Classes: The Wizard

The Wizard - Master Nuker. The wizard's abilities are in direct damage spells and in individual and group teleportation.

What is the best way to develop and play a wizard? What strategies work best for soloing your wizard? How should a magician play in a group? What spells are the most and least effective? What skills should the wizard try to develop?

Post your strategies on how to best play and develop the Wizard and read, rate and comment on what others have to say.

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Duo with WizardFollow

Duo with Wizard
#1 Apr 16 2012 at 1:40 PM Rating: Decent
8 posts
It's way over due as the people in this post could no longer be playing, but my two cents: I recently started over on Fippy Darkpaw and originally went Wizard, Mage, Enchanter. I've since simplifed it to Wizard, Enchanter. My buddy (both 3 accounts each) and I always thought about created a 6 man team of casters. Wiz, wiz, mage, mage, ench and maybe a druid for the last slot for ports and heals and buffs. Though in all honesty two enchanters one slowing and tashing the other just chain stunning.. and a mage air pet and mage earth pet I don't see how much dmg a mob could do.
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