Stackable:No
Tribute:1303
Lucy Entry By:Caladel-DH
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-28 10:20:48
Page Updated:Fri Jan 24th, 2020

Expansion: Seeds of Destruction Seeds of Destruction


Rarity: Common
Level to Attain: 85

[Drops | Comments ]

Drops

This item is found on creatures.

Kurn's Stronghold
NPC Name
Isinente



Zone(s) Found In:


Zone Name
Kurn's Stronghold
Screenshot
Minimum stats

Uploaded November 27th, 2008 by __DEL__1661732332556
Updated November 28th, 2008
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Bugged?
# Dec 25 2009 at 7:55 AM Rating: Default
Got this and ran around a bit and it did go up. Zoned out and back in and it was back to the lower stats. Ran back upstairs to the camp and it didn't move at all. took it off and put it back on and stats are:

603 hp
640 mana

So it doesn't appear to have a memory of where you have been and you will need to run around all over again every time you zone into a different zone or even zoning back into the same zone. Too much of a pain in the *** for me especially being my mage is usually CoHing me all the time. I will stick with a more stable charm.
stats
# Mar 14 2009 at 3:08 PM Rating: Decent
39 AC
590 HP
627 Mana
STR 6
STA 24 +4
int 29 +3
wis 13
agi 27 +1
dex 38
cha 24 +2

MR 38
FR 15
CR 19
DR 34
PR 27

HP regen 4
Mana Regen 1
shielding 1
DMG Shield 1
DOT shield 1
Avoid 6
Stun res 2
heal amount 1
Spell dmg 3
Clair 2




i just ran around a bit

it kept adjusting its values.. Very wierd ..

8-(

max stats (hp/mana)
# Feb 06 2009 at 7:05 PM Rating: Decent
*
130 posts
600 hp
637 mana
For Me
# Dec 07 2008 at 11:51 PM Rating: Decent
*
63 posts
This had 40ac, 600hp, 637mana. Still not sure how it works.
"Run around"?
# Nov 27 2008 at 6:22 AM Rating: Decent
Sage
***
3,017 posts
I think it's just tied to time spent in zone. My wizard looted it, barely moved and it crept up several hundred points. She did TL the group once so maybe ANY kind of "change in location" triggers improvements. Which makes it ideal for z wizard, eh?

Edited, Nov 27th 2008 9:23am by Sippin
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
Stats not right
# Nov 03 2008 at 5:04 PM Rating: Decent
18 posts
I dont think its 510 mana it ranges alot more than that. I have the Wanderlust Guild Loadstone in it and have seen it as low as 200ish mana and as high as 720ish mana. The more you run around the higher it goes but for sure dont think 510 is the base.
Dropped
# Oct 27 2008 at 8:06 PM Rating: Good
This is dropped by Isinente in Kurn's Stronghold.
He is a yellow conned mob to level 84 on the 3rd floor.
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