Classes: The Bard

Bards - the jack of all trades. Each level is a new song and a new way to play. Handy with a weapon and able to wear decent armor, bards can hold their own in a fight. Plus, the ability to twist two to three songs without using mana gives the bard a magical ability like no other class.

What are the strengths and weaknesses of the bard? Can they solo, and if so how? How should they best contribute to the group? What is the best strategy to develop your bard? What skills and songs are the most important for you to master? What equipment should you be trying to get for your bard.

Post your strategies on how to best play and develop the bard and read, rate and comment on what others have to say.

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#1 Jan 25 2012 at 4:25 PM Rating: Decent
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Hi guys. I am doing research on the first AA's that would be considered "must haves" to try and make my guild boards more up to date. The class forums have long been neglected there and I am doing my best to fix that.

If you were given a max of 1000 AA points to spend, what would be your must haves for them?

I would appreciate any and all help. Thank you very much.
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Nightblade Xaxony Silentshadow the Dark Phantom
Blade Dancer Skyai Blue'Seas the Dreamer
Windcaller Myrahi Shadowstorm the Earthwarden
Arcanist Fyrebloom Shadowflame the Trickster
Priestess Idaari Shadowshifter the Adventurous
Knight Vylea Shadowlight of the Truthbringer
<Council of Dragons> of Fennin Ro (Cazic Thule}
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#2 Feb 03 2012 at 7:34 AM Rating: Decent
12 posts
First things first get Fading Memories / Quick Time / Mez AA's
Then Spend...
600 - 650 AA's In Defense - A Dead Bard Is Useless
200 - 250 AA's In Offensive - Weapon Damage / Enhancements in singing and Acquire your Third Spire 3/3.
100 - 200 AA's In General AA's - Like Planer Power, Buff spots.
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