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Vyers' Sigil  
 

MAGIC ITEM LORE ITEM NO TRADE
Slot: CHARM
AC: 100
STR: +25+16 DEX: +25+10 STA: +35+13 CHA: +36+13 WIS: +36+13 INT: +32+13 AGI: +22+10 HP: +2197 MANA: +2266 ENDUR: +2224
SV FIRE: +57 SV DISEASE: +62 SV COLD: +64 SV MAGIC: +55 SV POISON: +55
Combat Effects: +6 Shielding: +2% Spell Shield: +5% Avoidance: +6 Accuracy: +9 Stun Resist: +4% Strikethrough: +1% DoT Shielding: +4% Attack: +28 HP Regen +3 Mana Regeneration: +4 Clairvoyance: +49 Spell Damage: +19 Damage Shield Mitigation: +2 Heal Amount: +24
Recommended level of 95. Required level of 90.
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 8 (General: Raid)
Slot 2, Type 3 (General: Spell Effect)
Item Information:
Increases in power when you are drunk.
Item Lore:An arcane charm Vyers used to enhance their powers
Item Type:Charm
Charm Effect:Increases in power when you are drunk.
Stackable:No
Tribute:7767
Lucy Entry By:Bengalee Neverlaid - RoI
Updated By:Covennx
Source:Live
Updated:Mon Dec 5th, 2011
*This item is the result of a raid event.
Veil of Alaris Required: Yes


Rarity: Common
Level to Attain: 95

[Drops | Adventure Merchants | Comments ]

This item is the result of a quest.

Drops: This item is found on creatures.


Adventure Merchants:

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Zonk
# Jan 18 2013 at 6:41 AM Rating: Decent
*
216 posts
This is just a raid version of a zonk, that's all.

"Aw, sorry, you got a Vyers' Sigil, hope you at least had fun playing and thanks for being with us today." *sad trombone*
stats ?
# Jul 15 2012 at 8:39 PM Rating: Decent
1 post
What are the stats when you have no drinks in you? Base stats might still be better than my old charm :(
stats ?
# Nov 15 2012 at 11:04 AM Rating: Decent
13 posts
i bought it for one dkp the other night, just to see. my alcohol tolerance is at 500. i drank 5 brews and the stats did not go up, but my stats started to decrease. at ten brews, the AC went from 70 to 80, but my stats decreased significantly.

Finally, when i was maxxed at about 20 brews, the charm seemed to max at 95AC and 2200hp. I couldnt get the AC up to 100 as it shows above. of course, by that point, my toon could barely stagger around the guild hall.

completely useless charm, dont know why sony wastes our time with it

just how drunk?
# May 08 2012 at 3:05 PM Rating: Decent
Avatar
*
125 posts
I am curious, my AT is 500 and how drunk to u have to be for full effects? just a couple of drinks? staggering around? or tunnel vision?
____________________________
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100th season RANGER

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and a few other classes like druid, enchanter, magician, and rogue
Torvonnilous forever =)


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Works when you are drunk. It's a raid charm. That's awful.
# Mar 12 2012 at 9:12 PM Rating: Good
***
1,308 posts
I swear to God, I think the Dev's have a dartboard with Night, Heat, Rain, Love, AC divisible by a multiple of 3, +1 if =;s 20 or less has max stats, Moonlight, Shadow, People in zone, People not in zone, Zone in zone, Outside the zone, Only works if not worn, and Must have on funny hat and be out of combat. They fling darts at the board and then say, "Screw it, let's make it work when you're drunk."

That's what you need on raids.....drunk people. How come every charm I've had drop ..in T2.. and T3 have stats that totally blow? Works with more healers in group... mercs don't count..etc.
Still using a dang ol HoT T3 charm.. cuz the stats don't change and don't suck.
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Works when you are drunk. It's a raid charm. That's awful.
# Mar 13 2012 at 7:37 PM Rating: Decent
Scholar
16 posts
ROFLMFAO, been thinking same thing as i look at the VOA charms, they all suck badly being conditional charms....... Seriously, where's the plain jane charms?
Drunk Charm
# Feb 27 2012 at 1:23 AM Rating: Decent
*
59 posts
Even drunk I'm not seeing much use from this charm. I think I need to raise AT in order to truly put this to good use.
Any thoughts?
____________________________
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Knight of Hell
Hunter of Sand Giants
But he makes great sushi!!
Item Information
# Feb 25 2012 at 11:51 PM Rating: Excellent
Guru
Avatar
***
2,324 posts
The item information states:

Increases in power when you are drunk.

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