Spells

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187 spells found for "regeneration"

Icon Name Class Effect(s) Resist AE Range Target Type Expansion
spell icon Aura of Regeneration   None   1: Increase Absorb Damage by 699 (L1) to 685 (L49)
None 0 Single
spell icon Bottle of Replenishment I   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 1 per tick. Max: 1 per tick
None 0 Self
spell icon Bottle of Replenishment II   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 2 per tick. Max: 2 per tick
None 0 Self
spell icon Bottle of Replenishment III   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 3 per tick. Max: 3 per tick
None 0 Self
spell icon Bottle of Replenishment IV   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 4 per tick. Max: 4 per tick
None 0 Self
spell icon Bottle of Replenishment IX   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 30 per tick. Max: 30 per tick
None 0 Self
spell icon Bottle of Replenishment V   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 5 per tick. Max: 5 per tick
None 0 Self
spell icon Bottle of Replenishment VI   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 8 per tick. Max: 8 per tick
None 0 Self
spell icon Bottle of Replenishment VII   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 15 per tick. Max: 15 per tick
None 0 Self
spell icon Bottle of Replenishment VIII   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 23 per tick. Max: 23 per tick
None 0 Self
spell icon Bottle of Replenishment X   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 45 per tick. Max: 45 per tick
None 0 Self
spell icon Bottle of Replenishment XI   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 56 per tick. Max: 56 per tick
None 0 Self
spell icon Bottle of Replenishment XII   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 74 per tick. Max: 74 per tick
None 0 Self
spell icon Bottle of Replenishment XIII   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 95 per tick. Max: 95 per tick
None 0 Self
spell icon Bottle of Replenishment XIV   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 112 per tick. Max: 112 per tick
None 0 Self
spell icon Bottle of Replenishment XV   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 136 per tick. Max: 136 per tick
None 0 Self
spell icon Bottle of Replenishment XVI   None   1: Stacking2 v1 0: 1000000
2: Stacking: Block new spell if slot 1 is effect 'Hitpoints' and < 1000000
31: Increase Hitpoints by 164 per tick. Max: 164 per tick
None 0 Self
spell icon Celestial Regeneration I   None   13: Increase Hitpoints v2 by 250 per tick
None 200 Group v1
spell icon Celestial Regeneration II   None   13: Increase Hitpoints v2 by 275 per tick
None 200 Group v1
spell icon Celestial Regeneration III   None   13: Increase Hitpoints v2 by 300 per tick
None 200 Group v1
spell icon Celestial Regeneration IV   None   13: Increase Hitpoints v2 by 333 per tick
None 200 Group v1
spell icon Celestial Regeneration IX   None   13: Increase Hitpoints v2 by 550 per tick
None 200 Group v1
spell icon Celestial Regeneration V   None   13: Increase Hitpoints v2 by 366 per tick
None 200 Group v1
spell icon Celestial Regeneration VI   None   13: Increase Hitpoints v2 by 400 per tick
None 200 Group v1
spell icon Celestial Regeneration VII   None   13: Increase Hitpoints v2 by 450 per tick
None 200 Group v1
spell icon Celestial Regeneration VIII   None   13: Increase Hitpoints v2 by 500 per tick
None 200 Group v1
spell icon Celestial Regeneration X   None   13: Increase Hitpoints v2 by 600 per tick
None 200 Group v1
spell icon Celestial Regeneration XI   None   13: Increase Hitpoints v2 by 650 per tick
None 200 Group v1
spell icon Celestial Regeneration XII   None   13: Increase Hitpoints v2 by 700 per tick
None 200 Group v1
spell icon Celestial Regeneration XIII   None   13: Increase Hitpoints v2 by 720 per tick
None 200 Group v1
spell icon Celestial Regeneration XIV   None   13: Increase Hitpoints v2 by 740 per tick
None 200 Group v1
spell icon Celestial Regeneration XIX   None   13: Increase Hitpoints v2 by 1400 per tick
None 200 Group v1
spell icon Celestial Regeneration XL   None   13: Increase Hitpoints v2 by 19000 per tick
None 200 Group v1
spell icon Celestial Regeneration XLI   None   13: Increase Hitpoints v2 by 20000 per tick
None 200 Group v1
spell icon Celestial Regeneration XLII   None   13: Increase Hitpoints v2 by 21000 per tick
None 200 Group v1
spell icon Celestial Regeneration XV   None   13: Increase Hitpoints v2 by 770 per tick
None 200 Group v1
spell icon Celestial Regeneration XVI   None   13: Increase Hitpoints v2 by 800 per tick
None 200 Group v1
spell icon Celestial Regeneration XVII   None   13: Increase Hitpoints v2 by 850 per tick
None 200 Group v1
spell icon Celestial Regeneration XVIII   None   13: Increase Hitpoints v2 by 900 per tick
None 200 Group v1
spell icon Celestial Regeneration XX   None   13: Increase Hitpoints v2 by 1900 per tick
None 200 Group v1
spell icon Celestial Regeneration XXI   None   13: Increase Hitpoints v2 by 2400 per tick
None 200 Group v1
spell icon Celestial Regeneration XXII   None   13: Increase Hitpoints v2 by 3200 per tick
None 200 Group v1
spell icon Celestial Regeneration XXIII   None   13: Increase Hitpoints v2 by 4000 per tick
None 200 Group v1
spell icon Celestial Regeneration XXIV   None   13: Increase Hitpoints v2 by 4800 per tick
None 200 Group v1
spell icon Celestial Regeneration XXIX   None   13: Increase Hitpoints v2 by 9300 per tick
None 200 Group v1
spell icon Celestial Regeneration XXV   None   13: Increase Hitpoints v2 by 5700 per tick
None 200 Group v1
spell icon Celestial Regeneration XXVI   None   13: Increase Hitpoints v2 by 6600 per tick
None 200 Group v1
spell icon Celestial Regeneration XXVII   None   13: Increase Hitpoints v2 by 7500 per tick
None 200 Group v1
spell icon Celestial Regeneration XXVIII   None   13: Increase Hitpoints v2 by 8400 per tick
None 200 Group v1
spell icon Celestial Regeneration XXX   None   13: Increase Hitpoints v2 by 10200 per tick
None 200 Group v1
spell icon Celestial Regeneration XXXI   None   13: Increase Hitpoints v2 by 11100 per tick
None 200 Group v1
spell icon Celestial Regeneration XXXII   None   13: Increase Hitpoints v2 by 11900 per tick
None 200 Group v1
spell icon Celestial Regeneration XXXIII   None   13: Increase Hitpoints v2 by 12500 per tick
None 200 Group v1
spell icon Celestial Regeneration XXXIV   None   13: Increase Hitpoints v2 by 13000 per tick
None 200 Group v1
spell icon Celestial Regeneration XXXIX   None   13: Increase Hitpoints v2 by 18000 per tick
None 200 Group v1
spell icon Celestial Regeneration XXXV   None   13: Increase Hitpoints v2 by 14000 per tick
None 200 Group v1
spell icon Celestial Regeneration XXXVI   None   13: Increase Hitpoints v2 by 15000 per tick
None 200 Group v1
spell icon Celestial Regeneration XXXVII   None   13: Increase Hitpoints v2 by 16000 per tick
None 200 Group v1
spell icon Celestial Regeneration XXXVIII   None   13: Increase Hitpoints v2 by 17000 per tick
None 200 Group v1
spell icon Companion's Aid BST/91 1: Increase Hitpoints by 2111 per tick. Max: 2111 per tick
None 0 Self Veil of Alaris
spell icon Companion's Aid BST/96 2: Increase Hitpoints by 3140 per tick. Max: 3140 per tick
None 0 Self Rain of Fear
spell icon Companion's Aid BST/101 2: Increase Hitpoints by 3808 per tick. Max: 3808 per tick
None 0 Self The Darkened Sea
spell icon Companion's Aid II BST/91 1: Increase Hitpoints by 2216 per tick. Max: 2216 per tick
None 0 Self Veil of Alaris
spell icon Companion's Aid II BST/96 2: Increase Hitpoints by 3297 per tick. Max: 3297 per tick
None 0 Self Rain of Fear
spell icon Companion's Aid II BST/101 2: Increase Hitpoints by 3998 per tick. Max: 3998 per tick
None 0 Self The Darkened Sea
spell icon Companion's Aid III BST/91 1: Increase Hitpoints by 2326 per tick. Max: 2326 per tick
None 0 Self Veil of Alaris
spell icon Companion's Aid III BST/96 2: Increase Hitpoints by 3462 per tick. Max: 3462 per tick
None 0 Self Rain of Fear
spell icon Companion's Aid III BST/101 2: Increase Hitpoints by 4198 per tick. Max: 4198 per tick
None 0 Self The Darkened Sea
spell icon Companion's Aid IV Azia BST/106 2: Increase Hitpoints by 6297 per tick. Max: 6297 per tick
None 0 Self Ring of Scale
spell icon Companion's Aid IV Beza BST/106 2: Increase Hitpoints by 6612 per tick. Max: 6612 per tick
None 0 Self Ring of Scale
spell icon Companion's Aid IV Caza BST/106 2: Increase Hitpoints by 6943 per tick. Max: 6943 per tick
None 0 Self Ring of Scale
spell icon Companion's Aid V Azia BST/111 2: Increase Hitpoints by 7637 per tick. Max: 7637 per tick
None 0 Self Torment of Velious
spell icon Companion's Aid V Beza BST/111 2: Increase Hitpoints by 8019 per tick. Max: 8019 per tick
None 0 Self Torment of Velious
spell icon Companion's Aid V Caza BST/111 2: Increase Hitpoints by 8420 per tick. Max: 8420 per tick
None 0 Self Torment of Velious
spell icon Companion's Aid VI Azia BST/116 2: Increase Hitpoints by 9262 per tick. Max: 9262 per tick
None 0 Self Terror of Luclin
spell icon Companion's Aid VI Beza BST/116 2: Increase Hitpoints by 9725 per tick. Max: 9725 per tick
None 0 Self Terror of Luclin
spell icon Companion's Aid VI Caza BST/116 2: Increase Hitpoints by 10211 per tick. Max: 10211 per tick
None 0 Self Terror of Luclin
spell icon Companion's Aid VII Azia BST/121 2: Increase Hitpoints by 11232 per tick. Max: 11232 per tick
None 0 Self Laurion's Song'
spell icon Companion's Aid VII Beza BST/121 2: Increase Hitpoints by 11794 per tick. Max: 11794 per tick
None 0 Self Laurion's Song'
spell icon Companion's Aid VII Caza BST/121 2: Increase Hitpoints by 12384 per tick. Max: 12384 per tick
None 0 Self Laurion's Song'
spell icon Distillate of Regeneration   None   1: Increase Hitpoints by 2 per tick. Max: 48 per tick
None 0 Self
spell icon Extended Regeneration   None   2: Increase Hitpoints by 2 per tick. Max: None. Calculates to current max level
None 0 Self
spell icon Focused Celestial Regeneration I   None   13: Increase Hitpoints v2 by 1600 per tick
None 200 Single
spell icon Focused Celestial Regeneration II   None   13: Increase Hitpoints v2 by 1800 per tick
None 200 Single
spell icon Focused Celestial Regeneration III   None   13: Increase Hitpoints v2 by 2000 per tick
None 200 Single
spell icon Focused Celestial Regeneration IV   None   13: Increase Hitpoints v2 by 2100 per tick
None 200 Single
spell icon Focused Celestial Regeneration IX   None   13: Increase Hitpoints v2 by 3800 per tick
None 200 Single
spell icon Focused Celestial Regeneration V   None   13: Increase Hitpoints v2 by 2200 per tick
None 200 Single
spell icon Focused Celestial Regeneration VI   None   13: Increase Hitpoints v2 by 2300 per tick
None 200 Single
spell icon Focused Celestial Regeneration VII   None   13: Increase Hitpoints v2 by 2800 per tick
None 200 Single
spell icon Focused Celestial Regeneration VIII   None   13: Increase Hitpoints v2 by 3300 per tick
None 200 Single
spell icon Focused Celestial Regeneration X   None   13: Increase Hitpoints v2 by 4600 per tick
None 200 Single
spell icon Focused Celestial Regeneration XI   None   13: Increase Hitpoints v2 by 5400 per tick
None 200 Single
spell icon Focused Celestial Regeneration XII   None   13: Increase Hitpoints v2 by 6200 per tick
None 200 Single
spell icon Focused Celestial Regeneration XIII   None   13: Increase Hitpoints v2 by 7100 per tick
None 200 Single
spell icon Focused Celestial Regeneration XIV   None   13: Increase Hitpoints v2 by 8000 per tick
None 200 Single
spell icon Focused Celestial Regeneration XIX   None   13: Increase Hitpoints v2 by 12500 per tick
None 200 Single
spell icon Focused Celestial Regeneration XV   None   13: Increase Hitpoints v2 by 8900 per tick
None 200 Single
spell icon Focused Celestial Regeneration XVI   None   13: Increase Hitpoints v2 by 9800 per tick
None 200 Single
spell icon Focused Celestial Regeneration XVII   None   13: Increase Hitpoints v2 by 10700 per tick
None 200 Single
spell icon Focused Celestial Regeneration XVIII   None   13: Increase Hitpoints v2 by 11600 per tick
None 200 Single
spell icon Focused Celestial Regeneration XX   None   13: Increase Hitpoints v2 by 13400 per tick
None 200 Single
spell icon Focused Celestial Regeneration XXI   None   13: Increase Hitpoints v2 by 14300 per tick
None 200 Single
spell icon Focused Celestial Regeneration XXII   None   13: Increase Hitpoints v2 by 16000 per tick
None 200 Single
spell icon Focused Celestial Regeneration XXIII   None   13: Increase Hitpoints v2 by 18000 per tick
None 200 Single
spell icon Focused Celestial Regeneration XXIV   None   13: Increase Hitpoints v2 by 20000 per tick
None 200 Single
spell icon Focused Celestial Regeneration XXV   None   13: Increase Hitpoints v2 by 22000 per tick
None 200 Single
spell icon Focused Celestial Regeneration XXVI   None   13: Increase Hitpoints v2 by 24000 per tick
None 200 Single
spell icon Focused Celestial Regeneration XXVII   None   13: Increase Hitpoints v2 by 26000 per tick
None 200 Single
spell icon Godly Regeneration   None   1: Increase Hitpoints by 60000. Max: None. Calculates to current max level.
None 0 Self
spell icon Holistic Health   None   1: Add Proc: Regeneration Sap
2: Improved Spell Effect (Life Afterlife)
None 0 Single
spell icon Holistic Health 2   None   1: Add Proc: Regeneration Sap 2
2: Improved Spell Effect (Life Afterlife 2)
None 0 Single
spell icon Item Benefit Regeneration   None   1: Increase Hitpoints by 0 per tick. Max: 9 per tick
None 0 Single
spell icon Mana Regeneration   None   6: Increase Mana by 2 per tick
None 0 Self
spell icon Nature's Reaction DRU/112 1: Cast: Reactive Regeneration if Hit By Spell
2: Limit: Target (PB AE allowed)
3: Limit: Target (NPC Hatelist allowed)
4: Limit: Target (NPC Hatelist allowed)
5: Limit: Target (Area - PC Only allowed)
6: Limit: Target (Directional AE allowed)
7: Limit: Target (Frontal AE allowed)
8: Limit: Spell Type (Detrimental only)
10: Limit: Effect (Hitpoints allowed)
11: Limit Effect: Current HP less than -22000
None 0 Self Claws of Veeshan
spell icon Nature's Reaction Rk. II DRU/112 1: Cast: Reactive Regeneration II if Hit By Spell
2: Limit: Target (PB AE allowed)
3: Limit: Target (NPC Hatelist allowed)
4: Limit: Target (NPC Hatelist allowed)
5: Limit: Target (Area - PC Only allowed)
6: Limit: Target (Directional AE allowed)
7: Limit: Target (Frontal AE allowed)
8: Limit: Spell Type (Detrimental only)
10: Limit: Effect (Hitpoints allowed)
11: Limit Effect: Current HP less than -22000
None 0 Self Claws of Veeshan
spell icon Nature's Reaction Rk. III DRU/112 1: Cast: Reactive Regeneration III if Hit By Spell
2: Limit: Target (PB AE allowed)
3: Limit: Target (NPC Hatelist allowed)
4: Limit: Target (NPC Hatelist allowed)
5: Limit: Target (Area - PC Only allowed)
6: Limit: Target (Directional AE allowed)
7: Limit: Target (Frontal AE allowed)
8: Limit: Spell Type (Detrimental only)
10: Limit: Effect (Hitpoints allowed)
11: Limit Effect: Current HP less than -22000
None 0 Self Claws of Veeshan
spell icon Nature's Response DRU/101 1: Cast: Responsive Regeneration if Hit By Spell
2: Limit: Target (PB AE allowed)
3: Limit: Target (NPC Hatelist allowed)
4: Limit: Target (NPC Hatelist allowed)
5: Limit: Target (Area - PC Only allowed)
6: Limit: Target (Directional AE allowed)
7: Limit: Target (Frontal AE allowed)
8: Limit: Spell Type (Detrimental only)
10: Limit: Effect (Hitpoints allowed)
11: Limit Effect: Current HP less than -20000
None 0 Self Empires of Kunark
spell icon Nature's Response Rk. II DRU/101 1: Cast: Responsive Regeneration II if Hit By Spell
2: Limit: Target (PB AE allowed)
3: Limit: Target (NPC Hatelist allowed)
4: Limit: Target (NPC Hatelist allowed)
5: Limit: Target (Area - PC Only allowed)
6: Limit: Target (Directional AE allowed)
7: Limit: Target (Frontal AE allowed)
8: Limit: Spell Type (Detrimental only)
10: Limit: Effect (Hitpoints allowed)
11: Limit Effect: Current HP less than -20000
None 0 Self Empires of Kunark
spell icon Nature's Response Rk. III DRU/101 1: Cast: Responsive Regeneration III if Hit By Spell
2: Limit: Target (PB AE allowed)
3: Limit: Target (NPC Hatelist allowed)
4: Limit: Target (NPC Hatelist allowed)
5: Limit: Target (Area - PC Only allowed)
6: Limit: Target (Directional AE allowed)
7: Limit: Target (Frontal AE allowed)
8: Limit: Spell Type (Detrimental only)
10: Limit: Effect (Hitpoints allowed)
11: Limit Effect: Current HP less than -20000
None 0 Self Empires of Kunark
spell icon Orcish Regeneration I   None   1: Increase Hitpoints by 1 per tick. Max: None. Calculates to current max level
None 50 Group v2
spell icon Orcish Regeneration II   None   1: Increase Hitpoints by 3 per tick. Max: None. Calculates to current max level
None 50 Group v2
spell icon Orcish Regeneration III   None   1: Increase Hitpoints by 5 per tick. Max: None. Calculates to current max level
None 50 Group v2
spell icon Pack Regeneration DRU/39 1: Increase Hitpoints by 0 per tick. Max: 9 per tick
None 50 Group v2 Original
spell icon Promised Regeneration DRU/102 1: Improved Spell Effect (Promised Regeneration Trigger I)
2: Lycanthropy
3: Stacking: Block new spell if slot 2 is effect 'Lycanthropy' and < 29862
4: Stacking2 v1 44: 29862
None 0 Single The Darkened Sea
spell icon Promised Regeneration Rk. II DRU/102 1: Improved Spell Effect (Promised Regeneration Trigger II)
2: Lycanthropy
3: Stacking: Block new spell if slot 2 is effect 'Lycanthropy' and < 31355
4: Stacking2 v1 44: 31355
None 0 Single The Darkened Sea
spell icon Promised Regeneration Rk. III DRU/102 1: Improved Spell Effect (Promised Regeneration Trigger III)
2: Lycanthropy
3: Stacking: Block new spell if slot 2 is effect 'Lycanthropy' and < 32923
4: Stacking2 v1 44: 32923
None 0 Single The Darkened Sea
spell icon Promised Regeneration Trigger I   None   1: Increase Hitpoints by 29862. Max: None. Calculates to current max level.
None 0 Self
spell icon Promised Regeneration Trigger II   None   1: Increase Hitpoints by 31355. Max: None. Calculates to current max level.
None 0 Self
spell icon Promised Regeneration Trigger III   None   1: Increase Hitpoints by 32923. Max: None. Calculates to current max level.
None 0 Self
spell icon Reactive Regeneration   None   1: Increase Hitpoints by 12005.
None 100 Group v1
spell icon Reactive Regeneration II   None   1: Increase Hitpoints by 12605.
None 100 Group v1
spell icon Reactive Regeneration III   None   1: Increase Hitpoints by 13235.
None 100 Group v1
spell icon Reckless Regeneration SHM/105 1: Increase Hitpoints by 14770.
None 0 Single The Darkened Sea
spell icon Reckless Regeneration Recourse   None   1: Decrease Hitpoints by 8567.
None 0 Self
spell icon Reckless Regeneration Recourse II   None   1: Decrease Hitpoints by 8995.
None 0 Self
spell icon Reckless Regeneration Recourse III   None   1: Decrease Hitpoints by 9445.
None 0 Self
spell icon Reckless Regeneration Rk. II SHM/105 1: Increase Hitpoints by 15509.
None 0 Single The Darkened Sea
spell icon Reckless Regeneration Rk. III SHM/105 1: Increase Hitpoints by 16284.
None 0 Single The Darkened Sea
spell icon Regenerating Steel PAL/119 7: Add Proc: Steely Regeneration rate mod 400
None 0 Self Terror of Luclin
spell icon Regenerating Steel Rk. II PAL/119 7: Add Proc: Steely Regeneration II rate mod 400
None 0 Self Terror of Luclin
spell icon Regenerating Steel Rk. III PAL/119 7: Add Proc: Steely Regeneration III rate mod 400
None 0 Self Terror of Luclin
spell icon Regeneration DRU/34 SHM/23 1: Increase Hitpoints by 0 per tick. Max: 9 per tick
None 0 Single Original
spell icon Regeneration Aura   None   1: Increase Hitpoints by 150 per tick. Max: None. Calculates to current max level
2: Increase Mana by 100 per tick
None 0 Single
spell icon Regeneration Awareness I   None   1: Increase Spell Duration by 5%
2: Limit: Max Level(20) (lose 5% per level over cap)
3: Limit: Spell Type (Beneficial only)
4: Limit: Effect (Complete Heal (with duration) excluded)
5: Limit: Effect (Invulnerability excluded)
6: Limit: Min Duration (24.00 sec)
7: Limit: Effect (Reaction Radius excluded)
8: Limit: Combat Skills Not Allowed
None 0 Self
spell icon Regeneration Awareness II   None   1: Increase Spell Duration by 5%
2: Limit: Max Level(44) (lose 5% per level over cap)
3: Limit: Spell Type (Beneficial only)
4: Limit: Effect (Complete Heal (with duration) excluded)
5: Limit: Effect (Invulnerability excluded)
6: Limit: Min Duration (24.00 sec)
7: Limit: Effect (Reaction Radius excluded)
8: Limit: Combat Skills Not Allowed
None 0 Self
spell icon Regeneration Awareness III   None   1: Increase Spell Duration by 5%
2: Limit: Max Level(60) (lose 5% per level over cap)
3: Limit: Spell Type (Beneficial only)
4: Limit: Effect (Complete Heal (with duration) excluded)
5: Limit: Effect (Invulnerability excluded)
6: Limit: Min Duration (24.00 sec)
7: Limit: Effect (Reaction Radius excluded)
8: Limit: Combat Skills Not Allowed
None 0 Self
spell icon Regeneration Awareness IV   None   1: Increase Spell Duration by 5%
2: Limit: Max Level(65) (lose 5% per level over cap)
3: Limit: Spell Type (Beneficial only)
4: Limit: Effect (Complete Heal (with duration) excluded)
5: Limit: Effect (Invulnerability excluded)
6: Limit: Min Duration (24.00 sec)
7: Limit: Effect (Reaction Radius excluded)
8: Limit: Combat Skills Not Allowed
None 0 Self
spell icon Regeneration Awareness IX   None   1: Increase Spell Duration by 5%
2: Limit: Max Level(90) (lose 5% per level over cap)
3: Limit: Spell Type (Beneficial only)
4: Limit: Effect (Complete Heal (with duration) excluded)
5: Limit: Effect (Invulnerability excluded)
6: Limit: Min Duration (24.00 sec)
7: Limit: Effect (Reaction Radius excluded)
8: Limit: Combat Skills Not Allowed
None 0 Self
spell icon Regeneration Awareness V   None   1: Increase Spell Duration by 5%
2: Limit: Max Level(70) (lose 5% per level over cap)
3: Limit: Spell Type (Beneficial only)
4: Limit: Effect (Complete Heal (with duration) excluded)
5: Limit: Effect (Invulnerability excluded)
6: Limit: Min Duration (24.00 sec)
7: Limit: Effect (Reaction Radius excluded)
8: Limit: Combat Skills Not Allowed
None 0 Self
spell icon Regeneration Awareness VI   None   1: Increase Spell Duration by 5%
2: Limit: Max Level(75) (lose 5% per level over cap)
3: Limit: Spell Type (Beneficial only)
4: Limit: Effect (Complete Heal (with duration) excluded)
5: Limit: Effect (Invulnerability excluded)
6: Limit: Min Duration (24.00 sec)
7: Limit: Effect (Reaction Radius excluded)
8: Limit: Combat Skills Not Allowed
None 0 Self
spell icon Regeneration Awareness VII   None   1: Increase Spell Duration by 5%
2: Limit: Max Level(80) (lose 5% per level over cap)
3: Limit: Spell Type (Beneficial only)
4: Limit: Effect (Complete Heal (with duration) excluded)
5: Limit: Effect (Invulnerability excluded)
6: Limit: Min Duration (24.00 sec)
7: Limit: Effect (Reaction Radius excluded)
8: Limit: Combat Skills Not Allowed
None 0 Self
spell icon Regeneration Awareness VIII   None   1: Increase Spell Duration by 5%
2: Limit: Max Level(85) (lose 5% per level over cap)
3: Limit: Spell Type (Beneficial only)
4: Limit: Effect (Complete Heal (with duration) excluded)
5: Limit: Effect (Invulnerability excluded)
6: Limit: Min Duration (24.00 sec)
7: Limit: Effect (Reaction Radius excluded)
8: Limit: Combat Skills Not Allowed
None 0 Self
spell icon Regeneration Awareness X   None   1: Increase Spell Duration by 5%
2: Limit: Max Level(95) (lose 5% per level over cap)
3: Limit: Spell Type (Beneficial only)
4: Limit: Effect (Complete Heal (with duration) excluded)
5: Limit: Effect (Invulnerability excluded)
6: Limit: Min Duration (24.00 sec)
7: Limit: Effect (Reaction Radius excluded)
8: Limit: Combat Skills Not Allowed
None 0 Self
spell icon Regeneration Awareness XI   None   1: Increase Spell Duration by 5%
2: Limit: Max Level(100) (lose 5% per level over cap)
3: Limit: Spell Type (Beneficial only)
4: Limit: Effect (Complete Heal (with duration) excluded)
5: Limit: Effect (Invulnerability excluded)
6: Limit: Min Duration (24.00 sec)
7: Limit: Effect (Reaction Radius excluded)
8: Limit: Combat Skills Not Allowed
None 0 Self
spell icon Regeneration Effect   None   1: Increase Hitpoints v2 by 6840 per tick
None 0 Single
spell icon Regeneration Effect II   None   1: Increase Hitpoints v2 by 7182 per tick
None 0 Single
spell icon Regeneration Effect III   None   1: Increase Hitpoints v2 by 7541 per tick
None 0 Single
spell icon Regeneration I   None   2: Increase Hitpoints by 1 per tick. Max: 1 per tick
None 0 Self
spell icon Regeneration II   None   2: Increase Hitpoints by 2 per tick. Max: 2 per tick
None 0 Self
spell icon Regeneration III   None   2: Increase Hitpoints by 3 per tick. Max: 3 per tick
None 0 Self
spell icon Regeneration IV   None   2: Increase Hitpoints by 4 per tick. Max: None. Calculates to current max level
None 0 Self
spell icon Regeneration IX   None   2: Increase Hitpoints by 9 per tick. Max: None. Calculates to current max level
None 0 Single
spell icon Regeneration of Alsa Thel   None   1: Increase Hitpoints by 350 per tick. Max: None. Calculates to current max level
None 0 Single
spell icon Regeneration of Kaol   None   1: Increase Hitpoints by 24000 per tick. Max: None. Calculates to current max level
MR (0) 0 Self
spell icon Regeneration of Lifewater   None   1: Increase Hitpoints by 10000 per tick. Max: None. Calculates to current max level
None 0 Self
spell icon Regeneration of Lunanyn   None   4: Increase Hitpoints by 6000 per tick. Max: None. Calculates to current max level
None 0 Self
spell icon Regeneration Sap   None   1: Increase CHA by 2
None 0 Single
spell icon Regeneration Sap 2   None   1: Increase CHA by 1512 (L1) to 188752 (L125)
None 0 Single
spell icon Regeneration V   None   2: Increase Hitpoints by 5 per tick. Max: None. Calculates to current max level
None 0 Self
spell icon Regeneration VI   None   2: Increase Hitpoints by 6 per tick. Max: None. Calculates to current max level
None 0 Self
spell icon Regeneration VII   None   2: Increase Hitpoints by 7 per tick. Max: None. Calculates to current max level
None 0 Self
spell icon Regeneration VIII   None   2: Increase Hitpoints by 8 per tick. Max: None. Calculates to current max level
None 0 Single
spell icon Regeneration X   None   2: Increase Hitpoints by 10 per tick. Max: None. Calculates to current max level
None 0 Single
spell icon Responsive Regeneration   None   1: Increase Hitpoints by 9899. Max: None. Calculates to current max level.
None 100 Group v1
spell icon Responsive Regeneration II   None   1: Increase Hitpoints by 10394. Max: None. Calculates to current max level.
None 100 Group v1
spell icon Responsive Regeneration III   None   1: Increase Hitpoints by 10914. Max: None. Calculates to current max level.
None 100 Group v1
spell icon Stalwart Regeneration   None   2: Increase Hitpoints by 2 per tick. Max: None. Calculates to current max level
3: Root
None 0 Self
spell icon Steely Regeneration PAL/119 1: Increase Hitpoints by 4173.
None 0 Target of Target Terror of Luclin
spell icon Steely Regeneration II PAL/119 1: Increase Hitpoints by 4382.
None 0 Target of Target Terror of Luclin
spell icon Steely Regeneration III PAL/119 1: Increase Hitpoints by 4601.
None 0 Target of Target Terror of Luclin
spell icon Strength Regained   None   1: Increase Hitpoints by 10000 per tick. Max: None. Calculates to current max level
2: Add Proc: Godly Regeneration rate mod 150
None 0 Single
spell icon Type3 FC Reckless Regeneration   None   1: Increase healing by (775)
2: Limit: Spell Group: [SG:14641]
None 0 Self
spell icon Vampyre Regeneration   None   1: Increase Hitpoints by 5 per tick. Max: None. Calculates to current max level
2: Decrease Fire Resist by 15
3: Increase STR by 20
4: Increase STA by 20
None 0 Single
spell icon Ward of Regeneration SHM/105 1: Mitigate Melee Damage by 10%, 10385 total
2: Trigger Effect: Regeneration Effect on Fade
None 0 Self The Darkened Sea
spell icon Ward of Regeneration Rk. II SHM/105 1: Mitigate Melee Damage by 10%, 11164 total
2: Trigger Effect: Regeneration Effect II on Fade
None 0 Self The Darkened Sea
spell icon Ward of Regeneration Rk. III SHM/105 1: Mitigate Melee Damage by 10%, 12001 total
2: Trigger Effect: Regeneration Effect III on Fade
None 0 Self The Darkened Sea