Classes: The Enchanter

Enchanter - the game's traffic cop. When the enchanter yells stop, creatures cease what they are doing and just wait to die. A complex class, enchanters get a variety of spells as well as a pet, and can be played in a number of different ways.

What is the best way to develop and play an enchanter? What spells are most and least important? Can an enchanter be soloed, and if so how? What skills are the most important for an enchanter? How should an enchanter be played in a group?

Post your strategies on how to best play and develop the Enchanter and read, rate and comment on what others have to say.

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Missing a slow?Follow

Missing a slow?
#1 Jun 06 2009 at 12:37 PM Rating: Decent
I just have the lvl 69 slow seems that I am missing higher ones somewhere but can't find any acceptable, embarrising I just dinged 83 too
Missing a slow?
#2 Oct 19 2009 at 5:54 PM Rating: Decent
Unfortunately, you aren't missing a slow. Outside of our PBAE mez, which has a possibility to slow as well, but only for the same % as our 69 spell, we don't have any new ones. Our only real slow is still the lvl 69 one, and we haven't gotten any to replace it. I guess the trade off is that Shamans continued to get better slows, and we continued to get better hastes... Hope this answers your question.
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