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well, i disagree in that i much rather have 15 more AC than +2 shield; whatever the theory, i remember when i got a +1 in shield and saw no effect whatsoever - i quickly dispensed of that.
Shielding +2 is far superior to 15 AC. Granted, neither of them show up much (shielding in paticular can be difficult to parse), but shielding is better. 15AC will not mitigate much, especially in the high end, where it is usually a 1% AC change at best. I've talked to several tank friends from casual to high end raid, and they would take the shielding way before the +15 AC. Even with augs from RSS, the shielding gives you more protection over time.
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plus, stun proc wins over heal any day - even if the stun might not stick on all creatures, it still creates great aggro (certainly higher than puny heals hehe) which are much needed as we fight with high dps groups.
If you are MT, then you have a point, but often (especially in raids) we are not. Then you don't want all that aggro. Even then, I have YET to lose aggro tanking with Redemption and stunning, even with high DPS. The only way you would was if the rest of the group wasn't be careful. Most high end toons ARE careful, so its rarely a problem.
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ac and defensive are my first concern and there it lets me down badly;
As I noted above, it doesn't let you down in defense as much as you are thinking. Combined with the heal focus, which strengths heals that land on you from healers, it makes up for this. The exception of course being CHeals, as the focus does not work on them, but most pallies don't use the full 10K of a CHeal anyway.
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for pure dps i will thus certainly not go after redemption - the don weapons give me a nice 34(or so) / 61, + 1 magic, 3 proc 2hb weapon (augmented) which so far has max critted at 1.1 which aint bad for pallies
1.1 crit is nice. Redemption crits have been known to go twice that higih, whicih is even better. On undead, with SU3, they have critted for up to 8 K. Think I will stick with Redemption on that count.