Classes: The Druid

Druids - a powerful outdoor class. With the triple ability to heal, inflict direct damage and cast damage over time, druids are a popular solo class, as well as popular in a group. They are also a travelling class, given both sow and teleportation abilities.

How should you play your druid to make the best use of his abilities? What are the best solo strategies? How should the druid be played within a group? What spells are the most and least useful? What skills should you develop?

Post your strategies on how to best play and develop the Druid and read, rate and comment on what others have to say.

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#1 Feb 05 2007 at 2:17 PM Rating: Decent
can ne1 give me some suggestions on soloing some aa's?i am a 70 druid with somewhere around 9k hp and about the same mana. any help is appreciated thank you
aa help
#2 Feb 05 2007 at 2:48 PM Rating: Good
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3,705 posts
With 9k mana, you could probably quad the animals in the saouth portion of the steppes. At 62-68, with from 4-6k mana, I was not able to quad, but could solo kite, or root/dot.

Druids are amiable to the animals, and they do not seem to be social. Just watch out for the mob types that do aggro, like the kobolds. They will sometimes be trained through there, and do not path back.

Alternately, you could root/dot bears in icefall.
aa help
#3 Feb 06 2007 at 7:57 AM Rating: Decent
24 posts
i have root/dot the bears in icefall and get about 18-20% AA at lvl 70 and im doing it on a 7k mana pool so should be cake for u.
aa help
#4 Apr 14 2008 at 10:16 AM Rating: Decent
first off u need to spend all ur AAs into these titles:

Innate Wisdom
Planar Power
Innate Enlightment

Those 3 titles will give u more mana, around 70 should have aleast 10-12k mana
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