Item GlossaryEverQuest icon

Earring of Living Slime  

Slot: EAR
Charges: Unlimited
AC: 2
CHA: +2 WIS: +10 INT: +10 HP: +45 MANA: +45
Recommended level of 51.
Effect: Instill (Any Slot/Can Equip, Casting Time: 4.0) at Level 49
WT: 0.3 Size: TINY
Slot 1, Type 7 (General: Group)
Item Type:Armor
Merchant Value:0 pp 3 gp 0 sp 0 cp
Lucy Entry By:Atarak
Updated By:SwiftyMUSE
Updated:Mon Jun 19th, 2017

Average Price: No Data Pricing Data...
Rarity: No Longer Dropped
Level to Attain: 55

[Drops | Adventure Merchants | Comments ]

This item is the result of a quest.

Drops: This item is found on creatures.

Adventure Merchants:

Found in:
Formerly dropped by "a swirling red mass" in Cazic Thule, this item is now only available through the Nobles vendor Marcia.

Uploaded October 21st, 2016 by iinelder
Send a correction
« Previous 1 2
Post Comment
Selling Earring of Living Slime
# Dec 29 2014 at 10:01 PM Rating: Decent
21 posts
Selling an Earring of Living Slime on Cazic, email me an offer at
# Aug 01 2014 at 1:28 PM Rating: Decent
9 posts
Paying RL cash or many krono. Don't quit empty handed...
WTB on Bertox
# Aug 17 2013 at 8:27 AM Rating: Decent
7 posts
Looking to buy one earring on bertox. PM here or send an eqmail to Gemini in-game. Will trade PP, Krono, or other rare items. Also willing to work Ancient Cloak of Flames or Crested MM Ring into the trade.

Edited, Sep 23rd 2013 5:52pm by HoMiE8084
WTB one of this
# Aug 16 2013 at 5:48 PM Rating: Decent
10 posts
am looking to buy one of this on the bristlebane me at

i rarely check mail on alla so please mail me on yahoo and thank you
# Aug 14 2013 at 12:21 AM Rating: Decent
13 posts
Looking to buy one of these on Bristlebane, pm me with your price :)
Might have one to sell.
# Jul 02 2013 at 11:52 PM Rating: Decent
I have one of these in Fironia Vie I'm considering selling, PM me

Edited, Jul 3rd 2013 1:54am by TheGimpMage
Eandori Raintree
The Rooting, Snaring, Mana-stoning, Raid mob soloing, Gimp Mage of Fironia Vie!
earring of living slime - Drinal
# Dec 18 2012 at 11:15 PM Rating: Decent
2 posts
i went afk for about a year and a half... still have one to sell on Drinal.
# Aug 29 2012 at 11:56 AM Rating: Decent
10 posts
WTB one of this on bristlebane server

speak to ( Dannynine )

or send me an e-mail at

and thank you
# Dec 28 2011 at 2:50 PM Rating: Decent
21 posts
Looking to buy one of these - PM me here or email me at

Edited, Dec 28th 2011 4:13pm by Tanktron
# Aug 10 2012 at 9:06 PM Rating: Decent
6 posts
Paying $1000.00 for one of these. PM me.
# Sep 29 2011 at 9:44 PM Rating: Decent
606 posts
already obtained one - disregard/delete this post.

Edited, Oct 29th 2011 5:36pm by Cylius
WTS on Drinal
# Jun 23 2011 at 9:27 PM Rating: Decent
2 posts
Selling this on Drinal server. trader name is menlawene.

Edited, Jun 26th 2011 9:05pm by menlawene
Still in game.. works the same
# Nov 04 2008 at 10:37 AM Rating: Decent
No changes have been made to this item, it's still in game and working the same as my post below. Even the same spell effect as I described before. This is as of Nov 4th 2008.

It's still a big ticket item for mages HOWEVER... many changes have been made to mages over recent years that help the mage class overall and decrease the NEED for this earring. That's a good thing too. Here's a quick list of the changes...

- /Pet Hold (the command, bought in AA, pet ignores all NPC's)
- /Pet Focus (set once per zone, bought in AA, again, pet only attacks what you told him to.)
- Companion of Necessity (activated AA, fire pet spawns, grabs aggro, and despawns with a mem-blur on his way out.)
- Better pet heals, better pet tanking. (that's normally why we needed root in the first place...)
- Raging Servant, Frenzied Burnout that works, Host of the Elements final ranks, (each of those provides huge upgrades in DPS which helps us get past those problem times where we needed root. RS and HoE even do some tanking...)
- Mend Companion, Fortify Companion, Companions Blessing (Activated AA's that either heal pet, and/or help his tanking immensely)

Rooting mobs used to be a daily thing during my soloing-exp grind. I use it FAR less now these days. But still... every once in awhile that situation pops up and I can pull my mage-**** right out of the fire with root.
Eandori Raintree
The Rooting, Snaring, Mana-stoning, Raid mob soloing, Gimp Mage of Fironia Vie!
# Oct 08 2007 at 1:42 AM Rating: Default
also wtb this one.. on AB. paying 1 mil pp + random "of pure" bla bla aug if i got any for sale..
not that i really care ...
# Jan 04 2007 at 9:16 AM Rating: Default
3 posts
I'm looking to buy one of these one The Rathe. Paying 1 Million PP + 100K finders fee if it applies.
# Jan 28 2007 at 6:30 PM Rating: Decent
33 posts
whats a finders fee?
# Mar 23 2007 at 12:28 PM Rating: Decent
72 posts
Finders Fee = You know someone who is selling one, and point the person buying it to said person.
# Aug 14 2006 at 5:32 PM Rating: Decent
As a higher end raiding mage I can say I would pay 5-10Mpp for one.
insane price
# May 06 2006 at 10:06 AM Rating: Decent
15 posts
I realize that this is very helpfull and i know its a great tool to have but i think it is insane that this thing sells for 10 MILLION plat....not that someone has it up for that much i meen that is is SELLING for that price...a person on the luclin server has 3 of these (no clue how he got um prolly camped um a **** of a long time ago) I do not play a class that can use it but seen them selling this high and had to look it up i am just wondering if it is realy that insanely usefull that 10 MILLION plat is a price worth paying? I like to try to understand other class's and have read all the posts here on the item but is there something else that makes it more usefull? just trying to understand more, thank you.
/sarcasm on...Oh no a train i am gonna die.../weapon_shield.../Laugh
RE: insane price
# May 06 2006 at 11:04 AM Rating: Good
1,087 posts
who in their right mind would pay 10 million for it?
just because it doesnt drop, all the classes listed still get the spell.
Is having to swap it in when needed (open inventory, open bag, pull it out, put it on, click, put it back in bag, close everything), worth 10 mil? alt+# to cast would be far easier and effecient.

I know baz can be overpriced, and drinal/tarew being one of the most overpriced, the most expensive thing to ever show up was 1 mil.
The "only" time things go higher, is if someone is buying plat. They set it at a few mil, plat seller buys it to transfer the plat.

Edited, Sat May 6 10:59:45 2006
Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Retired again
RE: insane price
# Apr 24 2007 at 1:51 PM Rating: Decent
101 posts
I paid 5 million for my Mosscovered Twig.
It no longer drops anymore, it is rare, and a hellava collectors item.
There comes a point where all plat does is sit in your bank and accumulate.
With the exception of moving augs around, it has no purpose.
To me it is kinda worthless.
(What value is it if there is nothing to spend it on?)
Ironicly, I came here to find leads on buying this earring for the same reason.
As a Warrior, it would just sit in my bank next to the twig and seru sword on my magelo.
But I can't find it for sale! lol

Im not the only one in my right mind that would do it either. :)
RE: insane price
# May 06 2006 at 11:38 AM Rating: Good
3,705 posts
correct me if I am mistaken, but I don't believe mages get a root spell.

Yes, their earth pets can root, but then you have to use an earth pet.

Even so, 10 million PP seems way high to me.
Xaanru's stuff
RE: insane price
# Jun 22 2006 at 8:43 PM Rating: Decent
23 posts
you are correct, mage's do not get root, other than their Earth Pet and one of the Fire Pets also Root!

As for selling for 10M plat, that's just plain stupid. Obviously the owner doesn't want to get rid of them. I wouldn't even pay 100K plat, and I bet I wouldn't pay over 10K plat either.

Edited, Thu Jun 22 20:33:34 2006
RE: insane price
# Jan 06 2007 at 4:28 PM Rating: Default
5 posts
There is a reason mages can't root. Class balance. Can you imagine an air pet with stun and root? Niiiiice. Definately worth 10mpp.
# Dec 05 2005 at 9:08 PM Rating: Default
4 posts
Maybe would be willing to trade for some golden tickets, AON's, or some other good stuff.
You want one? I got it!@!
# Dec 05 2005 at 8:18 PM Rating: Default
4 posts
I have one of these on Saryn server that i won from a gm event. I WANT TO SELL IT, contact me via email,
2 dropped on 9/12 - GM Event
# Sep 12 2004 at 2:31 PM Rating: Decent
GM event in PoN.. 2x dropped off named Gobbies


Deus Irae - Whisperwind
it dosnt drop
# Sep 11 2004 at 10:20 AM Rating: Decent
11 posts
IT DONT DROP NO MORE and hasnt for a very very long time were talking years lol
can this
# May 07 2004 at 7:59 PM Rating: Default
48 posts
can this be casted from inventory?
Jahko- 65 bard of Bristlebane
RE: can this
# May 15 2004 at 5:20 PM Rating: Decent
88 posts
when it says "must equip" next to the casting time, it means you must equip to use

in this case, yes you must equip to use
# Feb 14 2004 at 4:02 AM Rating: Default
152 posts
by the time you would be able to camp this as a magician (with help or whatever) you likely would need to recast pets during fights, either chaining earth or using air or whatever, fact is at this high a level pets can die FAST. this earring really helps soloing since we can split pulls and root if a pet is near dead. people dont realize how hard mages have it post 51, before then were a mean soloing machine, afterwards its all in kiting. bards are gods in PoP kiting stuff around, necros druids and wizards have a ball kiting stuff around, while mages have to sit back lfg. almost always from 51+, with mages you either get one mob and kick its ***, or get an add and run like ****, this way you can compensate.
EQ: Pazuzu <Temerity> 62 Mage Al'Kabor (Retired to guild)
EQ: Sabaren <Temerity> 51 Bard Al'Kabor (Inactive)
WoW: Anaeli 30 Huntress Laughing Skull (Inactive)
RE: magicians
# Nov 22 2004 at 4:20 PM Rating: Default
281 posts
of course pets will die but this earing is perfect because it will allow you to root a mob when it kills your pet and allows you to summon a new one.
Cannable Godstalker
#lostet, Posted: Aug 31 2004 at 1:14 PM, Rating: Sub-Default, (Expand Post) right!!!....mages have a hard time soloing after 65? are you dumb? obviously you havent been or even seen a 65 mage solo. there's stuff mages can solo that i could only dream about, not saying they are the best but in certain situations they can be 10 times better than any other class. ex. a mob that regens very fast, runs very fast, and is pretty resistant to root, low hps , but hits incredibly hard. good luck wizards if ur 1st snare / root fails . good luck even killing it fast enuff with dots druids and necro's. bards wouldnt get the mob under 100%, but a mage with an earth pet. now u have it perma rooted, and u can chain nuke it fast to kill it fast instead of having regen tear down ur dots. and thats only one situation . ( mind you , a rare one ) but there is ALOT of stuff 65 mage can solo just as good as any other class.
RE: magicians
# Mar 01 2004 at 11:57 AM Rating: Decent
10 posts
I fail to see how this helps much with soloing in CT, especially when most of the mobs summon in there. Summoning mobs suck when soloing.
RE: magicians
# Mar 07 2004 at 9:45 AM Rating: Decent
25 posts
Actually i'm pretty sure ALL the mobs in this zone summon not just most, however.. you may have (but obviously didn't) notice that after a mob summons you it has a recast time. As a 65 wizard this means then after my rooted mob summons me i actually have time to back up and cast my lvl 65 dd, that's alot longer cast than suspended minion.... this earring is nuts for a mage!
There's no cure for stupid....
RE: magicians
# Mar 28 2004 at 6:13 PM Rating: Default
152 posts
mobs dont summon unless you do dmg usually..

use earring to hold adds or to split a camp, its not like root holds all the time, and from what ive heard instill (or enstill in the image) has a harder time sticking than actual root. mez, pac, would all definitely be overpowered and unneccessary, point is mages rely on having ONE mob on their pet, and theres no way to do that in most cases solo. places like PoN, disease, i couldnt solo there. only place i can at 56 as far as tier 1 planes is PoJ exit, and even at 55 i was getting adds in pulls when i supposedly could 'single pull' there. no it wasnt monk add, usually was a prisoner or sentry add, and pet cant handle both. i certainly cant chain against 2 mobs. this earring would let me not worry about adds. granted i would still have to move around a lot and probably get hit a bunch to get one rooted away from my pet while the other one is on pet, and root could break anytime, it would still allow me to keep exp going instead of hitting the door every other pull. i have 2 choices, get a root item, or 2box something to handle adds, and since 1 isnt available im left with choice 2, setting up a 2box.

why the **** do wizards and chanters and necros whine when mage gets a good earring, you know what, its a big hit that mage cant use, but it also hurts you seeing as 10 int and 45 mana, plus a MANA FREE ROOT earring is no longer available to YOU either. you ***** and it doesnt concern you and now nobody has access to it.

its not your class, dont ***** about it.

btw, hard, but possible for mage to chain vs summoned mobs. requirements: either baddass timing or /pet hold.

Edited, Sun Mar 28 18:14:44 2004
EQ: Pazuzu <Temerity> 62 Mage Al'Kabor (Retired to guild)
EQ: Sabaren <Temerity> 51 Bard Al'Kabor (Inactive)
WoW: Anaeli 30 Huntress Laughing Skull (Inactive)
someone HAVE this?
# Feb 04 2004 at 12:44 PM Rating: Default
anyone willing to sell this baby? contact me and we will set something up... (
My Precious
# Dec 26 2003 at 12:37 PM Rating: Decent
Since they updated spell graphics, root now has a very cool effect. A bunch of roots come up out of the ground and grab onto the creature you cast it on. The earring does use this graphic when I cast it.

As a mage, this item is priceless. It's the ONLY way I can consistantly cast root whenever I want to. No charges, and decent stats to keep it equipped. I've been offered over a million plat for mine, but I would never sell it. A million plat I can get if I just work hard enough, but a rooting item I will never get again if I sell.

About it's use...
Yeah, the cast time is 4 seconds. That's fast enough for me to root a running mob that is coming at me if it's running less the Jboot speed. Many times when I was soloing and my pet died I did exactly that, run away for some lead distance, stop and start clicking earring to root before they hit me. Then take my time and Malosinia, and cast a new pet. Before canni was nerfed, sometimes I would pull a mob with Malosini, root, and canni back to FM before bringing out my pet to kill the mob.

I also use this a TON when soloing dungeons. To stop runners, to split pulls. Using root on one add, then using /pet hold to bring the pet away is the safest and easiest method of splitting mobs I have ever used. Sometimes when I pull, I root one mob next to another, then fight the 2nd that comes.

When I'm dueling, it's suprising to say the least when I root the person I'm dueling. They don't expect to get rooted by the mage using a non wizard or earth pet. Instill lands decently well on even level players that have 100 or less MR.

Yes, this item did indeed use to drop in Cazic Thule from the Swirling Red mass. I got my earring from another guild mage that quit the game named Omagis. He got it from a guild chanter named Jaclynn. We were all in Blood of Ro at the time. I know of one other on my server, a mage named Simonus from Magna Charta has it.

It's really too bad Sony stopped these from dropping so fast. There are 3 of them on Solusek Ro, maybe just 2. Some servers have none. Very very rare item. But those figures I just quoted, I would go so far as to say it's the most rare mage item in the entire game.

Edited, Fri Dec 26 12:49:34 2003
Eandori Raintree
The Rooting, Snaring, Mana-stoning, Raid mob soloing, Gimp Mage of Fironia Vie!
# Aug 26 2002 at 7:12 PM Rating: Good
3 posts
It used to drop from the swirling red mass, the same mob that drops the FT 3 boots. Has been removed from the game and no longer drops. It is still dropable and can be purchased I suppose if you find someone willing to sell. Can be equiped in ear or ranged slot by the way.
#taygarr, Posted: Jul 25 2002 at 1:57 PM, Rating: Sub-Default, (Expand Post) hmm.. ill have to get some guildies together n see if we can track these down while we can.. not lore? .. thats awesome.. ill take two of these please.. !
#Rutalia, Posted: Jul 23 2002 at 9:50 PM, Rating: Sub-Default, (Expand Post) Aside from all the posts about who could use this earring, why it's going to get nerfed, and why people should stop talking about these subjects....
# Jul 19 2002 at 7:06 PM Rating: Decent
2 posts
It drops in Sewers, not sure of what mob but sewers is the place it drops

Izzien (Mojo jo jo)Arch Mage Saryrn
#Dagrinch, Posted: Jul 06 2002 at 3:45 PM, Rating: Sub-Default, (Expand Post) This is one of those threads that is simply a huge waste of text. About 20 posts and not 1 person mentions good info about the item. Who gives a &%$* what you think about the item. Everyone wants to know which camp and which mob drops it. If ANYONE has some decent info for a change on this item please post.
#ArdereFamily, Posted: May 23 2002 at 3:53 PM, Rating: Sub-Default, (Expand Post) This reminds me of a scene from "There's Something About Mary".
#Mercutio, Posted: Aug 05 2002 at 3:24 PM, Rating: Sub-Default, (Expand Post) wait, im not folowing you. what are you talking about? ben stiller never had his ear pierced. how does this name implie anything about that movie?
What dropps it
# May 19 2002 at 6:12 PM Rating: Default
15 posts
OK now that we have hashed out all the silly gripes and complaints can anyone of you say what drops this item? Ahhh didnt think so. Far to important for you to impress us with your meaningless opinion to impart any relevant info.
# May 14 2002 at 4:43 PM Rating: Default
Really who cares who would get the most use out of it? That's for individual groups/guilds to decide.

No one ever posted where this drops or what drops this. I am going to go out on a limb and GUESS that this might be ring of slime. Can anyone confirm/deny this?
Lich Reegor Mortees
scaled Arch Lich
Boo Boo is my lengthy motsa ball.
RE: Blahblahblah
# Jun 25 2002 at 1:59 PM Rating: Default
1 post
Definitely not ring of slime.

I would have to guess it's off a rare named near the slime pools, not too far from the ring of slime. However, I have also heard unconfirmed rumors that this earring isn't dropping anymore; supposedly root + mages didn't sit well with Verant. If true, would explain why it's so hard to find relative to other items from Cazic.
Master Aledar Boomcaster
Sorcerer of Reconstructed, E'ci
RE: Blahblahblah
# Jun 20 2002 at 11:49 AM Rating: Default
Done the ring 5-6 times ~ only melee gear to date and a few druid drops. Other then that nothing else yet. So keep up the search
The dead are more then the living! - look at all these corpses shesh
#dukes, Posted: Mar 25 2002 at 1:28 AM, Rating: Sub-Default, (Expand Post) Root is invalubale in Charm situations and cast time is not to important free gem slot and mana root WOWO gotto keep the non pet rooted in charm solo so only one mob is kicking the crap out of ya when it breaks (or trying to kick the crap out of ya wile stuned) (=
Nice stats .. non-rooters would enjoy more
# Mar 20 2002 at 12:29 PM Rating: Default
42 posts
The stats are beautiful .. the enstill effect .. well with a four second cast, unless you are Oom and the mob is snared already is useless. Why cast a 4 second root when you can just nuke. If you didn't snare the mob you would be hard pressed to get this root off before it smacks you. This is of course a Wiz opinion.. other non-root capable classes (mag) would enjoy this more .. but Like i already mentioned.. the mob would have to be snared first.. else rooted from the start and hope it holds through nuking (yeah right! :)) Once the root broke .. you would never get it rooted again before it beats you down.. unless it was snared, atleast not most times. It would be good for parking a mob.(the real reason root should be used with a nuke casting player). just my opinion of course.
But it would be a handy free spell to start with.. root.. snare.. nuke. Enstill is a lower (somewhere in the level range of 29 - 40+???) root..Depending on which class you are. At higher levels .. it is hard enough to get your highest level root to stick and hold on some mobs.

Edited, Wed Mar 20 16:47:25 2002
Caballero - 65 Wizard - BB
RE: Nice stats .. non-rooters would enjoy more
# Mar 07 2004 at 9:49 AM Rating: Decent
25 posts
caballero... The only point you had is that a mage would enjoy this more than a wizard, "Why cast a 4 second root when you can just nuke" need i say more.... please make a warrior and stop embaressing my class
There's no cure for stupid....
RE: Nice stats .. non-rooters would enjoy more
# May 08 2002 at 11:23 PM Rating: Good
37 posts
Mages don't get root. This earring is invaluable to mages.
# Mar 19 2002 at 2:52 PM Rating: Default
The haste on a tola robe isnt a waste..i have a 12/20 dagger that procs shadow creep i rather like being hasted......of course i only use the 2 of these on raids that im extraordinarly bored but its a fun toy from time to time hehe...

As far as wisdom...affects resists? no i dont think so...Lowers chances of failure with tradeskills yea ive noticed a substantial difference..affects how quickly your learn? depends on your base class..wisdom casters casters no int affects how fast we learn..Very similiar to how Agi/Dex affect how fast melee types learn...Does the wis on that earring benefit int casters..

Its debatable i wouldnt rule it out tho. verant has managed to stay fairly cryptic about stuff like as far as the unlimited root...combine that with a nuke robe snare to pull and you can kite all bloody day non stop...if anyone wants to sell one of these on zeb ill pay 50k look me up.
# Mar 19 2002 at 12:19 AM Rating: Default
Either this item will be changed to having limited charges or it will no longer be usable by mages. Giving mages an ability they were specifically designed not to have would be a major balance issue. It would be like a wizard SK getting a free normal heal spell or something, can't think of a totally accurate example:) Personally I hope they keep it unlimited but keep mages from using it if and when it gets nerfed, it is really cool for the other listed classes without being unbalancing, any more than the free root item druids get is.

RE: Nerf
# Jun 13 2002 at 9:00 PM Rating: Default
Just for saying mages dont deserve this you should be shot :) hehe i am a mage and think that this would make up for some serious problems they have put to our class. I mean other than shadowknights we are about the most useless person on a raid (no offence to shadowknights but you know its true and admit it in RL, and dont bring the "what about paladin" crap to me, they have brells barier wich stacks with aego)
RE: Nerf
# Sep 05 2002 at 1:32 PM Rating: Default

This explains how worthless mages are. ****!
RE: Nerf
# Apr 10 2002 at 9:47 AM Rating: Default
81 posts
mages, enchanters, and necros also werent designed to port
Attuned Spire Shard(or something like that)
drops off grieg
unlimited charges of Combine Gate(self port to DL)
also, your comparison is out of proportion...WAY out of proportion.

btw, i would LIVE in that ghey zone just to get this earring.
edit: had to fix a few nonos :)

Edited, Mon Jun 3 09:36:16 2002
RE: Nerf
# Mar 20 2002 at 7:05 PM Rating: Good
49 posts
It may not necessarily mean a nerf. The designers of the game put it there for a purpose, and made it mage usable for a purpose. Think about how difficult this is to get… This will rapidly be the must have mage item. Only nerf that wouldn’t surprise me about this item would be making it No Drop, I would imagine the price on this particular item is going to get rather high. But who knows really, the old “You’re in our world now” Vision for EQ seems to have recently given way to “A kinder, gentler Norrath”. Maybe the designers want mages to have at least one feasible way to root. However difficult that rooting method is to obtain…
Previously Mad Chanter of Torv
Now Grumpy Rogue of Windrunner
RE: Nerf
# Mar 20 2002 at 8:50 AM Rating: Good
81 posts case you didnt notice, mages NEED a root spell, earth pet root doesnt cut it most of the time...even when the mob is debuffed. Your comparison is WAY out of proportion, giving mages a root spell is, in a way, finally making us able to defend ourselves if and when our pet dies. I probably wont go to the new CT for a while, at least not until it gets less crowded...
Faberin Midgetpunter
57 magi
(BTW, mages RULE since the new patch!)
RE: Nerf
# Sep 06 2002 at 5:49 AM Rating: Decent
111 posts
Yes you are completely right! And wizards NEED a pet incase our root should brake!
/Sarcasm off

A mage dies when his pet goes down, a wizard dies when snare and root kiting fails. Giving either one of us the ability to have both modes of personal defense would be unbalancing. In some situations the snare/root combo is superior in other cases mobs are immune to that tactic, making them so much more soloable for mages.
Get Jboots and run, that's what I do when root/snare fails...
A note on wisdow.
# Mar 17 2002 at 3:33 AM Rating: Default
Why wis on a pure caster item. Resists. This is what has to say about wisdom.

"Helps us to resist spells cast upon us such as Fear, Charm or any other spell that effects the mind directly. Affects the amount of mana the priest classes have, also rangers; also affects how quickly you can learn many skills if your wisdom is higher than INT."

I hope this helps clear this up. Why anyone would complain about a stat boost in the first place is beyond me.
Deathspeaker Phelon Blackdays 70th Wraith
Officer of Primal Evolution
Morell Thule
RE: A note on wisdow.
# Mar 18 2002 at 11:46 AM Rating: Decent
4 posts
I'm not sure where Graffe got their info. I went to the site, but saw no explanation other than what you've quoted. The second sentence in the quote seems to be correct and is in accordance with my observations as well as what we hear from VI.

However, this is the only time I've seen any hint that wisdom might affect resists. This seems like the kind of thing that may have been drawn from EQ's D&D roots, but is not actually implemented within EQ.

If there is any truth to this statement, it would have a BIG effect on people's choice of gear. Now, anyone other than wis casters ignore wisdom when configuring for resists. That would change dramatically if this information is correct.

Bottom line: I seriously doubt that wisdom has any effect other than for wis casters and trade skills, but if there is evidence to the contrary, I'd be anxious to see it.

Edited, Mon Mar 18 11:47:19 2002
Xtal Matrix
53rd Magician
Brell Serilis
# Mar 15 2002 at 3:39 PM Rating: Default
101 posts
very very nice its made droppable because alot of people will be going in this place tank heavy and not always have a caster with thiem..formeost this place is in no way a stomping ground for one will be able to solo here..i watched a 60 monk who i personally know is skilled have to run many many times to zone trying to solo..just dont happen here..AS for why is there wisdom on it? why complain its a great boost in stats and wisdom is used for success rates in skills,I.E. casting skill failures or general skill failures and success..and the effect is for price range i see these hitting the 10 to 20k mark easily..well till they are nerfed to no drop of course..nothing ever lasts anymore
RE: wow
# Mar 15 2002 at 8:20 PM Rating: Default
105 posts
Wis doesn't really matter. Verant themselves stated that skills etc. checks on WIS or INT; whichever is the higher.

Good thing for the level 30 wiz I met once who had 198 wis (he was sooo happy getting it close to 200) and 65 int. Bet his manapool was rather tiny though.
Vermis Mysteriis, 65 necro of Torvonnilous server.
#Master Jerker, Posted: Mar 15 2002 at 3:20 PM, Rating: Sub-Default, (Expand Post) I'm all for nerfing but make it no drop and take off the wis which doesn't really matter.
#Thristenx, Posted: Mar 15 2002 at 12:55 PM, Rating: Sub-Default, (Expand Post) I'd give my left nut for one!
nerf wis
# Mar 15 2002 at 11:36 AM Rating: Decent
4 posts
I have a couple of somewhat tangential comments. First of all, I also wonder at why VI insists on adding wisdom to items that are for int casters only. My wis is now 117, up from a base of 67. I won't even go into the waste of haste on the Tola robe.

Secondly, as everyone is saying here, I have to wonder about the potemtial for a nerf of this item. I'm thinking of trying to get my guild to help me get this item. If I did get it, and VI then nerfed it to have charges (for instance), it would have been unfair not only to me, but to all of those who had helped me get it. If they were to nerf only the newer drops then it means that I should try as hard as possible to get one now.

I think that VI needs to do a better job of anticipating the effect of items on the game and not nerfing items after they have been released.

Oh! But if they do have to nerf something, how about dropping the wis component? <grin>

Xtal Matrix
52nd Mage of Brell Serilis
Xtal Matrix
53rd Magician
Brell Serilis
#Malchore, Posted: Mar 15 2002 at 2:00 PM, Rating: Sub-Default, (Expand Post) Most likely, whoever created this item intended for it to be usable by both int casters and priests. And later someone goofed on the usable classes by forgetting to add the priest classes. So far, all the items I've seen with both +wis and +int have been for int casters and priests.
RE: nerf wis
# Mar 15 2002 at 1:20 PM Rating: Decent
3 posts
ACK!... giving VI nerfing ideas is just wrong... hehe, but /agree if anything nerf the wis
Mages get root?
# Mar 15 2002 at 10:42 AM Rating: Decent
3 posts
I have to agree with Tholos. Unless there is a minimum level to cast, this is going to be uber for Mages especially. Isn't the fact that they don't have root a "balance" thing (never played a mage so I can't say for certain, but I think I saw this mentioned on a castersrealm thread recently). If it IS the case that mages don't get root normally, this is unbalancing by definition, even with a level restriction.
-Beltalek Stormborne
-58th Wizard on Vazaelle
# Mar 15 2002 at 10:13 AM Rating: Decent
Very nice Item here.
Anyhow a little off the subject but why wisdom on this item? Seems VI just slaps WIS and INT on most of these new items then decides later which casting classes can use these. Finding a lot of oddities like this in the cazic stuff. They really rushed changing the zone and made a few mistakes along the way. Then again Im relativly new to the game this might be common.

In my opinion, not that anyone needs it. Great item get it quick, but this item is on the waiting list to get nerfed.

Enstill on a clickable item wow this is an uber twink device.
Where is the matching clickable 500 dot earing that goes on the twinks other ear. (*_^)
Someday Ill be Uber, someday
one day Ill be uber... one day...

Tholos Frostreaver
50 Barbarian Shaman
7th Hammer
CT Tactics
# Mar 15 2002 at 7:37 AM Rating: Default
39 posts
This is one of the better peices to drop in the new CT. For those who have not been here but want to post about how "l33t" it is, realize that the agro in CT now is completely hosed. Warrior's can not taunt. SK's and Paly's make better tanks in CT because they can taunt with their spells. This makes root one of the most logical agro control techniques. Enc mezzes, slows (maybe), and roots before mez is broke.

I believe this earring was designed for those that hunt here. VI made a mistake by making it droppable, I'm pretty sure it will get nerfed but who knows. Either way, this is a great mana saver for Enchanters doing Crowd Control in CT (and all caster classes in general).
Cennyan Evalion
L60 Enchanter of the Nameless
nother amazing earing
# Mar 15 2002 at 1:59 AM Rating: Decent
Jered is right when he said its not even funny how fast this will get nerfed... little while ago i also checked out Lizard Bone Earing and almost died... im not sure what the employees at verant were on, but these earings are like Necro EPIC earings (this and Lizard Bone)

*waits for em to get no drop*
*cant comprehend how much theyll sell for* :)
Imfusio Fortissimus
62nd Hierophant of Tunare
Bristlebane, CoL
# Mar 14 2002 at 8:56 PM Rating: Default
3 posts
As a mage i would love this earring. We never get a root spell, except for our pet root. This would allow me greater ease in chain casting pets and be very efficient. I'm not just saying this is a mage item though. it's great for all the classes that can use it so i would expect for no one to be left out of the roll on this fine earring. /drool I wish i had one.
Stinky high elf mage

Shaman wit da troll luvin'

Nerf INC
# Mar 14 2002 at 8:09 PM Rating: Decent
15 posts
This earing is going to be nerfed so fast that it isn't funny.

Take the Coterie Mask of the Dead as a good example (nec/sk FD mask that originally had infinite charges). This mask was nerfed down to only having 5 charges, even though the two classes that could use it already could cast the spell. Mages can't even cast this spell, but this is useable by them? Watch for the useable classes on this to be changed and for it to go LORE and NO DROP.
Jered Caladine
Dark Elf Necromancer, ECi
RE: Nerf INC
# Mar 14 2002 at 8:24 PM Rating: Decent
7 posts
Yeah you could give this to any int caster and just have them keep the mob perm rooted for no mana. Also giving mages root is a balancing issue for PvP.
Truble Brewbeard Sullon Zek
Haldim (Retired)
Halver (retired)
Gorbert Gobbstopper (retired)
# Mar 14 2002 at 7:52 PM Rating: Default
163 posts
Great for mob parking, even if there is a chanter on board. It doesn't hurt to keep the mezzed mobs rooted. How long is recast?
RE: nice
# Mar 14 2002 at 8:06 PM Rating: Default
15 posts
Items have no recast time.
Jered Caladine
Dark Elf Necromancer, ECi
RE: nice
# Mar 15 2002 at 2:22 AM Rating: Default
16 posts
Donals BP~
RE: nice
# Mar 15 2002 at 2:17 PM Rating: Decent
8 posts
Donal's BP has no recast delay (No items do), it simply puts a buff icon on the player the CH is used on so you can't use it on them again for 7 mins, or whatever the duration is.
« Previous 1 2
Post Comment

Free account required to post

You must log in or create an account to post messages.