Let's face it. You always need to carry more things. Merchants, adventurers, hoarders.
Thanks to some new advances in magical bag tailoring, we have just the thing.
STYLES AND PATTERNS First, besides the raw materials and magical enhancements, you'll need patterns. This guide covers luggage of many different types, found on the next page.
LUGGAGE TYPES - Sack - Tool Belt - Belt Pouch - Rucksack - Satchel - Haversack - Bag - Backpack - Pack
ESSENCE OF ALARIS This mysterious residue can be used with exotic silks and pelts to form containers of surprising dimensions.
These satchels and pouches were used extensively by Alaran spellcasters of old, to great effect.
PLANAR ENERGY SHARDS Planar fear energy has more sources than causing terror and insanity, or making dangerous weapons.
Using these shards in your bag crafting yields even more impressive results. Use fear-tainted skins and silk to maximize the effect.
NOTES ON ARCANE SOLUTIONS Naturally, none of this is possible without the final touch of an inverse arcane solution or Abu-Kar's arcane solution.
These bring out the properties of the bag's materials. Abu-Kar's is perferred, as it makes the bags light as well.
COLORING LUGGAGE If you'd like to add some colorful flair to your bags, we suggest some dyes. The backpacks and packs are the only ones recommended to be used with dye. Some dyes can't be used outright, and must be put together with existing dyes.
LIST OF DYES - Red - Orange - Yellow - Green - Blue - Purple - Pink - Black - White
[What follows is a large amount of information detailing the process of making these bags, as well as dying them. You should just copy it down.]
As a Dark Elven Shadow Knight, the froglok in PoK, Scribe Zikket, won't sell this or anything else he has to me -- has anyone else run into this problem??