Pack of Tomar


Zones in which you can raise the faction

Zones in which you can lower the faction

NPCs you can kill to raise the faction

Quests you can do to raise the faction

NPCs you kill to lower the faction

Quests you do to lower the faction

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werewolfs
# Jul 13 2005 at 9:41 PM Rating: Decent
11 posts
werewolfs were much scarier, especially back in the day in Western Karana when your level 10 from Qeynos first decided to venture out at night....
faction?
# Mar 29 2004 at 11:51 PM Rating: Decent
so there really isnt any way to raise faction with them?
#Anonymous, Posted: May 09 2002 at 9:19 PM, Rating: Sub-Default, (Expand Post) ahhh....NO
#Anonymous, Posted: Dec 31 2001 at 2:00 AM, Rating: Sub-Default, (Expand Post) wow nice post.. i love it.. its obvious and yes im a deushbag hey fae MOO.
Drolvargs
# Jul 24 2001 at 8:15 PM Rating: Default
In case anyone was wondering, Drolvargs are armored werewolves, if you couldn't tell by the pictures.

Meltem Elemaster 44 Human Magician
Arcane Evol
Mithaniel Marr
RE: Drolvargs
# Jul 19 2002 at 7:48 PM Rating: Decent
38 posts
not werewolves, gnolls
RE: Drolvargs
# Sep 04 2003 at 12:55 PM Rating: Default
*
94 posts
No, werewolves. Proof: There's a drolvarg in Iceclad named Garou. And there's also an enchanter spell called Boon of the Garou which turns you into a werewolf. Therefore, drolvargs must be armored werewolves.
RE: Drolvargs
# Sep 10 2004 at 3:55 PM Rating: Decent
*
63 posts
Even better proof is that the sergeant in FV who does the Gnoll Fang quest says that they're werewolves, who are supposedly led by a powerful sorcerer. Looks like no one's ever figured out who the sorcerer is, either.
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